Difference between revisions of "Availability Rating"
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==Bibliography== | ==Bibliography== | ||
− | *''[[ | + | * ''[[Interstellar Operations]]'' |
+ | * ''[[TechManual]]'' | ||
[[Category: Game Aids]] | [[Category: Game Aids]] |
Revision as of 14:30, 8 July 2017
See Also
- BattleTech Availability scale published in TechManual
- Availability scale published in MechWarrior, First Edition
- Availability scale published in MechWarrior, Second Edition
- Availability scale published in MechWarrior, Third Edition or Classic BattleTech Role Playing Game
- Availability scale published in A Time of War
Description
Availability Rating is a code used in the Classic BattleTech game indicating how common a class of Combat Support Vehicles, 'Mech, (or other) mounted equipment, or subsystems found in the same. Its primary function is to designate how rare the systems are in a particular time period in the BattleTech universe. A similar system was used in the MechWarrior, First Edition roleplaying game. Predominantly, a weapon will have three different ratings: one for Star League era, one for the Succession Wars era, and a third for the Clan Invasion era. However, with the release of Interstellar Operations in 2016, some equipment tables started indicating a fourth code representing the Dark Age era (represented as the first of the four codes, rather than represented chronologically).[1]
Availability Rating | Label | Description |
A | Very Common | |
B | Common | |
C | Uncommon | |
D | Rare | |
E | Very Rare | |
F | Unique | |
X | Unavailable |
References
- ↑ Interstellar Operations, p. 33, "Availability Ratings"