Sarna.net: Wiki - Forums - Downloads




Neveron >> Suggested Changes/Additions

Pages: 1 | 2 | >> (show all)
mattbuckModerator
Eeyore


Reged: 02/13/04
Posts: 2853
Loc: UK
Fixing war
      #149550 - 02/12/08 11:56 AM (128.243.220.42)

We all know that war is fucked up, and there are way too many loopholes. So, I suggest we start by listing all the things that are screwed up about wars, fwars and the like, and then see if we can sort something out. It won't be easy, and please don't just say "remove fwar" because that on its own won't help, and may make many things worse.



OK, things that are messed up about war (in no particular order):

1) Not being able to end them when we want.
2) Tent cities.
3) Lack of a decent method of 1 on 1.
4) Walled cores.
5) Auto-surrender empires (lvl4+ with 1 city, etc).
6) Unsurrenderable empires (lvl2s with 0 cities, etc).
7) 30% surrender is a LOT of empire to lose.
8) Skillups for refusing to surrender an enemy.
9) Fake FWARs.
10) Hit and run, as created by Jake/Pausanian.
11) SOI stopping attacks.
12) FWARs that allow you to fdow someone with a smaller FL than attacker, then force them to recip by hitting with outside empires, allowing smaller FL to be annihilated.
13) Empires who DoW, then comm up a level or two.
14) Mercenary contracts/wars which don't end when FWAR is over.

Feel free to add your own.




Anyway, why simply removing FWAR won't work:

FWAR was implemented partly as a way to let people escape from gangbangs. Remove FWAR and people will get gangbanged into oblivion with no real way to escape. Maybe that's not such a bad thing, but it will hurt.



Why simply increasing cost of multiple DoWs and allowing agreed end to wars won't work:

DoWing someone becomes a way to avoid being attacked. You find a friendly empire, dow them, then when you want to go to war with someone for real, you drop your current dow and attack the target.




Note, any ideas in this thread will have holes poked in them, most likely with a pointy stick. Please be prepared.

--------------------
Haha, you people think admins still look at these forums.

Visit the Platonian blog!

Edited by mattbuck (02/12/08 01:05 PM)


Post Extras: Print Post   Remind Me!   Notify Moderator  
Goundry
Private


Reged: 05/23/07
Posts: 36
Re: Fixing war [Re: mattbuck]
      #149555 - 02/13/08 03:04 AM (195.173.199.115)

ill add the amout of money you pay out upon loosing, especialy if your hit repeatedly,

would be better if there was a set amout and all the surender expences come out of that pot.

e.g an empire is attack and surendered at 30% paying out 350k ish a nev day
the same empire is then attacked again and surendered again while still paying for the last one.

as it stands now they get another 350k a nev day, (ish)
it would be better if instead the 350k was split between the 2 empires so each gets 175k and so on with each empire that hits,

this would stop people repeatedly hitting the same few empires that they know have had ther defences battered down just for income

would also cause competition between the war empires as they would ave to fine new targets and could cause "you stole my surender income !" type wars

Edited by Goundry (02/13/08 04:32 AM)


Post Extras: Print Post   Remind Me!   Notify Moderator  
cbtgod
Major


Reged: 12/14/05
Posts: 1395
Loc: IN A BOX UNDER A HOUSE
Re: Fixing war [Re: Goundry]
      #149556 - 02/13/08 03:30 AM (97.97.246.88)

yeah war stats not resetting so you get auto cfed after a fwar starts this is always helpfull.

--------------------
yes its a toad, if you didnt know that you dont know anything about cbt


Post Extras: Print Post   Remind Me!   Notify Moderator  
jake
Corporal


Reged: 01/11/05
Posts: 95
Re: Fixing war [Re: cbtgod]
      #149561 - 02/13/08 02:07 PM (198.234.45.200)

LoL that's exactly what wayward did MB "and please don't just say "remove fwar" because that on its own won't help, and may make many things worse. " That's exactly what he did. Time for the abuses to go into full swing.

