Trapped! (CCG - CommandersEdition)

Rarity: Rare

Trapped! CCG CommandersEdition.jpg
Mission - None

Play only when attacked. Choose any opposing Unit. Roll a die: 1-2: Return this card to your hand after the mission. 3-6: Put a pinned counter on that Unit. During any player's Missions phase, but not during a mission, that player may tap two Units he or she controls to remove this pinned counter. Units with any pinned counters on them do not untap during their controllers' Untap phase.

Illus: Mike Jackson
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