https://www.sarna.net/wiki/api.php?action=feedcontributions&user=73.109.213.213&feedformat=atomBattleTechWiki - User contributions [en]2024-03-29T10:50:17ZUser contributionsMediaWiki 1.34.4https://www.sarna.net/wiki/index.php?title=Knights_of_the_Republic&diff=565067Knights of the Republic2019-12-07T22:49:47Z<p>73.109.213.213: /* History */</p>
<hr />
<div>{{infoBoxStateUnit<br />
| image =<br />
| parent formation = [[Republic Armed Forces]]<br />
| formed = 3084<ref name=fm85-179>''Field Manual: 3085'', p. 179</ref><br />
| year = 3130<br />
| unitname = Knights of the Republic<br />
}}<br />
<br />
The Knights of the Republic is the elite unit of the [[Republic of the Sphere]].<br />
<br />
==History==<br />
The Knights of the Republic Standing Guard were formed from the ideals of both Devlin Stone and David Lear. The Knights were developed as an independent military unit of the Republic. The Knights would serve as a moral barrier of what Republic soldiers should aspire to be like. They would be used for multi-role purposes such as fighting on the front-lines with their fellow comrades or dealing with minor tasks.<br />
<br />
==Officers==<br />
{| class="wikitable"<br />
|- <br />
! scope="col" width="220" style="background: #dedede;" | Rank<br />
! scope="col" width="220" style="background: #dedede;" | Name<br />
! scope="col" width="220" style="background: #dedede;" | Command<br />
|-<br />
| colspan="4" style="background: #efefef;" | '''Commanding Officers of the Knights of the Republic'''<br />
|-<br />
|}<br />
<br />
==Tactics==<br />
Unknown.<br />
<br />
==Colors==<br />
Knights of all ranks may select their own scheme for their equipment, or they can use a standard black and silver design.<br />
<br />
==Bibliography==<br />
* ''[[Field Manual: 3085]]''<br />
<br />
==References==<br />
<references/><br />
<br />
[[Category:Republic of the Sphere Commands]]</div>73.109.213.213https://www.sarna.net/wiki/index.php?title=Aurigan_Coalition&diff=536327Aurigan Coalition2019-07-10T03:16:58Z<p>73.109.213.213: /* History */</p>
<hr />
<div>{{Update Needed|[[House Arano (The Aurigan Coalition)]]}}<br />
{{InfoBoxFactions<br />
| crest = [[Image:AurCol.png|200px|Crest of the Aurigan Coalition]]<br />
| factionname = Aurigan Coalition<br />
| year = [[3025]]<br />
| timeperiod = [[2910]] - 3025<br />
| classification = [[Periphery State]]<br />
| systems = 23<br />
| capital = [[Coromodir VI]]<br />
| rulertitle = [[High Lord]] or [[High Lady]]<br />
| military = Unknown<br />
| secretservice = Unknown<br />
}}<br />
The Aurigan Coalition is an interstellar nation located in the Peripherial region known as [[Aurigan Reach]], which borders the [[Capellan Confederation]] and the [[Taurian Concordat]], along with the [[Rimward Frontier]] space.<ref name=BTVG>Battletech (Video Game)</ref><br />
<br />
==History==<br />
===Aurigan Coalition===<br />
Under the rule of the oligarchic Founding Council and the High Lieges from their number, the Aurigan coalition expanded into the Frontier Reach, and fended off piracy. The Aurigan people enjoyed various political, personal and economic rights across the Coalition to the point that they were considered something to be championed by Kamea Arano when she led the Arano Restoration during the Aurigan Civil War. <br />
<br />
===Directorate===<br />
[[File:AurDir.png|left|thumb|135px|The Aurigan Directorate insignia.]]<br />
High Lord [[Tamati Arano II]] and his wife [[Sara Arano]] (nee Espinosa) were killed in an accident in [[3022]], leaving Tamati's daughter [[Kamea Arano|Kamea]] as heir. With Kamea refusing to listen to her uncle about how to rule the Coalition, [[Santiago Espinosa]] decided to take matters into his own hands. Along with his daughter, he would successfully stage a coupe, forcing Lady Arano off Coromodir and taking of the throne, installing himself as "Director" of the realm.<br />
<br />
{{quote|We are here today because if Lady Arano will not act, someone must. I know what I am asking of you. You will face former comrades or even loved ones on the battlefield. I take up arms against my own niece. But remember: today we sacrifice, so that tomorrow we can return our kingdom to its proper glory. To its proper strength! So should you fall tonight - know that you did so as true heroes of the Reach! To your stations! For the Directorate!"}}<br />
- Lord Santiago inspiring his Directorate troops before deploying on Cormodir.<br />
<br />
As ruler of the rechristened '''Aurigan Directorate''', Santiago would form a brutal dictatorship in his wake, creating concentration camps on Weldry to hold possible dissident factions' relatives hostage including of the Founding Houses, and torturing and murdering political prisoners. His daughter, Victoria would slaughter anyone who did not support the Directorate, whether it be civilians or other House Lords of the Reach. Further, on Cormodir personal and political liberties were lost in exchange for increased economic luxuries under the police state in order to placate the population.<ref name=BTVG/><br />
<br />
===Aurigan Civil War===<br />
In [[3025]] after three years in hiding, Lady Kamea emerged as the leader of the [[Arano Restoration]] movement. This caused a civil war between the Restoration and state forces for control of the Reach, beginning with the liberation of Weldry.<ref name=BTVG/> As the Arano Restoration was closing in on the Directorate forces, Santiago covertly instigated the [[Perdition Massacre]] to gain the cooperation of the [[Taurian Concordat]] to attack the Restoration. Santiago finally conceded to Kamea's forces and gave the throne to her. Victoria on the other hand chose to fight her cousin on Coromodir one last time. With the death of Victoria and the capture of Santiago, the Aurigan Directorate ceased to exist. <br />
<br />
Kamea Arano had the help of one particular mercenary company whose commander was once part of the Aurigan Royal Guard, and as a youth was taught in the ways of the BattleMech by Mastiff. This commander and their company would be involved in several key battles and would come to command the Argo, a large Star League era civilian spacecraft resurrected by an engineering team under Dr. Murad.<ref name=BTVG/><br />
<br />
== Politics ==<br />
The Founding Council is the name given to the nobles who oversaw the Aurigan Coalition. The following Houses were members of the Founding Council.<ref>BattleTech (Video Game)</ref><br />
<br />
* [[House Arano]]<br />
* [[House Decimis]]<br />
* [[House Espinosa]]<br />
* [[House Gallas]]<br />
* [[House Karosas]]<br />
* [[House Madeira]]<br />
* [[House Parata]]<br />
<br />
=== Rulers ===<br />
{| class="wikitable"<br />
|- <br />
! scope="col" width="150" style="background: #dedede;" | Name<br />
! scope="col" width="150" style="background: #dedede;" | Reign<br />
! scope="col" style="background: #dedede;" | Descent<br />
|-<br />
| colspan="3" style="background: #efefef;" | '''Aurigan Trade Partnership'''<br />
|-<br />
| Governor||[[Wiremu Arano]]||[[2820]]<ref name=BTVG/><br />
|-<br />
| colspan="3" style="background: #efefef;" | '''Aurigan Coalition'''<br />
|-<br />
| High Lady||[[Keona Arano]]||[[2910]] - ****<ref name=BTVG/><br />
|-<br />
| High Lord||[[Tamati Arano I]]||**** - [[2988]]<br />
|-<br />
| High Lord||[[Tamati Arano II]]||2988 - [[3022]]<br />
|-<br />
| colspan="3" style="background: #efefef;" | '''Aurigan Directorate'''<br />
|-<br />
| Director||[[Santiago Espinosa]]||3022 - 3025<ref name=HBG_KS33>Harebrained Schemes LLC: Kickstarter Update #33: "Introducing the Main Characters"</ref><br />
|-<br />
| colspan="3" style="background: #efefef;" | '''Aurigan Coalition'''<br />
|-<br />
| High Lady||[[Kamea Arano]]||[[3025]] - <br />
|-<br />
|}<br />
<br />
==Historical Maps==<br />
<gallery><br />
File:RimwardPeriphery3025.jpg|Aurigan Reach in year 3025<br />
</gallery><br />
<br />
==References==<br />
<references/><br />
<br />
==Bibliography==<br />
* ''[[BattleTech (Video Game)|BattleTech]]'' (Video Game)<br />
* [https://www.kickstarter.com/projects/webeharebrained/battletech/posts/1614948 Harebrained Schemes LLC: Kickstarter Update #28: "History of the Aurigan Reach"]<br />
* [https://www.kickstarter.com/projects/webeharebrained/battletech/posts/1745111 Harebrained Schemes LLC: Kickstarter Update #33: "Introducing the Main Characters"]<br />
<br />
[[Category:Periphery Realms]]<br />
[[Category:Factions]]</div>73.109.213.213https://www.sarna.net/wiki/index.php?title=Aurigan_Coalition&diff=536326Aurigan Coalition2019-07-10T03:11:20Z<p>73.109.213.213: /* History */</p>
<hr />
<div>{{Update Needed|[[House Arano (The Aurigan Coalition)]]}}<br />
{{InfoBoxFactions<br />
| crest = [[Image:AurCol.png|200px|Crest of the Aurigan Coalition]]<br />
| factionname = Aurigan Coalition<br />
| year = [[3025]]<br />
| timeperiod = [[2910]] - 3025<br />
| classification = [[Periphery State]]<br />
| systems = 23<br />
| capital = [[Coromodir VI]]<br />
| rulertitle = [[High Lord]] or [[High Lady]]<br />
| military = Unknown<br />
| secretservice = Unknown<br />
}}<br />
The Aurigan Coalition is an interstellar nation located in the Peripherial region known as [[Aurigan Reach]], which borders the [[Capellan Confederation]] and the [[Taurian Concordat]], along with the [[Rimward Frontier]] space.<ref name=BTVG>Battletech (Video Game)</ref><br />
<br />
==History==<br />
===Aurigan Coalition===<br />
Under the rule of the oligarchic Founding Council and the High Lieges from their number, the Aurigan coalition expanded into the Frontier Reach, and fended off piracy. The Aurigan people enjoyed various political, personal and economic rights across the Coalition to the point that they were considered something to be championed by Kamea Arano when she led the Arano Restoration during the Aurigan Civil War. <br />
<br />
===Directorate===<br />
[[File:AurDir.png|left|thumb|135px|The Aurigan Directorate insignia.]]<br />
High Lord [[Tamati Arano II]] and his wife [[Sara Arano]] (nee Espinosa) were killed in an accident in [[3022]], leaving Tamati's daughter [[Kamea Arano|Kamea]] as heir. With Kamea refusing to listen to her uncle about how to rule the Coalition, [[Santiago Espinosa]] decided to take matters into his own hands. Along with his daughter, he would successfully stage a coupe, forcing Lady Arano off Coromodir and taking of the throne, installing himself as "Director" of the realm.<br />
<br />
{{quote|We are here today because if Lady Arano will not act, someone must. I know what I am asking of you. You will face former comrades or even loved ones on the battlefield. I take up arms against my own niece. But remember: today we sacrifice, so that tomorrow we can return our kingdom to its proper glory. To its proper strength! So should you fall tonight - know that you did so as true heroes of the Reach! To your stations! For the Directorate!"}}<br />
- Lord Santiago inspiring his Directorate troops before deploying on Cormodir.<br />
<br />
As ruler of the rechristened '''Aurigan Directorate''', Santiago would form a brutal dictatorship in his wake, creating concentration camps on Weldry to hold possible dissident factions' relatives hostage including of the Founding Houses, and torturing and murdering political prisoners. His daughter, Victoria would slaughter anyone who did not support the Directorate, whether it be civilians or other House Lords of the Reach. Further, on Cormodir personal and political liberties were lost in exchange for increased economic luxuries under the police state in order to placate the population. <ref name=BTVG/><br />
<br />
===Aurigan Civil War===<br />
In [[3025]] after three years in hiding, Lady Kamea emerged as the leader of the [[Arano Restoration]] movement. This caused a civil war between the Restoration and state forces for control of the Reach, beginning with the liberation of Weldry.<ref name=BTVG/> As the Arano Restoration was closing in on the Directorate forces, Santiago covertly instigated the [[Perdition Massacre]] to gain the cooperation of the [[Taurian Concordat]] to attack the Restoration. Santiago finally conceded to Kamea's forces and gave the throne to her. Victoria on the other hand chose to fight her cousin on Coromodir one last time. With the death of Victoria and the capture of Santiago, the Aurigan Directorate ceased to exist.<ref name=BTVG/><br />
<br />
== Politics ==<br />
The Founding Council is the name given to the nobles who oversaw the Aurigan Coalition. The following Houses were members of the Founding Council.<ref>BattleTech (Video Game)</ref><br />
<br />
* [[House Arano]]<br />
* [[House Decimis]]<br />
* [[House Espinosa]]<br />
* [[House Gallas]]<br />
* [[House Karosas]]<br />
* [[House Madeira]]<br />
* [[House Parata]]<br />
<br />
=== Rulers ===<br />
{| class="wikitable"<br />
|- <br />
! scope="col" width="150" style="background: #dedede;" | Name<br />
! scope="col" width="150" style="background: #dedede;" | Reign<br />
! scope="col" style="background: #dedede;" | Descent<br />
|-<br />
| colspan="3" style="background: #efefef;" | '''Aurigan Trade Partnership'''<br />
|-<br />
| Governor||[[Wiremu Arano]]||[[2820]]<ref name=BTVG/><br />
|-<br />
| colspan="3" style="background: #efefef;" | '''Aurigan Coalition'''<br />
|-<br />
| High Lady||[[Keona Arano]]||[[2910]] - ****<ref name=BTVG/><br />
|-<br />
| High Lord||[[Tamati Arano I]]||**** - [[2988]]<br />
|-<br />
| High Lord||[[Tamati Arano II]]||2988 - [[3022]]<br />
|-<br />
| colspan="3" style="background: #efefef;" | '''Aurigan Directorate'''<br />
|-<br />
| Director||[[Santiago Espinosa]]||3022 - 3025<ref name=HBG_KS33>Harebrained Schemes LLC: Kickstarter Update #33: "Introducing the Main Characters"</ref><br />
|-<br />
| colspan="3" style="background: #efefef;" | '''Aurigan Coalition'''<br />
|-<br />
| High Lady||[[Kamea Arano]]||[[3025]] - <br />
|-<br />
|}<br />
<br />
