Difference between revisions of "10th Army (Star League)"

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{{infoBoxStateUnit
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{{infoBoxMilitaryCommand
| image   = [[Image:10th_Army_(SLDF)_2765.jpg|133px]]
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| image         = [[Image:Army 10th (SLDF) logo.png|150px]]
| nickname =
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| Designation    = Tenth Army
| parent formation = [[Star League Defense Force]]
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| Formed        =
| formed  = unknown
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| Disbanded      =  
| year    = 2765
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| Previous Designation =
| unitname = 10th Army
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| Nickname      =
 +
| Affiliation    = [[Star League]]
 +
| Parent Command = [[2nd Army Group (Star League)|Second Army Group]]{{cn}}<br>[[12th Army Group (Star League)|Twelfth Army Group]] (2766)<ref name="H:LOTv1p95">''Historical: Liberation of Terra Volume 1'', p. 95: "The Magistracy Campaign"</ref><br>[[17th Army Group (Star League)|Seventeenth Army Group]] (2772)<ref name="H:LOTv1p120">''Historical: Liberation of Terra Volume 1'', pp. 120–121: "Operation CHIEFTAIN Star League Defense Forces Order of Battle"</ref>
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| Sub-Command    =
 
}}
 
}}
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The [[Star League Defense Force]] '''Tenth Army''' was assigned to operations within the [[Free Worlds League Military Region]]'s third district.<ref name="TSLp143"/>
  
The [[Star League Defense Force]]s '''10th Army''' was assigned to operations within the [[Free Worlds League Military Region]].<ref>''The Star League'', p. 141</ref>
+
==History==
 +
Based around the Army Headquarters at [[Fort Wilderness]] on [[Cirebon]] (though, frequently aboard the orbiting [[Midway (Individual WarShip)|SLS ''Midway'']]), the Tenth Army was a standard model army and responsible for the rimward sectors of the [[Free Worlds League]]. Historically, the Tenth Army had chosen not to work directly with the Free Worlds League government, but rather to build a close relationship with the provincial authorities in the [[Principality of Regulus]] and the [[Duchy of Andurien]]; this proved to be a much more productive relationship, and when the Tenth Army was deployed into the [[Magistracy of Canopus]] in response to the [[Periphery Uprising]], it received a considerable degree of logistical support from the [[Free Worlds League Military]]. Despite that support, the Tenth would take moderate to heavy losses during the two-year campaign, losing eight divisions and two independent regiments.<ref name="H:LoTv1p43">''Historical: Liberation of Terra Volume 1'', p. 43: "Tenth Army"</ref><ref name=FMSLDFp125/>
 +
 
 +
Prior to the [[Amaris Civil War]], the Tenth Army dealt with the many pirates, smugglers, and other border jumpers trying to capitalize on the confusion of the [[Phony War]]. The Tenth was the only army in the [[Free Worlds League Military Region]] that could respond rapidly to these conflicts; however, the [[Star_League_Defense_Force#High|High Command]] held concerns that the army's four component corps{{m}}spread throughout five provincial states{{m}}could be overwhelmed. Given that the Tenth Army had to defend the borders between the Free Worlds League, [[Capellan Confederation]], Magistracy of Canopus, and the Periphery, these concerns were understandable. Nonetheless, the command maintained two corps prepared to invade the Magistracy, with the other two ready to respond to attacks from the Confederation. The Tenth Army worked with the [[7th Fleet (Star League)|7th Fleet]].<ref name=FMSLDFp125/>
 +
 
 +
The Tenth formed the first wave of reinforcement sent to quell the uprising in the Magistracy of Canopus in [[2765]]; their main task was to relieve the defenders of the besieged forts. As they moved forward, they were struck by the [[Secret Army]] and only further arriving troops prevented disaster. As the campaign progressed in-theater, combat operations commander [[Joan Brandt]] ordered the Tenth, along with the [[9th Army (Star League)|Ninth]], to push deeper into the Magistracy to isolate the capital. By [[2767]], plans were underway to capture [[Canopus]] when General [[Aleksandr Kerensky]] ordered a cessation of hostilities.<ref name="H:LoTv1p95">''Historical: Liberation of Terra Volume 1'', p. 95: "The Magistracy Campaign"</ref>
  
