Standard Land Mines are autonomous explosives detonated by activation of simple pressure plates. Anti-personnel land mines are set off by the weight of anything heavier than a small child, and deal damage primarily through shrapnel and concussive force. Anti-vehicle mines will only be detonated by the massive weight of combat vehicles or BattleMechs, utilizing a shaped-charge explosive to penetrate their target. Other types of mines include alternative fillers such as high explosive, smoke, gas and inferno. Most modern land mines are designed to become inert after a given period for humanitarian purposes.
- Item: Mine, Standard
- Equipment Rating: B/A-A-A/E
- Armor Piercing/Base Damage: (E)
- Cost: 50
- Mass: 500g
- Notes: +4 to Detonation Check vs Hovercraft; May Not Attack Jumping Units Overhead
In total warfare play, standard landmines detonate on a 7+ for the densest minefields but will only detonate vs hover vehicles on a 12.
- Lostech, p. 38
- Lostech, p. 35
- Tactical Operations, p. 366
- A Time of War, p. 278