==Historical Maps==<br />
<gallery><br />
File:RimwardPeriphery3025.jpg|Aurigan Reach in year 3025<br />
</gallery><br />
<br />
==References==<br />
<references/><br />
<br />
==Bibliography==<br />
* ''[[BattleTech (Video Game)|BattleTech]]'' (Video Game)<br />
* [https://www.kickstarter.com/projects/webeharebrained/battletech/posts/1614948 Harebrained Schemes LLC: Kickstarter Update #28: "History of the Aurigan Reach"]<br />
* [https://www.kickstarter.com/projects/webeharebrained/battletech/posts/1745111 Harebrained Schemes LLC: Kickstarter Update #33: "Introducing the Main Characters"]<br />
<br />
[[Category:Periphery Realms]]<br />
[[Category:Factions]]</div>73.109.213.213https://www.sarna.net/wiki/index.php?title=Aurigan_Coalition&diff=536325Aurigan Coalition2019-07-10T03:10:21Z<p>73.109.213.213: /* History */</p>
<hr />
<div>{{Update Needed|[[House Arano (The Aurigan Coalition)]]}}<br />
{{InfoBoxFactions<br />
| crest = [[Image:AurCol.png|200px|Crest of the Aurigan Coalition]]<br />
| factionname = Aurigan Coalition<br />
| year = [[3025]]<br />
| timeperiod = [[2910]] - 3025<br />
| classification = [[Periphery State]]<br />
| systems = 23<br />
| capital = [[Coromodir VI]]<br />
| rulertitle = [[High Lord]] or [[High Lady]]<br />
| military = Unknown<br />
| secretservice = Unknown<br />
}}<br />
The Aurigan Coalition is an interstellar nation located in the Peripherial region known as [[Aurigan Reach]], which borders the [[Capellan Confederation]] and the [[Taurian Concordat]], along with the [[Rimward Frontier]] space.<ref name=BTVG>Battletech (Video Game)</ref><br />
<br />
==History==<br />
===Aurigan Coalition===<br />
Under the rule of the oligarchic Founding Council and the High Lieges from their number, the Aurigan coalition expanded into the Frontier Reach, and fended off piracy. The Aurigan people enjoyed various political, personal and economic rights across the Coalition to the point that they were considered something to be championed by Kamea Arano when she led the Arano Restoration during the Aurigan Civil War. <br />
<br />
===Directorate===<br />
[[File:AurDir.png|left|thumb|135px|The Aurigan Directorate insignia.]]<br />
High Lord [[Tamati Arano II]] and his wife [[Sara Arano]] (nee Espinosa) were killed in an accident in [[3022]], leaving Tamati's daughter [[Kamea Arano|Kamea]] as heir. With Kamea refusing to listen to her uncle about how to rule the Coalition, [[Santiago Espinosa]] decided to take matters into his own hands. Along with his daughter, he would successfully stage a coupe, forcing Lady Arano off Coromodir and taking of the throne, installing himself as "Director" of the realm.<br />
<br />
{{quote|We are here today because if Lady Arano will not act, someone must. I know what I am asking of you. You will face former comrades or even loved ones on the battlefield. I take up arms against my own niece. But remember: today we sacrifice, so that tomorrow we can return our kingdom to its proper glory. To its proper strength! So should you fall tonight - know that you did so as true heroes of the Reach! To your stations! For the Directorate!"}}<br />
- Lord Santiago inspiring his Directorate troops before deploying on Cormodir.<br />
<br />
As ruler of the rechristened '''Aurigan Directorate''', Santiago would form a brutal dictatorship in his wake, creating concentration camps on Weldry to hold possible dissident factions' relatives hostage including of the Founding Houses, and torturing and murdering political prisoners. His daughter, Victoria would slaughter anyone who did not support the Directorate, whether it be civilians or other House Lords of the Reach.<ref name=BTVG/> Further, on Cormodir personal and political liberties were lost in exchange for increased economic luxuries under the police state in order to placate the population.<br />
<br />
===Aurigan Civil War===<br />
In [[3025]] after three years in hiding, Lady Kamea emerged as the leader of the [[Arano Restoration]] movement. This caused a civil war between the Restoration and state forces for control of the Reach, beginning with the liberation of Weldry.<ref name=BTVG/> As the Arano Restoration was closing in on the Directorate forces, Santiago covertly instigated the [[Perdition Massacre]] to gain the cooperation of the [[Taurian Concordat]] to attack the Restoration. Santiago finally conceded to Kamea's forces and gave the throne to her. Victoria on the other hand chose to fight her cousin on Coromodir one last time. With the death of Victoria and the capture of Santiago, the Aurigan Directorate ceased to exist.<ref name=BTVG/><br />
<br />
== Politics ==<br />
The Founding Council is the name given to the nobles who oversaw the Aurigan Coalition. The following Houses were members of the Founding Council.<ref>BattleTech (Video Game)</ref><br />
<br />
* [[House Arano]]<br />
* [[House Decimis]]<br />
* [[House Espinosa]]<br />
* [[House Gallas]]<br />
* [[House Karosas]]<br />
* [[House Madeira]]<br />
* [[House Parata]]<br />
<br />
=== Rulers ===<br />
{| class="wikitable"<br />
|- <br />
! scope="col" width="150" style="background: #dedede;" | Name<br />
! scope="col" width="150" style="background: #dedede;" | Reign<br />
! scope="col" style="background: #dedede;" | Descent<br />
|-<br />
| colspan="3" style="background: #efefef;" | '''Aurigan Trade Partnership'''<br />
|-<br />
| Governor||[[Wiremu Arano]]||[[2820]]<ref name=BTVG/><br />
|-<br />
| colspan="3" style="background: #efefef;" | '''Aurigan Coalition'''<br />
|-<br />
| High Lady||[[Keona Arano]]||[[2910]] - ****<ref name=BTVG/><br />
|-<br />
| High Lord||[[Tamati Arano I]]||**** - [[2988]]<br />
|-<br />
| High Lord||[[Tamati Arano II]]||2988 - [[3022]]<br />
|-<br />
| colspan="3" style="background: #efefef;" | '''Aurigan Directorate'''<br />
|-<br />
| Director||[[Santiago Espinosa]]||3022 - 3025<ref name=HBG_KS33>Harebrained Schemes LLC: Kickstarter Update #33: "Introducing the Main Characters"</ref><br />
|-<br />
| colspan="3" style="background: #efefef;" | '''Aurigan Coalition'''<br />
|-<br />
| High Lady||[[Kamea Arano]]||[[3025]] - <br />
|-<br />
|}<br />
<br />
==Historical Maps==<br />
<gallery><br />
File:RimwardPeriphery3025.jpg|Aurigan Reach in year 3025<br />
</gallery><br />
<br />
==References==<br />
<references/><br />
<br />
==Bibliography==<br />
* ''[[BattleTech (Video Game)|BattleTech]]'' (Video Game)<br />
* [https://www.kickstarter.com/projects/webeharebrained/battletech/posts/1614948 Harebrained Schemes LLC: Kickstarter Update #28: "History of the Aurigan Reach"]<br />
* [https://www.kickstarter.com/projects/webeharebrained/battletech/posts/1745111 Harebrained Schemes LLC: Kickstarter Update #33: "Introducing the Main Characters"]<br />
<br />
[[Category:Periphery Realms]]<br />
[[Category:Factions]]</div>73.109.213.213https://www.sarna.net/wiki/index.php?title=Fortress_Republic&diff=536323Fortress Republic2019-07-10T02:44:35Z<p>73.109.213.213: /* Worlds */</p>
<hr />
<div>{{cleanup}}<br />
{{refimprove}}<br />
<br />
{{Otheruses|the event|the novel|Fortress Republic (novel)}}<br />
<br />
==Overview==<br />
'''Fortress Republic''' was the name given to a plan formed by [[Devlin Stone]] and carried out by [[Exarch]] [[Jonah Levin]] to help preserve the [[Republic of the Sphere]] from the outside forces that threatened to destroy it. The plan called for the complete withdrawal of all remaining Republic forces to behind a border that roughly encompassed the outline of the Republic's Prefecture X (the capital prefecture containing Terra). In addition to this withdrawal, any attempts at contacting the new Republic would be met with hostility, including the destruction of any ships that crossed the border into the territory. <br />
<br />
This law had the effect of sealing off the entire Prefecture, abandoning the remaining Republic worlds, now named [[Republic Remnant]].<br />
The plan, originally, was to leave all planets outside the walls, and any republic loyalist, to their own luck (even the [[Fidelis]] units, under the command of Paladin [[Damien Redburn]] who were launching black ops to ensure the Republic's survival, cannot reenter to the Republic), although a reconquest of the old territory was planned as part of Fortress Republic, but a secondary plan was added later: the plan of the "pocket fortress". <br />
This plan, elaborated by paladin [[Thaddeus Marik]], consists in the form of alliances of nearby worlds to keep large interstellar nations to swallow them easily.<br />
One of these states was [[Tall Trees Union]], in old Marik space.<br />
In 3145, however, all pocket Fortress and independent planets have been conquered or absorbed inside other states. Only 8 planets, including Callison, are still independents.<br />
<br />
==Worlds==<br />
<br />
The Walls enclosed exactly 35 worlds, less than a fifth of original Republic space. The worlds are all contained in Prefecture X, except for [[Dieron]], and some others from other former Prefectures: <br />
<br />
*[[Northwind]].<br />
*[[Elgin]].<br />
*[[Hall]].<br />
*[[Pollux]].<br />
*[[Devil's Rock]].<br />
*[[Chara]].<br />
*[[Lipton]].<br />
*[[Zavijava]].<br />
*[[Chara]].<br />
*[[Zollikofen]].<br />
*[[Imbros III]].<br />
<br />
==References==<br />
<references /><br />
==Bibliography==<br />
* ''[[A Bonfire of Worlds]]''<br />
* ''[[Dragon Rising|Dragon Rising]]''<br />
* ''[[Fortress Republic (novel)|Fortress Republic]]''<br />
* ''[[Surrender Your Dreams|Surrender your Dreams]]''<br />
<br />
<br />
[[Category:Dark Age Era Military Operations]]</div>73.109.213.213https://www.sarna.net/wiki/index.php?title=Free_Worlds_League&diff=536322Free Worlds League2019-07-10T02:37:51Z<p>73.109.213.213: /* Government */</p>
<hr />
<div>{{Update Needed|[[Field Report: FWLM]], [[Era Report: 2750]], [[Shattered Fortress]]}}<br />
{{InfoBoxFactions<br />
| crest = [[File:Fwl.gif|Crest of the Free Worlds League|200px]]<br />
| factionname = Free Worlds League<br />
| year = [[3025]]<br />
| timeperiod = [[2271]] – [[3079]], [[3139]] - present<br />
| classification = [[Successor State]]<br />
| systems = 330+<br />
| capital = [[Atreus (FWL)|Atreus]]<br />
| rulertitle = [[Captain-General]]<br />
| military = [[Free Worlds League Military]]<br />
| secretservice = [[SAFE]]<br />
}}<br />
The '''Free Worlds League''' was one of the five [[Successor States]] of the [[Inner Sphere]]. The oldest of the Successor States, it was also the most democratic, although for much of its history it was ruled under martial law by a [[Captain-General]]. This post was almost always held by a member of [[House Marik]], descendents of [[w:Austria-Hungary|Austro-Hungarian nobility]], by custom if not by law. The Free Worlds League was mercantile and multicultural, with strong European, Asian, American and Indian influences. It also traditionally offered great autonomy to its component regions, which served as both a source of strength and weakness for the League.<br />
<br />
==History==<br />
{{Main|History of the Free Worlds League}}<br />
The Free Worlds League was founded in [[2271]] with the signing of the [[Treaty of Marik]] between the [[Marik Republic]], [[Federation of Oriente]], and [[Regulan Principality]]. The new nation came together when it conquered the [[Stewart Commonality]] in [[2293]].<br />
<br />
The League found tougher opponents in the [[Capellan Confederation]] and [[Lyran Commonwealth]]. The League warred with the Capellans over [[Andurien]] and the worlds near it time and time again. The [[Age of War]] began as a conflict over Andurien, and the peace that ended the [[Third Andurien War]] paved the way for the creation of the [[Star League]].<br />
<br />
House Marik took great pride in the Star League, but it was destroyed in the [[Amaris coup]]. The five [[Successor States]] fought three Succession Wars from [[2785]] to [[3025]] to determine who would become the next [[First Lord]], each more inconclusive then the last. The League was forced to largely stay out of the conflicts of the early 31st century because of internal problems, including the [[Marik Civil War (31st c.)|Marik Civil War]] and the [[Andurien Crisis]].<br />
<br />
The [[Clan Invasion]] proved a boon to the Free Worlds, as its industry provided the war material the other [[Inner Sphere]] powers needed to stave off the [[Clans]]. Even when Captain-General [[Thomas Marik]] launched a punitive invasion in [[3057]] for the death of his son, the League earned a quick victory and settled back down to peace.<br />
<br />
The [[Word of Blake]] [[Jihad]] tore the Free Worlds asunder, both from within and without. The provinces warred with one another and split apart in the 3080s, though they still banded together for mutual defense. In [[3139]], [[Jessica Marik]] reunited some of the former Free Worlds provinces under her leadership.<br />
<br />
==Military==<br />
{{Main|Free Worlds League Military}}<br />
Throughout its history the military of the Free Worlds League mirrored that of its government. Superficially under the control of Parliament, the FWLM answered to the Captain-General, with the [[League Central Coordination and Command]] group issuing orders on their behalf. Along the border with the Lyran and Capellan states were military districts, each commanded by a [[Marshal (rank)#Free Worlds League Military|Marshal]], who carried out the LCCC's directives and exercised broad authority to respond to enemy incursions.<br />
<br />
