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Katrar
Major


Reged: 09/15/02
Posts: 1314
Loc: Seattle, WA USA, Terra
Re: Codefest: Success or failure [Re: Dag]
      #164800 - 03/13/12 10:00 AM (24.17.137.174)

Ammoless towers do shoot, so that was not fixed or at least the fix isn't complete. I lost a Rhino to them while the new experience system was being tested. No response on that ticket. =(

Nothing actually got fixed that likely required any real work. No more upgrades? That's just removing a button. Tower range on creation removal? That's just removing a button. Recycling armory? That seems to be the ONLY thing that was actually done, bug fix wise, that wasn't just a button removal bandaid. All the rest of the time was spent on designing new crappy systems. Sigh.

And I totally agree. Codefist was a disaster. A complete disaster, and probably killed the game.

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The HoC Archive - Neveron's definitive historical document


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rantamplan
Sergeant Major


Reged: 03/26/03
Posts: 341
Re: Codefest: Success or failure [Re: Katrar]
      #164802 - 03/13/12 11:13 AM (193.144.201.40)

I would say its more like peeing on a corpse than actually killing anyone LoL, nev is still alive just because we (the players) are too stutborn for leaving :P.

i bet most games would pay for a player base like ours!

I doubt this game get more than 1 or 2 pseudo-permanent players each month and I doubt they stay for long.

Anyway i do believe that worst part of the codefest is the admin-player relation issue, other than that the things implemented are´'t that bad, just need some corrections.

For example: never said this to Sm becaose I didn't wanted to oppose to him (rather preffered to convince him of stuff) but here it goes another of my sugestions:

SM once told me in private that people pretended to keep pilots in the reserve without them lossing skills!! and that was somehow bad... i never understand why, I mean żits unbalancing? żit causes some trouble to the game? żit provide some advantage from some players over others?.

Ok, so, whats wrong with anyone keeping their pilots? you dont need a way to degradating pilots wont add anything to the game other than lag, nor will it balance anything so let the pilots be, you feel its unrealistic? he... as if having a 100Tons machine walking on 2 legs with a nuclear power plant wasn't... we worried about people launching nukes and we walk with 36 of those into cityes... if I were the defenders i wouldnt shot at them...

SO: SM stop thinking on what seems logic, plausible or realistic and start thinkin on what is fun for the playerbase, I agree on that you have to keep the database stability under control, but think on ways for doing that that doesnt cause troubles.


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cbtgod
Lieutenant Colonel


Reged: 12/14/05
Posts: 1813
Loc: IN A BOX UNDER A HOUSE
Re: Codefest: Success or failure [Re: rantamplan]
      #164803 - 03/13/12 12:56 PM (72.77.197.22)

codefist=epic fail mr SM. ive got an empire on max training now for 3 weeks not 1 vech has skilled down only up. yet the mechs are skilling down lmfao. maybe this is a new change we tried to kill all the producers of vechs so why not just kill all the vechs also? *thumbs up* keep up the good work SM! l8rs DABOSS

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yes its a toad, if you didnt know that you dont know anything about cbt


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Gunner
Sergeant Major


Reged: 07/11/04
Posts: 365
Loc: Hurricane Capital of the World
Re: Codefest: Success or failure [Re: cbtgod]
      #164804 - 03/13/12 01:38 PM (71.99.143.111)

On training, my empires are doing fine. I would much rather have the ability to manually train stuff, I think it's stupid to put 8/8 guys into tanks and not allow us to manually trin them right then, instead making people wait weeks or months for them to be usable. How can anyone who gets crushed in a war easily rebuild this way?

On everything else, huge fuckin fail. No communication about these changes which were apparently thought up at the last minute and implemented. How many times did Randy screw up before and piss everyone off, and how often did those things have to be removed? Clearly no one learned anything from previous mistakes.

Arenas seem to be working, and FFA seems to be paying out, good for that, it gives people something to do while the war functions are still broken. Nice that the lvl 2 and 3 maps work, but I think there's a bug with clicking on zones or something. Not much that we asked to have fixed was. All this talk of codefest and all the good it would do, all the problems it would fix...empty promises. I'd like a refund please. I feel jipped. Like Dag said, buttons got removed, not much else was really done. Upgrades can't be done anymore, that doesn't address the thousands of mechs still out there, still upgraded. New tower designs can't have 2x-3x range, but hey, we can still build the old designs we have. Clearly we were looking out for the newer players there, trying to create that level playing field that gets talked about since they're at such a disadvantage starting out. Those players streaming in by the hundreds to try the all new and improved Neveron and throw down their hard earned $10 before moving on.

