#99258 - 10/30/04 12:45 PM (126.96.36.199)
The only thing I've managed to do is form my four jeeps into a lance and make four platoons of inf. units.(I say this knowing that I will probably die a quick death anyways so it doesn't matter if anyone knows about the two guys with water guns standing guard) Other than that, I built a commerce building and figured out how to claim three squares of terrirory next to my city. My problem?
What do I do?
I have not the slightest clue what to make, do.... where do I attack, how? I've read the newbie guide but it's totally confusing. You see, I'm only just getting used to text-based strat games.
Please, any suggestion you have is welcome.
Re: No clue
#99259 - 10/30/04 01:23 PM (188.8.131.52)
Here is a walkthrough from the help page. You can get others from the same place. Just click on the help tab, then a window should pop up. Don't close it, wait for it to load. To get the walkthroughs go to::
Neveron General Information > Getting Started > Walkthroughs
This walkthrough assumes little or no knowledge about the game and details how to build a balanced economy based empire. Those of you who are looking for a more militaristic empire need not read any further.
Part 1, Getting Around
First thing is first, learning to get around the game. Login to your empire using the login and password you set when you created it. This will bring you to the default Neveron page that you see whenever you first log in. Also, since you are new to the game a popup should come up with some information about the game. For now close the popup (so long as you do not disable it, it should come up whenever you log in. Be sure to not turn the tutorial off, simply close the window it is in.
Now, you should see a page with what looks like several tabs going across the top, as well as more a little further down the page. Near the upper right hand corner you should see your Empire’s name, your current Emperor’s name, and your current empire funds.
Going down the left side of the screen you will see the current date and time in the game, as well as some general empire data about your empire. Below your empire data you will see some information about the person you currently have claimed, including their rank, their money available, their skills, and their reputation. More on the importance of all those things later.
Now, on the tab listed as Armoury click a single time. You should see a little menu with various fields on it. Click on one of those fields and you will be taken to that section, or you can double click on the Armoury tab and be brought to the default Armoury page. For now simply single click on the Armoury tab then click the Infantry subsection. This will bring you to the page that shows you what Infantry weapons your empire currently has in stock. You have 112 AR-F (assault riffle foot) weapons.
Next click on the Units tab, to see your starting units. You should notice that you have 4 jeeps. These are the 4 jeeps that every new player starts out with, and are very slightly better than other jeeps because they have a small amount of sensors. They also begin at skill 4/4, which is considerably better than the 8/8 starting skill of any soldiers you hire in the future. Lower skills are better, and there is no limit to how low they can get although skills may only drop below 2/2 from actual combat experience.
You may want to take this time to check every tab and every one of its subsections so you can get an idea of what is where in the game. In the process you will learn a little bit of what you have to start with, and will hopefully not have to hunt around for features later. Do not change any settings to your empire quite yet since we are still just learning to navigate.
Now you have probably noticed that there are more tabs across the top of your screen. Each of these are slightly different then the ones below. The Empire tab takes you to the same main page you went to when you first logged in. The map page takes you to the level 1 map of Neveron centered on your currently active zone. There are a total of 4 levels of map, each showing a larger area than the last with the level 4 map showing the entire planet.
The Arena tab takes you to the arena page. For more information on arena’s read a FAQ or a walkthrough about them. The Admin tab takes you to a page having to do with game rules, new updates to the game, and general news. Donation tab takes you to the donation page where you can spend DP and find out information about what donating is and how it helps you. The Top 100 tab shows what the top 100 empires are for various statistics, as well as lists different factions ranked based off of various criteria. Next is the Log Out tab that lets you log out of the game (simply closing the window works too). Finally, there is the help tab, which you can use to submit bug tickets or find help on the game.
Explore each tab a little bit and once you are finished click on the ‘Empire’ tab across the top (unless you are currently in the map. If in the map in the upper right hand corner you should see a button for ‘Return to Empire’. Click that) to return to the default page. Then continue to part 2.
Part 2, Getting Started
As you have probably noticed while looking around your empire, you really do not start off with too much. You have a few citizens who decided to start the new empire, an emperor with 3 for every skill, and a few weapons. Mighty humble beginnings. Better get started.