However, only a fraction of the FWLM were federal troops, or League forces, answerable (and loyal) only to the Captain-General and the LCCC and funded by the federal government. The rest were provincial troops, raised, equipped and organized by each province for their own self-defense. In times of need the provincial armies could be mustered and placed under the command of the Captain-General, but starting in the [[30th century]] this right began to be questioned. With the passage of the [[Home Defense Act]], any province which could muster a majority in Parliament could declare up to three-fourths of its provincial forces unavailable, severely curtailing FWLM operations. Increases in the number of federal troops and the powers of the Captain-Generalcy finally culminated in the [[Military Reorganization Act]] of [[3046]], which officially removed the federal-provincial divide and placed all units under the authority of the LCCC.<br />
<br />
The Free Worlds League Military placed a strong emphasis on combined-arms tactics, with almost all of their regiments featuring a large number of infantry, armor, and aerospace assets, as well as one of the largest navies in the Inner Sphere. The focus on BattleMechs, however, did exist within their elite regiments, including the [[Knights of the Inner Sphere]].<br />
<br />
==Government==<br />
The government of the Free Worlds League was ostensibly a federal republic, with each province accorded a measure of self-rule while the representative Parliament served as the supreme federal authority, though for much of its history it operated under the martial law of a Captain-General. Membership within Parliament was determined by the amount of taxes paid into the Treasury, although every province was guaranteed at least one Member of Parliament (MP). Parliamentary districts or 'wards' were based on wealth, population and other factors, with the Supreme Court overseeing redistricting every ten years. Most MPs were determined through democratic principles, though given the wide variety of planetary governments and traditions within the League - from military dictatorships to theocracies - that did not hold true for all. This mixture of regional and federal authorities, with some individuals holding multiple positions within the overlapping layers of bureaucracy, lead to a continual struggle for prominence.<ref name=HMTFWL59>''House Marik: The Free Worlds League'', p. 59</ref><ref name=HBHM78>''Handbook: House Marik'', p. 78</ref><br />
<br />
At the federal level, a struggle for power between the legislative (Parliament) and executive (the Captain-General) existed almost as soon as the nation was formed. The relative dominance of either side waxed and waned over the centuries, though, in general, the Captain-General accrued more and more authority.<ref name=HMTFWL59/><ref name=HBHM78 /><br />
<br />
===Parliament===<br />
[[File:FWL Parliament.jpg|right|thumb|The Marik Parliament]]<br />
According to the [[Treaty of Marik]], Parliament was the supreme governing body of the Free Worlds League. Parliament had the power to pass laws, create taxes, and decide on appropriations. In each two-year session, Parliament elected a Speaker, who then appointed Ministers to oversee the nine federal agencies: Communications, Defense, Energy, Foreign Affairs, Human Services, Intelligence, Justice, Taxation and Trade. These appointments also had to be ratified by Parliament, though compared to the fights over the Speakership many of these votes were perfunctory. The Speaker and nine Ministers formed the League Council, which enjoyed broad customary powers. Although any MP could introduce any bill, tradition dictated that only the League Council introduce treaties, budget proposals, and tariff bills. Additionally, League Council members were guaranteed a hearing by Parliament and so their proposals were more likely to be voted on. Per the Act of Incorporation, at least one of the nine Ministers had to come from each of the three founding League provinces, which itself often served as a source of conflict.<ref name=HBHMP>''Handbook: House Marik'', pp. 78 & 82-84, "Parliament"</ref><br />
<br />
In addition to the main Parliamentary body, the League also had the non-constitutional Lords of the Realm, a body composed of [[Nobility#Free Worlds League|nobles]] who were at least planetary rulers. This body functioned in an advisory role to Parliament and could not vote. The Lords were not paid for their service, so few choose to actually attend any given session. Nonetheless, the prominence of the members and their presence at court ensured the Lords were given more media attention than the importance that the body merited.<ref>''Handbook: House Marik'', p. 84, "Lords of the Realm"</ref><br />
<br />
===Captain-General===<br />
{{Main|Captain-General}}<br />
Constitutionally, the [[Captain-General]] had only the power to oversee military matters when so appointed by Parliament. The Captain-General originally held a one-year term that could be renewed indefinitely. However, eight centuries of Parliamentary acts resulted in much greater power for the Captain-General.<ref name=HBHMCG>''Handbook: House Marik'', p. 78, "The Captain-General"</ref><br />
<br />
House Marik had a virtual stranglehold on the Captain-Generalcy, though there was no constitutional authority behind that, only historical precedent. Only two non-Marik Captain-Generals were ever appointed, and both were disastrous. The [[Succession Act of 2310]] essentially allowed House Marik the ability to select a member of their family to be Captain-General.<ref name=HBHMCG /><br />
<br />
The formation of the [[Star League]] made the Captain-General a permanent position. Because of an agreement with [[House Cameron]], the Marik Captain-General was recognized as the Council Lord from the Free Worlds League on the [[Star League High Council]].<ref>''House Marik (The Free Worlds League)'', p. 18, "Forging the New Alliance"</ref> Following the fall of the Star League, Parliament passed [[Resolution 288]], which gave the Captain-General broad powers "for the duration of the crisis". These powers included the ability to convene and dismiss Parliament, supreme authority over the Free Worlds League Military, the right to choose one's successor, and the authority to nationalize industries associated with military production.<ref>''Handbook: House Marik'', p. 81, "Resolution 288: Key Points"</ref><ref name=HBHMCG /><br />
<br />
Two laws passed in the 3030s gave the Captain-General unprecedented power. The [[Internal Emergency Act of 3030]] was passed in response to the [[Andurien Secession]]. The law stripped all of the provinces except the [[Duchy of Oriente]] and [[Principality of Regulus]] of their autonomy, subjecting them to the rule of the Captain-General.<ref>''Handbook: House Marik'', p. 81, "The Internal Emergency Act of 3030: Key Points"</ref> The [[Addendum to the Incorporation]], passed in [[3037]] at the insistence of Captain-General [[Thomas Marik]], removed the ability of Parliament to use finances as a measure of checking the Captain-General's power and gave him veto power over every law passed by Parliament.<ref>''Handbook: House Marik'', p. 81, "Addendum to the Incorporation: Key Points"</ref><ref name=HBHMCG /><br />
<br />
===Provinces===<br />
The number of provinces within the Free Worlds League grew dramatically from its founding, from just 15 in [[2571]] to 154 in [[3025]]. Except for expansion into the former [[Terran Hegemony]] though, most of this growth came about from the fragmentation of larger polities. The vast majority of provinces also contained no more than one or two planets.<ref>''House Marik: The Free Worlds League'', p. 62</ref> By [[3067]] the League had increased to 161 provinces, but for the most part was still dominated by the major provinces of the realm.<ref>''Handbook: House Marike'', p. 62-68</ref><br />
<br />
;Marik Commonwealth<br />
One of the three original founders of the League, the [[Marik Commonwealth]] was the personal demesne of House Marik and the heart of the League. Its capital, [[Atreus]], served as the headquarters for the military and the federal government. Safeguarded from the ravages of the Succession Wars, the Marik Commonwealth became the richest of the provinces, with a dynamic economy and vibrant culture. Within Parliament, the Commonwealth had the largest (and most unified) number of MPs.<br />
<br />
;Principality of Regulus<br />
Second of the founding members, the [[Principality of Regulus]] was originally a mercantile alliance ruled over by House Selaj, until their growing opposition to House Marik's rule (culminating in their support for the infamous "Scourge of Death" terrorist group), instigated their forced deposition by Captain-General [[Geralk Marik]]. The succeeding House Cameron-Jones was initially loyal to House Marik, though they too eventually grew apart over time and Regulans once again became known for their regionalism. The Principality was second only to the Marik Commonwealth in terms of economic output.<br />
<br />
;Duchy of Oriente<br />
The [[Duchy of Oriente]] was the third founder of the League. Formerly the technological and industrial center of the League, the Duchy of Oriente was ravaged during the Succession Wars, especially by the [[Capellan Confederation]]. House Allison once ruled the Duchy until their last heir died fighting against House Liao in [[2845]]; their position was later taken up by House Halas, a MechWarrior family endorsed by House Marik. A desire for revenge against the Capellans often saw Oriente MPs allying with the Marik Commonwealth in Parliament, though they were not above wielding their power as a "swing vote" between the Commonwealth and Regulus for their own purposes.<br />
<br />
;Duchy of Andurien<br />
Once a minor member of the League, the [[Duchy of Andurien]] was initially partitioned off to the Capellan Confederation during the Star League era, only to be reborn during the First Succession War and become one of the strongest in the Free Worlds League. Chaffing under the rule of the transplanted House Humphrey and the federal government, the fiercely independent Anduriens would make their bid for independence in the [[Andurien Secession]]. The ten-year conflict resulted in the province's forceful reintegration into the League and the disbandment of its military, along with an increased presence of [[SAFE]] operatives.<br />
<br />
;Other Provinces of Note<br />
The [[Stewart Commonality]] was the first to be annexed by the nascent Free Worlds League, whereafter it became a strong supporter of the Marik Commonwealth. The [[Duchy of Graham-Marik]] was also a stalwart friend of House Marik, being related by blood, and the province was created from a small part of the Commonwealth as thanks to House Graham's support. The [[Abbey District]] was also historically a Marik ally, coming to prominence after the discovery of valuable rare earths within its territory, as was the [[Border Protectorate]] (not to be confused with the [[Protectorate]], formerly ruled by [[Anton Marik]] until his [[Anton Marik's Revolt|failed rebellion]] caused the province to come under direct federal rule). The [[Duchy of Tamarind]], while often positioning itself as a swing vote in Parliament, was reasonably friendly to the Marik government.<br />
<br />
After the scourging of the Regulan Principality, several new provinces were created. The [[Rim Commonality]] maintained close ties with Regulus and was a frequent opponents of the Mariks in Parliament. The [[Principality of Gibson]] was ardently hostile to Regulus, although this cooled somewhat following the discovery of SAFE infiltrators within the Gibson government. Conversely, the [[Free Regulan States]] were successfully infiltrated by Regulan agents, which turned the pro-Marik government into an ardent supporter of Regulus.<br />
<br />
The [[Duchy of Orloff]] was once a part of the Oriente before gaining independence in a peaceable split and with whom it maintained friendly relations. The [[Sirian Concordance]] was formerly of the [[Terran Hegemony]] until their seizure during the Succession Wars. While having strong democratic traditions, Sirian MPs frequently quarreled with each other, preventing any sort of unified bloc. Both the [[Zion]] and [[Ohrensen]] provinces were gained via subterfuge at House Liao's expense, although at times their loyalty to the League was questioned.<br />
<br />
While not exactly a province, the [[Silver Hawks]] was a coalition of independent worlds with common interests. Comprised of [[Danais]], [[Shiloh]], [[Amity]], [[Callison]], and [[Kalidasa]], the Silver Hawks frequently voted as a bloc in Parliament, typically in opposition to military adventures directed at the Lyran and Capellan states.<br />
<br />
==Economy==<br />
The economy of the Free Worlds League, historically lacking in heavy industry, was long defined by its dedication to technological innovation and free trade, built on the strength of the [[M-Bill]]. This latter philosophy was in direct opposition to the stifling tariffs and customs laws of the [[Terran Alliance]] and inspired by the works of Arthur J. Bodhran, whose book ''Conflict in the Markeplace'' advocated that a [[w:Laissez-faire|Laissez-faire]] approach could more effectively wage "economic warfare" than the traditional military approach to defeating enemies. The unrestricted and unregulated commerce of the early Free Worlds League lead to a booming economy and a drastic shrinkage in the number of trading companies as competitors forcibly acquired or drove each other out of business. Concerns about this state of affairs lead to numerous debates in Parliament, although every attempt to introduce regulation was defeated.<ref name=HMTFWL123>''House Marik: The Free Worlds League'', p. 123</ref><br />
<br />
