Gorgon (ProtoMech)

(Redirected from Gorgon 3)
This article is about the ProtoMech design. For other uses, see Gorgon.
Gorgon.jpg
Gorgon
Production information
Manufacturer Clan Smoke Jaguar Unknown facility[1]

unnamed manufacturing complex on Paxon[2]

Tech Base Clan
Introduced 3060
Technical specifications
Mass 8 tons
Chassis Unspecified
Armor Unspecified
Engine Unspecified
Communications System Unspecified
Targeting Tracking System Unspecified
Speed 65 km/h
Jump Jets None
Armament

BV (1.0) 213[1]
BV (2.0) 295[3]

Description[edit]

The Gorgon is a heavy fire support unit that often anchors ProtoMech Points. Second only to the heavy Minotaur in armor protection, the Gorgon can stay in a fight until it has exhausted all its ammunition, which is its primary drawback. The Gorgon is also responsible for the practice of ProtoMechs carrying a "main gun" externally mounted to the torso and supported by the arms, a necessity devised by Clan Smoke Jaguar engineers given the size of its primary weapon.[4]

Initially only Clan Star Adder adopted the Gorgon after the fall of the Smoke Jaguars, though they were soon joined by the Jade Falcons, Nova Cats and Snow Ravens.[5]

Weapons and Equipment[edit]

With a standard LRM-10 launcher and one ton of ammunition, the Gorgon can provide almost as much firepower as a Valkyrie. For close in work, the Gorgon mounts an ER Micro Laser. Usually a pilot will use this weapon to deter pursuit when heading back to reload the LRM launcher. The 65-rated fusion engine propels the ProtoMech to a cruising speed of 43 km/h and the Gorgon carries sufficient armoring to survive a full volley from an SRM-6 to the chest.[4]

Variants[edit]

  • Gorgon 2 
    Developed in the 3060s, this variant is designed for close-quarters combat. The long-range weaponry is dropped, for additional armor, Jump Jets, and a medium pulse laser. BV (2.0) = 308[6]
  • Gorgon 3 
    This variant utilizes short-range missiles in place of its laser weaponry, carrying a torso-mounted SRM-4 Launcher with one ton of ammunition. The variant also increased its armor protection and mounted a more powerful engine for a maximum speed of 80 km/h.[7]
  • Gorgon 4 
    A Jihad era variant, this model utilized a torso-mounted AP Gauss Rifle with two tons of ammunition. Its torso was also fitted with an SRM-6 Launcher with one ton of reloads. It was given a half-set of jump jets and a rearrangement of its protection. BV (2.0) = 289[8]
  • Gorgon 6 
    Another Dark Age variant, this model removes most of the weaponry to provide electronic warfare systems to its Star.[9]

Notes[edit]

  • In German products, the unit's proper name was translated to Gorgo.

Gallery[edit]

References[edit]

  1. 1.0 1.1 Technical Readout: 3060, p. 202
  2. The Wars of Reaving, p. 82: "The Wolf at the Door"
  3. Record Sheets: 3060 Unabridged, p. 310
  4. 4.0 4.1 Technical Readout: 3060, p. 202
  5. Gorgon (Standard) on Master Unit List
  6. Record Sheets: 3060 Unabridged p. 311: Medium Pulse Laser variant version of the Gorgon.
  7. Record Sheets: 3060 Unabridged p. 312: SRM launcher variant of the Gorgon.
  8. Record Sheets: 3060 Unabridged p. 313: Jihad era variant of the Gorgon with anti-Battle Armor weaponry and SRM-6.
  9. 9.0 9.1 Technical Readout: 3150, p. 224

Bibliography[edit]