Embers of War
|Embers of War|
|Publisher||Catalyst Game Labs|
|Product code||CAT 35820|
|First published||30 July 2015|
|Followed by||Shadows of Faith|
Embers of War, by Jason Schmetzer, is the first canonical BattleTech print novel to be published since the last "classic" BattleTech print novel, Endgame, had been published by ROC in 2002 (and the last MechWarrior: Dark Age print novel, To Ride the Chimera, in 2008; FanPro and later Ulisses Spiele had continued to publish new, original print novels in Germany but these were not translated and published in english, making them apocryphal). Released to some fanfare, Ember of War continues the timeline where Endgame left off.
From the back cover
|“|| For Ezra Payne and the Stealthy Tiger mercenaries, professionalism is everything. Hired to assist in the bitter, bloody fighting on the planet Hall, they quickly earn a decisive victory for their employer. They settle afterward in for a needed period of rebuilding, and a few months’ peace before moving on to the next contract.
But their respite does not last. More mercenaries, hired by the Allied Mercenary Command itself, land on Hall. They believe the Tigers’ employer to be league with the Word of Blake, a shadowy interstellar organization that worships technology, and which has been building its own empire among the worlds around Terra.
The Tigers want nothing of this battle, but war rages across the Inner Sphere. The hard-fought cease-fire cannot last, even on Hall, and when every faction is embittered and fueled by fervor, peace has no chance at all.
As a new conflict erupts, will the Stealthy Tigers’ BattleMechs be enough to save them? Or will the looming threat of renewed war engulf them in its fiery embrace?
The book tells the tale of a mercenary unit stuck in the middle of contesting forces for control of Hall. The Stealthy Tigers up hold honor and professionalism above all else. Set in late of 3067 on Hall, the unit is stuck with fighting remains of resistance forces on Hall.