==History==
+
During [[Operation CHIEFTAIN]], the Tenth formed a portion of the [[17th Army Group (Star League)|Seventeenth Army Group]].<ref name="H:LoTv1p120">''Historical: Liberation of Terra Volume 1'', p. 120: "Operation Chieftain: SLDF Order of Battle"</ref> In July and August of [[2772]], the command attacked the worlds of [[Slocum]], [[Azha]], and [[Acamar]], as part of the first thrust of the first wave into the [[Terran Hegemony]].<ref name=H:LoTv1p138>''Historical: Liberation of Terra Volume 1'', p. 138: "Operation Liberation Wave 1 (July 2772 - December 2774)"</ref> The subordinate [[IV Corps (Star League)|IV Corps]] landed on Acamar, prepared for the world that was described as "a constant winter wonderland"; the combat force easily defeated the single [[RWA]] regiment, with the routed survivors fleeing for [[Woodstock]].<ref name=DARWp95>''Dark Age: Republic Worlds (3130)'', p. 95: "Acamar"</ref> Similarly, [[XXVI Corps]] had little trouble with Azha. However, Slocum proved to be a consistent, years-long issue for [[XXXIX Corps]], as the planet had two [[Castle Brian|Castles Brian]] and four enemy regiments to displace. These challenges had been previously identified and for which the invaders had prepared, but what had gone unrealized was the planet's recent transition into a severe climactic event that was projected to develop constant snow, wind, and rainstorms for another twenty years. The planetary campaign was prolonged by 27 months, with the exacerbating factor of strong solar flares intermittently obstructing communications for long periods of time.<ref name=H:LoTv1p133>''Historical: Liberation of Terra Volume 1'', p. 133: "Seventeenth Army Group"</ref> In [[2773]], the available units of the Tenth moved onto Woodstock, where their efforts were aggravated by the defenders' strong defensive measures.<ref name=H:LoTv1p134>''Historical: Liberation of Terra Volume 1'', p. 134: "Follow-On Actions"</ref>
The 10th Army was one of only two [[SLDF]] Armies to be commanded by an [[Admiral]] in [[2765]], rather than a [[General]]. Based around the Army Headquarters on [[Cirebon]], the 10th Army was a standard model Army and was responsible for the rimward sectors of the [[Free Worlds League]]. Historically, the 10th Army had chosen not to work directly with the Free Worlds League government but rather to build a close relationship with the provincial authorities in the [[Principality of Regulus]] and the [[Duchy of Andurien]]; this proved to be a much more productive relationship, and when the 10th Army was deployed into the [[Magistracy of Canopus]] in response to the [[Periphery Uprising]] it received a considerable degree of logistical support from the [[Free Worlds League Military]]. Despite that support, the 10th would take moderate to heavy losses during the two-year campaign in the [[Periphery]], losing 8 Divisions and 2 Independent Regiments.<ref name="H:LoTv1p43">''Historical: Liberation of Terra Volume 1'', p. 43, "Tenth Army"</ref>
 
  
The Tenth formed the first wave of reinforcement sent to quell the uprising in the Magistracy of Canopus, their main task was to relieve the defenders of the besieged forts in 2765. As they moved forward they were struck by the Secret Army and only further troops arriving prevented disaster. As the campaign progressed in theatre commander Joan Brandt ordered the Tenth along with the Ninth Army to push deeper into the Magistracy in order to isolate the capital, by 2767 plans were underway to capture [[Canopus]] when General Kerensky ordered a cessation of hostilities.<ref name="H:LoTv1p95">''Historical: Liberation of Terra Volume 1'', p. 95, "The Magistracy Campaign"</ref>
+
In early [[2775]], the Tenth Army was assigned the task of relieving the "salted" [[Sheratan]], a world outside of the unit's assigned invasion corridor. The planet had been abandoned by the [[Amaris Empire Armed Forces]] (AEAF), but just as with eleven other worlds ringing [[Terra]], it wasn't before the planet's ability to sustain the populace were eradicated by nuclear weapons, forcing Kerensky to respond.<ref name=H:LoTv2p33>''Historical: Liberation of Terra Volume 2'', p. 35: "Planets On Fire"</ref><ref name=H:LoTv2p39>''Historical: Liberation of Terra Volume 2'', p. 39: "Fletcher"</ref>
  
