Thunderbolt 5

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Thunderbolt 5
Production information
Type Missile
Tech Base Inner Sphere
Advanced Technology[1]
Year Availability 3072
Technical specifications
Heat 3
Damage 5
Minimum Range 5
Short Range 1-6
Medium Range 7-12
Long Range 13-18
Tons 3
Critical Slots 1
Ammo Per Ton 12
Cost (unloaded) 50,000[2]
Ammo Cost (per ton) 50,000
BV (1.0)  ???
BV (2.0) 64/13 for launcher
8 for ammo

This article is about the missile weapon. For the BattleMech of the same name, see Thunderbolt.


First developed by the Federated Commonwealth in the mid-3050s for the Solaris arenas, the Thunderbolt launcher is an offshoot of standard LRM technology. Instead of firing a group of five missiles, the Thunderbolt 5 launcher fires a single missile that inflicts as much damage as an Autocannon/5. This increased damage is made up for by the slightly reduced range and increases to the weapon's heat and weight. The Thunderbolt missile is also more vulnerable to anti-missile systems.

Thunderbolt missile launchers cannot use Artemis IV or Narc guidance systems, but operate like LRMs in every other way.


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The Thunderbolt missile launcher series were based on the weapon of the same name introduced in Unbound. That weapon fired a single missile with the range and damage profile of an Autocannon/10.[3]


  1. Tactical Operations, p. 347 - "Thunderbolt Missile Launcher"
  2. Tactical Operations, p. 410-411
  3. Unbound, p. 70