H variants

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deleteme
07/24/02 06:15 PM
128.118.101.194

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What are they?(example variants plz)
PeterSmith
07/24/02 06:50 PM
4.17.223.29

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Pod configurations of pre-3060 OmniMechs that mount Heavy Lasers. The Dasher/Fire Moth H, for example, mounts nine Heavy Small Lasers.
Peter Smith
Power corrupts. Absolute power is kinda neat.
Karagin
07/24/02 07:27 PM
63.173.170.169

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Didn't a couple of the Omnis have H variants in the MECHFORE NA article that expanded on the number of configurations?
Karagin

Given time and plenty of paper, a philosopher can prove anything.
PeterSmith
07/25/02 01:44 AM
4.17.223.29

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Dunno. I just have the ones from the RS books, Field Manuals.
Peter Smith
Power corrupts. Absolute power is kinda neat.
Cheapbuzz
07/26/02 05:03 PM
165.76.24.202

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BattleMech Technical Readout

Type/Model: Mad Cat H
Tech: Clan / 3060
Config: Biped OmniMech
Rules: Level 2, Standard design

Mass: 75 tons
Chassis: Endo Steel
Power Plant: 375 XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Ferro-Fibrous
Armament:
2 Heavy Large Lasers
2 LRM 20s w/ Artemis IV
1 ER Small Laser
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Mad Cat H
Mass: 75 tons

Equipment: Crits Mass
Int. Struct.: 114 pts Endo Steel 7 4.00
(Endo Steel Loc: 1 LT, 1 RT, 1 CT, 2 LL, 2 RL)
Engine: 375 XL 10 19.50
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: 18 Double [36] 6 8.00
(Heat Sink Loc: 1 LA, 2 RA)
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA R: Sh+UA+LA 14 .00
Armor Factor: 230 pts Ferro-Fibrous 7 12.00
(Armor Crit Loc: 1 HD, 1 LA, 1 RA, 2 LT, 2 RT)

Internal Armor
Structure Value
Head: 3 9
Center Torso: 23 36
Center Torso (Rear): 9
L/R Side Torso: 16 25/25
L/R Side Torso (Rear): 7/7
L/R Arm: 12 24/24
L/R Leg: 16 32/32

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Heavy Large Laser RA 18 3 4.00
1 Heavy Large Laser LA 18 3 4.00
1 LRM 20 w/ Artemis IV RT 6 24 9 10.00
(Ammo Locations: 2 LT, 2 RT)
1 LRM 20 w/ Artemis IV LT 6 5 6.00
1 ER Small Laser CT 2 1 .50
--------------------------------------------------------
TOTALS: 50 74 75.00
Crits & Tons Left: 4 .00

Calculated Factors:
Total Cost: 24,815,546 C-Bills
Battle Value: 2,095
Cost per BV: 11,845.13
Weapon Value: 3,031 / 2,772 (Ratio = 1.45 / 1.32)
Damage Factors: SRDmg = 42; MRDmg = 26; LRDmg = 13
BattleForce2: MP: 5, Armor/Structure: 6/4
Damage PB/M/L: 6/5/2, Overheat: 2
Class: MH; Point Value: 21
Specials: omni, if
Cheapbuzz
07/26/02 05:05 PM
165.76.24.202

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BattleMech Technical Readout

Type/Model: Daishi H
Tech: Clan / 3060
Config: Biped OmniMech
Rules: Level 2, Standard design

Mass: 100 tons
Chassis: Standard
Power Plant: 300 XL Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
2 Gauss Rifles
2 Heavy Large Lasers
1 Medium Pulse Laser
1 Flamer
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Daishi H
Mass: 100 tons

Equipment: Crits Mass
Int. Struct.: 152 pts Standard 0 10.00
Engine: 300 XL 10 9.50
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: 20 Double [40] 16 10.00
(Heat Sink Loc: 4 LT, 1 RT, 1 CT, 1 LL, 1 RL)
Gyro: 4 3.00
Cockpit, Life Supt.: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 304 pts Standard 0 19.00

Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 47
Center Torso (Rear): 14
L/R Side Torso: 21 32/32
L/R Side Torso (Rear): 10/10
L/R Arm: 17 34/34
L/R Leg: 21 41/41

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Gauss Rifle RA 1 32 10 16.00
(Ammo Locations: 1 LA, 1 RA, 2 LT)
1 Heavy Large Laser RA 18 3 4.00
1 Gauss Rifle LA 1 6 12.00
1 Heavy Large Laser LA 18 3 4.00
1 Medium Pulse Laser RT 4 1 2.00
1 Flamer HD 3 1 .50
1 Targeting Computer RT 7 7.00
--------------------------------------------------------
TOTALS: 45 78 100.00
Crits & Tons Left: 0 .00

Calculated Factors:
Total Cost: 28,518,750 C-Bills
Battle Value: 2,517
Cost per BV: 11,330.45
Weapon Value: 5,069 / 5,069 (Ratio = 2.01 / 2.01)
Damage Factors: SRDmg = 56; MRDmg = 45; LRDmg = 20
BattleForce2: MP: 3, Armor/Structure: 8/6
Damage PB/M/L: 8/7/3, Overheat: 1
Class: MA; Point Value: 25
Specials: omni
Cheapbuzz
07/26/02 05:07 PM
165.76.24.202

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BattleMech Technical Readout

Type/Model: Black Hawk H
Tech: Clan / 3060
Config: Biped OmniMech
Rules: Level 2, Standard design

Mass: 50 tons
Chassis: Standard
Power Plant: 250 XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: 5 Standard Jump Jets
Jump Capacity: 150 meters
Armor Type: Standard
Armament:
10 Heavy Medium Lasers
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Black Hawk H
Mass: 50 tons

Equipment: Crits Mass
Int. Struct.: 83 pts Standard 0 5.00
Engine: 250 XL 10 6.50
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks: 20 Double [40] 20 10.00
(Heat Sink Loc: 5 LT, 5 RT)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 160 pts Standard 0 10.00

Internal Armor
Structure Value
Head: 3 9
Center Torso: 16 23
Center Torso (Rear): 8
L/R Side Torso: 12 16/16
L/R Side Torso (Rear): 8/8
L/R Arm: 8 16/16
L/R Leg: 12 20/20

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
5 Heavy Medium Lasers RA 35 10 5.00
5 Heavy Medium Lasers LA 35 10 5.00
5 Standard Jump Jets: 5 2.50
(Jump Jet Loc: 1 CT, 2 LL, 2 RL)
--------------------------------------------------------
TOTALS: 70 76 50.00
Crits & Tons Left: 2 .00

Calculated Factors:
Total Cost: 11,659,374 C-Bills
Battle Value: 1,552
Cost per BV: 7,512.48
Weapon Value: 1,502 / 1,502 (Ratio = .97 / .97)
Damage Factors: SRDmg = 42; MRDmg = 5; LRDmg = 0
BattleForce2: MP: 5J, Armor/Structure: 4/3
Damage PB/M/L: 6/6/-, Overheat: 4
Class: MM; Point Value: 16
Specials: omni
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