Post Extras: Print Post   Remind Me!   Notify Moderator  
Pausanian
Newbie


Reged: 09/28/06
Posts: 8
Loc: Michigan
Re: Fixing war [Re: jake]
      #149565 - 02/13/08 02:43 PM (71.205.211.34)

Ok,

A. Admittedly the hit and run is cheap I would like to see it go if I had a chance of actual survival.

B. Reinstating the 10% loss surrender would help me a lot with this issue.

C. Individual 1v1 warfare... hmmm I like that aspect a lot. Is there a way to allow for mercenaries to
be able kill but not capture zones? Don't think its possible still wouldnt stop the multiple dows.
So end DCs and multiple dows? Hurts the whole diplomacy aspect.

The economics of war can no longer be considered a viable solution is my only real valuable input at the moment... Far too many factions and empires have unlimited funding. The fixes must be made empire dependant as an approach is my opinion. It's sad but I even see my massive capabilities in the high level empires for eternal vee battles.

I like the 10% I even like the instant push of a button to surrender if you could keep people from abusing a hit and run tactic with it. ie I would use it.

What of faction leader empires becoming NPC in nature? This old game on Genie online used to have officers appointed to houses that would simply hand out orders and dish out resources. Is there a way to implement a consolidation of factions? Or player admins that manage factions to present a greater realism to political strife?.... I dunno just musing and ranting sorry...

Khan Pausanian

--------------------
Khan Pausanian
Clan Wolf
Kerekemartialarts.com


Post Extras: Print Post   Remind Me!   Notify Moderator  
Bear21
Sergeant Major


Reged: 04/08/06
Posts: 205
Loc: Australia
Re: Fixing war [Re: Pausanian]
      #149571 - 02/13/08 03:12 PM (203.202.144.223)

Quote:

Faction Wars: Beginning Monday, February 17th new faction wars will not be declarable. The system is simply too buggy and convoluted to allow to continue as it has. Existing FWARs will play out and normal empire to empire DOWs and raids will continue as normal.




Post Extras: Print Post   Remind Me!   Notify Moderator  
Hoppy1
Private


Reged: 12/19/07
Posts: 28
Re: Fixing war [Re: Bear21]
      #149573 - 02/13/08 03:13 PM (69.244.176.9)

LET US CANCEL WARS AGAIN AND THIS UPDATE IS AWESOME

--------------------
Fight to keep Neveron alive, RECRUIT RECRUIT RECRUIT!


Post Extras: Print Post   Remind Me!   Notify Moderator  
Goundry
Private


Reged: 05/23/07
Posts: 36
Re: Fixing war [Re: Hoppy1]
      #149574 - 02/13/08 03:20 PM (86.134.156.245)

to stop people abusing the instant surender button make it so that you can only surender when your in negative gains so you cant hit some one steal there cities and then surender

Post Extras: Print Post   Remind Me!   Notify Moderator  
Katrar
Captain


Reged: 09/15/02
Posts: 871
Loc: Seattle, WA USA, Terra
Re: Fixing war [Re: Goundry]
      #149575 - 02/13/08 03:37 PM (24.17.223.10)

To go one step further, perhaps "insta surrender" returns all cities you conquered. Such is the price of peace.

And yes, this update is awesome. One of the game's most abuseable systems of code is going away.

Thanks WWS, a very very small minority may be upset to be losing their "tools of war" but the vast majority of the game will appreciate not having to worry about being exploited against.

--------------------
Harbingers of Chaos
"Come war with us!"

-links-
The HoC Archive

And remember, Rick Astley will NEVER: 1. Give you up 2. Let you down 3. Run around 4. Desert you 5. Make you cry 6. Say goodbye 7. Tell a lie 8. Hurt you


Post Extras: Print Post   Remind Me!   Notify Moderator  
jake
Corporal


Reged: 01/11/05
Posts: 95
Re: Fixing war [Re: Katrar]
      #149576 - 02/13/08 04:10 PM (24.208.189.117)

Well, at least www.neveron.de will need to be updated.

NO FORCED FWAR!
NO MIN 30% FL SURRENDER!
FINALLY LISTEN TO YOUR CUSTOMERS!


Check #1 off the list, now it's time to exploit the convuluted Min 30% FL Surrender and get that taken care of.


BTW Katrar, of course you'll enjoy this update. HOC can now gangbang the shit out of everyone on the planet with no recourse. Of course, that means the Anti's can do the same to you.

Regards,

Jake


Post Extras: Print Post   Remind Me!   Notify Moderator  
Katrar
Captain


Reged: 09/15/02
Posts: 871
Loc: Seattle, WA USA, Terra
Re: Fixing war [Re: jake]
      #149577 - 02/13/08 04:31 PM (24.17.223.10)

Who benefitted the most from facwars.

