Sarna News:


Hello all! As you can tell I'm new here, but I'm far from new to the BattleTech Universe (FYI I just added BattleTech to my dictionary 'cause I hate red-squiggly-lines). I would say that I've been a fan since about 1995 with the BattleTech Cartoon Series, and shortly after that MechWarrior 2: 31st Century Combat (PS1). Later in 1999 I was in the market for a new joystick, and I found the new Microsoft SideWinder Force Feedback 2, and inside as an added bonus was MechWarrior 3 (to date, still my favorite MechWarrior game, more on why in a bit). Sadly, as BattleTech fell out of vogue and my life was moving at a mind-blowing pace I soon forgot the joy of blowing things up in a bipedal tank. It was probably in my second year in the US Marines that a good friend of mine re-introduced me to BattleTech. We had a small gaming group (if you call 12 people small anyway) to occupy our time on those off-payday weekends. I was at a local "gaming" store, and I saw LosTech: The MechWarrior Equipment Guide, my friend (who I will now refer to as "Twitch"), went all-sorts of hysterical and informed me that I should buy it. So I did (at this point it should be noted that I hadn't made the connection between BattleTech and MechWarrior yet), and we got talking about it on our way back to base, and the light bulb in my puny little pea-brain head lit a soft glow, and neurons started talking to each other. From then-on it was mad 'Mech reverse-engineering, of-wich we used MechWarrior 3 extensively to "field test" our creations before the next gaming session, and was extremely accurate in all things "'Mech-creation" related (that's were I really fell in love with MW3). Fast-forward about nine years and here I am, currently anticipating a new BattleTech Campaign in a new gaming group, and using new rules (using A Time of War, so to say-the-least, I'm back in baby!).

P.S. This is the first time I've ever done anything on a Wiki...