Classic BattleTech Miniatures Rules (PDF)
From BattleTechWiki
| | |
| Classic BattleTech Miniatures Rules | |
|---|---|
| Attribution | |
| Development | Randall N. Bills |
| Writing | *Raymond Arrastia |
| Illustrations | Franz Vohwinkel |
| Publication information | |
| Type | Rules |
| Publisher | FanPro |
| Released | 2006 |
| Pages | 24 |
| Product Code | 35101m |
| ISBN | none |
Contents |
[edit] Description
The Classic BattleTech Miniatures Rules is a free product created by FanPro and now offered by CGL on both the CGL and BattleCorps websites, detailing how to convert the Classic BattleTech rules for use on 3-D terrain.
[edit] From the Website
| “ | Classic BattleTech Miniatures Rules is a 24-page, free PDF that contains a set of conversion rules that allows players to play Classic BattleTech as a table-top miniatures game (on 3-D terrain using rulers, and without the hex grid).
Please keep in mind that this is a set of conversion rules. Total Warfare is still needed to play, as an understanding of that rule set forms the basis for these rules adjustments. | ” |
[edit] Contents
- Introduction
- Components
- Playing the Game
- Ground Movement
- Aerospace Movement
- Combat
- Buildings
- Support Vehicles
- Aerospace Units
- Infantry
- Tables
[edit] Notes
- This should not be confused with the book Classic BattleTech Miniatures Rules, which shares the name.
- The file can be accessed at BattleCorp's BattleShop or at CBT's page for the title.

