Zeta Galaxy (Clan Cloud Cobra)

Zeta Galaxy
Unit Profile (as of 3061)
Nickname Prophets of Babylon
Parent Formation Clan Cloud Cobra Touman
Formed 1 April 3021


Originally conceived as a means of bolstering Cloud Cobra forces for the anticipated invasion of the Inner Sphere by the pro-Crusader leaders of the Josian and Ka'An Cloisters, Zeta Galaxy is neither a front-line nor second-line unit but a reserve Galaxy, a unique designation within the Clan Cloud Cobra Touman. Khan Tova N'Buta was convinced by the Crusader-minded Cloisters to create the Galaxy, in part by using their own resources to build it up.[1]

For five years, material was stockpiled and warriors earmarked before Khan Tova N'Buta finally commissioned the unit on 1 April 3021. Recognizing that a majority of warriors transferring into the new Galaxy were Crusaders, the Khan encouraged his own warriors, mostly Wardens, to transfer as well. By August of that year, Zeta Galaxy was fully operational; however, while the rank-and-file were majority Crusaders, most of the Galaxy's officers were Wardens and loyal members of N'Buta's Tongo Cloister.[1]

Zeta is the only Cloud Cobra Galaxy that has not served in the Tanite Worlds, instead performing garrison duty in the Kerensky Cluster, with the occasional punitive raid on another Clan. In recent times, one of Zeta's Clusters, the 286th Grenadiers was decommissioned by order of Khan Din Steiner.[1]


As of 3061 the Commanding Officer was Galaxy Commander Cynthia Beckett. One of the oldest warriors still in active duty, she is also one of Cloud Cobra's most gifted strategists. While not having lost a single battle in her past five years of command, Beckett's personality and demeanor makes her unpopular with subordinates.[1]


Delta Galaxy favors continuous attack, even when at a disadvantage, and will never seek a defensive posture. The Galaxy also excels in maneuvering in rough terrain.

Composition History[edit]


Former Units[edit]


In Battleforce 2 play, Beckett's withering style of command means units drawing the "Hello, HQ?" card will ignore it and instead identify the closest enemy unit, close with it and engage in an all-out attack.[2]


  1. 1.0 1.1 1.2 1.3 Field Manual: Warden Clans, p. 37
  2. Field Manual: Warden Clans, p. 177