Difference between revisions of "BattleTech Universe"

(Complete rewrite - feel free to help and fill the blanks)
Line 70: Line 70:
 
==Computer Games==
 
==Computer Games==
 
==Novels==
 
==Novels==
 +
 +
=== (Old) COMPLETE BATTLETECH NOVEL LIST - CHRONOLOGICAL ORDER ===
 +
 +
{| class="wikitable" border="1"
 +
|-
 +
! STOCK #
 +
! NAME
 +
! AUTHOR
 +
! YEAR
 +
! Pub Price
 +
|-
 +
|*8600
 +
|Sword and the Dagger
 +
|Ardath Mayhar
 +
|1987
 +
|$3.95
 +
|-
 +
|*8601
 +
|Decision at Thunder Rift
 +
|William H. Keith Jr.
 +
|1986
 +
|$3.95
 +
|-
 +
|LE 5221
 +
|Decision at Thunder Rift (Reprint)
 +
|William H. Keith Jr.
 +
|1992
 +
|$4.50
 +
|-
 +
|*8605
 +
|Mercenary’s Star
 +
|William H. Keith Jr.
 +
|1987
 +
|$3.95
 +
|-
 +
|LE 5194
 +
|Mercenary’s Star (Reprint)
 +
|William H. Keith Jr.
 +
|1992
 +
|$4.99
 +
|-
 +
|*8607
 +
|The Price of Glory
 +
|William H. Keith Jr.
 +
|1987
 +
|$4.95
 +
|-
 +
|LE 5217
 +
|The Price of Glory (Reprint)
 +
|William H. Keith Jr.
 +
|1993
 +
|$4.99
 +
|-
 +
|8608
 +
|Warrior: En Garde
 +
|Michael A. Stackpole
 +
|1987
 +
|$4.95
 +
|-
 +
|LE 5716
 +
|Warrior: En Garde (Reprint)
 +
|Michael A. Stackpole
 +
|1998
 +
|$6.99
 +
|-
 +
|*8609
 +
|Warrior: Riposte
 +
|Michael A. Stackpole
 +
|1988
 +
|$4.95
 +
|-
 +
|LE 5718
 +
|Warrior: Riposte (Reprint)
 +
|Michael A. Stackpole
 +
|1998
 +
|$6.99
 +
|-
 +
|*8610
 +
|Warrior: Coupe
 +
|Michael A. Stackpole
 +
|1989
 +
|$4.95
 +
|-
 +
|LE 5722
 +
|Warrior: Coupe (Reprint)
 +
|Michael A. Stackpole
 +
|1998
 +
|$6.99
 +
|-
 +
|*8612
 +
|Wolves on the Border
 +
|Robert Charrette
 +
|1988
 +
|$4.95
 +
|-
 +
|LE 5532
 +
|Wolves on the Border (Reprint)
 +
|Robert Charrette
 +
|1996
 +
|$5.50
 +
|-
 +
|*8618
 +
|Heir to the Dragon
 +
|Robert Charrette
 +
|1989
 +
|$4.95
 +
|-
 +
|LE 5535
 +
|Heir to the Dragon (Reprint)
 +
|Robert Charrette
 +
|1996
 +
|$5.99
 +
|-
 +
|*8615
 +
|Lethal Heritage
 +
|Michael A. Stackpole
 +
|1989
 +
|$4.95
 +
|-
 +
|LE 5383
 +
|Lethal Heritage (Reprint)
 +
|Michael A. Stackpole
 +
|1995
 +
|$4.99
 +
|-
 +
|*8616
 +
|Blood Legacy
 +
|Michael A. Stackpole
 +
|1990
 +
|$4.95
 +
|-
 +
|LE 5384
 +
|Blood Legacy (Reprint)
 +
|Michael A. Stackpole
 +
|1995
 +
|$4.99
 +
|-
 +
|*8617
 +
|Lost Destiny
 +
|Michael A. Stackpole
 +
|1991
 +
|$4.95
 +
|-
 +
|LE 5385
 +
|Lost Destiny (Reprint)
 +
|Michael A. Stackpole
 +
|1995
 +
|$5.99
 +
|-
 +
|LE 5158
 +
|Way of the Clans
 +
|Robert Thurston
 +
|1991
 +
|$4.50
 +
|-
 +
|Le 5164
 +
|Bloodname
 +
|Robert Thurston
 +
|1991
 +
|$4.50
 +
|-
 +
|LE 5200
 +
|Falcon Guard
 +
|Robert Thurston
 +
|1991
 +
|$4.50
 +
|-
 +
|LE 5224
 +
|Wolf Pack
 +
|Robert Charrette
 +
|1992
 +
|$4.50
 +
|-
 +
|LE 5312
 +
|Main Event
 +
|James D. Long
 +
|1993
 +
|$4.99
 +
|-
 +
|LE 5309
 +
|Ideal War
 +
|Christopher Kubasik
 +
|1993
 +
|$4.99
 +
|-
 +
|LE 5219
 +
|Natural Selection
 +
|Michael A. Stackpole
 +
|1992
 +
|$4.50
 +
|-
 +
|LE 5335
 +
|Assumption of Risk
 +
|Michael A. Stackpole
 +
|1993
 +
|$4.99
 +
|-
 +
|LE 5315
 +
|Blood of Heroes
 +
|William H. Keith Jr.
 +
|1993
 +
|$4.99
 +
|-
 +
|LE 5429
 +
|Close Quarters
 +
|Victor Milan
 +
|1994
 +
|$4.99
 +
|-
 +
|LE 5337
 +
|Far Country
 +
|Peter Rice
 +
|1993
 +
|$4.99
 +
|-
 +
|LE 5364
 +
|D.R.T.
 +
|James D. Long
 +
|1994
 +
|$4.99
 +
|-
 +
|LE 5490
 +
|Tactics of Duty
 +
|William H. Keith Jr.