HoC.

Who won the most facwars.

HoC.

How much bv/pop in mid level raiders was saved through fake fwar escape compared to how much was destroyed in trashed anti-hoc factions?

Like 1000 bv to 1.

How often were fake fwars used to avoid GB's compared to avoid losses in general?

Way more often they were used offensively. IE to hit, then fwar out when the going got tough. Don't even try to pretend fwarring out was predominantly anti-GB. Thats a complete joke.

Basically, Jake, Fwar HUGELY benefitted HoC. HoC ruled fwar. We utterly and absolutely crushed you and your friends at straight fwar. Losses spared by fake fwarring out your mini raiders are extremely tiny compared to what we destroyed of yours in real Fwar.

HoC has asked for fwar to be removed for many reasons. Because it didn't favor us wasn't one of them.

Try another line, Jake. This one doesn't jive with reality.

Fwar being gone is good for everyone. Reality doesn't change just because you can't see the forest for the trees.

--------------------
Harbingers of Chaos
"Come war with us!"

-links-
The HoC Archive

And remember, Rick Astley will NEVER: 1. Give you up 2. Let you down 3. Run around 4. Desert you 5. Make you cry 6. Say goodbye 7. Tell a lie 8. Hurt you


Post Extras: Print Post   Remind Me!   Notify Moderator  
jake
Corporal


Reged: 01/11/05
Posts: 95
Re: Fixing war [Re: Katrar]
      #149578 - 02/13/08 04:41 PM (24.208.189.117)

So let me get this right.

You guys didn't write any tickets about Paus hitting JGL or CSW hitting Semper, or anything?

Arguing that FWAR should be changed because it wasn't fair?

Give me a break, we know that he wasn't just taking FWAR out because all of a sudden he realized that their is problems with it.

If you guys actually defended your shit instead of acting all cocky leaving pop open for the taking then the tactic wouldn't work, would it?

FWAR being taken out just stops the only way to even think about ending a war without someone losing 30%. That's a fact.


Post Extras: Print Post   Remind Me!   Notify Moderator  
Katrar
Captain


Reged: 09/15/02
Posts: 871
Loc: Seattle, WA USA, Terra
Re: Fixing war [Re: jake]
      #149579 - 02/13/08 05:22 PM (24.17.223.10)

Jake Jake Jake

I don't know what bug or exploit tickets were or were not submitted for any of the fwars over the past three years except those I wrote for my own.

But to suggest that only HoC wrote tickets is disengenuous at best.

Hmmm... and lets look at the rest of your argument. That WWS didn't "just take FWAR out because all of a sudden he realized there is problems with it". I don't know, maybe that's exactly what happened. WWS is now active, fixing things, and has outright acknowledged to many people within the past coupld weeks that war on Neveron is hopelessly broken.

So while you can go right on ahead pushing the conspiracy theory that WWS is hoc (laughable and idiotic as that is), the rest of the game will be happier knowing that WWS is finally taking the health and future of his game seriously.

You are stuck in the right now, Jake, and that myopic vision is what kept Neveron in such a shitty state for so long.

Get with the program.

--------------------
Harbingers of Chaos
"Come war with us!"

-links-
The HoC Archive

And remember, Rick Astley will NEVER: 1. Give you up 2. Let you down 3. Run around 4. Desert you 5. Make you cry 6. Say goodbye 7. Tell a lie 8. Hurt you


Post Extras: Print Post   Remind Me!   Notify Moderator  
Stet
Private


Reged: 05/21/06
Posts: 31
Re: Fixing war [Re: Katrar]
      #149580 - 02/13/08 07:18 PM (70.162.173.142)

Here is my take on it.

People complained about gang banging.
People quit over FWar.

Ergo, getting rid of FWar will probably be more helpful than trying to work out convoluted impossible to exploit ways to stop gang banging.


By the by, will people ever stop complaining about HoC? Yes we get it, blood enemy, destroyers of innocence, etc. All they did was extend a hand to the newbies, teach them play, and managed to get a lot of good land war players. Do the same and you may find it works out better than slinging total bull crap around the forums. (Of course this requires a game environment where the newbies don't begin on death and desecration made real. I honestly haven't been around lately so I don't know if that is still a feature.)

