Illumination Arrow Missile
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Description[edit]
Illumination Arrow Missiles are a variation of Arrow IV missiles first developed by the Terran Hegemony in 2621 and recovered by the Capellan Confederation in 3047. Illumination missiles replace their normal payload with high-intensity flares, released over an area with miniature parachutes to slow their descent. Their primary use is for illumination and marking enemy units during nighttime and other low-light operations.[1]
Rules[edit]
Game Rules[edit]
Utilize same rules as standard artillery munitions, however instead of dealing damage they negate any modifiers due to night or dawn/dusk conditions within the target area.[1]