First thing you should do is click once on the Land/Build tab and then click on the Crews subsection. Next scroll down to the bottom of the page and you should see a list of different types of crews, the amount of money it costs to hire one, and the amount of money it will cost to pay the crew’s upkeep. It will also tell you the number of Building Points each crew gives you.
Right now you probably want to get things started as quickly as you can, however you also do not have very much money. Luckily, the buildings your empire can build are not that large and so do not require very large crews. Hire a level 2 crew, which gives you 4 building points per Neveron day. Now click on the Land/Build tab again then click on the Buildings subsection.
This is the spot where you will build every building for your empire. Scroll down a little bit to where it says Commission New Building. You should notice that this page shows you how much commissioning new building(s) will cost as well as how much money you have. In the drop down menu change what building you wish to build from a residential to a commercial. Next, change the number of CF you want that building to be to the max you can currently 25 CF. Finally change the building height to 4 and select YES for basement. Keep the number to construct at 1. Once you are finished click the "Commission New Building" button.
The page will refresh and you should see in the section "Buildings under Construction" that your commercial is being built. It will also give you an estimate on how long it will take in game time. Keep in mind that 1 Real Life day is equal to 10 Neveron days.
Now, some information on how building buildings work. To build a building you need to have a Building Crew and you need to have a buildable zone. You already know how to buy a crew, however to get a buildable zone you must go to the map page and claim empty zones until you find a buildable one. Roughly 1 in 4 zones is able to be built on, with the number of building able to be built varying.
In addition, you must have 1 crew for every 1 building that you wish to build. Each crew can only work on 1 building at a time, so if you want to be building 10 buildings at the same time you will need 10 building crews.
Finally, if you wish to fire building crews you can do this from the Crew’s subsection on the Land/Build tab. Merely make the zone the crew is in the active zone and you should see a spot telling you how many crews of each type are in that zone. It also shows you the total upkeep for your crews of different level. You will notice that the numbers are in yellow type. Click on the numbers and you will be asked how many you wish to fire.
There is another thing you need to know. Only about 25% of your population can work for you. This means that if you have a population of 100 people, only 25 of them can work. The other 75 people represent children who are too young to work, stay at home parents (mom or dad has to watch the kid), or those too old to work. Commercials, Research Facilities, and Factories you build require people to work in them however. As a result, for every Commercial, Research Facility, or Factory you build, you will also need to build 4 residential buildings of the same size. That means that if you try to build 1 Commercial and 1 Research Facility (25CF, 4 floors with a basement) you will need to build a total of 8 Residential buildings (25CF, 4 floors with a basement) of the same size to supply workers. If you do not have enough workers then your buildings operate at reduced capacity. That is bad.
So why didn’t you need to build residential this time? The reason lies in the fact that you start out with some population. You have enough workers that you are just able to build a single commercial building and keep it a full capacity.
Once you are finished with the commercial you should have some more money. Buy 2 more level 2 crews and this time start building 2 residential buildings and 1 more commercial. Commercials are about twice as hard to build as residential buildings, so they take twice as long to build. As a result you can start 2 residential buildings at the same time, and once they are finished start 2 more which will be finished about the same time as the commercial buildings.
After you finish that 2nd commercial you can start building research buildings as well. Since you start out in [NOOB] faction like every new empire until you hit level 2 you have a really high research bonus. Take advantage of it. Once your research facility is finished start it working on 50CF buildings, this will effectively double the effectiveness of the buildings you can build. After that what you research and build are pretty much up to you. Just remember commercials generate more money than research facilities. Research facilities are the only way you can research new things until you are able to build a TC.
All of this will take a while however, so while you are waiting why not read about how to start up building defenses in part 3?
Part 3, Protecting Yourself
Neveron is an empire building game, yes. However it is also a war game. As a result I can assure you that you WILL be attacked sometime. If not by another player, then by pirates. Obviously you will need a military if you wish to defend yourself. However just having a military is not enough, it also needs to be trained so that they are able to fight well.