After the Free Worlds League conquered the [[Magistracy of Canopus]] during the Reunification War, it invested heavily in rebuilding the Periphery state's shattered economy. The Magistracy returned the favor by using its cheaper labor and rebuilt infrastructure to out-compete Free World businesses which, combined with a stronger Lyran economy, plunged the League into a ten-year depression. Protectionism began to take hold within Parliament, although it remained a minority to compared to the Free Trade advocates. That all changed in [[2622]] when Edmund McVey Hassan's book ''Chains of History'' was published, eloquently arguing that the current unregulated economy had only benefited the wealthy elite at the expense of the masses. It also argued that membership in the Star League had eroded the Free Worlds' technological edge and was a future threat to its' political and cultural identity. Overnight the Protectionists came to power in Parliament, and while Star League law prevented tariffs between member-states, the Protectionists succeeded in creating subsidies, low-interest loans, and other government regulations to support Free Worlds businesses. Protectionist control in Parliament lasted a generation before fracturing over arguments about long-range financial planning.<ref name=HMTFWL124>''House Marik: The Free Worlds League'', p. 124</ref><br />
<br />
The Succession Wars were something which baffled Free Worlds traders, whose entrepreneurial and business mindset simply couldn't comprehend warfare lasting as long. The Proscription Act, forbidding the sale or import of many goods from the other Successor States, marked a sharp and drastic return of previous Protectionist economic policy. Many trading firms were forced to end all foreign trade, try to circumvent it illegally, or simply go out of business.<ref name=HMTFWL125>''House Marik: The Free Worlds League'', p. 125</ref> A measure of relief came during the [[Third Succession War]] as tentative mercantile relations resumed with the League's neighbors, bringing in much-needed foreign currency.<ref name=HHM123>''Handbook House Marik'', p. 123</ref><br />
<br />
The [[Fourth Succession War]], and with it the formation of both [[FedCom]] and the [[Kapteyn Accords]], threatened the Free Worlds' economy with ruin as both major alliances were strongly protectionist. Instead, a number of factors played into the revitalization and expansion of the Free Worlds economy. Largely untouched by the Fourth Succession War and [[War of 3039]], the League was able to sell its military products to the other Great Houses, who were in desperate need to replenish their forces. Even the League's own [[Andurien Crisis]] helped spur economic growth, not just in production of war material but also investment for later reconstruction. The increase in federal power, and with it new regulations such as a League-wide minimum wage and mandated vacation laws, brought increased prosperity to the League and its citizens. It was the [[Clan Invasion]] however which really jump-started the economy, as the Free Worlds League became the arsenal which supplied the FedCom and Combine's efforts to resist the Clan invaders. This policy continued after the threat of the Clans abated, helping to catapult the economy and raise the average wage of League citizens to its highest level since the Star League era.<ref name=HHM123>''Handbook House Marik'', p. 123</ref><ref>''Technical Readout: 3050'', p. 42</ref><br />
<br />
===Manufacturing Centers===<br />
The Free Worlds League has traditionally lagged behind the other Great Houses in manufacturing, using trade to make up the difference. In [[3025]], there were seventeen [[BattleMech]] manufacturers within the League with either full or partial production lines running, building an estimated 500 'Mechs per year. Of the twenty-four different 'Mech models produced natively, the most common were ''[[Stinger]]s'', ''[[Wasp]]s'', ''[[Locust]]s'', ''[[Hermes II]]s'', ''[[Griffin]]s'', ''[[Wolverine]]s'', ''[[Warhammer]]s'' and ''[[Orion]]s''. The exception to this trend was the League's aerospace industry, which had helped earn it the reputation as the "Gateway to the Stars." In 3025, even after the devastation of the Succession Wars, there were eight different factories producing a total of 325 [[Aerospace Fighter]]s annually and ten active shipyards capable of building [[DropShip]]s and [[JumpShip]]s at a rate of eight and three a year respectively.<ref name=HMTFWL114>''House Marik: The Free Worlds League'', p. 114</ref><br />
<br />
The economic growth of the 31st century, especially as a result of the Clan invasion, massively increased the productivity of the FWL industries: by [[3067]], half of all 'Mech production within the Inner Sphere came from the top ten League 'Mech manufacturers.<ref>''Handbook: House Marik'', p. 127</ref> The aerospace industry similarly underwent a revitalization, reacquiring the ability to refit and build [[WarShip]]s for the first time in centuries. The FWL navy went from ten WarShips in [[3059]] to forty WarShips by [[3067]], making it the fastest-growing in the Inner Sphere and numerically superior to any other Successor State.<ref>''Field Manual: Free Worlds League'', p. 117</ref><ref>''Field Manual: Updates'', p. 144</ref><ref>''Handbook: House Marik'', p. 135</ref><br />
<br />
====3067====<br />
;Heavy Aerospace Industry<ref>''Strategic Operations'', p. 14</ref><br />
*[[Imstar Aerospace]]<br />
*[[Illium Shipyards]]<br />
*[[SelaSys Incorporated]]<br />
*[[Technicron Manufacturing]]<br />
<br />
;Major Defense Industries<ref>''Tactical Operations'', p. 14</ref><br />
*[[Andurien Aerotech]]<br />
*[[Brigadier Corporation]]<br />
*[[Brooks Incorporated]]<br />
*[[Corean Enterprises]]<br />
*[[Deller-Bingham-Fouts]]<br />
*[[Earthwerks Incorporated]]<br />
*[[Exeter Organization]]<br />
*[[Gibson Federated BattleMechs]]<br />
*[[Grumman Amalgamated]]<br />
*[[Irian BattleMechs Unlimited]]<br />
*[[Kali Yama - Alphard Trading Corporation]]<br />
*[[Kali Yama Weapons Industries Incorporated]]<br />
*[[Kallon Industries]]<br />
*[[Nimakachi Fusion Products Limited]]<br />
*[[Ronin Incorporated]]<br />
*[[Quickscell Company]]<br />
<br />
==Culture and Society==<br />
Unlike the other Successor States, there is no overarching Terran-based culture that defines the Free Worlds League. Instead the League is composed of a diverse array of peoples and traditions, from Eastern European to Indian, with the expectation of tolerance for different points of view. Though English is the official language and ''lingua franca'' of the League, many others are spoken widely throughout the realm, including Czech, Arabic, and Urdu. This mixing of cultures has allowed for greater expressions of individuality and consideration of different ways of thinking among the population, while simultaneously leading to greater disunity and hindering the ability to swiftly rally towards a common purpose.<ref name=HMMTFWL75>''House Marik: The Free Worlds League'' p. 75-77</ref><ref name=HHM108>''Handbook House Marik'', p. 10</ref><br />
<br />
If there is said to be an underlying culture to the state it is its entrepreneurial spirit; a popular stereotype has it that the people of the Free Worlds League have trouble embracing philosophies which can't be expressed in terms of revenue and cost. A belief in the free market and that any person could "make it" formed the foundation of the League, which was seemingly justified given the prosperity of the Star League era. The onset of the Succession Wars was a rude shock for the more utopian beliefs in the free market's ability to solve any problem, though it did not wholly extinguish the spirit.<ref name=HMMTFWL75/><br />
<br />
A more surprising undercurrent in League society is a discrimination against bionic enhancements. While replacement organs and limbs on account of injury are largely accepted by all except fringe fanatics, those who attempt to ''enhance'' the human body are met with bigotry and even violence. Part of this discrimination comes from the moral question of how much a person can replace of themselves before the human condition no longer applies to them. Part has to do with the fact that bionic replacement surgery is largely limited to the wealthy, creating further separation between the "haves" and "have-nots." Attitudes towards bionics varies between worlds: from tolerance towards all but the most visually apparent enhancements, to outright hostility at even the suspicion of improvement.<ref name=HMMTFWL75/><ref name=HHM119>''Handbook House Marik'', p. 119</ref><br />
<br />
==Era Maps Gallery==<br />
<gallery><br />
File:FWL2366.jpg|Free Worlds League at its founding in 2271<br />
File:FWL2571.png|Free Worlds League after the Age of War in 2571<br />
File:FWL2596.png|Free Worlds League after the [[Reunification War]] in 2596<br />
File:FWL2822.png|Free Worlds League after the First Succession War in 2822<br />
File:FWL2864.png|Free Worlds League after the Second Succession War in 2864<br />
File:FWL3025.png|Free Worlds League after the Third Succession War in 3025<br />
File:FWL3030.png|Free Worlds League after the Fourth Succession War in 3030<br />
File:FWL3058.png|Free Worlds League after Operation Guerrero in 3058<br />
File:FWL3067.png|Free Worlds League after the FedCom Civil War in 3067<br />
File:FWL3130.png|former Free Worlds League 3130<br />
</gallery><br />
<br />
==Historical Maps==<br />
<br />
<gallery><br />
File:FWL-2596.png|after [[Reunification War]]<br />
File:FWL-2750.png|[[Star League]] Era<br />
File:FWL-2822.png|after [[First Succession War]]<br />
File:FWL-2864.png|after [[Second Succession War]]<br />
File:FWL-3025.png|after [[Third Succession War]]<br />
File:FWL-3030.png|after [[Fourth Succession War]]<br />
File:FWL-3040.png|after [[War of 3039]]<br />
File:FWL-3050.png|beforce [[Clan Invasion]]<br />
File:FWL-3052.png|after [[Clan Invasion]]<br />
File:FWL-3057.png|in [[3057]]<br />
File:FWL-3063.png|after [[Operation Guerrero]]<br />
File:FWL-3067.png|during [[Second Star League]]<br />
File:FWL-3075.png|during [[Jihad]]<br />
File:FWL-3079.png|after [[Jihad]]<br />
File:FWL-3081.png|in [[3081]]<br />
File:FWL-3085.png|creation of the [[Republic of the Sphere]]<br />
File:FWL-3130.png|before [[Gray Monday]]<br />
File:FWL-3135.png|in [[3135]]<br />
File:FWL-3145.png|in [[3145]]<br />
<br />
</gallery><br />
<br />
==See Also==<br />
* [[House Marik Family Tree]]<br />
<br />
<br />
==References==<br />
<references /><br />
==Bibliography==<br />
*''[[Field Manual: Free Worlds League]]''<br />
*''[[Field Manual: Update]]''<br />
*''[[House Marik (The Free Worlds League)]]'' <br />
*''[[Handbook: House Marik]]''<br />
*''[[Masters & Minions: The StarCorps Dossiers]]''<br />
*''[[Strategic Operations]]''<br />
*''[[Tactical Operations]]''<br />
*''[[Touring the Stars]]''<br />
<br />
[[Category:Free Worlds League]]<br />
[[Category:Factions]]</div>73.109.213.213https://www.sarna.net/wiki/index.php?title=Lyran_Commonwealth&diff=536321Lyran Commonwealth2019-07-10T02:31:52Z<p>73.109.213.213: /* Archon */</p>
<hr />
<div>{{Update Needed|[[Era Report: 3145]]}}<br />
{{InfoBoxFactions<br />
| crest = [[Image:House Steiner Logo.jpg|Crest of House Steiner|200px]]<br />
| factionname = Lyran Commonwealth<br />
| year = [[3025]]<br />
| timeperiod = [[2341]]<ref name=founding>''Handbook: House Steiner'', p. 14, "False Start: Reign of the Nine"</ref> &ndash; present<br />Part of [[Federated Commonwealth]] from [[3055]] to 18th September [[3057]]<br />Named [[Lyran Alliance]] from 18th September [[3057]] to [[3084]]<br />
| classification = [[Successor State]]<br />
| systems = over 300<br />
| capital = [[Tharkad]]<br />
| rulertitle = [[Archon]]<br />
| military = [[Lyran Commonwealth Armed Forces]] (LCAF)<br />
| secretservice = [[Lyran Intelligence Corps]] (LIC)<br />
}}<br />
The '''Lyran Commonwealth''' is one of the major [[Successor State]] of the [[Inner Sphere]], located in the coreward, anti-spinward region of space relative to [[Terra]], and traditionally regarded as the wealthiest. For the majority of its history, the Lyran capital was located at the Triad on the icy world of [[Tharkad]]. While the Commonwealth was the realm of [[House Steiner]], the Lyran Alliance was ruled by the Steiner-Davion family branch.<br />
<br />
The Lyran Commonwealth allied with the [[Federated Suns]] in the [[FedCom Accords]]; the '''Federated Commonwealth''' alliance was percieved as a single entity since the wedding of [[Melissa Steiner]] to [[Hanse Davion]] (and the [[Fourth Succession War]] they launched on the eve of their wedding), though technically the two realms remained separate until [[Victor Steiner-Davion]] inherited rule over both parts of the Federated Commonwealth in [[3055]].<br />
<br />
Victor's sister [[Katherine Steiner-Davion]] seceded the Lyran half of the Federated Commonwealth in [[3057]] as the '''Lyran Alliance''', precipitating the [[FedCom Civil War]]. The Lyran Alliance would revert its name to Lyran Commonwealth on 5 January [[3084]].<br />
<br />
The Lyran Commonwealth is renowned for its strong economy, powerful nobility, and its military policy of promotion based on pedigree as well as talent. Unfortunately for the Lyran state, the promotion of so-called "[[Social General]]s" has resulted in a military of varied capabilities. Even though incompetent "social generals" are not the rule, the prevalence of many poor officers has hindered the Lyran state throughout its history. Additionally, the [[Lyran Commonwealth Armed Forces]] tend to fight defensive campaigns with heavier BattleMechs. <br />
<br />
Though the military history of the Commonwealth is filled with missteps, the Lyran state has endured for many hundreds of years based on the capabilities of its industrial base and by the merits of the rare, capable officers produced by the system.<br />
<br />
==History==<br />
{{Main|History of the Lyran Commonwealth}}<br />
The Lyran Commonwealth was formed in [[2341]] as a merger between three mercantile alliances, the [[Protectorate of Donegal]], [[Federation of Skye]], and [[Tamar Pact]]. The founding charter called for nine "Archons" to rule to nation, but the impracticality of this system led to a coup by the leader of Donegal, [[Robert Marsden]], who declared himself Archon Basileus in August [[2375]]. An invasion by the [[Draconis Combine]] in [[2407]] resulted in the death of then-Archon [[Alistair Marsden]], brother of Robert, in [[2408]]. Rule fell to his wife, [[Katherine Steiner]], safely ensconced on the new capital of [[Tharkad]]. The reign of [[House Steiner]] had begun.<br />