 +
|1995
 +
|$4.99
 +
|-
 +
|LE 5441
 +
|Bred for War
 +
|Michael A. Stackpole
 +
|1995
 +
|$4.99
 +
|-
 +
|LE 5446
 +
|I am Jade Falcon
 +
|Robert Thurston
 +
|1995
 +
|$4.99
 +
|-
 +
|LE 5530
 +
|Star Lord
 +
|Donald G. Phillips
 +
|1996
 +
|$5.50
 +
|-
 +
|LE 5489
 +
|Highlander Gambit
 +
|Blaine Lee Pardoe
 +
|1995
 +
|$4.99
 +
|-
 +
|LE 5533
 +
|Hearts of Chaos
 +
|Victor Milan
 +
|1996
 +
|$5.99
 +
|-
 +
|LE 5534
 +
|Operation Excalibur
 +
|William H. Keith Jr.
 +
|1996
 +
|$5.50
 +
|-
 +
|LE 5531
 +
|Malicious Intent
 +
|Michael A. Stackpole
 +
|1996
 +
|$5.50
 +
|-
 +
|LE 5528
 +
|Black Dragon
 +
|Victor Milan
 +
|1996
 +
|$5.99
 +
|-
 +
|LE 5529
 +
|Impetus of War
 +
|Blaine Lee Pardoe
 +
|1996
 +
|$5.99
 +
|-
 +
|LE 5597
 +
|Double-Blind
 +
|Loren L. Coleman
 +
|1997
 +
|$5.99
 +
|-
 +
|LE 5633
 +
|Binding Force
 +
|Loren L. Coleman
 +
|1997
 +
|$5.99
 +
|-
 +
|LE 5612
 +
|Exodus Road
 +
|Blaine Lee Pardoe
 +
|1997
 +
|$5.99
 +
|-
 +
|LE 5635
 +
|Grave Covenant
 +
|Michael A. Stackpole
 +
|1997
 +
|$5.99
 +
|-
 +
|LE 5637
 +
|The Hunters
 +
|Thomas S. Gressman
 +
|1997
 +
|$5.99
 +
|-
 +
|LE 5715
 +
|Freebirth
 +
|Robert Thurston
 +
|1998
 +
|$5.99
 +
|-
 +
|LE 5719
 +
|Sword and Fire
 +
|Thomas S. Gressman
 +
|1998
 +
|$6.99
 +
|-
 +
|LE 5721
 +
|Shadows of War
 +
|Thomas S. Gressman
 +
|1998
 +
|$6.99
 +
|-
 +
|LE 5723
 +
|Prince of Havoc
 +
|Michael A. Stackpole
 +
|1998
 +
|$6.99
 +
|-
 +
|LE 5739
 +
|Falcon Rising
 +
|Robert Thurston
 +
|1999
 +
|$5.99
 +
|-
 +
|LE 5745
 +
|Threads of Ambition
 +
|Loren L. Coleman
 +
|1999
 +
|$5.99
 +
|-
 +
|LE 5754
 +
|The Killing Fields
 +
|Loren L. Coleman
 +
|1999
 +
|$5.99
 +
|-
 +
|LE 5767
 +
|Ghost of Winter (MechWarrior)
 +
|Stephen Kenson
 +
|1999
 +
|$5.99
 +
|-
 +
|LE 5768
 +
|Roar of Honor (MechWarrior)
 +
|Blaine Lee Pardoe
 +
|1999
 +
|$5.99
 +
|-
 +
|LE 5769
 +
|By Blood Betrayed (MechWarrior)
 +
|Blaine Lee Pardoe/Mel Odom
 +
|1999
 +
|$5.99
 +
|-
 +
|LE 5783
 +
|Dagger Point
 +
|Thomas S. Gressman
 +
|2000
 +
|$5.99
 +
|-
 +
|LE 5791
 +
|Illusions of Victory
 +
|Loren L. Coleman
 +
|2000
 +
|$5.99
 +
|-
 +
|LE 5798
 +
|Measure of a Hero
 +
|Blaine Lee Pardoe
 +
|2000
 +
|$5.99
 +
|-
 +
|LE 5808
 +
|Path of Glory
 +
|Randall N. Bills
 +
|2000
 +
|$5.99
 +
|-
 +
|LE 5825
 +
|Flashpoint
 +
|Loren L. Coleman
 +
|2001
 +
|$5.99
 +
|-
 +
|LE 5836
 +
|Test of Vengeance
 +
|Bryan Nystul
 +
|2001
 +
|$5.99
 +
|-
 +
|??
 +
|Patriots and Tyrants
 +
|Loren L. Coleman
 +
|2001
 +
|$5.99
 +
|-
 +
|**??
 +
|Call of Duty
 +
|Blaine Lee Pardoe
 +
|2001
 +
|$5.99
 +
|-
 +
|**??
 +
|Initiation to War (MechWarrior)
 +
|Robert Charrette
 +
|2001
 +
|$5.99
 +
|-
 +
|**??
 +
|The Dying Time (MechWarrior)
 +
|Thomas S. Gressman
 +
|2002
 +
|$5.99
 +
|-
 +
|**??
 +
|Imminent Crisis (MechWarrior)
 +
|Randall N. Bills
 +
|2002
 +
|$5.99
 +
|-
 +
|**??
 +
|Storms of Fate
 +
|Loren L. Coleman
 +
|2002
 +
|$5.99
 +
|-
 +
|**??
 +
|Operation Audacity
 +
|Blaine Lee Pardoe
 +
|2002
 +
|$5.99
 +
|-
 +
|**??
 +
|Endgame
 +
|Loren L. Coleman
 +
|2002
 +
|$5.99
 +
|}
 +
*Published by FASA Corp.; all others published by ROC
 +
**Not yet published
 +
 +
==Disclaimer==
 +
''This is obviously a bit out of date and will need to be updated, but the above data I had readily available and wanted to get it started.''
 +
 
