Difference between revisions of "BattleTech (Video Game)"

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==Canonicity==
 
==Canonicity==
Computer games are explicitly excluded from the list of products that contribute straight [[Canon]] to the BattleTech universe while at the same time it was stated that the IP owners are "not in total denial about these sources either"; it has also been stated that fluff from certain official, licensed products (namely certain computer games including those produced by FASA) can be assumed to be part of the shared universe as long as it is not directly contradicted, and makes sense. On this premise, BattleTech is considered to be an apocryphal product.
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Computer games are excluded from the current definition of [[Canon]] for the BattleTech universe. However, [[Catalyst Game Labs]] was particularly closely involved in the making of this game and [[Line Developer]] [[Randall N. Bills]] explicitly stated that it was intended for the game's storyline to be fully canonical.<ref>In [http://community.battletechgame.com/forums/threads/1190 this forum thread] on the game's homepage:<br />Q: ''"[D]oes your work on MWO and HBS-BT mean the Hero 'Mech fluff in the former and the campaign storyline in the latter are canonical for the core (CGL) BatteTech lore?"''<br />A (by Randall Bills): ''"For the Hero 'Mechs, absolutely. And that is the intention with the HBS campaign storyline as well."''</ref>
  
 
==Gameplay==
 
==Gameplay==

Revision as of 12:43, 13 February 2016

BT Video Game Logo.png
BattleTech
Product information
Type Computer game
Development Harebrained Schemes
Publication information
Publisher Harebrained Schemes
First published 2017
MSRP TBA
Content
Era Succession Wars
Timeline 3025


BattleTech is an up-and-coming computer game set in the BattleTech universe in 3025. It was announced on July 29, 2015 that a new game would be made via backing from the website Kickstarter, with the Kickstarter campaign running from September 28 to Nov 4 2015.

Canonicity

Computer games are excluded from the current definition of Canon for the BattleTech universe. However, Catalyst Game Labs was particularly closely involved in the making of this game and Line Developer Randall N. Bills explicitly stated that it was intended for the game's storyline to be fully canonical.[1]

Gameplay

Steeped in the feudal political intrigue of the BattleTech universe, the game will feature an open-ended Mercenaries-style campaign that blends RPG ‘Mech and MechWarrior management with modern turn-based tactics.

[2]

Plot synopsis

Storyline

The player will be able to take control of a group of mercenaries in the year 3025. They will have to develop their MechWarriors and will be able to side with different factions.[3]

Featured BattleMechs

With the title still in early pre-production, no 'Mechs have been formally confirmed as being in the finished game, but several are identifiable in the promotional images and Harebrained Schemes has offered a list of 'Mechs that they hope to include: [1] [2]

Light:

Medium:

Heavy:

Assault:

Notes

References

  1. In this forum thread on the game's homepage:
    Q: "[D]oes your work on MWO and HBS-BT mean the Hero 'Mech fluff in the former and the campaign storyline in the latter are canonical for the core (CGL) BatteTech lore?"
    A (by Randall Bills): "For the Hero 'Mechs, absolutely. And that is the intention with the HBS campaign storyline as well."
  2. http://battletechgame.com/
  3. http://www.alistdaily.com/news/harebrained-schemes-plans-the-return-of-battletech

External Links