Accelerate Conflict (CCG - Counterstrike)
- Community Outreach - Interview With Brent Evans, Lead BattleTech Developer At Catalyst Games
- The Challenge With Balance in MechWarrior Online
- First BattleTech of 2018: Republic vs Free Worlds League
- MWO Benefit Tournament For MechWarrior Family That Lost Home Due To Fire
- Community Outreach - TwinkyOverlord of EmpyreaL, Current MWO Champs!
- Read more →
|Command - Operation|
| Put three operation counters on Accelerate Conflict
when it is activated. Remove an operation counter from this card at the beginning of your turn. When the last operation counter has been removed, scrap Accelerate Conflict and double all damage dealt to each player's Stockpile until the end of the game. During your Repair/Reload phase, pay (3+3L). If you cannot pay this cost, scrap Accelerate Conflict.
|0 / 5|| Illus: Janet Hamlin
© WotC. All Rights Reserved