<br />
The Lyrans lost territory to their neighbors, but in [[2455]] the tide turned when [[Operation Prometheus]]<ref>''House Steiner (The Lyran Commonwealth)'' p. 20</ref>, gave House Steiner plans for powerful new war machines, [[BattleMech]]s. The [[Age of War]] gave way to the golden era of mankind, watched over by the [[Star League]], which the Steiners pledged to join in [[2558]]. The Commonwealth economy prospered during this era, but it did not last. The [[Amaris Civil War]] laid waste to many worlds in the [[Terran Hegemony]], though the Commonwealth was enlarged when it absorbed many [[Rim Worlds Republic]] systems.<br />
<br />
The [[First Succession War]] between the remaining five [[Great Houses]] broke out in [[2785]]. The 1st and [[Second Succession War|2nd Wars]] blasted the [[Inner Sphere]] back into the industrial age as total war resulted in the deaths of millions, cities were destroyed, and [[JumpShip]]s annihilated. The [[Third Succession War|3rd War]] lasted generations, but saw a return to the [[Ares Conventions]] that limited the collateral damage. The Commonwealth traded worlds with the [[Free Worlds League]], but steadily lost ground to the Combine.<br />
<br />
In [[3020]], the waning years of the Third Succession War, Archon [[Katrina Steiner]] circulated a peace proposal to the other Great House rulers. Though they all rebuffed her, [[First Prince]] [[Hanse Davion]] of the [[Federated Suns]] was intrigued and the duo began a dialogue that resulted in an alliance the betrothed Hanse to Katrina's daughter and heir, Archon-designate [[Melissa Steiner]]. Coinciding with their marriage ceremony on [[Terra]] in [[3028]], the two nations launched invasions of their neighbors. The Commonwealth used Rasalhagian revolutionaries to their advantage during the [[Fourth Succession War]], taking many systems away from the Combine. These gains were neutralized when [[Theodore Kurita]] recognized their independence in [[3034]], forcing the Lyrans to give up their hard-won planets to the nascent [[Free Rasalhague Republic]]. The abortive [[War of 3039]] was intended as a full-scale invasion of the Combine, but the surprising strength of House Kurita caused the allied nations to rethink their intentions, calling off the attack in short order. The two nations merged together more closely after the failed war, resulting in the informal creation of the [[Federated Commonwealth]].<br />
<br />
In [[3050]], the [[Clans]] invaded the Inner Sphere, and Commonwealth forces lost battle after battle to [[Clan Jade Falcon]] and [[Clan Wolf]]. The [[3052]] [[Truce of Tukayyid]] stalled the [[Clan Invasion]], thanks to [[ComStar]], but many Commonwealth worlds remained vulnerable to attack. The [[3055]] assassination of Archon Melissa Steiner resulted in the formal union of the Lyran Commonwealth and Federated Suns with the acceding of Archon-Prince [[Victor Steiner-Davion]]. Because of his younger sister's manipulations, he quickly became unpopular among his subjects. When Free Worlds [[Captain-General]] [[Thomas Marik]] discovered in [[3057]] that Victor had replaced his son [[Joshua Marik|Joshua]] with a body double, he allied with [[Capellan Confederation]] [[Chancellor]] [[Sun-Tzu Liao]] and launched an invasion. [[Katherine Steiner-Davion]] seized on the opportunity and invoked war powers to secede the Lyran half of the nation from the alliance, calling it the "Lyran Alliance", and signed a peace treaty with Marik, resulting in the creation of the [[Chaos March]]. Grand Duke [[Morgan Kell]] all but seceded from the Alliance, creating a semi-autonomous region along the Falcon border known as the [[Arc-Royal Defense Cordon]].<br />
<br />
{{InfoBoxFactions<br />
| crest = [[Image:Lyran Alliance Logo.png|Crest of the Lyran Alliance]]<br />
| factionname = Lyran Alliance<br />
| timeperiod = [[3057]] &ndash; [[3084]]<br />
| classification = [[Successor State]]<br />
| systems = 350+<br />
| capital = [[Tharkad]]<br />
| rulertitle = [[Archon]]<br />
| military = [[Lyran Alliance Armed Forces]]<br />
| secretservice = [[Lyran Intelligence Corps]]<br />
}}<br />
<br />
A Clan Jade Falcon incursion in [[3058]] was stalled at [[Coventry]] by a multinational coalition led by Archon-Prince Victor. The powers recognized the need for cooperation to end the Clan threat, resulting in the resurrection of the [[Star League]]. Archon Katherine offered Tharkad to host the Whitting Conferences, though her scheming never resulted in assuming the mantle of [[First Lord]] for herself. When Victor led a task force to Clan space to ensure the destruction of [[Clan Smoke Jaguar]], Katherine seized on the opportunity to take over the remaining half of the Federated Commonwealth. Though he initially did not contest Katherine's reign, Victor's hand was forced in [[3062]]. The [[FedCom Civil War]] engulfed the Lyran nation for five years, including another Jade Falcon incursion in [[3064]]. Katherine's loss in the civil war allowed Victor to set the lines of succession. He formally separated the Lyran Alliance from the Federated Commonwealth and installed [[Peter Steiner-Davion]] as archon in [[3067]].<br />
<br />
In December 3067, the Star League fell apart as the Lyrans and others refused to support it any longer. The [[Word of Blake]], a faction that was about to gain legitimacy with League membership, was furious and launched a [[Jihad]] against the other Inner Sphere and Periphery powers. The Lyran Alliance was devastated by the fourteen-year conflict because the Word targeted the Lyran's strong industrial base. The Alliance also faced off against the Free Worlds League and the Clans at the same time. [[Devlin Stone]] emerged as a state-less leader who united many of the various factions against the Blakists, eventually ejecting them from the Alliance and liberating [[Terra]] in [[3079]].<br />
<br />
On 5 January [[3084]], the nation was renamed back to the Lyran Commonwealth. The nation enlarged at the expense of the fractured Free Worlds League, including a full-scale invasion in [[3136]]. Archon [[Melissa Steiner (32nd c.)|Melissa Steiner]]'s attempt to ally with Clan Wolf and settle them on the former League border backfired. The Wolves conquered dozens of worlds, batting aside every unit the LCAF threw at them. Simultaneous invasions by Clans Jade Falcon, Hell's Horses, and Wolf was more than the nation could take. The Wolves landed on Tharkad and routed the Lyran defenders, killing the archon, though the Clans did not attempt to hold the Lyran capital. After returning home and attaining the rank of khan, [[Alaric Ward]] revealed that he is genetically the child of Katherine Steiner-Davion and announced his intention to become archon.<br />
<br />
==Politics==<br />
The Lyran state has enjoyed remarkable stability throughout most of its history, thanks to a combination of a strong feudal monarchy and democratic representation which has given the government the flexibility to adapt to changing circumstances. When it was originally founded , inspired in part by ancient Athens, the Lyran Commonwealth was heading by nine Archons - the rulers and their deputies of the three founding members, as well as the military commander, treasurer and transportation minister of the Commonwealth. Beset by corruption and threated by the Draconis Combine, Robert Marsden deposed the other eight Archons in [[2735]]. He then introduced the Estates General and the Articles of Acceptance, guaranteeing the rights of the planets and people of the Commonwealth, and winning enough popular support to become the sole Archon in [[2736]]. Thus while the Archon theoretically has absolute power, basic rights are protected and the will of the people can and has forced many Archons to reverse unpopular decisions.<ref name=HSTLC86>''House Steiner (The Lyran Commonwealth)'', p. 85-86</ref><ref name=HHS91>''Handbook: House Steiner'', p. 91, 93</ref><br />
<br />
The Lyran capital was originally on [[Arcturus]] until [[2407]], when [[Alistair Marsden]] moved it to [[Tharkad]] in response to the threat posed by the Combine. Tharkad City is the heart of the state and home to the Triad, the triangular compound which houses the three buildings that make up the government: the Royal Palace, the Royal Court, and Government House.<ref name=HSTLC86/><ref name=HHS91/> Below that are the provincial and planetary governments, a system of various feudal allegiances and political agreements made under the aegis of the Articles of Acceptance. Each planet is free to choose its own system of government, so long as they pay their taxes, provide military aid as needed, and adhere to the laws passed by the Archon and Estates General (with the right to ask for exemptions and alterations per local needs). The government also reserves the right to inflict punitive actions on any planet which fails to adheres to these rules or abuses the rights of its citizens.<ref name=HSTLC94>''House Steiner (The Lyran Commonwealth)'', p. 94</ref><ref name=HHS101>''Handbook: House Steiner'', p. 100-101</ref> <br />
<br />
===Archon===<br />
The [[Archon]] is the head-of-state of the Lyran state. They are also the commander-in-chief of all Lyran military forces, including local militias and private armies, and has the authority to make any and all decisions relating to domestic and foreign policy. The Archon also has ultimate authority over the [[Nobility#Lyran Commonwealth/Alliance|nobility]], being the only person who can grant or take away any titles. While an Archon's decisions are not bound by it, unless time is of the essence most will submit their proposals to the Council and the Estates General for consultation and debate, if only so that the final product can be issued in a form more palatable to the general public.<ref name=HSTLC86/><ref name=HHS91/><br />
<br />
The Archonship was not originally intended to be a hereditary title, but after Robert Marsden's death House Steiner quickly came to dominate the position and make it the birthright of their family. This was particularly thanks to the efforts [[Katherine Steiner]], who created the Commonwealth Council as a check on other pretenders to the throne and used the Commonwealth Scout Corps to claim dozens of newly-discovered worlds and dole them out to create a base of loyal noble supporters.<ref name=HSTLC86/><ref name=HHS91/> Their power is also helped in no small part due to their vast wealth: in [[3025]] House Steiner directly controlled the four worlds nearest Tharkad ([[Gallery]], [[Furillo]], [[Porrima]], and [[Duran]]), had major landholdings on 200 other worlds, and controlling shares in fifty Lyran corporations.<ref name=HSTLC86/><br />
<br />
===The Council===<br />
Katherine Steiner created the '''Commonwealth Council''' in order to secure support from the leaders of the Tamar Pact and Federation of Skye in establishing the Steiner dynasty. While its power has waxed and waned over the centuries, the Council has served as an advisory body to the Archon and a "middleman" between it and the Estates General. Legislation passed by the Estates General must first go to the Council to be debated and critiqued and, if it survives, is passed on to the Archon for final approval. Likewise the Archon can (as a courtesy) submit proposals to the Council to receive their advice before bringing them before the Estates General. The Council can also propose its own legislation for approval by the Archon and Estates General, though normally it refrains from doing so out of political safety.<ref name=HSTLC87>''House Steiner (The Lyran Commonwealth)'', p. 86-87</ref><ref name=HHS93>''Handbook: House Steiner'', p. 93</ref><br />
<br />
Membership in the Council has changed over the years. Prior to the FedCom coalition, the Commonwealth Council numbered eight: the dukes of the Tamar Pact and Federation of Skye, the Chancellors of the Departments of Finance, Internal Policies, Foreign Affairs, and the Lyran Intelligence Corps, and the Chancellor of the Peoples who is chosen by the Estates General.<ref name=HSTLC87/> After the schism with FedCom and reorganization of the Lyran state, the '''Alliance Council''' was increased to eleven members, consisting of the previous Chancellors and the dukes of the five provinces which now made up the Lyran Alliance.<ref name=HHS93/> Restrictions have also been added over who can serve: after [[2812]], only one member of House Steiner could serve on the Council (expanded to two during the FedCom years), a rule that was extended to all other noble houses in [[2821]].<ref name=HSTLC87/><ref name=HHS93/><br />
<br />
===Estates General===<br />
The '''Estates General''' was originally a representative body with little actual authority, essentially a forum where three hundred Representative could air their grievances, but it has since grown into a true parliament. Each planet (or group of planets as the case may be) can chose in their own way who will be their Representative, with delegates serving for six-year terms with no term limits. Strict rules govern who can serve as a delegate: no member of the nobility higher than a Baron or person convicted of a major crime in the last fifteen years may serve, and during their time as a Representative all of their personal property must be placed into a blind trust. The Estates General also recognizes delegates from planets which are occupied by a foreign power. The "Homeless" as they are known are housed in Tharkad City at the Archon's expense and are hereditary positions based on the last elected Representative before the territory's hostile occupation.<ref name=HSTLC91>''House Steiner (The Lyran Commonwealth)'', p. 90-91</ref><ref name=HHS95>''Handbook: House Steiner'', p. 94-95</ref><br />
