MechCommander (Video Game)/Vehicles

Emblem-important.svg Apocryphal
The subject of this article is exclusively described in apocryphal sources, i.e. in official BattleTech products that do not fall under the current definition of canon. Consequently, the subject of this article may not be canonical.
See the article's section on Canonicity for details.


Below is a listing of all non-Mech units in the game, with their specifications. They only loosely match their BattleTech counterparts. Some don't even have the same tonnage. Their tonnage really has no effect on the game though, and mostly serves as an indicator of relative size.

MechCommander Vehicle Specifications[edit]

Name Mobility Tonnage Weapons Armor Speed
Savannah Master Hover 5 Small Laser 15 21
Swiftwind Wheeled 5 Vehicle Sensor 25 21
Armored Car 8 Laser 20 27
APC 10 Laser 50 18
Pegasus Hover 15 3 SRM Packs, Vehicle Sensor 50 21
Harasser 25 4 SRM Packs 50 18
J. Edgar Hover 25 2 Clan Pulse Lasers 50 18
Refit Truck Tracked 35 None 50 18
Saracen Hover 35 2 Light Autocannons 50 18
Striker Wheeled 35 5 LRM Racks 75 15
Minelayer 40 Minelayer 75 18
Minesweeper 40 Medium Autocannon 100 18
Aerospace Spotter 45 none 75 15
Condor Hover 50 Clan Large Pulse Laser 75 15
LRM Carrier 60 7 LRM Racks 50 15
SRM Carrier 60 6 SRM Packs 25 18
Rommel 65 2 Autocannons 100 12
Bulldog 65 Heavy Autocannon 100 12
Mobile Field Artillery 70 Artilery 150 15
Von Luckner Tracked 75 Gauss Rifle, Light Autocannon 100 12
Shrek Tracked 80 Clan ER PPC, ER PPC 125 9