EDITORS NOTE: The following paragraphs consider that you have purchased 4 more jeeps from the vehicles section of the Marketplace. Purchase 4 jeeps and go to the vehicles section of the Armoury and you will see how long you must wait until they arrive. Most likely, you won't want to wait so come back to this section tomorrow and continue.
So your jeeps have arrived. Let’s go commission them to defend your empire.
But first we need to get some soldiers to drive the vehicles. Right now we just have your emperor. Click on the Market tab once, then click on the Infantry subsection. At the very top of the page it takes you to you should see a section where you can buy troops. Where it asks you how many you wish to hire type in 7, then click on Recruit Soldiers. You now have a total of 8 people ready to fight for your empire including your emperor… assuming of course you give them weapons. Go to the Vehicle subsection of the Armoury. You should notice that next to where it tells you that there are 4 jeeps in your empire that there is a button that will let you commission them (it will read ‘Commission Unit’). Click on the button.
It will now ask you how many you wish to commission. Tell it that you want 4 jeeps to be commissioned. Then it will ask you what you want to name them. Pick a name that you like, or something to tell you what the unit is. If you aren’t good at coming up with names something simple like ‘Jeep’ will do. Finally it will ask you if you wish to have the names modified to be numbered sequentially. Click yes.
Now go to your Unit’s page just by double clicking on the Unit’s tab. This will show you every unit in your empire. You should now have 4 more jeeps. The beginnings of your mighty military, meager as they are now. Unfortunately, other than the unit your emperor is in, all the new ones have skills of 8/8. Completely untrained and green. Can’t really expect to win wars with such poor quality troops. Better train them to fight.
Double click on the Training tab to be taken to the training page. Next click on the button that says ‘List Units’ and the drop down menu next to the button will come up with a list of every unit in your empire (currently just your four jeeps). Select one of the units and click the button that says ‘Train Unit.’
The page will refresh and you should see below that a new drop down menu has appeared. This will have a number of days in it as well as an amount of money. The number of days is how many days your units will train for, while the amount of money is how much it will cost. Units are trained in 4 Neveron day stretches, but keep in mind there are 10 Neveron days in a real day.
Using the dropdown menu, select 40 days and click the button by the drop down menu to start training. Your unit will then go into training for 40 days, and you will be taken to the results page which shows you what each trooper’s skills will be when they get out of training. Repeat the process for the other 3 jeeps.
You have probably noticed that how much a person’s skill change is different from soldier to soldier. That is because training is determined by a random chance, which is effected by the soldier himself. Some soldiers are not easy to train at all and will never have good skills. Some are very easy to train to good skills. It is mostly a matter of luck.
Now let’s get those AR-F units created as well. Go hire 4 more soldiers and see if you can create all 4 units on your own (while infantry units require 28 people, you just need to hire the commander and the other 27 will be hired automatically). Before you train them, however, let’s take a small detour. Click on the Lances tab once, then click on the Creation subsection. You will be taken to a list of units that are not currently in a lance.
A lance is a group of 4 units that work together. Lances can be moved around together, trained together, and grouped into larger units called companies. By grouping your units into larger groups it gets easier to manage them because you can train and move them as a group, instead of having to do the same thing over and over again like you did for training for the jeeps.
First enter in the lance name for the new lance. This will be how the lance is identified and can be anything. Next scroll down a little bit and look at the 4 columns of white dots. For each AR-F unit click on one of those white dots so that creating the lance will put the AR-F in the same lance. Notice that each column can only have 1 unit selected. When you are finished click the ‘Create Lance’ button. If you wish you can also take a moment to create another lance for your jeeps.
Now, go to the training page again, only this time click on the ‘Train Lance’ button. Do everything else the same as before and train the AR-F lance for as long as you like. This time you should notice that when you start training all 4 AR-F go into training instead of just one. This is a much faster way to train a lot of units at once.
You now know enough to start your own empire and start experimenting a little on your own. I would suggest starting another 2 or 3 empires so that if you mess up with one you don’t have to start completely over, and so that you can try different things in different empires. Also, you may want to take the time to read the Tutorial that popped up when you first logged in. It contains important information about the game and how it works in it and is well worth the time.
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