<br />
The Estates General meets every spring in the Great Assembly at Government House on Tharkad for four-month sessions, though they may go longer as necessity requires. In the weeks leading up to the legislative session, the Steering Committee determines the itinerary of the session with its head, the Speaker of the Assembly, also controlling the debate in the Great Assembly. While intended as little more than a rubber-stamp to approve the Archon's policies, the Estates General has taken on more authority and responsibilities, including tax reform and creating the annual budget. Perhaps its most audacious action was its vote of no confidence against Archon [[Alessandro Steiner]] in [[3007]], an act which would lead to his resignation. Most of the time though, the Estates General works with the Council and the Archon on policy compromises for the good of the state.<ref name=HSTLC91>''House Steiner (The Lyran Commonwealth)'', p. 90-91</ref><ref name=HHS95>''Handbook: House Steiner'', p. 94-95</ref><br />
<br />
===Royal Court===<br />
The Royal Court refers to one of the three buildings of the Triad, a massive complex of recreational facilities, museums, ballrooms, and the Throne Room where the Archon sits under the protective gaze of a pair of ''[[Griffin]]'' [[BattleMechs]]. It also refers to the social sessions sponsored by the Archon to entertain important visitors from across the Lyran state; everyone from nobles and generals to scientists and artists are invited (or expected) to attend these festivities. Typically there will be three such sessions in a year, each lasting two months with at least a month in between to allow the Archon's Entourage to plan and execute the events. To be one of the young people appointed to the Archon's Entourage is considered an honor and a path towards greater service in the Lyran state. Less opulent that similar gatherings elsewhere in the Inner Sphere, the Royal Court is nevertheless an important event for the Lyran elite to meet and make decisions which might affect the entire state.<ref>''House Steiner (The Lyran Commonwealth)'', p. 87</ref><ref>''Handbook: House Steiner'', p. 100</ref><br />
<br />
==Military==<br />
{{main|Lyran Commonwealth Armed Forces}}<br />
{{Main|Lyran Alliance Armed Forces}}<br />
Since the fall of the [[Star League]], the Lyran Commonwealth's High Command had a reputation for being bloated, inept, and ineffective. Early in its existence, the Commonwealth created the title of "Social General" for those important individuals who lacked other titles. Social generals are not unique to the Lyrans, but there is a preponderance of them compared to other nations. These individuals are officers (not necessarily high-ranking, despite the term) who received their position through networking as opposed to martial talent. These social generals decided in time that they possessed military authority and began overseeing actual military operations. Rank and awards were handed out like so many party favors and the structure soon became top-heavy. The incompetent leadership of the Lyran military has been responsible for many a bad decision, and poor leadership has reflected in the performance of their troops.<br />
<br />
To compensate for the shortcomings or their High Command, the Lyrans are known for their use of large [[BattleMech|'Mechs]]. Using their well-established industrial base, the LAAF fields a higher ratio of Assault 'Mechs than any other nation in the [[Inner Sphere]]. This has not always been a boon, however, as their enemies have been able to use more balanced forces to outmaneuver and defeat the Lyrans on many occasions.<br />
<br />
The problems with the Lyran military only began to be reduced during the Archonship of [[Katrina Steiner]], but even then, the command structure was often distrusted by the regular troops that engaged in battle. During the [[Third Succession War]], the Commonwealth lost several worlds to the [[Draconis Combine]] due to poor planning, logistics, and support by the Lyran command structure despite strong commitment by ground forces. The [[Federated Commonwealth]] Alliance did much to change that, even eliminating social generals for a short time. Though the [[Federated Suns]] tried to help the Lyrans bring their military up to par with the [[Armed Forces of the Federated Suns]], much of that effort was undone when [[Katherine Steiner-Davion|Katherine]] seceded the Lyran Alliance and removed many of the quality officers because they remained loyal to her brother. In addition, Katherine brought back the so-called "social generals."<br />
<br />
Recruits can enter the Lyran Commonwealth Armed Forces (LCAF) at the age of sixteen. The LCAF has and does implement drafts to bolster unit strengths, especially in periods of intense warfare (such as the start of the [[Fourth Succession War]] in 3028).<br />
===Military Ranks===<br />
{{main|Lyran Commonwealth Military Ranks}}<br />
The military ranks for the Lyran Commonwealth were originally established in [[2413]] by Archon Katherine Steiner's [[Brandenberg Edicts]]. They were merged with those of the [[Federated Suns]] during the formation of the [[Federated Commonwealth]], but re-established after [[Katherine Steiner-Davion|Katrina Steiner-Davion]] separated the nation from the FedCom, forming the [[Lyran Alliance]].<br />
==Economy==<br />
The Lyran economy is helped in no small part by the fact that some of the most resource-rich planets ever discovered are located within its borders.<ref>''House Steiner (The Lyran Commonwealth)'', p. 5</ref> Beyond that though is the fact that the government is a partner in helping both new businesses to start up and existing businesses to expand, doing so by investing in diverse industries and encouraging trade between member-planets and with other realms. For the most part the state allows the free market to work, but can exert its influence in several ways. The Commonwealth Mint (later Alliance Mint) is responsible for minting the ''[[Kroner]]'', with sprawling facilities on six worlds - Tharkad, Donegal, Skye, [[Bolan]], [[Australia]] and [[Alarion]] - each as well defended as any fortress. The Commonwealth (Alliance) Reserve Bank, also on Tharkad, regulates the money supply and works to maintain the strength of the kroner, including buying and selling off its supply of commodities (particularly [[germanium]]) which back the currency. Lastly are the five Stock Exchanges, located on the same worlds as the nation's mints barring Tharkad, which are run as partnerships between the national and planetary governments. Investors buy and sell stocks, bonds and commodities at the exchanges, which are funded by the government and monitored by the Ministry of Finance. Beyond regulating the markets to ensure insider trading and other unfair practices don't take place, the Ministry can follow trends and, if something should threaten the Lyran economy, take actions such as halting trading and closing down markets.<ref name=HSTLC125>''House Steiner (The Lyran Commonwealth)'', p. 125-136</ref><ref name=HHS133>''Handbook: House Steiner'', p. 133</ref><br />
<br />
The Lyran economy was not always so strong: the period of the nine Archons was a veritable roller-coaster ride as the nation's rulers fought over everything from economic planning to which currency would dominate, all while under constant threat from House Kurita. This was eventually solved with Robert Marsden's rise to power and implementation of various financial reforms, providing much-needed stability.<ref>''House Steiner (The Lyran Commonwealth)'', p. 12-13</ref><ref>''Handbook: House Steiner'', p. 14, 16-17</ref> The decision to join the [[Star League]] also caused serious disruptions, even in the years before its formal creation. At the [[Terran Hegemony]]'s insistence, trade and immigration barriers were removed, creating a sudden shock of new immigrants and foreign businesses which threatened to overwhelm the economy. [[Tracial Steiner]] was forced to completely close the Commonwealth's economic borders in [[2562]] and ordered lawmakers to reform the nation's financial laws to better accommodate the expected flow of new capital and people. Two years later, a gradual easing of the restrictions began so that the nation's economy would be ready when the Star League formally came into being in [[2571]]. Fears that the rich Lyran Commonwealth would bear the burden of propping up less developed members of the League proved unfounded and the Lyrans entered a golden age of economic expansion under the aegis of the Star League.<ref>''House Steiner (The Lyran Commonwealth)'', p. 31-31</ref><ref>''Handbook: House Steiner'', p. 22</ref><br />
<br />
Even during the waning years of the Star League, the Lyran economy enjoyed enormous prosperity thanks to increased military spending in order to match the increasing threats to the safety of the Commonwealth.<ref>''Era Report: 2750'', p. 50</ref> The Succession Wars were no less devastating to the Lyran economy than to those of the other Successor States, yet the Commonwealth was still able to maintain its position as the wealthiest among them, with its citizens experiencing less disparities in living conditions and technology than elsewhere.<ref>''House Steiner (The Lyran Commonwealth)'', p. 130</ref> By the end of the [[Third Succession War]], there still remained a remarkably large number of surviving [[lostech]] artifacts spread throughout the Commonwealth.<ref name=HSTLC136>''House Steiner (The Lyran Commonwealth'', p. 136</ref> The creation of the Federated Commonwealth would lead to both economic growth and struggles as the economies of the Federation and Commonwealth began integrating with each other.<ref>''20 Year Update'', p. 18</ref><ref>''Handbook: House Steiner'', p. 58</ref> The [[Clan Invasion]], though ultimately ending in victory for the Inner Sphere, was an economic disaster for the Lyran half of the FedCom alliance, helping to fuel discontent among those opposed to it and leading ultimately to the [[FedCom Civil War]] which would again cause major disruptions.<ref>''Handbook: House Steiner'', p. 62, 64</ref><br />
<br />
===Manufacturing centers===<br />
A detailed list of some Lyran manufacturing and company centers.<br />
<br />
;3067<br />
Heavy Aerospace Industry<ref>''Strategic Operations'', p. 14</ref><br />
*[[Ioto Galactic Enterprises]]<br />
*[[N&D Shipyards of Alarion]]<br />
<br />
Major Defense Industries<ref>''Tactical Operations'', p. 14</ref><br />
*[[Arc-Royal MechWorks]]<br />
*[[Blackstone BattleMechs Limited]]<br />
*[[Blue Shot Weapons]]<br />
*[[Bowie Industries]]<br />
*[[Brigadier Corporation]]<br />
*[[Coventry Metal Works]]<br />
*[[Cyclops Incorporated]]<br />
*[[Defiance Industries]]<br />
*[[Gienah Combat Vehicles]]<br />
*[[Lockheed/CBM Corporation]]<br />
*[[New Earth Trading Company]]<br />
*[[Norse-Storm Technologies Incorporated]]<br />
*[[Quickscell Company]]<br />
*[[Semier Data Tron]]<br />
*[[Shipil Company]]<br />
*[[StarCorps Industries]]<br />
*[[TharHes Industries]]<br />
*[[Tharkad Aerospace Group]]<br />
*[[Yankee Weapons Systems]]<br />
<br />
==Society & Culture==<br />
The Lyran state is often defined by its Germanic cultural heritage, and in one sense this is true. Katherine Steiner is mostly responsible for this state of affairs, indirectly as a highly popular and inspirational cultural icon and purposefully with actions such as championing German as the state language and assigning [[w:Nobiliary particle#Germany and Austria|German nobiliary particules]] for the Lyran nobility.<ref name=HHS116>''Handbook: House Steiner'', p. 116</ref> However, actual Lyrans come from a diversity of backgrounds and trace their lineage to a variety of ethnic heritages, including Eastern European, Australian and New Zealander, East Asian, African and Black American.<ref>''House Steiner (The Lyran Commonwealth)'', p. 92-92</ref> Rather than try to replace these local identities, this Lyran identity instead seeks to supplement them, giving people of various backgrounds a common ground to communicate and understand one another. As it is, discrimination based on categories such as race, gender or sexual orientation are largely a thing of the past among Lyrans, though in their place there remains significant prejudices based on class.<ref name=HHS116/><ref>''House Steiner (The Lyran Commonwealth)'', p. 132</ref> At the same time, given the central government's loose hold over how member-worlds govern themselves, many Lyrans have an independence streak which sees them identifying themselves by their particular world first and the Lyran state second, which has lead to frequent flare-ups of unrest and rebellion.<ref>''House Steiner (The Lyran Commonwealth)'', p. 101</ref><br />
<br />
Even in the midst of the devastating Succession Wars the Lyran state, as the wealthiest and most economically stable nation in the Inner Sphere, could boast the highest average standard of living for its citizens.<ref name=HSTLC5>''House Steiner (The Lyran Commonwealth)'', p. 5</ref> Lyran citizens are among the most educated of any within the Inner Sphere thanks to generous government investment, national education standards and initiatives such as corporate-public partnerships and the [[Pilgrim Professor Program]]. While most institutions and teachers had been swallowed up in the conflagration of the Succession Wars, in [[3025]] the Lyran Commonwealth still had five major research universities, with significant expansion in the years of peace afterwards.<ref>''House Steiner (The Lyran Commonwealth)'', p. 129-130</ref><ref>''Handbook: House Steiner'', p. 116-117</ref> Significant government investment and few censorship rules also ensure a thriving arts scene and media footprint, with even the most sparsely populated world boasting [[Holovid]] broadcasting.<ref>''House Steiner (The Lyran Commonwealth)'', p. 130-131</ref><ref>''Handbook: House Steiner'', p. 118-119</ref> Lyrans also enjoy a basic right to food and housing, but such public options tend to be of sufficient quality as to encourage citizens to work harder to improve their situation.<ref name=HSTLC136/><br />
