Heavy Mortar

Heavy Mortar

Description[edit]

The Heavy Mortar is a type of smooth-bore indirect fire artillery light enough to be carried by infantry. It fires a finned shell, which is propelled into the air on an arching trajectory by a small charge ignited by a firing pin inside the mortar. Heavy mortars are operated by a crew of three, the crew commander, a gunner and a loader, and a fire a variety of shells such as anti-personnel, flares, gas and stun. Depending on the weapon these shells range from 100mm to 150mm in diameter, with crews normally carrying a supply of one hundred into battle. Because of their method of firing heavy mortars suffer from having a minimum range.[1]

Rules[edit]

Specification[edit]

Item:Mortar, Heavy[2]
Equipment Rating: B/A-A-A/D
Armor Piercing/Base Damage: (E)
Range: 100/180/400/900 meters
Shots: 1
Cost/Reload: 5000/*
Affiliation: -
Mass/Reload: 220kg/4kg
Notes: Crew: 3; Indirect Fire; Minimum Range: 100**

Ordnance Types[edit]

The Heavy Mortar can use various Ordnance Types:[3]

  • Anti-Personnel
  • Air-Burst
  • Anti-Vehicle
  • FASCAM
  • Flare
  • Flash
  • Gas
  • Guided
  • High-Explosive
  • Inferno
  • NARC
  • Smoke
  • Stun

References[edit]

  1. LosTech: The MechWarrior Equipment Guide, pp. 40-41, "Heavy Mortar"
  2. A Time of War, p. 273, "Grenade Launchers And Mortars - Table"
  3. A Time of War, pp. 282-284, "Ordnance, Cont. - Table"

Biblography[edit]