BTW, I was FWLM and never HoC, so don't even think about writing me off as some HoCer.


Post Extras: Print Post   Remind Me!   Notify Moderator  
cbtgod
Major


Reged: 12/14/05
Posts: 1395
Loc: IN A BOX UNDER A HOUSE
Re: Fixing war [Re: Stet]
      #149588 - 02/14/08 07:28 AM (97.97.246.88)

this is a good move on wws part. fwars have been bugged from the start. and people have taken adv of the loopholes for to long. mercs will diff be getting more dcs. and the people that like to run there mouths can no longer hide in fwars. bottom line the hammer of pain will be brought onto many yes it will. people will cry like babies mommy i dropped my ice cream these will be the same people using loopholes etc. hopefully they will leave the game asap. and then maybe we might be able to get some of our old buddys back into neveron. everyone has complained about fwars now they complain its gone you people need to sign up for dr phil.

--------------------
yes its a toad, if you didnt know that you dont know anything about cbt


Post Extras: Print Post   Remind Me!   Notify Moderator  
Utopian
Corporal


Reged: 02/18/05
Posts: 71
Re: Fixing war [Re: cbtgod]
      #149590 - 02/14/08 07:51 AM (138.163.0.41)

Jake, an order has been placed for you through the HoC supply system. In three days you'll recieve a shipment of our ever popular coffee mugs and T-Shirts with our famous logo: "I got raped by HoC, and all I got was this lousy coffee mug". Please enjoy these fine products while browsing our new Spring Cataloge. CRB Beer, WoB Milk, and Primus Cookies are also featured sale items this month.

Thank you for shopping HoC. Please come again.

--------------------
-Remco Manufacturing® Makers of the Remco Pocket Lawyer™ For all your miniaturized legal represention needs!


Post Extras: Print Post   Remind Me!   Notify Moderator  
DE
Corporal


Reged: 09/11/05
Posts: 88
Re: Fixing war [Re: Utopian]
      #149592 - 02/14/08 08:12 AM (24.251.116.116)

Ya the fwar will be ok only if DoW can be cancled again. Cause us non donators are going to be trashed within a month since we only have two options. 1 Set to 50% so we lose no money (not that we get much anyway) and lose most of our forces not including the tent cities we have to help us survive. 2 set % low and lose what money we do get to surrender cost. the only real option we have is set a 50% and put max days on restriction but sicne we cant do anything then whats the point of logging in at all.

Post Extras: Print Post   Remind Me!   Notify Moderator  
Katrar
Captain


Reged: 09/15/02
Posts: 871
Loc: Seattle, WA USA, Terra
Re: Fixing war [Re: DE]
      #149595 - 02/14/08 01:14 PM (24.17.223.10)

DE, non donators are not going to get trashed within a month.

The people that ARE going to get trashed within a month are the people that have forgotten how to play Neveron without the safety blanket of Fwar abuse.

There are some people that have gotten comfortable running their mouths off and generally behaving in the worst way that are about to find out what old school Nev justice looks like.

Regular players, non donators etc, nothing is really going to change for them. Let's face it, its not regular players that fake fwarred out week by week. Its not regular players that relied on Fwar to safe them from themselves.

Only a small number of players are REALLY going to be negatively affected by this. But they WILL be very very negatively affected.

And in the end it will be their own fault, for not understanding how to survive in a world of consequences.

--------------------
Harbingers of Chaos
"Come war with us!"

-links-
The HoC Archive

And remember, Rick Astley will NEVER: 1. Give you up 2. Let you down 3. Run around 4. Desert you 5. Make you cry 6. Say goodbye 7. Tell a lie 8. Hurt you


Post Extras: Print Post   Remind Me!   Notify Moderator  
Pausanian
Newbie


Reged: 09/28/06
Posts: 8
Loc: Michigan
Re: Fixing war [Re: Katrar]
      #149596 - 02/14/08 01:40 PM (71.205.211.34)

hmmm lotta arguing...

So we eliminate fwars. Ok so either reinstate 10% surrenders with reasonable costs or allow for instant surrenders limited by negative gains. I like these options. Simple to code as well so game could be back and ready to normalize itself in politics. Good suggestions I would go along with these changes just fine.