<br />
While the Steiners themselves tend towards Protestantism or Buddhism, there is no official state religion, and indeed a strict separation of church and state combined with guaranteed freedom to worship has lead to a history of religious tolerance. Traditional religions from Terra remain the most prominent, while the variety of new faiths that had sprung up in since humanity colonized the stars are not as popular. Christianity is the largest single religion in Lyran space, spread across many different sects, followed by Judaism. Hinduism, Islam and Buddhism are also prevalent though tend to be clustered around specific areas. Dozens of worlds are majority Hindu, with [[Chahar]] and [[New India]], the two with the two largest populations, seen as centers of the faith. Likewise for Buddhism, [[New Kyoto]] and [[Kwangchowwang]] are regarded as centers of the religion's traditions. [[Dar-es-Salaam]] serves as the focal point for most Islamic sects, with the Black Muslim tradition strongest within the Coventry and Trellshire provinces. Of the newer faiths which have come into existence, the most popular within Lyran space is known as the [[One Star Faith]].<ref>''House Steiner (The Lyran Commonwealth)'', p. 102-106</ref><ref>''Handbook: House Steiner'', p. 122-124</ref><br />
<br />
==Era Specific Data==<br />
===3130===<br />
*Location (Terra relative): Coreward and Anti-Spinward quadrant<ref>''Touring the Stars'', p. 55</ref><br />
*Total (Inhabited) Systems: 319<br />
*Estimated Population ([[3130]]): 955,000,000,000<br />
*Government: Constitutional Monarchy (with German feudal stylings)<br />
*Dominant Language(s): German (official) , English, Scottish Gaelic, Italian, French<br />
*Dominant Religion(s): Christian (Protestant), Judaism, Muslim<br />
*Unit of Currency: [[Kroner]] (1 kroner = 2.13 C-Bills / 3.88 C-Bills ([[3145]])<ref> ''Era Report: 3145'', p.194, "Currency Conversion Table"</ref>)<br />
<br />
==Maps==<br />
<gallery><br />
File:Lc-2341.png|Map showing [[Protectorate of Donegal]], [[Federation of Skye]], and the [[Tamar Pact]] in [[2341]].<br />
File:Lc-2571.png|The Lyran Commonwealth in [[2571]].<br />
File:Lc-1sw-2822.png|The Lyran Commonwealth after [[First Succession War]] ([[2822]]).<br />
File:Lc-2sw-2864.png|The Lyran Commonwealth after [[Second Succession War]] ([[2864]]). <br />
File:Lc-3sw-3025.png|The Lyran Commonwealth after [[Third Succession War]] ([[3025]]).<br />
File:Lc-4sw-3028.png |The Lyran Commonwealth after [[Fourth Succession War]] ([[3030]]).<br />
File:Lc-3040.png|The Lyran Commonwealth after [[War of 3039]] ([[3040]]).<br />
File:Lc-3052.png|The Lyran State of the Federated Commonwealth during [[Clan Invasion]] ([[3052]]).<br />
File:Lc.3067.png|The Lyran Alliance after [[Clan Invasion]] ([[3067]]).<br />
File:LC-3081.png|The Lyran Alliance after the [[Jihad]] ([[3081]]).<br />
File:LC-3085.png|The Lyran Commonwealth in ([[3085]]).<br />
File:Lc.3130.png|The Lyran Commonwealth in ([[3130]]).<br />
</gallery><br />
==Historical Maps==<br />
<br />
<gallery><br />
File:LC-2596.png|after [[Reunification War]]<br />
File:LC-2750.png|[[Star League]] Era<br />
File:LC-2822.png|after [[First Succession War]]<br />
File:LC-2864.png|after [[Second Succession War]]<br />
File:LC-3025.png|after [[Third Succession War]]<br />
File:LC-3030.png|after [[Fourth Succession War]]<br />
File:LC-3040.png|after [[War of 3039]]<br />
File:LC-3050.png|beforce [[Clan Invasion]]<br />
File:LC-3052.png|after [[Clan Invasion]]<br />
File:LC-3057.png|in [[3057]]<br />
File:LC-3063.png|after [[Operation Guerrero]]<br />
File:LC-3067.png|during [[Second Star League]]<br />
File:LC-3075.png|during [[Jihad]]<br />
File:LC-3079.png|after [[Jihad]]<br />
File:LC-3081.png|in [[3081]]<br />
File:LC-3085.png|creation of the [[Republic of the Sphere]]<br />
File:LC-3130.png|before [[Gray Monday]]<br />
File:LC-3135.png|in [[3135]]<br />
File:LC-3145.png|in [[3145]]<br />
<br />
</gallery><br />
<br />
==See Also==<br />
* [[House Steiner Family Tree]]<br />
<br />
==References==<br />
<references /><br />
<br />
==Bibliography==<br />
*''[[Blake Ascending]]''<br />
*''[[Dawn of the Jihad]]''<br />
*''[[FedCom Civil War (sourcebook)|FedCom Civil War]]''<br />
*''[[Ghost War]]''<br />
*''[[Grave Covenant]]''<br />
*''[[Field Manual: Lyran Alliance]]''<br />
*''[[Handbook: House Steiner]]''<br />
*''[[Historical: Reunification War]]''<br />
*''[[House Steiner (The Lyran Commonwealth)]]''<br />
*''[[Jihad Hot Spots: 3070]]''<br />
*''[[Malicious Intent]]''<br />
*''[[MechWarrior: Technology of Destruction]]''<br />
*''[[Prince of Havoc]]''<br />
*''[[Prometheus Unbound]] (Proliferation, Part II)'' <br />
*''[[Strategic Operations]]''<br />
*''[[Tactical Operations]]''<br />
*''[[Technical Readout: 3085]]''<br />
*''[[Touring the Stars]]''<br />
<br />
[[Category:Lyran Commonwealth]]<br />
[[Category:Factions]]</div>73.109.213.213https://www.sarna.net/wiki/index.php?title=Republic_Remnant&diff=536320Republic Remnant2019-07-10T02:27:57Z<p>73.109.213.213: /* History */</p>
<hr />
<div>{{cleanup}}<br />
{{refimprove}}<br />
<br />
==Republic Remnants== <br />
The Remnant or Republic Remnant is the name given to the old [[Republic of the Sphere]] space, after the establishment of [[Fortress Republic]]. <br />
<br />
==History==<br />
After face invasions of his territory and a short civil war, the new Exarch Levin dissolved the Republic and claimed a newly declared region of space encompassing only slightly more than [[Prefecture X]]. This area of space severed all ties with all worlds outside of the territory, even with other worlds of The Republic. Levin stated that he would use all the forces at his disposal to ensure that the newly-drawn boundary remained inviolate. <ref name=ACtA01>''Fortress Republic'' p. 289</ref><br />
The Republic dissolved as a major political body after the Fortress declaration and was renamed the Republic Territories. <br />
The Fortress was in the heart of the old republic space, and this had been, in [[3135]], severely reduced, with at least seventeen worlds taken by [[Capellan Confederation]], another ten by [[Clan Jade Falcon]], twenty more by the [[Draconis Combine]] and three by reborn [[Free Worlds League]]. <br />
<br />
Other planets probably have been absorbed by other states, like the [[Federated Suns]].<ref name=ACtA02>''Fortress Republic'' p. 297</ref><br />
The only other major state in the old Republic Space was the [[Senate Alliance]], a state founded by old nobles senator in the Republic Senate, a state with only six planet members. <br />
<br />
Most of the planets are independents, and not necessarily friends of the Republic, but some formed proto states dubbed "pocket fortresses", to defend themselves against the major states. The most known state was the [[Tall Trees Union]], in old Marik space. <br />
Another proto state, short lived before joining the [[Rasalhague Dominion]] was the [[Vega Protectorate]].<br />
<br />
The only known planet still loyal to the Republic outside the walls was [[Callison]], who was home of republic loyalists and Knights.<br />
In 3145, however, all pocket fortresses and all the independent planets have been conquered or absorbed inside other states. Only 9 planets, including Callison, are still independents.<br />
<br />
==Bibliography==<br />
* ''[[Wolf Hunters (novel)|Wolf Hunters]]'' (novel)<br />
* ''[[To Ride the Chimera]]'' (novel)<br />
* ''[http://cf.sarna.net/data/planets/free_worlds_league_3139.pdf Map of Tall Trees Union included with Free Worlds League map of 3139]''<br />
* ''[[Fortress Republic]]''<br />
<br />
==References==</div>73.109.213.213https://www.sarna.net/wiki/index.php?title=Republic_Remnant&diff=536319Republic Remnant2019-07-10T02:26:53Z<p>73.109.213.213: /* History */</p>
<hr />
<div>{{cleanup}}<br />
{{refimprove}}<br />
<br />
==Republic Remnants== <br />
The Remnant or Republic Remnant is the name given to the old [[Republic of the Sphere]] space, after the establishment of [[Fortress Republic]]. <br />
<br />
==History==<br />
After face invasions of his territory and a short civil war, the new Exarch Levin dissolved the Republic and claimed a newly declared region of space encompassing only slightly more than [[Prefecture X]]. This area of space severed all ties with all worlds outside of the territory, even with other worlds of The Republic. Levin stated that he would use all the forces at his disposal to ensure that the newly-drawn boundary remained inviolate. <ref name=ACtA01>''Fortress Republic'' p. 289</ref><br />
The Republic dissolved as a major political body after the Fortress declaration and was renamed the Republic Territories. <br />
The Fortress was in the heart of the old republic space, and this had been, in [[3135]], severely reduced, with at least seventeen worlds taken by [[Capellan Confederation]], another ten by [[Clan Jade Falcon]], twenty more by the [[Draconis Combine]] and three by reborn [[Free Worlds League]]. <br />
<br />
Other planets probably have been absorbed by other states, like the [[Federated Suns]].<ref name=ACtA02>''Fortress Republic'' p. 297</ref><br />
The only other major state in the old Republic Space was the [[Senate Alliance]], a state founded by old nobles senator in the Republic Senate, a state with only six planet members. <br />
<br />
Most of the planets are independents, and not necessarily friends of the Republic, but some formed proto states dubbed "pocket fortresses", to defend themselves against the major states. The most known state was the [[Tall Trees Union]], in old Marik space. <br />
Another proto state, short lived before joining the [[Rasalhague Dominion]] was the [[Vega Protectorate]].<br />
<br />
The only known planet still loyal to the Republic outside the walls was [[Callison]], who was home of republic loyalists and Knights.<br />
In 3145, however, all pocket Fortress and all the independent planets have been conquered or absorbed inside other states. Only 9 planets, including Callison, are still independents.<br />
<br />
==Bibliography==<br />
* ''[[Wolf Hunters (novel)|Wolf Hunters]]'' (novel)<br />
* ''[[To Ride the Chimera]]'' (novel)<br />
* ''[http://cf.sarna.net/data/planets/free_worlds_league_3139.pdf Map of Tall Trees Union included with Free Worlds League map of 3139]''<br />
* ''[[Fortress Republic]]''<br />
<br />
==References==</div>73.109.213.213https://www.sarna.net/wiki/index.php?title=Fortress_Republic&diff=536318Fortress Republic2019-07-10T02:25:12Z<p>73.109.213.213: /* Overview */</p>
<hr />
<div>{{cleanup}}<br />
{{refimprove}}<br />
<br />
{{Otheruses|the event|the novel|Fortress Republic (novel)}}<br />
<br />
==Overview==<br />
'''Fortress Republic''' was the name given to a plan formed by [[Devlin Stone]] and carried out by [[Exarch]] [[Jonah Levin]] to help preserve the [[Republic of the Sphere]] from the outside forces that threatened to destroy it. The plan called for the complete withdrawal of all remaining Republic forces to behind a border that roughly encompassed the outline of the Republic's Prefecture X (the capital prefecture containing Terra). In addition to this withdrawal, any attempts at contacting the new Republic would be met with hostility, including the destruction of any ships that crossed the border into the territory. <br />
<br />
This law had the effect of sealing off the entire Prefecture, abandoning the remaining Republic worlds, now named [[Republic Remnant]].<br />
The plan, originally, was to leave all planets outside the walls, and any republic loyalist, to their own luck (even the [[Fidelis]] units, under the command of Paladin [[Damien Redburn]] who were launching black ops to ensure the Republic's survival, cannot reenter to the Republic), although a reconquest of the old territory was planned as part of Fortress Republic, but a secondary plan was added later: the plan of the "pocket fortress". <br />
This plan, elaborated by paladin [[Thaddeus Marik]], consists in the form of alliances of nearby worlds to keep large interstellar nations to swallow them easily.<br />
One of these states was [[Tall Trees Union]], in old Marik space.<br />
In 3145, however, all pocket Fortress and independent planets have been conquered or absorbed inside other states. Only 8 planets, including Callison, are still independents.<br />
<br />
==Worlds==<br />
<br />
The Walls enclosed exactly 35 worlds, less than a fifth of original Republic space. The worlds are all contained in Prefacture X, except for [[Dieron]], and some others from other former Prefactures: <br />
<br />
*[[Northwind]].<br />
*[[Elgin]].<br />
*[[Hall]].<br />
*[[Pollux]].<br />
*[[Devil's Rock]].<br />
*[[Chara]].<br />
*[[Lipton]].<br />
*[[Zavijava]].<br />
*[[Chara]].<br />
*[[Zollikofen]].<br />
*[[Imbros III]].<br />
<br />
==References==<br />
<references /><br />
==Bibliography==<br />
* ''[[A Bonfire of Worlds]]''<br />
* ''[[Dragon Rising|Dragon Rising]]''<br />
* ''[[Fortress Republic (novel)|Fortress Republic]]''<br />
* ''[[Surrender Your Dreams|Surrender your Dreams]]''<br />
<br />
<br />
[[Category:Dark Age Era Military Operations]]</div>73.109.213.213https://www.sarna.net/wiki/index.php?title=Senatorial_Alliance&diff=536317Senatorial Alliance2019-07-10T02:22:05Z<p>73.109.213.213: /* Rebellion */</p>
<hr />
<div>{{cleanup}}<br />
The '''Senatorial Alliance''' was founded in [[3135]], in the wake of [[Republic of the Sphere]]'s senators' rebellion on [[Terra]]. It was a small interstellar alliance located in the former [[Prefecture VI]].<br />
