Lance (weapon)

BattleMech Lance

Description[edit]

The BattleMech Lance is a special melee weapon designed to pierce armor plating. Unlike the medieval weapon of the same name, the Lance is a long, thin spike that juts out from a 'Mech's arm; it is not a large spear-like weapon carried in the hand. In combat the Lance pierces the armor plating of an enemy unit, possibly damaging or destroying internal systems.[1]

Though initially used in the Solaris Games, it was put into full production as of 3064.[2]

Rules[edit]

Game Rules[edit]

In game terms, the Lance can be mounted by BattleMechs and IndustrialMechs in the arms. Each arm can carry one Lance. The Lance requires a single critical slot and weighs one ton for every twenty tons the 'Mech weighs. It attacks with a +1 penalty, and inflicts one point of damage for every five tons the 'Mech weighs. In addition, if armor remains after a Lance attack, the attacker should roll 2D6. On 10+ a single point of damage is applied to the internal structure. Roll for a critical hit at a -2 modifier. A Lance that hits an unarmored location has the usual chance for inflicting critical hits.[3]

A Lance's battle value is equal to the damage it inflicts.[4]

References[edit]

  • MapPack: Solaris VII pp. 57-58
  1. Tactical Operations, p. 290
  2. Tactical Operations, p. 290 - Introduction Date & Basic fluff
  3. Tactical Operations, p. 290
  4. Tactical Operations, p. 383

Bibliography[edit]