16th Wolf Cavalry (Clan Wolf)

Revision as of 04:55, 3 December 2017 by DragonoftheRust (talk | contribs)

Template:InfoBoxStateUnit

History

Formation

In common with the other elements of Upsilon Galaxy the Sixteenth Wolf Cavalry was established using units and personnel originally from the Republic of the Sphere, most commonly those worlds around Stewart. While the Sixteenth's homeworlds had originally been a part of the Free Worlds League prior to the formation of the Republic, the invasion by forces from the Marik-Stewart Commonwealth left the populations with a lingering fear of invasion by outsiders, and it was this fear that Clan Wolf exploited when raising Upsilon Galaxy as a part of the forces of the Wolf Empire.[1]

Clan Wolf offered those who joined Upsilon Galaxy the opportunity to defend themselves where both the Free Worlds League and the Republic failed them, as well as allowing the Sixteenth to draw on the output of the Corean Enterprises factories in the region, before allowing the Sixteenth to concentrate its efforts against the forces of the reborn Free Worlds League. Given the proximity of the Clan Protectorate, in 3145 it was considered likely that sooner or later the Sixteenth would find itself defending against attacks from the Spirit Cats.[1]

Officers

The commanding officer is in 3145 Star Colonel Aubrey.[2]

Tactics


Composition History

3145

Sixteenth Wolf Cavalry (Regular/Reliable)[2]

  • CO: Star Colonel Constance
- At this point in time the Sixteenth was stationed on Adhafera and was operating at half-strength. Although the Sixteenth lacked OmniMechs, it was equipped at approximately a Star League level of technology.[2] The Sixteenth had at least two Supernovas of battle armor within the Cluster.[1]

Notes

Game Rules

Dark Age

  • When a force from the Sixteenth is being generated the controlling player may generate 2 units per Star including battle armor using the Free Worlds League (Marik-Stewart Commonwealth) Random Assignment Table.[3]
  • When a force from the Sixteenth is being generated the controlling player may re-roll any result on the Star, Binary or Trinary type tables that is not a Nova or Supernova. If the re-roll result is still not a Nova or Supernova, the original roll is used.[3]

References

  1. 1.0 1.1 1.2 Cite error: Invalid <ref> tag; no text was provided for refs named FM:3145p161
  2. 2.0 2.1 2.2 Cite error: Invalid <ref> tag; no text was provided for refs named FM:3145p171
  3. 3.0 3.1 Field Manual: 3145, p. 209, "Upsilon Galaxy"

Bibliography