==BattleCorps==
 
==BattleCorps==
 
==Cartoon series==
 
==Cartoon series==

Revision as of 23:54, 29 July 2009

File:Battletech cbt 20year tri 800.jpeg
20 Year Anniversary of BattleTech logo.

BattleTech ("BT" for short) is a science fiction universe comparable to the Star Trek or Star Wars media franchises. Originally conceived in 1984 as a fictional background setting for a futuristic wargame, it was since expanded into an intricate fictional universe by various authors through a multitude of media.

The BattleTech universe

BattleTech aesthetics

The BattleTech universe in its early stages was heavily influenced by concepts from fantasy literature including feudalism (the Successor States with their established hereditary nobility), knight-errants (MechWarriors) and mercenaries, mysticism (LosTech gadgets that are not understood anymore) and a mysterious and powerful church (the ComStar order).

While a plethora of alien flora and fauna are used to give an exotic feel, sentient Aliens are notably absent from the BattleTech universe and play no significant role. The fiction works on the premise that man is his own worst enemy.

Although by nature a violent universe, graphic violence in BattleTech is largely restricted to machinery and typically depicts war machines in combat, with ruins and wreckages in the background. Human suffering is rarely shown directly.

The original 3025-era setting suggested a dystopic scavenger culture among the ruins of the fallen Star League. As the evolution of the setting progressed, lost technology was gradually recovered and additional factions appeared. A cataclysmic war (the Jihad) then caused another Dark Age.

