|Lift Hoist / Arresting Hoist|
|Tech Base||Clan / Inner Sphere (IS)|
|Tons|| Lift Hoist = 3 |
Arresting Hoist = 3
|Critical Slots|| 'Mechs = 3
Support Vehicle = 1 Combat Vehicle = 1
 Lift Hoists
This piece of equipment allows 'Mechs, Support Vehicles, and other vehicle types to handle cargo via a lifting mechanism. This piece of equipment usually increases the speed of moving the cargo.
Typically style for this piece equipment varies. Examples such as; chain and pully method, high-tension cables or myomer powered claw-like specialty lifters.
 Arresting Hoist
Arresting Hoists are typical variant of the lift hoist, which are used to reel aircraft in atmosphere to a AirShip or a DropShip reeling in small spacecraft/other vehcles into it's fighter or small craft bays. However, it is noted that this method is considered hazardous at times.
- Unit Restrictions:
Critcal slots of arresting hoists for anything equiped with a fight/small craft bay are part of the bay itself.
 Game Rules
- Life Hoists: Lift Hoist maybe used by only if the unit is active & if pilot is able to act.
- Arresting Hoists: This equipment allows Fixed-Wing Air Support Vehicles, DropShips, VTOL (Combat & Support VTOLs), and Airship Support Ships to retrieve fighters. This is action is allowed as long the unit remains in play and the pilot/crew is able to act.
 Construction Rules
 Lift Hoists
'Mechs (Industrial or BattleMech) may mount up to two Lift Hoists in either arms or their Torsos. Combat & Support Vehicles can mount up four standard lifts which are restricted to body of vehicle. VTOLs may mount them anywhere but the mainbody.
 Arresting Hoists
These devices may only equip one per the Airship Support Vehicle's vehicle cubicle that is designated as a dock for airborne craft.
- ↑ Tech Manual, p. 239 - "Transportation Bay description/rules".
- Tech Manual, p. 246, 344-345