<br />
As of [[3139]], included the worlds of [[Wasat]], [[Hamilton (FWL)|Hamilton]], [[Berenson]], [[Bernardo]], and it's capital world of [[Augustine]].<br />
<br />
== History ==<br />
<br />
=== Rebellion ===<br />
<br />
In April of [[3135]], [[Republic of the Sphere]][[Jonah Levin|Exarch Levin]] proclaimed the Republic Senate abolished after it was discovered that they were trying to usurp the government by controlling various people in military and including the knights. The Senate's plan was discovered by [[Paladin (rank)|Paladin]] [[Victor Steiner-Davion]], who was later assassinated for it.<ref>''Era Report: 3145 Vultures Circling - Senate's plot is exposed and after basic explanation of the aftermath.</ref> <br />
<br />
Intially the group was referred to as ''Loyalist'', the Loyalist held various parts of Terra, including some parts of Europe including entire nation-state of [[Germany]], some part of [[North America]], & [[South America]]. As rebellion spread, so did worlds to Senator's cause. <br />
<br />
Early attempts were made to capture members of the Inner Sphere's leaders as they arrived, had failed.<br />
<br />
Their military campaign was led by former Knight and later Senator [[Conner Rhys-Monroe]], who masterminded the military campaigns on Terra. <br />
<br />
The Senate Alliance forces attempting to capture [[Paris]], France and Leaders of the [[Inner Sphere]] who had gather for [[Victor Steiner-Davion|Steiner-Davion]]'s funeral in June, [[3135]] as a last attempt to regain control of the situation and end the ''"Civil War"''.<br />
<br />
After being forced off Terra, the various senators returned to their worlds and prepared to fight the Republic. Conner Rhys-Monroe conceived the plan to take certain key worlds and formally create the Senatorial Alliance. He led a campaign from [[Markab]] to secure various worlds on his end to link the planets to worlds in Prefecture IV. He led a key battle on the world of [[Ronel]] for its functional HPG Station. He was defeated again by a Republic Coalition led by [[Julian Davion]]. Conner and his Senate forces surrendered and withdrew from Ronel back to Markab. At the same time, [[Liberty]], the bridging world that linked Markab's side of Republic to Prefecture IV's worlds, was taken by Countess [[Tara Campbell]]. This effectively severed the alliance in half.<ref>''Era Report: 3145'', pp. 15 & 18 Vultures Circling/Timeline - Senate rebellion and some details of the conflict.</ref><br />
<br />
=== Fortress Republic Era === <br />
<br />
After the walls of the [[Fortress Republic]] came up in October of [[3135]], the Alliance consolidated its borders, including [[Park Place]].<br />
<br />
To strengthen the Alliance military, a plan was hatched to take the independent world of [[Irian]] and its 'Mech factories for the Alliance. In July, [[3136]], a company of BattleMechs were shipped secretly into the warehouse of the massive factory's Drop Port. When activated by an inside spy, the Senate Alliance forces attempted to take control of the facilities to secure the production runs. However, Irian planetary officials hired the newly formed mercenary battalion, the [[Wolf Hunters]], who then attacked the raiders and destroyed them before they could take any of the cargo of newly built BattleMechs. <br />
<br />
In retaliation to the attack on Irian, the [[Oriente Protectorate]] sent the [[Eagle’s Talons]], their elite military force, and took Park Place as part Oriente.<ref>''Pandora's Gambit'', p. 104, "Eagle's Talons take Park Place"</ref><br />
By 3145, the alliance had been absorbed by the reborn Free Worlds League.{{cn}}<br />
<br />
==Notes==<br />
The Alliance has multiple names: Loyalists, Alliance of Senators, & Senate Alliance.<br />
The Senatorial Alliance name was being used by outside powers as of the novel [[To Ride the Chimera]] in game year [[3138]].<br />
<br />
==References== <br />
<references/><br />
==Bibliography==<br />
*''[[Era Report: 3145]]''<br />
*''[[Sword of Sedition]]''<br />
*''[[Fortress Republic]]''<br />
*''[[Wolf Hunters (novel)|Wolf Hunters]]''<br />
*''[[Pandora's Gambit]]''<br />
*''[[To Ride the Chimera]]''<br />
*''[http://cf.sarna.net/data/planets/free_worlds_league_3139.pdf Map of Senatorial Alliance included with Free Worlds League map of 3139]''<br />
<br />
<br />
[[Category: Factions]]</div>73.109.213.213https://www.sarna.net/wiki/index.php?title=Senatorial_Alliance&diff=536316Senatorial Alliance2019-07-10T02:21:02Z<p>73.109.213.213: /* Rebellion */</p>
<hr />
<div>{{cleanup}}<br />
The '''Senatorial Alliance''' was founded in [[3135]], in the wake of [[Republic of the Sphere]]'s senators' rebellion on [[Terra]]. It was a small interstellar alliance located in the former [[Prefecture VI]].<br />
<br />
As of [[3139]], included the worlds of [[Wasat]], [[Hamilton (FWL)|Hamilton]], [[Berenson]], [[Bernardo]], and it's capital world of [[Augustine]].<br />
<br />
== History ==<br />
<br />
=== Rebellion ===<br />
<br />
In April of [[3135]], [[Republic of the Sphere]][[Jonah Levin|Exarch Levin]] proclaimed the Republic Senate abolished after it was discovered that they were trying to usurp the government by controlling various people in military and including the knights. The Senate's plan was discovered by [[Paladin (rank)|Paladin]] [[Victor Steiner-Davion]], who was later assassinated for it.<ref>''Era Report: 3145 Vultures Circling - Senate's plot is exposed and after basic explanation of the aftermath.</ref> <br />
<br />
Intially the group was referred to as ''Loyalist'', the Loyalist held various parts of Terra, including some parts of Europe including entire nation-state of [[Germany]], some part of [[North America]], & [[South America]]. As rebellion spread, so did worlds to Senator's cause. <br />
<br />
Early attempts were made to capture members of the Inner Sphere's leaders as they arrived, had failed.<br />
<br />
Their military campaign was lead by former Knight and later Senator [[Conner Rhys-Monroe]], who masterminded the military campaigns on Terra. <br />
<br />
The Senate Alliance forces attempting to capture [[Paris]], France and Leaders of the [[Inner Sphere]] who had gather for [[Victor Steiner-Davion|Steiner-Davion]]'s funeral in June, [[3135]] as last attempt to regain control of the situation and end the ''"Civil War"''.<br />
<br />
After being forced off Terra, the various senators returned to their worlds and prepared to fight the Republic. Conner Rhys-Monroe conceived the plan to take certain key worlds and formally create the Senatorial Alliance. He led a campaign from [[Markab]] to secure various worlds on his end to link the planets to worlds in Prefecture IV. He led a key battle on the world of [[Ronel]] for its functional HPG Station. He was defeated again by a Republic Coalition led by [[Julian Davion]]. Conner and his Senate forces surrendered and withdrew from Ronel back to Markab. At the same time, [[Liberty]], the bridging world that linked Markab's side of Republic to Prefecture IV's worlds, was taken by Countess [[Tara Campbell]]. This effectively severed the alliance in half.<ref>''Era Report: 3145'', pp. 15 & 18 Vultures Circling/Timeline - Senate rebellion and some details of the conflict.</ref><br />
<br />
=== Fortress Republic Era === <br />
<br />
After the walls of the [[Fortress Republic]] came up in October of [[3135]], the Alliance consolidated its borders, including [[Park Place]].<br />
<br />
To strengthen the Alliance military, a plan was hatched to take the independent world of [[Irian]] and its 'Mech factories for the Alliance. In July, [[3136]], a company of BattleMechs were shipped secretly into the warehouse of the massive factory's Drop Port. When activated by an inside spy, the Senate Alliance forces attempted to take control of the facilities to secure the production runs. However, Irian planetary officials hired the newly formed mercenary battalion, the [[Wolf Hunters]], who then attacked the raiders and destroyed them before they could take any of the cargo of newly built BattleMechs. <br />
<br />
In retaliation to the attack on Irian, the [[Oriente Protectorate]] sent the [[Eagle’s Talons]], their elite military force, and took Park Place as part Oriente.<ref>''Pandora's Gambit'', p. 104, "Eagle's Talons take Park Place"</ref><br />
By 3145, the alliance had been absorbed by the reborn Free Worlds League.{{cn}}<br />
<br />
==Notes==<br />
The Alliance has multiple names: Loyalists, Alliance of Senators, & Senate Alliance.<br />
The Senatorial Alliance name was being used by outside powers as of the novel [[To Ride the Chimera]] in game year [[3138]].<br />
<br />
==References== <br />
<references/><br />
==Bibliography==<br />
*''[[Era Report: 3145]]''<br />
*''[[Sword of Sedition]]''<br />
*''[[Fortress Republic]]''<br />
*''[[Wolf Hunters (novel)|Wolf Hunters]]''<br />
*''[[Pandora's Gambit]]''<br />
*''[[To Ride the Chimera]]''<br />
*''[http://cf.sarna.net/data/planets/free_worlds_league_3139.pdf Map of Senatorial Alliance included with Free Worlds League map of 3139]''<br />
<br />
<br />
[[Category: Factions]]</div>73.109.213.213https://www.sarna.net/wiki/index.php?title=Senatorial_Alliance&diff=536315Senatorial Alliance2019-07-10T02:19:30Z<p>73.109.213.213: /* Rebellion */</p>
<hr />
<div>{{cleanup}}<br />
The '''Senatorial Alliance''' was founded in [[3135]], in the wake of [[Republic of the Sphere]]'s senators' rebellion on [[Terra]]. It was a small interstellar alliance located in the former [[Prefecture VI]].<br />
<br />
As of [[3139]], included the worlds of [[Wasat]], [[Hamilton (FWL)|Hamilton]], [[Berenson]], [[Bernardo]], and it's capital world of [[Augustine]].<br />
<br />
== History ==<br />
<br />
=== Rebellion ===<br />
<br />
In April of [[3135]], [[Republic of the Sphere]] after [[Jonah Levin|Exarch Levin]] proclaimed the Republic Senate abolished after it was discovered that they were trying to usurp the government by controlling various people in military and including the knights. Their plan was discovered by [[Paladin (rank)|Paladin]] [[Victor Steiner-Davion]] and later assassinated for it.<ref>''Era Report: 3145 Vultures Circling - Senate's plot is exposed and after basic explanation of the aftermath.</ref> <br />
<br />
Intially the group was referred to as ''Loyalist'', the Loyalist held various parts of Terra, including some parts of Europe including entire nation-state of [[Germany]], some part of [[North America]], & [[South America]]. As rebellion spread, so did worlds to Senator's cause. <br />
<br />
Early attempts were made to capture members of the Inner Sphere's leaders as they arrived, had failed.<br />
<br />
Their military campaign was lead by former Knight and later Senator [[Conner Rhys-Monroe]], who masterminded the military campaigns on Terra. <br />
<br />
The Senate Alliance forces attempting to capture [[Paris]], France and Leaders of the [[Inner Sphere]] who had gather for [[Victor Steiner-Davion|Steiner-Davion]]'s funeral in June, [[3135]] as last attempt to regain control of the situation and end the ''"Civil War"''.<br />
<br />
After being forced off Terra, the various senators returned to their worlds and prepared to fight the Republic. Conner Rhys-Monroe conceived the plan to take certain key worlds and formally create the Senatorial Alliance. He led a campaign from [[Markab]] to secure various worlds on his end to link the planets to worlds in Prefecture IV. He led a key battle on the world of [[Ronel]] for its functional HPG Station. He was defeated again by a Republic Coalition led by [[Julian Davion]]. Conner and his Senate forces surrendered and withdrew from Ronel back to Markab. At the same time, [[Liberty]], the bridging world that linked Markab's side of Republic to Prefecture IV's worlds, was taken by Countess [[Tara Campbell]]. This effectively severed the alliance in half.<ref>''Era Report: 3145'', pp. 15 & 18 Vultures Circling/Timeline - Senate rebellion and some details of the conflict.</ref><br />
<br />
=== Fortress Republic Era === <br />
<br />
After the walls of the [[Fortress Republic]] came up in October of [[3135]], the Alliance consolidated its borders, including [[Park Place]].<br />
<br />
To strengthen the Alliance military, a plan was hatched to take the independent world of [[Irian]] and its 'Mech factories for the Alliance. In July, [[3136]], a company of BattleMechs were shipped secretly into the warehouse of the massive factory's Drop Port. When activated by an inside spy, the Senate Alliance forces attempted to take control of the facilities to secure the production runs. However, Irian planetary officials hired the newly formed mercenary battalion, the [[Wolf Hunters]], who then attacked the raiders and destroyed them before they could take any of the cargo of newly built BattleMechs. <br />
<br />
In retaliation to the attack on Irian, the [[Oriente Protectorate]] sent the [[Eagle’s Talons]], their elite military force, and took Park Place as part Oriente.<ref>''Pandora's Gambit'', p. 104, "Eagle's Talons take Park Place"</ref><br />
By 3145, the alliance had been absorbed by the reborn Free Worlds League.{{cn}}<br />
<br />
==Notes==<br />
The Alliance has multiple names: Loyalists, Alliance of Senators, & Senate Alliance.<br />
The Senatorial Alliance name was being used by outside powers as of the novel [[To Ride the Chimera]] in game year [[3138]].<br />
<br />
==References== <br />
<references/><br />
==Bibliography==<br />
*''[[Era Report: 3145]]''<br />
*''[[Sword of Sedition]]''<br />
*''[[Fortress Republic]]''<br />
*''[[Wolf Hunters (novel)|Wolf Hunters]]''<br />
*''[[Pandora's Gambit]]''<br />
*''[[To Ride the Chimera]]''<br />
*''[http://cf.sarna.net/data/planets/free_worlds_league_3139.pdf Map of Senatorial Alliance included with Free Worlds League map of 3139]''<br />
<br />
<br />
[[Category: Factions]]</div>73.109.213.213