(See also: History)

Technology

BattleTech has been described as "the future of the 80s" for its aesthetics and technological ficion. Real-world technology developed quite differently from than the BT authors believed at the time of the inception of the game, leading to occasionally odd concepts of what is supposedly possible and what is not. The most glaring mismatches are weapon ranges in BattleTech, which are mere fractions of the ranges easily achieved with similar weapons in the real world, and the percieved size and performance of computers. The internet was also not part of the early fiction, but comparable communication networks were later written in.

Some key premises of the BattleTech universe are science fiction in that they seem to defy the laws of physics as they are currently known. These include super-efficient fusion engines that supply vast amounts of power from relatively small and compact devices, starship thrust drives that outperform any currently known thrusters technology, and Kearny-Fuchida Drive technology that allows for faster-than-light movement and communication.

Iconic fictional technologies from the BattleTech universe includes:

  • BattleMechs: A basic premise of BattleTech is the evolution of the BattleMech as a superior, fusion-powered weapon carrier platform. Driven by human pilots with the help of neurohelmets, 'Mechs are gigantic humanoid walking tanks that imitate human movement patterns which makes them easier to control (as they can be used like super-large battlesuits) and supposedly gives them a significant advantage in mobility and versatility over other vehicles.
  • DropShips: Powered by fusion engines and highly efficient thrust engines, these are extremely rugged and versatile shuttlecraft ranging from anywhere between 200 to 100,000 tons in mass. They are generally easily capable of landing on planets and taking off into space again under their own power. In space, they can maintain acceleration of 1g or more for several days or weeks. Most space traffic is handled with DropShips.
  • JumpShips: JumpShips can perform jumps of up to 30 lightyears between Jump Points within mere seconds (typically from one star system to another). They are essentially Kearny-Fuchida Drive cores to which DropShips can attach themselves for faster-than-light transportation.
  • Hyperpulse Generators: Known as (HPGs) for short, these employ the same Kearny-Fuchida principles as jump drives, but instead of moving starships they transmit data at faster-than-light speed. Their range is around 50 lightyears, and messages are usually bundled and sent out in certain intervals (as opposed to continual transmission, which is also possible but rarely used). A communications network of HPGs was established that survived the downfall of the Star League and now marks the boundary of the Inner Sphere. The HPG network is generally associated with ComStar who exclusively operated it and evolved into a religious body over this.

Factions

The sundering of humanity’s Star League followed by centuries of Succession Wars had brought about the Successor States, five large nations (feudal realms, modeled after stereotypical cultural templates). They collectively comprise the Inner Sphere. Numerous other factions came and went over the course of the perpetual conflicts. The most notable and long-standing BT factions are:

  • Federated Suns

Federated SunsThe Federated SunsHouse Davion
North American/West European cultural template. Lacking any serious drawbacks or flaws, the Federated Suns are often the protagonists in BT fiction.

  • Draconis Combine

Draconis CombineThe Draconis CombineHouse Kurita
Feudal/medieval Japanese cultural template. Earlier sources typically depicted the Combine’s honor-based samurai culture as single-minded, cruel, merciless and often irrational; the realm remains somewhat xenophobic and aggressive.

  • Lyran Commonwealth

Lyran CommonwealthThe Lyran CommonwealthHouse Steiner
German/West European cultural template. Economic powerhouse with a strong but sluggish military. Bureaucracy, inflexibility and a lack of military skill prevents them from successfully campaigning abroad, but their traders are active everywhere.

  • Free Worlds League

Free Worlds LeagueThe Free Worlds LeagueHouse Marik
East European cultural template. More a loose coalition of minor states than a unified realm. The limited powers of the state leader versus the parliament render the League largely incapacitaded and suffering from frequent infighting. A political minefield of treachery and deceit, violent uprisings and outright revolt.

  • Capellan Confederation

Capellan ConfederationThe Capellan ConfederationHouse Liao
Communist Chinese/Soviet Union cultural template. A vain state of relatively few worlds but with a large population, weakened from a long string of military defeats and territory losses. Relies on nefarious scheming and notoriously ineffective secret operations. Hamstrung by communism and rampant paranoia. Described as cunning and dangerous in the initial setup, but depicted as irrational villains in subsequent publications.