Keep hiding asshat, keep ignoring us, hoping it will go away and we'll all decide the game is so much better. Or fix the game like we fuckin asked and maybe that pool will get recollected. Maybe a collective of players will decide to send money in, instead of asking for it back to go spend on other things. Sure, some people are still donating, but a bunch aren't, and won't. In my business, we call that lost oppurtunity. Although, I guess if we send you too much, you'll hire Randy to finish what he started...

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It's a bird...It's a plane...Goddamit! It's another NUKE!


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Gunner
Sergeant Major


Reged: 07/11/04
Posts: 365
Loc: Hurricane Capital of the World
Re: Codefest: Success or failure [Re: Gunner]
      #164808 - 03/13/12 04:01 PM (71.99.143.111)

And on an added note, this "bitter old veteran," as well as some others, would enjoy the game a lot more and not be quite so bitter if you would have listened to the fuckin players instead of completely ignoring us and thinking you know better. You're like the boss who knows nothing about a job, comes in brand new, learns a little bit from a few people, and suddenly you're an expert and telling everyone their job.

Edited by Gunner (03/13/12 04:05 PM)


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KJI_3x6
Lieutenant


Reged: 09/11/06
Posts: 650
Loc: Minnesota, North Korea
Re: Codefest: Success or failure [Re: Gunner]
      #164810 - 03/13/12 04:43 PM (199.17.228.252)

hey, he owns a level 11, sure, he bought it, sure, he never warred with it, and sure, he probably never actually maintained it, but it has mechs with the highest rep on nev, so he must know better than everyone.

oh, and i now have 2 empires recieving the new small empire subsidiary income, see, he knows best.

--------------------
My d*** rumble in the jungle; your d*** got touched by your uncle.
My d*** double feature screen; your d*** went straight to dvd.


ME > you


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cbtgod
Lieutenant Colonel


Reged: 12/14/05
Posts: 1813
Loc: IN A BOX UNDER A HOUSE
Re: Codefest: Success or failure [Re: KJI_3x6]
      #164811 - 03/13/12 07:48 PM (72.77.197.22)

*thumbs up* your my hero SM! l8rs DABOSS

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yes its a toad, if you didnt know that you dont know anything about cbt


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Pimpslap
Sergeant Major


Reged: 03/13/03
Posts: 365
Re: Codefest: Success or failure [Re: cbtgod]
      #164813 - 03/13/12 10:38 PM (74.196.96.143)

1. buc` kills you 7th Talon Cluster 15,882

We now have 15k bv units. clearly a success!!

--------------------
Harbingers of Chaos


COME WAR WITH US!!


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buc
Captain


Reged: 08/12/05
Posts: 710
Re: Codefest: Success or failure [Re: Pimpslap]
      #164814 - 03/14/12 02:48 AM (125.239.225.204)

Hey, it's me, what did you expect? BV increases based on the skill of the owner of course!

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Gunner
Sergeant Major


Reged: 07/11/04
Posts: 365
Loc: Hurricane Capital of the World
Re: Codefest: Success or failure [Re: buc]
      #164823 - 03/14/12 01:39 PM (71.99.143.111)

I got a warning from Cray...it seems I have personally insulted asshats everywhere by including our illustrious admin Shadow in their numbers, even though since he didn't listen to us at all, it led me to believe he was wearing his own **** as a hat. I was unaware that this was an insult, and not a fashion choice. I humbly apologize for my assumption, and have come to realize the error of my ways. I must mend my ways, or I shall be banned, and be unable to share my thoughts on asshattery with you all.

--------------------
It's a bird...It's a plane...Goddamit! It's another NUKE!


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KJI_3x6
Lieutenant


Reged: 09/11/06
Posts: 650
Loc: Minnesota, North Korea
Re: Codefest: Success or failure [Re: Gunner]
      #164826 - 03/14/12 02:58 PM (50.137.208.91)

cray, he offended nobody, we love gunner, and his input into the workings of this fine game that draws millions of new players per day that is bug free and whom has an owner who truly listens to his playerbase...









































































......yea, i was talking about battlefield 3.

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My d*** rumble in the jungle; your d*** got touched by your uncle.
My d*** double feature screen; your d*** went straight to dvd.


ME > you


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Katrar
Major


Reged: 09/15/02
Posts: 1314
Loc: Seattle, WA USA, Terra
Re: Codefest: Success or failure [Re: KJI_3x6]
      #164827 - 03/14/12 03:52 PM (24.17.137.174)

Perhaps SM should be censored for calling people that disagree with his brilliant design decisions nothing but "bitter old veterans".