During [[Operation Chieftain]] the Tenth formed part of the Seventeenth Army Group.<ref name="H:LoTv1p120">''Historical: Liberation of Terra Volume 1'', p. 120, "Operation Chieftain: SLDF Order of Battle"</ref>
+
Very early in the morning Terran Standard Time, the Seventeenth Army Group (along with most of the SLDF's [[Operation LIBERATION]]) descended on Terra. The group was assigned two regional targets in Europe: Germany (Berlin was the specific objective of the Tenth Army) and England (London and [[Sandhurst Castle Brian|Sandhurst Castle]]) for the Fifteenth Army.<ref name=H:LoTv2p67>''Historical: Liberation of Terra Volume 2'', p. 67: "The Landings"</ref><ref name=H:LoTv2p69>''Historical: Liberation of Terra Volume 2'', p. 69: "Landings - European Theater"</ref> Berlin-specific objectives were the capture and occupation of the spaceport and the [[:w:Ruhr|Ruhr]] industrial centers, with the [[Castle Brian]] in [[:w:Bochum|Bochum]]. The [[149th BattleMech Division|149th BattleMech]], [[210th Jump Infantry Division|210th Jump Infantry]], and [[Fourteenth Infantry Division]]s landed to the west and east of Berlin, promptly securing and expanding the beachhead. Further to the east, the [[120th Jump Infantry Division|120th Jump Infantry]] and [[146th Mechanized Infantry Division]]s moved along the River [[:w:Spree (river)|Spree]] towards towards the city, encountering and engaging the [[2nd Hegemony Patriots|Second]] and [[19th Hegemony Patriots|Nineteenth Hegemony Patriots]], the latter a unit of conscripts formed mere weeks earlier. These engagements would be played out with feints and false retreats, and eventually urban combat, in the outskirts before the enemy was cleared. By 28 February, the objective was completed when an insurrection overthrew the final vestiges of the AEAF defenders. [[Bochum Castle Brian]] was only secured in mid-May, three weeks following the combat assaults that provided the SLDF entry. The rest of the Tenth would then move on to occupy Prague and Vienna and to link up with the forces handling the Italian landings.<ref name=H:LoTv2p73>''Historical: Liberation of Terra Volume 2'', pp. 73–74: "Berlin and the Ruhr"</ref>
  
Prior to the [[Amaris Civil War]] the Tenth Army was dealing with the many pirates, smugglers, and other border jumpers who wanted to capitalize on the confusion of the [[Phony War]]. The Tenth was the only Army in the Free Worlds League Military Region that could respond rapidly to these conflicts, but the High Command held concerns that the four component Corps could be overwhelmed. Given that the Tenth Army had to defend the borders between the Free Worlds League, Capellan Confederation, Magistracy of Canopus, and the Periphery, these concerns were understandable. The Tenth Army worked with the [[7th Fleet (SLDF)|7th Fleet]].<ref>''Field Manual: SLDF'', p. 125</ref>
+
No earlier than the northern hemisphere's [[2779]] springtime, Tenth Army (with the Seventeenth Army Group) was to target a drop into Iceland, followed by a move to Greenland, with minimal opposition anticipated.<ref name=H:LoTv2p96>''Historical: Liberation of Terra Volume 2'', p. 96: "North American Landings (January 2779-June2779"</ref>
  