  • ComStar

ComStar ComStar
This quasi-religious sect evolved out of the Star League's Communications Ministry under Jerome Blake. Controlling all interstellar communication and acting as a supranational arbitrator, mediator and banking house, they regard themselves as the saviors of humanity and keepers of lost technology. Later revealed as devious schemers who ruthlessly misused their trusted position to manipulate others, they have secretly maintained a strong army with cutting edge technology.
The radical splinter group Word of Blake eventually launches the Jihad, a destructive total war against all of humanity and secular ComStar.

  • Federated Commonwealth

Federated CommonwealthA short-lived unified realm of Houses Davion and Steiner.

  • Free Rasalhague Republic

Free Rasalhague RepublicThe Free Rasalhague RepublicHouse Magnusson
Scandinavian cultural template. Created from wayward provinces on both sides of the Kurita/Steiner border after the Fourth Succession War. At the time of its inception it was the sixth major Inner Sphere power, just after the five Successor States, but it was overrun by the Clans save for six worlds and eventually rejoined with its occupied territories as the Rasalhague Dominion.

  • Lyran Alliance

Lyran AllianceThe Lyran Alliance — House Steiner
Created when the former Lyran Commonwealth part broke away from the Federated Commonwealth, and eventually reformed back into the Lyran Commonwealth.

  • The Clans

Successors of the self-exiled Star League army, the Clans developed into a culture of genetically engineered superwarriors in deep space and eventually returned to invade the Inner Sphere in 3049.

  • The Republic of the Sphere

The Republic of the SphereThe Republic of the Sphere
Formed around Terra in 3081 by Devlin Stone following the devastating Word of Blake Jihad.

  • The Periphery

Beyond the aforementioned five Successor States of the Inner Sphere, on the fringes of the HPG network, lies the Periphery, a lawless region that has descended into barbarism. Numerous minor realms and pirate bands exist here.

  • Mercenaries

In addition, mercenary units play an important role and many of them have achieved considerable fame and power to the point of being considered an independent faction unto themselves.

The BattleTech franchise

The enormous instant success of the boardgame gave rise to a plethora of products that shaped, and still shape, the BattleTech universe. However, like with most fictional settings, not all products pertaining to the franchise are actually considered Canon for the BattleTech universe.

