Cruise Missile 70

Cruise Missile 70
Production information
Type Artillery (Missile)
Tech Base Inner Sphere[1] Experimental
Year Availability 3065[1]
Technical specifications
Heat 70
Damage 70 (Artillery)
Minimum Range -
Short Range -
Medium Range -
Long Range 90 mapsheets
Tons 80[1]
Ammo Per Ton 1/35 (each missile weighs 35 tons)
Cost (unloaded) 1,250,000[1]
Ammo Cost (per ton) 50,000/missile[1]
BV (2.0) 1031 (launcher)/129 (missile)[2]


Until the Federated Suns started researching them, the Cruise Missile had been resigned to history. Basically a large version of the unguided Arrow IV missile, the Armed Forces of the Federated Suns began testing the Cruise Missile in 3065. Unlike the Arrow IV missile system, there is no "guided" or "homing" cruise missile. This relative inaccuracy offsets the tremendous damage they cause.[3] What cruise missiles lack in precision however, they make up for in sheer terror. Even at the tactical level the effect of massive warheads impacting without warning on the battlefield can make even the most experienced and capable units break and flee.[4]

The Cruise Missile 70 weighs as much as a Zeus and fires missiles that are heavy as a Panther. They haven't been seen in action yet, and no information about their deployment is known.


There is no information about manufacturers or models.


  1. 1.0 1.1 1.2 1.3 1.4 Tactical Operations, p. 405, "Heavy Weapons And Equipment Construction Data"
  2. Tactical Operations, p. 383, "Inner Sphere Weapons And Equipment BV Table"
  3. Tactical Operations, pp. 284-285, "Cruise Missile - Basic Information
  4. Tactical Operations, pp. 211-212, Morale Checks - (Cruise Missiles Attack)