Risky Combat Jump (CCG - Counterstrike)
|Risky Combat Jump|
|Mission - None|
Choose one of your 'Mechs with Jump. Roll a die.
1-2: That 'Mech receives 1 damage; return Risky Combat Jump to your hand after the mission.
3-6: That 'Mech gets +3 attack; prevent up to 2 damage to that 'Mech.
| Illus: Jeff Laubenstein
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