For one, nobody's bitter. They are rightfully upset. Bitter means spiteful, sullen and peevish. That is an insulting and innacurate portrayal that is itself spiteful, sullen and peevish.

For two, new players as well as old are equally upset.

SM's label is a direct insult.

By the way, Cray, SM thinks you are an asshat. That's not an insult from me, that's just established fact.

--------------------
HoC Gaming - Come war with us!
The HoC Archive - Neveron's definitive historical document


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CrayModerator
General


Reged: 07/27/01
Posts: 4131
Loc: North America
Re: Codefest: Success or failure [Re: Katrar]
      #164828 - 03/14/12 07:04 PM (173.168.112.109)

Quote:

By the way, Cray, SM thinks you are an asshat. That's not an insult from me, that's just established fact.




2 points, Katrar:

1) SM and I have talked about our differences. We're good.
2) You're passing along direct insults.

Gunner, review rule 6. I don't care if you prove "**** hat" is not an insult, there's still plenty of ways to get your **** banned. Your next transgression will put you there.

--------------------
Mike Miller, Materials Engineer

Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.


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cbtgod
Lieutenant Colonel


Reged: 12/14/05
Posts: 1813
Loc: IN A BOX UNDER A HOUSE
Re: Codefest: Success or failure [Re: Cray]
      #164829 - 03/14/12 07:22 PM (72.77.197.22)

ehhhhhhhh i doubt your good with him. he just needs a buddy to ban everyone who act disagrees with him nothing more. l8rs DABOSS

--------------------
yes its a toad, if you didnt know that you dont know anything about cbt


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Toscotto
Lieutenant


Reged: 02/02/06
Posts: 530
Loc: Tacoma WA
Re: Codefest: Success or failure [Re: cbtgod]
      #164830 - 03/14/12 09:42 PM (24.19.129.178)

well then I guess saying that sub par customer service - lack of communication - total disregard (seemingly) for the desires of the paying Customer base - inability to follow through on the most basic of offers (do this and get that - i quit because of no drawing and morale like was supposed to happen with my $150)... non of that is a personal insult is it?


Because to me it is just HONESTY.

Personally I was really surprised with al this, i though SM was honorable when I knew him as a player before the whole publicly announced purchase...

so yes i am butt hurt, no i will never ever donate again, and no i do not care anymore if this game survives another day.

/rant not off, because i haven't even come close to starting to Really rant.

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The question is not how far, the question is do you possess the constitution, the depth of faith, to go as far as needed?


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Pimpslap
Sergeant Major


Reged: 03/13/03
Posts: 365
Re: Codefest: Success or failure [Re: buc]
      #164843 - 03/15/12 10:00 PM (74.196.96.143)

Can i change my vote? Cause i think it was a huge success. The community for the first time maybe ever agrees on a single item.......course that item is how bad something failed, but we do all agree it was a epic fail.

In other news, http://www.endofnations.com/en/ A game with 100% less fail then neveron!!

--------------------
Harbingers of Chaos


COME WAR WITH US!!


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buc
Captain


Reged: 08/12/05
Posts: 710
Re: Codefest: Success or failure [Re: Pimpslap]
      #164844 - 03/16/12 01:19 AM (222.155.171.102)

http://www.falstad.com/pong/

Also a game with less fail


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Toten
Sergeant


Reged: 03/18/08
Posts: 147
Loc: Australia
Re: Codefest: Success or failure [Re: buc]
      #164845 - 03/16/12 01:42 AM (118.208.170.153)

ROFLMAO!

Ping Pong!

--------------------
To secure peace is to prepare for war.


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KJI_3x6
Lieutenant


Reged: 09/11/06
Posts: 650
Loc: Minnesota, North Korea
Re: Codefest: Success or failure [Re: Toten]
      #164846 - 03/16/12 01:55 AM (50.137.208.91)

www.pong.com



less fail, more fun.

--------------------
My d*** rumble in the jungle; your d*** got touched by your uncle.
My d*** double feature screen; your d*** went straight to dvd.


ME > you


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Katrar
Major


Reged: 09/15/02
Posts: 1314
Loc: Seattle, WA USA, Terra
Re: Codefest: Success or failure [Re: KJI_3x6]
      #164848 - 03/16/12 02:52 AM (24.17.137.174)

www.perytonpublishing.com/stare.htm

Way less fail

--------------------
HoC Gaming - Come war with us!
The HoC Archive - Neveron's definitive historical document


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Toten
Sergeant


Reged: 03/18/08
Posts: 147
Loc: Australia
Re: Codefest: Success or failure [Re: Katrar]
      #164849 - 03/16/12 02:58 AM (118.208.170.153)

Brilliant, absolute classic.

