CRASH
Sergeant
Reged: 11/08/03
Posts: 176
Loc: Philadelphia, PA
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Repairs?
02/08/08 12:57 PM (70.91.14.150)
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Hey all. I registered a few years back, but have been away from the game for a while. I'm looking to get back into some classic Battletech and I hope to rope some of my buddies into playing.
Going through my old stuff I realized that in our group it was waaaay too easy repair, salvage and customize 'Mechs in our on-going units. I've already decided that we're gonna cut down the customized 'Mechs to the bone, but I was wondering:
Does anyone have a quick, easy system for repairing 'Mech and paying for parts? As a GM, I don't want to have to sit and watch you "roll for repair" on all your 'Mechs after every battle. But I don't want to give players the "magic genie" ability either.
Also, how much do you let players salvage damaged/destroyed 'Mechs? I don't want to stifle the growth of the player's units, but I also don't want them repairing burned out shells to combat ready machines...
One last thing - does anyone have a time-table for repairs? This usually only comes into play for us when we're running long campains, but I'd like to have something to refer to. Especially if anyone has an idea of "how much work can a tech and team of astechs perform/hour"
Thanks.
See ya 'round the Inner Sphere. Crash
-------------------- "It is not home if there is no beer." - Largo, MegaTokyo.com (10.12.01)
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