==Officers==
+
== Officers ==
In 2765 the commanding officer of the 10th Army was Admiral [[Agathe Feuntiaume]].<ref name="H:LoTv1p43"/>
+
{| class="wikitable"
 +
|-
 +
! scope="col" width="220" style="background: #dedede;" | Rank
 +
! scope="col" width="220" style="background: #dedede;" | Name
 +
! scope="col" width="220" style="background: #dedede;" | Command
 +
|-
 +
| colspan="4" style="background: #efefef;" | '''Commanding Officers of the Tenth Army (Star League)'''
 +
|-
 +
| [[General]]||[[Abbey Bartlett]]||- [[2746]]<ref name=FMSLDFp125>''Field Manual: SLDF'', p. 125: "Tenth Army"</ref>
 +
|-
 +
| [[Admiral]]||[[Agathe Feuntiaume]]||[[2746]]<ref name=FMSLDFp125/> - [[2765]]<ref name="H:LoTv1p43"/>
 +
|-
 +
|}
  
==Corps of the 10th Army==
+
==Tactics==
*[[IV Corps (Star League)|IV Corps]]
+
Under the influence of [[Admiral]] [[Agathe Feuntiaume]], the Tenth Army developed operational skills that were considered both unconventional and efficacious. The subordinate commands were well-practiced with close air support and the use of [[jump infantry]], and could rely upon close coordination with the [[7th Fleet (Star League)|Seventh Fleet]] for naval support.<ref name=FMSLDFp125/>
*[[XIII Corps (Star League)|XIII Corps]]
+
 
*[[XXVI Corps (Star League)|XXVI Corps]]
+
==Corps of the Tenth Army==
*[[XXXIX Corps (Star League)|XXXIX Corps]]
+
===2765===
 +
*[[IV Corps (Star League)|IV Corps]]<ref name="TSLp143">''The Star League'', p. 143: "Tenth Army"</ref>
 +
*[[XIII Corps (Star League)|XIII Corps]]<ref name="TSLp143"/>
 +
*[[XXVI Corps (Star League)|XXVI Corps]]<ref name="TSLp143"/>
 +
*[[XXXIX Corps (Star League)|XXXIX Corps]]<ref name="TSLp143"/>
 +
 
 +
===2772===
 +
* IV Corps<ref name="H:LOTv1p120"/>
 +
* XXVI Corps<ref name="H:LOTv1p120"/>
 +
* XXXIX Corps<ref name="H:LOTv1p120"/>
  
 
==Composition History==
 
==Composition History==
 +
The Tenth Army was one of only two [[SLDF]] armies to be commanded by an [[admiral]] in [[2765]], rather than a [[general]].<ref name="H:LoTv1p43"/> The command utilized extremely responsive ground units to counter border incursions, though this was tempered by [[Star_League_Defense_Force#Transport|Transport Commands]] availability.<ref name=FMSLDFp125/>
 +
 
===2765===
 
===2765===
* 6 BattleMech Divisions<ref name="H:LoTv1p43"/>
+
* 6 [[BattleMech]] [[Division]]s<ref name="H:LoTv1p43"/>
* 13 Infantry Divisions<ref name="H:LoTv1p43"/>
+
* 13 [[Infantry]] Divisions<ref name="H:LoTv1p43"/>
* 9 Independent Regiments<ref name="H:LoTv1p43"/>
+
* 9 Independent [[Regiment]]s<ref name="H:LoTv1p43"/>
 +
 
 +
===2772===
 +
* 3 BattleMech Divisions<ref name="H:LOTv1p120"/>
 +
* 7 Infantry Divisions<ref name="H:LOTv1p120"/>
 +
* 2 Independent Regiments<ref name="H:LOTv1p120"/>
  
 
==References==
 
==References==
Line 38: Line 74:
  
 
==Bibliography==
 
==Bibliography==
 +
* ''[[Field Manual: SLDF]]''
 
* ''[[Historical: Liberation of Terra Volume 1]]''
 
* ''[[Historical: Liberation of Terra Volume 1]]''
 
* ''[[The Star League]]''
 
* ''[[The Star League]]''
* ''[[Field Manual: SLDF]]''
 
  
[[Category:Star League Defense Force Commands|Army, 0010th]]
+
[[Category:Star League Defense Force Commands - Army|Army, 0010th]]

