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KitK
01/09/12 10:51 AM
70.64.129.30

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For Solaris Skunkwerks users who haven't checked lately, an update from version .76 to .77 was released Jan 5.

KK
Prince_of_Darkness
01/31/12 11:12 PM
75.170.97.13

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The nest version I hear, is going to have the Highly experimental interface cockpits from Jihad: Final Reckoning.
KitK
03/14/12 11:23 AM
70.64.129.30

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Another new version on March 6.

They added a new JAR - SAW.jar, which can be used to create vehicles.

I've spent a ton of time getting and Excel workbook to make vehicles with. So, I checked a few against it.
Not surprising, the numbers didn't add up for BV and cost. I guess I have some formulas to check.

The other thing that seemed off though was the final engine rating. My ratings come out 5 higher on the vehicles I checked, and this seemed more like a bug. I don't think I messed that one up, but...

Anyway, SSW users should check it out. Are there bugs in these areas to report?

KitK
KitK
03/15/12 07:21 AM
70.64.129.30

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Ironically, they posted a new version yesterday afternoon fixing the problems. What prompt service

Anyway, the 5 point discrepancy in engine factor looks like it was a bug and appears to be fixed.

Whatever the battle value issue was it looks to be sorted out.

The cost issue was in my spreadsheet.

So, now we not only have a cool, free mech editor, we have a cool, free vehicle editor too.

Thanks SSW.

KK
Revanche
03/15/12 09:11 PM
96.19.154.180

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Thanks for the updates, KitK. Both of these releases were news to me.
KitK
05/16/12 12:26 PM
70.64.129.30

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The news is close to a month old now, but 0.6.80 got a tweek to 0.6.81
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