Now bring back my FRIGGING INFANTRY so these DP mech worshippers actually cant walk through entire empires with merely a battallion of forces. ok sorry little personality disorder I have had to take meds to control.

Aside from that Katrar is fine. Jake was right. And everyone should hug and love one another before we resume decimating one anothers troops.

Khan Pausanian - The Diplomat
Buy my karate stuff at Kereke.com so I can get more DP :P

--------------------
Khan Pausanian
Clan Wolf
Kerekemartialarts.com


Post Extras: Print Post   Remind Me!   Notify Moderator  
DE
Corporal


Reged: 09/11/05
Posts: 88
Re: Fixing war [Re: Pausanian]
      #149600 - 02/15/08 08:00 AM (24.251.116.116)

Well some points Kato are correct but i dont run my mouth. I usually keep to myself. The only person i have ever had it out with is you wayyyy back, but i can almost guarentee someone from DD,KKHoc,or KOS will come nocking on my door once again like they always do and my stuff will be trashed with there high rep, monster upgraded, dp mechs and since im not a donator i dont have loads of cash laying around to repurchase units or dp soldiers or buy new zones. The only person ever to actually let me slide is Fern when he dropped AoW on me. So WWS needs to put back in the ability to cancle DoW if he takes fwar out or ppl will start quiting just like they did when he first put Fwar.

Edited by DE (02/15/08 08:04 AM)


Post Extras: Print Post   Remind Me!   Notify Moderator  
sdog
Lieutenant Colonel


Reged: 09/01/03
Posts: 1787
Loc: europe
Re: Fixing war [Re: DE]
      #149601 - 02/15/08 08:06 AM (139.174.165.206)

FWAR's dead!

i really think to come back to nev now...
in about a month i should have internet access again at home, let's see...

on another note, my faction never lost a single FWAR in it's whole history
3 Legion Izanagi no Yari 10:0

--------------------

I realised soon that the fun part of playing a military game is that we have lots of lifes and in the end knowone dies, ...

- Skaven, ArmA modding community


Post Extras: Print Post   Remind Me!   Notify Moderator  
Katrar
Captain


Reged: 09/15/02
Posts: 871
Loc: Seattle, WA USA, Terra
Re: Fixing war [Re: DE]
      #149603 - 02/15/08 02:34 PM (24.17.223.10)

I wasn't referring to you at all, DE. Is it possible you'll get hit, maybe even destroyed, some time in the future? Sure, if you and HoC are technically at war. That could happen to any of my empires too. But the point I was making was that unless you are a known quantity jackass (which is a bill I don't think you fit) there won't be a fox hunt for you.

That said, yes we all agree that the ability to cancel our DoWs is very important. I really hope WWS puts that high on his priority list.

Oh, and just to point out, the most heavily modded mechs seen in combat the past year or so have all pretty much been in anti-HoC raiders. Especially at level 8. It's true. :P

--------------------
Harbingers of Chaos
"Come war with us!"

-links-
The HoC Archive

And remember, Rick Astley will NEVER: 1. Give you up 2. Let you down 3. Run around 4. Desert you 5. Make you cry 6. Say goodbye 7. Tell a lie 8. Hurt you


Post Extras: Print Post   Remind Me!   Notify Moderator  
buc
Sergeant


Reged: 08/12/05
Posts: 156
Re: Fixing war [Re: jake]
      #149669 - 02/21/08 04:01 PM (210.86.1.168)

Quote:

Time for the abuses to go into full swing.




What, I thought you quit Jake, does that mean you're coming back again?

buc`


Post Extras: Print Post   Remind Me!   Notify Moderator  
buc
Sergeant


Reged: 08/12/05
Posts: 156
Re: Fixing war [Re: buc]
      #149671 - 02/21/08 04:14 PM (210.86.1.168)

IF WWS ever puts an auto-surrender button, the attacker should get every ZONE back that he owned, while keeping any that he has taken, and it should NOT end any current battles, and if the current battles are won by the attacker, he should keep those zones too. Also make the surrender costs of that quite high (although not too too high). It has to be an unattractive, and last resort option.

buc`


Post Extras: Print Post   Remind Me!   Notify Moderator  
wonko
Sergeant Major


Reged: 03/08/06
Posts: 217
Loc: alpena MI
Re: Fixing war [Re: buc]
      #149674 - 02/21/08 10:44 PM (66.227.207.192)