Latest revision as of 08:56, 29 February 2024

Army 10th (SLDF) logo.png
Tenth Army
Affiliation Star League
Parent Command Second Army Group[citation needed]
Twelfth Army Group (2766)[1]
Seventeenth Army Group (2772)[2]

The Star League Defense Force Tenth Army was assigned to operations within the Free Worlds League Military Region's third district.[3]

History[edit]

Based around the Army Headquarters at Fort Wilderness on Cirebon (though, frequently aboard the orbiting SLS Midway), the Tenth Army was a standard model army and responsible for the rimward sectors of the Free Worlds League. Historically, the Tenth Army had chosen not to work directly with the Free Worlds League government, but rather to build a close relationship with the provincial authorities in the Principality of Regulus and the Duchy of Andurien; this proved to be a much more productive relationship, and when the Tenth Army was deployed into the Magistracy of Canopus in response to the Periphery Uprising, it received a considerable degree of logistical support from the Free Worlds League Military. Despite that support, the Tenth would take moderate to heavy losses during the two-year campaign, losing eight divisions and two independent regiments.[4][5]

Prior to the Amaris Civil War, the Tenth Army dealt with the many pirates, smugglers, and other border jumpers trying to capitalize on the confusion of the Phony War. The Tenth was the only army in the Free Worlds League Military Region that could respond rapidly to these conflicts; however, the High Command held concerns that the army's four component corps—spread throughout five provincial states—could be overwhelmed. Given that the Tenth Army had to defend the borders between the Free Worlds League, Capellan Confederation, Magistracy of Canopus, and the Periphery, these concerns were understandable. Nonetheless, the command maintained two corps prepared to invade the Magistracy, with the other two ready to respond to attacks from the Confederation. The Tenth Army worked with the 7th Fleet.[5]

The Tenth formed the first wave of reinforcement sent to quell the uprising in the Magistracy of Canopus in 2765; their main task was to relieve the defenders of the besieged forts. As they moved forward, they were struck by the Secret Army and only further arriving troops prevented disaster. As the campaign progressed in-theater, combat operations commander Joan Brandt ordered the Tenth, along with the Ninth, to push deeper into the Magistracy to isolate the capital. By 2767, plans were underway to capture Canopus when General Aleksandr Kerensky ordered a cessation of hostilities.[6]

During Operation CHIEFTAIN, the Tenth formed a portion of the Seventeenth Army Group.[7] In July and August of 2772, the command attacked the worlds of Slocum, Azha, and Acamar, as part of the first thrust of the first wave into the Terran Hegemony.[8] The subordinate IV Corps landed on Acamar, prepared for the world that was described as "a constant winter wonderland"; the combat force easily defeated the single RWA regiment, with the routed survivors fleeing for Woodstock.[9] Similarly, XXVI Corps had little trouble with Azha. However, Slocum proved to be a consistent, years-long issue for XXXIX Corps, as the planet had two Castles Brian and four enemy regiments to displace. These challenges had been previously identified and for which the invaders had prepared, but what had gone unrealized was the planet's recent transition into a severe climactic event that was projected to develop constant snow, wind, and rainstorms for another twenty years. The planetary campaign was prolonged by 27 months, with the exacerbating factor of strong solar flares intermittently obstructing communications for long periods of time.[10] In 2773, the available units of the Tenth moved onto Woodstock, where their efforts were aggravated by the defenders' strong defensive measures.[11]

In early 2775, the Tenth Army was assigned the task of relieving the "salted" Sheratan, a world outside of the unit's assigned invasion corridor. The planet had been abandoned by the Amaris Empire Armed Forces (AEAF), but just as with eleven other worlds ringing Terra, it wasn't before the planet's ability to sustain the populace were eradicated by nuclear weapons, forcing Kerensky to respond.[12][13]