--------------------
To secure peace is to prepare for war.


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mattbuckModerator
Eeyore


Reged: 02/13/04
Posts: 3285
Loc: Nottingham, UK
Re: Codefest: Success or failure [Re: Toten]
      #164851 - 03/16/12 07:52 AM (128.243.253.104)

www.openttd.org, the official game of ##

--------------------
Haha, you people think admins still look at these forums.

Visit the Platonian! Updated! Stuff! Things! Click!


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ghostrider
Lieutenant


Reged: 03/26/10
Posts: 522
Re: Codefest: Success or failure [Re: mattbuck]
      #164854 - 03/16/12 10:57 AM (70.173.25.223)

how can openttd be the official game of ##? I thought they all wanted pvp action? Where the crushing of the opponent? Wheres the hours of chasing a single unit around a map? Wheres the ability to drop several dozen units/empires to trap the opponents units? Wheres the satisfaction of crushing the enemies light untrained forces with the elites heavy/assaults?

Actually still havent tried it yet. Have had other things to occupy my time so far.

Now as for code fest..
Still waiting on the list of what was actually worked on besides the new stuff. More then a few things that were supposed to be worked on seem to not function right still. Some of the new stuff being tied to the older code makes me question the intellegence of doing so, since it is PROVEN the older code is faulty. Then again someone could argue that for anything coded for the game anymore.
It failed to fix alot of the known problems, and added a few new ones.
It succeeded if they were trying to piss off the older players. I agree changes need to be made, and some I will not agree with, but please sm, tell us in advance that you are gonna try something and get some feedback. I understand that when people start cursing and using vulgar language it is hard to get the true information needed to make a modification to it, since the well stated infomation tends to get lost.


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Phred
Sergeant


Reged: 01/20/12
Posts: 174
Re: Codefest: Success or failure [Re: ghostrider]
      #164857 - 03/16/12 01:21 PM (161.184.189.112)

He has stated to me personally many times that he is up for the job of an Admin. I told him he was full of it and it was going to be a lot harder than he thought.

Taking crap is part of the job for any admin. SM is totally incapable of formulating a coherent thought let alone run a game. He takes everything personally after making huge glaring errors. Why? He is just not capable.


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buc
Captain


Reged: 08/12/05
Posts: 710
Re: Codefest: Success or failure [Re: Phred]
      #164858 - 03/16/12 02:41 PM (222.155.171.102)

Yeah, Mags, mattbuck and I made it VERY clear the amount of **** he was in store for when he bought Nev.

Looking back, he's made more stupid decisions and got more **** than I expected.


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Pimpslap
Sergeant Major


Reged: 03/13/03
Posts: 365
Re: Codefest: Success or failure [Re: buc]
      #164862 - 03/17/12 05:13 PM (74.196.96.143)

Well, as a person that was talked to about "investing" or whatever term you want to call it, when he was wanting money to purchase the game. When he was asked any type of question that needed a answer, or have a plan of action, their was never a answer, or the topic got changed. Alot of people pulled out their money because of this, myself included. So I am in no way shocked or surprised at the outcome.

--------------------
Harbingers of Chaos


COME WAR WITH US!!


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buc
Captain


Reged: 08/12/05
Posts: 710
Re: Codefest: Success or failure [Re: Pimpslap]
      #164864 - 03/18/12 12:11 AM (125.239.229.215)

lol yeah I remember that... Talking about returns on investment etc etc. I wonder who either was foolish enough to invest in this, or who SM owes a heap of money too.

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Rodon
Sergeant


Reged: 01/04/08
Posts: 146
Loc: Augusta, Ga
Re: Codefest: Success or failure [Re: buc]
      #164865 - 03/18/12 05:29 AM (68.47.22.5)

He sent me his proposal. My business lawyer said "run".

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Pimpslap
Sergeant Major


Reged: 03/13/03
Posts: 365
Re: Codefest: Success or failure [Re: Rodon]
      #164870 - 03/18/12 11:02 AM (74.196.96.143)

Common sense said "run" :P

--------------------
Harbingers of Chaos


COME WAR WITH US!!


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KJI_3x6
Lieutenant


Reged: 09/11/06
Posts: 650
Loc: Minnesota, North Korea
Re: Codefest: Success or failure [Re: Pimpslap]
      #164873 - 03/18/12 06:39 PM (50.137.208.91)

this thread is hillarious. keep up the good work guys.

--------------------
My d*** rumble in the jungle; your d*** got touched by your uncle.
My d*** double feature screen; your d*** went straight to dvd.


ME > you


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