Faction Wars (* indicates that both sides have reciprocated the fdow) For faction war help click here

Time Attacker Defender
* 19d 10 [CW:TR] Clan Wolf: The Remembrance [CW:SM] Clan Wolf : Strana Mechty
* 23d 23 [FWLM-DW] Free Worlds League Military - Dark Warriors [NCWD] NevCom Wolf Division
* 13d 11 [WR] Waco Rangers [S] SatansMinions
* 25d 0 [TS] Trpile Star [STB] Simply The Best
* 24d 18 [ÐÐ-TC] Ðëa†h Ðëalërs - Thë Third Commiñg [ANZAC] ANZAC of Neveron
* 18d 13 [BB] Bridgers Brigade [O.A.] The Outworlds Alliance
* 14d 18 [DEATH*] DeathStar [TVVBFE] The Very Very Best Faction Ever
* 23d 2 [TGF] The Genesis Federation [SCE] The Shogun Chosen Elite
9d 13 [KOS] KINGDOM OF SMALL [unF] Tropic Lightning
23d 20 [RoR] Republic of Rome [RoH] Reign of Hell
24d 10 [NC:RT] Nev Comm Rolling Thunder [CW:AW] Clan Wolf : Arctic Wolves




War Log (past 10 NevDays) View Old War Log

To attack other empires use the map and select an enemy zone adjacent to your empire

4/4/3274 10:20:00 PM -- Barony of Strang of HH 13 attacks on Sallon of TUCHUK
4/4/3274 9:20:00 PM -- Chugalug of EFS 89 attacks on Atlas Industries of SLDF
4/4/3274 8:50:00 PM -- Nemeria of CJF-TG 9 attacks on Ryde Sepratists of SC {HoC}
4/4/3274 1:00:00 PM -- Atlas Industries of SLDF 61 attacks on Chugalug of EFS
4/4/3274 10:20:00 AM -- Aspie Manufacturing Inc of HL:TWH 4 attacks on The Last Stand of Warbone
4/4/3274 8:50:00 AM -- NorthSide Clanners of HL:LG 5 attacks on Outreach of none
4/4/3274 7:00:00 AM -- The Last Stand of Warbone 19 attacks on Aspie Manufacturing Inc of HL:TWH
4/4/3274 5:20:00 AM -- destenli of AAE 9 attacks on Battery Todt of Legion
4/3/3274 8:10:00 PM -- A Series of Unlikely Explanations of ÐÐ 1 attacks on Omni Consumer Products of U-R-N
4/3/3274 7:00:00 PM -- Land of Ozz of none 2 attacks on Nova of none
4/3/3274 2:10:00 PM -- Weakness of BoP 1 attacks on Vega Hunters of §
4/3/3274 2:00:00 PM -- Vega Hunters of § 1 attacks on Weakness of BoP
4/3/3274 2:50:00 AM -- Odins Warriors of ÐÐ-SC 1 attacks on 3rd Terran Cavalry : Storm Knights of none
4/2/3274 6:00:00 PM -- Aqua Teens of HL:TWH 4 attacks on 5th Nev Com Heavy Guard© of none
4/2/3274 12:40:00 PM -- Mechanisms of Legion 7 attacks on Sonic shadow of none
4/2/3274 12:20:00 PM -- Fodder Allies of 2Legion 4 attacks on smithhouse of none
4/2/3274 11:10:00 AM -- Crunchy of KK{HoC} 5 attacks on A Tale of Brutality of NC-HEC
4/2/3274 10:50:00 AM -- Wolfies Avengers of none 1 attacks on locust of none
4/2/3274 10:40:00 AM -- Y Ddraig Goch ddyry cychwyn of SoL:ID 1 attacks on War Hawks of none
4/1/3274 9:20:00 PM -- White Talon of U-R-N 1 attacks on Schorsch of none
4/1/3274 6:20:00 AM -- Bearly Bruised of none 18 attacks on Alliance Stable of The DON
4/1/3274 5:30:00 AM -- Styk Heavy Industries of SC {HoC} 7 attacks on The Realm of Mystic Shadow of UDC-UR
3/31/3274 11:20:00 AM -- Sax of TGF 1 attacks on ExTorution Inc of SCE
3/31/3274 3:20:00 AM -- Dee Dee Combine Perfidiosus of Legion 1 attacks on Bouvier des Flanders of none
3/29/3274 10:10:00 PM -- Asgard Station of Bad Boys 1 attacks on Laughing Lunatic of none
3/29/3274 12:10:00 AM -- Ingress Legions Reborn of SC {HoC} 150 attacks on 3rd Avalon Hussars of CJF-TG
3/27/3274 3:30:00 PM -- Tejas Empire Outpost of HL:LG 1 attacks on 666th Nev Com €orrup† of none
3/27/3274 3:20:00 PM -- Tejas Empire Outpost of HL:LG 1 attacks on WoB Axehead RCT of none
3/27/3274 3:00:00 PM -- Tejas Empire Outpost of HL:LG 1 attacks on Dreyernae Raiders of none
3/27/3274 9:20:00 AM -- 3rd Avalon Hussars of CJF-TG 26 attacks on Ingress Legions Reborn of SC {HoC}
3/26/3274 9:40:00 PM -- Black Dogs United of none 5 attacks on 27th Stinger: Kaneka Poison of none
3/26/3274 7:20:00 PM -- HotSummers of none 3 attacks on Blade of Eagle of none