BattleTech Media

Boardgames

BattleTech

AeroTech/BattleSpace

BattleTroops

Succession Wars

Role Playing Game

Sourcebooks

Computer Games

Novels

(Old) COMPLETE BATTLETECH NOVEL LIST - CHRONOLOGICAL ORDER

STOCK # NAME AUTHOR YEAR Pub Price
*8600 Sword and the Dagger Ardath Mayhar 1987 $3.95
*8601 Decision at Thunder Rift William H. Keith Jr. 1986 $3.95
LE 5221 Decision at Thunder Rift (Reprint) William H. Keith Jr. 1992 $4.50
*8605 Mercenary’s Star William H. Keith Jr. 1987 $3.95
LE 5194 Mercenary’s Star (Reprint) William H. Keith Jr. 1992 $4.99
*8607 The Price of Glory William H. Keith Jr. 1987 $4.95
LE 5217 The Price of Glory (Reprint) William H. Keith Jr. 1993 $4.99
8608 Warrior: En Garde Michael A. Stackpole 1987 $4.95
LE 5716 Warrior: En Garde (Reprint) Michael A. Stackpole 1998 $6.99
*8609 Warrior: Riposte Michael A. Stackpole 1988 $4.95
LE 5718 Warrior: Riposte (Reprint) Michael A. Stackpole 1998 $6.99
*8610 Warrior: Coupe Michael A. Stackpole 1989 $4.95
LE 5722 Warrior: Coupe (Reprint) Michael A. Stackpole 1998 $6.99
*8612 Wolves on the Border Robert Charrette 1988 $4.95
LE 5532 Wolves on the Border (Reprint) Robert Charrette 1996 $5.50
*8618 Heir to the Dragon Robert Charrette 1989 $4.95
LE 5535 Heir to the Dragon (Reprint) Robert Charrette 1996 $5.99
*8615 Lethal Heritage Michael A. Stackpole 1989 $4.95
LE 5383 Lethal Heritage (Reprint) Michael A. Stackpole 1995 $4.99
*8616 Blood Legacy Michael A. Stackpole 1990 $4.95
LE 5384 Blood Legacy (Reprint) Michael A. Stackpole 1995 $4.99
*8617 Lost Destiny Michael A. Stackpole 1991 $4.95
LE 5385 Lost Destiny (Reprint) Michael A. Stackpole 1995 $5.99
LE 5158 Way of the Clans Robert Thurston 1991 $4.50
Le 5164 Bloodname Robert Thurston 1991 $4.50
LE 5200 Falcon Guard Robert Thurston 1991 $4.50
LE 5224 Wolf Pack Robert Charrette 1992 $4.50
LE 5312 Main Event James D. Long 1993 $4.99
LE 5309 Ideal War Christopher Kubasik 1993 $4.99
LE 5219 Natural Selection Michael A. Stackpole 1992 $4.50
LE 5335 Assumption of Risk Michael A. Stackpole 1993 $4.99
LE 5315 Blood of Heroes William H. Keith Jr. 1993 $4.99
LE 5429 Close Quarters Victor Milan 1994 $4.99
LE 5337 Far Country Peter Rice 1993 $4.99
LE 5364 D.R.T. James D. Long 1994 $4.99
LE 5490 Tactics of Duty William H. Keith Jr. 1995 $4.99
LE 5441 Bred for War Michael A. Stackpole 1995 $4.99
LE 5446 I am Jade Falcon Robert Thurston 1995 $4.99
LE 5530 Star Lord Donald G. Phillips 1996 $5.50
LE 5489 Highlander Gambit Blaine Lee Pardoe 1995 $4.99
LE 5533 Hearts of Chaos Victor Milan 1996 $5.99
LE 5534 Operation Excalibur William H. Keith Jr. 1996 $5.50
LE 5531 Malicious Intent Michael A. Stackpole 1996 $5.50
LE 5528 Black Dragon Victor Milan 1996 $5.99
LE 5529 Impetus of War Blaine Lee Pardoe 1996 $5.99
LE 5597 Double-Blind Loren L. Coleman 1997 $5.99
LE 5633 Binding Force Loren L. Coleman 1997 $5.99
LE 5612 Exodus Road Blaine Lee Pardoe 1997 $5.99
LE 5635 Grave Covenant Michael A. Stackpole 1997 $5.99
LE 5637 The Hunters Thomas S. Gressman 1997 $5.99
LE 5715 Freebirth Robert Thurston 1998 $5.99
LE 5719 Sword and Fire Thomas S. Gressman 1998 $6.99
LE 5721 Shadows of War Thomas S. Gressman 1998 $6.99
LE 5723 Prince of Havoc Michael A. Stackpole 1998 $6.99
LE 5739 Falcon Rising Robert Thurston 1999 $5.99
LE 5745 Threads of Ambition Loren L. Coleman 1999 $5.99
LE 5754 The Killing Fields Loren L. Coleman 1999 $5.99
LE 5767 Ghost of Winter (MechWarrior) Stephen Kenson 1999 $5.99
LE 5768 Roar of Honor (MechWarrior) Blaine Lee Pardoe 1999 $5.99
LE 5769 By Blood Betrayed (MechWarrior) Blaine Lee Pardoe/Mel Odom 1999 $5.99
LE 5783 Dagger Point Thomas S. Gressman 2000 $5.99
LE 5791 Illusions of Victory Loren L. Coleman 2000 $5.99
LE 5798 Measure of a Hero Blaine Lee Pardoe 2000 $5.99
LE 5808 Path of Glory Randall N. Bills 2000 $5.99
LE 5825 Flashpoint Loren L. Coleman 2001 $5.99
LE 5836 Test of Vengeance Bryan Nystul 2001 $5.99
?? Patriots and Tyrants Loren L. Coleman 2001 $5.99
**?? Call of Duty Blaine Lee Pardoe 2001 $5.99
**?? Initiation to War (MechWarrior) Robert Charrette 2001 $5.99
**?? The Dying Time (MechWarrior) Thomas S. Gressman 2002 $5.99
**?? Imminent Crisis (MechWarrior) Randall N. Bills 2002 $5.99
**?? Storms of Fate Loren L. Coleman 2002 $5.99
**?? Operation Audacity Blaine Lee Pardoe 2002 $5.99
**?? Endgame Loren L. Coleman 2002 $5.99
  • Published by FASA Corp.; all others published by ROC
    • Not yet published

Disclaimer

This is obviously a bit out of date and will need to be updated, but the above data I had readily available and wanted to get it started.

BattleCorps

Cartoon series

BattleTech Centers

Magazines and comics

Fan-made material

Notable BattleTech contributors