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I would like to contest the following categories for the "Zeus" :

Sniper BattleMechs | Federated Suns BattleMechs | Free Rasalhague Republic BattleMechs | Magistracy of Canopus BattleMechs |

I honestly don't feel any of these are justified, though if anyone has citations to quote, I will certainly heed.


I agree with putting him out of the SniperMech category, clearly the Zeus is meant to bash in heads, not to stay away and throw stones at anyone:fast, thick armor, a missile launcher designed to be used as a battering ram if need be...RagTag 10:45, 18 March 2010 (UTC)
Why would you want to remove Zeus from Federated Suns, while opposing removing Hornet from Lyran Alliance? Especially since it's stated that the Zeus was distributed to Davion units both in TRO3050U and TRO3039, and AFAIK there's no textual evidence on Hornet in Lyran units. --Neufeld 10:47, 18 March 2010 (UTC)
Point well-argued.
I actually don't have a problem with the Zeus considered a "sniper" mech. Look at its weapons compared to most of the other Assault mechs from the 3025 era. The Awesome, the Stalker and the Zeus were the only mechs of the bunch designed with long-range weaponry in mind. The Atlas is close-range. The Battlemaster is close range. The Cyclops is close range. The Banshee, frankly, sucked. So yes - I like the Zeus as a long-range mech. Having said that, what the heck is the purpose of the "Sniper" mech category? ClanWolverine101
Don't know. Going by real-world associations I would say one that can head-cap from long-range. :) --Neufeld 14:31, 18 March 2010 (UTC)
Still... he's pretty "grunt-like" for a sniper mech, and one AK5 and an LRM15.... I see, its his main firepower, but it just doesn't feel right! You wouldn't use a Zeus to stand back, you would use it do be the anchor for your whole formation, methinks... more of a command mech, not a dedicated sharpshooter. well, leave him in, it doesnt hurt anybody, does it? :D RagTag 14:45, 18 March 2010 (UTC)
I see that, but it sounds like you're judging its capabilities based on its appearance. Look up its armor rating. Its actually substandard for its size. It make for an effective command mech precisely BECAUSE it uses long-range weapons. My issue is with the "Sniper" category at large. ClanWolverine101
So, you're not content with the term SniperMech or do you deem this category unnecessary completely? RagTag 17:08, 18 March 2010 (UTC)
Both. I don't think it should be its own category since a mech being capable at long-range is subjective. Most of the categories are fairly cut and dry. A mech weighs 80 tons = its an Assault mech, regardless of what people think of it. This is a judgment call.
Also : If we are going to have the category, we should call it "Long Range Mechs" or some such. 'Sniper mech' holds a specific inflection for me - not only using long-range, but using stealth and hidden attacks as well. That's just my opinion. ClanWolverine101
Exactly! A sniper hides an hits, a commander overlooks the battlefield and acts upon it and a grunt goes in there. Still, I think we should keep "Custom Categories", even if they are disputable. As long as the community is able to discuss a Mechs placement in one of the categories, things should be alright...RagTag 21:46, 18 March 2010 (UTC)
Eh, we read it differently. What makes it a bigger issue to me is there are so many variations of the weapons. Traditionally, they've been fairly long range. Some of them are short range. ClanWolverine101


Why is the Zeus first build in 2787? I thought that the Zeus is one of the first mechs?— The preceding unsigned comment was provided by (talkcontribs) 15:17, 8 April 2010 .

Because that's what Technical Readout: 3039 says. --Scaletail 23:44, 8 April 2010 (UTC)