Very early in the morning Terran Standard Time, the Seventeenth Army Group (along with most of the SLDF's Operation LIBERATION) descended on Terra. The group was assigned two regional targets in Europe: Germany (Berlin was the specific objective of the Tenth Army) and England (London and Sandhurst Castle) for the Fifteenth Army.[14][15] Berlin-specific objectives were the capture and occupation of the spaceport and the Ruhr industrial centers, with the Castle Brian in Bochum. The 149th BattleMech, 210th Jump Infantry, and Fourteenth Infantry Divisions landed to the west and east of Berlin, promptly securing and expanding the beachhead. Further to the east, the 120th Jump Infantry and 146th Mechanized Infantry Divisions moved along the River Spree towards towards the city, encountering and engaging the Second and Nineteenth Hegemony Patriots, the latter a unit of conscripts formed mere weeks earlier. These engagements would be played out with feints and false retreats, and eventually urban combat, in the outskirts before the enemy was cleared. By 28 February, the objective was completed when an insurrection overthrew the final vestiges of the AEAF defenders. Bochum Castle Brian was only secured in mid-May, three weeks following the combat assaults that provided the SLDF entry. The rest of the Tenth would then move on to occupy Prague and Vienna and to link up with the forces handling the Italian landings.[16]

No earlier than the northern hemisphere's 2779 springtime, Tenth Army (with the Seventeenth Army Group) was to target a drop into Iceland, followed by a move to Greenland, with minimal opposition anticipated.[17]

Officers[edit]

Rank Name Command
Commanding Officers of the Tenth Army (Star League)
General Abbey Bartlett - 2746[5]
Admiral Agathe Feuntiaume 2746[5] - 2765[4]

Tactics[edit]

Under the influence of Admiral Agathe Feuntiaume, the Tenth Army developed operational skills that were considered both unconventional and efficacious. The subordinate commands were well-practiced with close air support and the use of jump infantry, and could rely upon close coordination with the Seventh Fleet for naval support.[5]

Corps of the Tenth Army[edit]

2765[edit]

2772[edit]

Composition History[edit]

The Tenth Army was one of only two SLDF armies to be commanded by an admiral in 2765, rather than a general.[4] The command utilized extremely responsive ground units to counter border incursions, though this was tempered by Transport Commands availability.[5]

2765[edit]

2772[edit]

  • 3 BattleMech Divisions[2]
  • 7 Infantry Divisions[2]
  • 2 Independent Regiments[2]

References[edit]

  1. Historical: Liberation of Terra Volume 1, p. 95: "The Magistracy Campaign"
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Historical: Liberation of Terra Volume 1, pp. 120–121: "Operation CHIEFTAIN Star League Defense Forces Order of Battle"
  3. 3.0 3.1 3.2 3.3 3.4 The Star League, p. 143: "Tenth Army"
  4. 4.0 4.1 4.2 4.3 4.4 4.5 Historical: Liberation of Terra Volume 1, p. 43: "Tenth Army"
  5. 5.0 5.1 5.2 5.3 5.4 5.5 Field Manual: SLDF, p. 125: "Tenth Army"
  6. Historical: Liberation of Terra Volume 1, p. 95: "The Magistracy Campaign"
  7. Historical: Liberation of Terra Volume 1, p. 120: "Operation Chieftain: SLDF Order of Battle"
  8. Historical: Liberation of Terra Volume 1, p. 138: "Operation Liberation Wave 1 (July 2772 - December 2774)"
  9. Dark Age: Republic Worlds (3130), p. 95: "Acamar"
  10. Historical: Liberation of Terra Volume 1, p. 133: "Seventeenth Army Group"
  11. Historical: Liberation of Terra Volume 1, p. 134: "Follow-On Actions"
  12. Historical: Liberation of Terra Volume 2, p. 35: "Planets On Fire"
  13. Historical: Liberation of Terra Volume 2, p. 39: "Fletcher"
  14. Historical: Liberation of Terra Volume 2, p. 67: "The Landings"
  15. Historical: Liberation of Terra Volume 2, p. 69: "Landings - European Theater"
  16. Historical: Liberation of Terra Volume 2, pp. 73–74: "Berlin and the Ruhr"
  17. Historical: Liberation of Terra Volume 2, p. 96: "North American Landings (January 2779-June2779"

Bibliography[edit]