Trapped! (CCG - Counterstrike)
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|Mission - None|
Choose an attacking 'Mech. Roll a die.
1-2: Return Trapped! to your hand after the mission.
3-6: Put a pinned counter on that 'Mech.
Any 'Mech with a pinned counter does not untap during its controller's Untap phase. During the controller's Missions phase but not during a mission, that player may tap two 'Mechs to remove a pinned counter.
| Illus: Mike Jackson
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