anyone but me notice that there are no f-war attacks in the last week or so?........

dose anyone else think that it's a good thing that ww is supposed to be getting rid of f-war in general?

i mean, come on guys.....22 factions at war and not one attack?.......

puleeeese!!!!!!!

--------------------
IN THE LAND OF THE BLIND, EVEN UGLY CHICKS CAN GET LAID


Post Extras: Print Post   Remind Me!   Notify Moderator  
Goundry
Private


Reged: 05/23/07
Posts: 36
Re: Fixing war [Re: wonko]
      #149675 - 02/22/08 02:38 AM (195.173.199.115)

lol yeah and who wants to put money on it that every single one of those faction wars times out rather than being won

Post Extras: Print Post   Remind Me!   Notify Moderator  
mattbuckModerator
Eeyore


Reged: 02/13/04
Posts: 2853
Loc: UK
Re: Fixing war [Re: Goundry]
      #149676 - 02/22/08 04:09 AM (128.243.220.21)

I do love how as soon as FWAR removal was announced, another 12 factions went into fake FWAR.

--------------------
Haha, you people think admins still look at these forums.

Visit the Platonian blog!


Post Extras: Print Post   Remind Me!   Notify Moderator  
KingDiamond
Lieutenant


Reged: 04/12/03
Posts: 689
Loc: Germany
Re: Fixing war [Re: sdog]
      #149791 - 03/06/08 04:47 AM (128.176.217.28)

Quote:

i really think to come back to nev now...
in about a month i should have internet access again at home, let's see...




Woot! Let me pre-warm your seat in FRIN, old man :-)


Post Extras: Print Post   Remind Me!   Notify Moderator  
mattbuckModerator
Eeyore


Reged: 02/13/04
Posts: 2853
Loc: UK
Re: Fixing war [Re: KingDiamond]
      #149793 - 03/06/08 05:37 AM (128.243.220.21)

And #Legion sdog, you will be most welcome.

--------------------
Haha, you people think admins still look at these forums.

Visit the Platonian blog!


Post Extras: Print Post   Remind Me!   Notify Moderator  
cbtgod
Major


Reged: 12/14/05
Posts: 1395
Loc: IN A BOX UNDER A HOUSE
Re: Fixing war [Re: mattbuck]
      #149806 - 03/07/08 06:02 AM (97.97.246.88)

glad to see some of the old school guys coming back

--------------------
yes its a toad, if you didnt know that you dont know anything about cbt


Post Extras: Print Post   Remind Me!   Notify Moderator  
Pages: 1 | 2 | >> (show all)



Extra information
0 registered and 4 anonymous users are browsing this forum.

Moderator:  Wayward_Son, Nic Jansma, mattbuck, ShadowMasterCM, Cray 

Print Topic

Forum Permissions
      You cannot start new topics
      You cannot reply to topics
      HTML is enabled
      UBBCode is enabled

Rating:
Topic views: 4521

Rate this topic

Jump to

Contact Admins Sarna.net

*
UBB.threads™ 6.5.1b5

© 2009 Nic Jansma Icons via FamFamFam - Silk Icons