I recently had the opportunity to interview Andrew Scroggins, a digital artist contracted by Catalyst Game Labs. Among a LOT of commission work, he’s also done the covers for some of the Experimental Technical Readouts, including the cover to TRO 3145: mercenaries.
Ron: What kind of art education do you have? Did you begin drawing tanks and planes as a kid?
AS: I went to the Art institute of Portland for 2 years studying animation, but in that time I figured out that animation itself wasn’t what I wanted to do. I could have transitioned over to game design but I was reluctant to leave behind my interest in drawing and painting, so after taking a few more interesting classes I left school and self studied.
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