Lance (weapon)

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BattleMech Lance

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[edit] Description

The BattleMech Lance is a special melee weapon designed to pierce armor plating. Unlike the medieval weapon of the same name, the Lance is a long, thin spike that juts out from a 'Mech's arm; it is not a large spear-like weapon carried in the hand. In combat the Lance pierces the armor plating of an enemy unit, possibly damaging or destroying internal systems.[1]

Though used in the Solaris games, the Lance has not yet been seen in actual combat.

[edit] Rules

[edit] Game Rules

In game terms, the Lance can be mounted by BattleMechs and IndustrialMechs in the arms. Each arm can carry one Lance. The Lance requires a single critical slot for every fifteen tons the 'Mech weighs. It inflicts one point of damage for every five tons the 'Mech weighs. In addition, if armor remains after a Lance attack, the attacker should roll 2D6. On 10+ a single point of damage is applied to the internal structure. Roll for a critical hit at a -2 modifier. A Lance that hits an unarmored location has the usual chance for inflicting critical hits.[2]

A Lance's battle value is equal to the damage it inflicts.[3]

[edit] References

  • Mappack: Solaris VII pp. 57-58
  1. Tactical Operations, p. 290
  2. Tactical Operations, p. 290
  3. Tactical Operations, p. 383

[edit] Bibliography

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