Jump into Cover (CCG - Unlimited)

Rarity: Uncommon

Jump into Cover
Jump into Cover CCG Unlimited.jpg
Mission - None

Choose one of your 'Mechs with Jump. Roll a die: 1-2, that 'Mech receives 1-2 damage and return Jump Into Cover to your hand after mission; 3-6, prevent 3-6 damage to that 'Mech.

Armor doesen't make you invincible. Use cover at every opportunity.
  — Light 'Mech Pilot's Handbook, Chapter 4, Section 3
Illus: Kelly Krantz
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