Difference between revisions of "BattleTech Centers"

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[[Image:BattleTech Center Mission Log.png|thumb|right|A mission log sheet from the BattleTech Center in Chicago in 1993.]]
 
[[Image:BattleTech Center Mission Log.png|thumb|right|A mission log sheet from the BattleTech Center in Chicago in 1993.]]
  
'''Battletech Centers''' are commercial virtual entertainment venues that feature multiplayer virtual combat in the [[BattleTech]] universe.  The games are played in fully enclosed cockpits with multiple screens, joysticks, and rudder pedals.<ref>[http://www.reviewsonline.com/BATTLE.HTM "BattleTech Center"]</ref>  The centers were initially created and operated by [[Virtual World Entertainment]], LLC.  Today, the gaming cockpits can now be found in various sites around the United States.<ref>[http://www.virtualworld.com/main/sites/ "Virtual World Entertainment Tesla Sites"]</ref>
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'''Battletech Centers''' are commercial virtual entertainment venues that feature multiplayer virtual combat in the [[BattleTech]] universe.  The games are played in fully enclosed cockpits with multiple screens, joysticks, and rudder pedals.<ref>[http://www.reviewsonline.com/BATTLE.HTM "BattleTech Center"]</ref>  The centers were initially created and operated by [[Virtual World Entertainment]], INC. with Tim Disney on the public records. The INC was closed under the corporation guidelines registered in State of Illinois public records.  Today, the gaming cockpits can now be found in various sites around the United States. Reference obsoleted
  
 
The first BattleTech Center opened in Chicago in 1990, with others in Yokohama following in August 1992 and Tokyo in 1993.  Eventually 26 such facilities were built and included other game types and more elaborate operations. These new locations were called 'Virtual World'. Each Virtual World site featured at least 16 networked 'pods' designed in part by Frog Design.By 1993, patrons could compete against players in other centers across the country.  "Red Planet" was the first non-''BattleTech'' game added, and involved racing through the mining tunnels of Mars using vectored thrust mining hover-crafts.  However, rapid advances in arcade games and online games meant that the Japanese Centers began closing in 1995, and by 2000 no BattleTech Centers remained operational in Japan.
 
The first BattleTech Center opened in Chicago in 1990, with others in Yokohama following in August 1992 and Tokyo in 1993.  Eventually 26 such facilities were built and included other game types and more elaborate operations. These new locations were called 'Virtual World'. Each Virtual World site featured at least 16 networked 'pods' designed in part by Frog Design.By 1993, patrons could compete against players in other centers across the country.  "Red Planet" was the first non-''BattleTech'' game added, and involved racing through the mining tunnels of Mars using vectored thrust mining hover-crafts.  However, rapid advances in arcade games and online games meant that the Japanese Centers began closing in 1995, and by 2000 no BattleTech Centers remained operational in Japan.
  
In 1996, Virtual World Entertainment and [[FASA Interactive]] merged and became wholly owned subsidiaries of Virtual World Entertainment Group (VWEG).  In 1999, Microsoft Corporation purchased VWEG<ref>[http://www.microsoft.com/presspass/press/1999/Jan99/FASApr.mspx "Microsoft Acquires FASA Interactive"]</ref>, sold VWE to a group headed by VWEG's former CFO, James Garbarini, and integrated FASA Interactive into the Microsoft Game Studios division.  In 2005, all interest in VWE was sold to Nickolas 'PropWash' Smith and the principal offices were moved from Chicago to Kalamazoo, MI.<ref>[http://www.dropshipcommand.com/article.cgi?show=17 "Virtual World Entertainment Acquired by Nick Smith"]</ref>
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In 1996, Virtual World Entertainment, INC and [[FASA Interactive]] merged and became wholly owned subsidiaries of Virtual World Entertainment Group (VWEG).  In 1999, Microsoft Corporation purchased VWEG<ref>[http://www.microsoft.com/presspass/press/1999/Jan99/FASApr.mspx "Microsoft Acquires FASA Interactive"]</ref>, sold VWE to a group headed by VWEG's former CFO, James Garbarini (and two other individuals) into an LLC in the State of Delaware, and integrated FASA Interactive into the Microsoft Game Studios division.  In 2005, all interest in VWE was sold to Nickolas 'PropWash' Smith and the principal offices were moved from Chicago to Kalamazoo, MI.<ref>[http://www.dropshipcommand.com/article.cgi?show=17 "Virtual World Entertainment Acquired by Nick Smith"]</ref> This reference was removed by ICANN for reasons and can not be used for WIKI cites.
  
 
In November 2005, an independent operator of the Virtual World Tesla II cockpits, [[MechCorps Entertainment, LLC]], in Houston, Texas, USA opened its doors to the public with eight Tesla II pods. They acquired another four pods in 2007, and hosted the 2007 National BattleTech Invitational in September 2007 with all twelve pods operational.<ref>[http://www.MechCorps.com/html/modules.php?op=modload&name=News&file=article&sid=144 "2007 BattleTech Invitational"]</ref>  
 
In November 2005, an independent operator of the Virtual World Tesla II cockpits, [[MechCorps Entertainment, LLC]], in Houston, Texas, USA opened its doors to the public with eight Tesla II pods. They acquired another four pods in 2007, and hosted the 2007 National BattleTech Invitational in September 2007 with all twelve pods operational.<ref>[http://www.MechCorps.com/html/modules.php?op=modload&name=News&file=article&sid=144 "2007 BattleTech Invitational"]</ref>  
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In 2006, players in Japan purchased 4 Tesla pods from the US, and began to put together an 'unofficial' Virtual World Center in Tokyo.  Despite many key components becoming 'LosTech' and their spare parts no longer available on market, the 4 pods are now semi-operational, though no commercial operation has resumed yet.{{Citation needed}}
 
In 2006, players in Japan purchased 4 Tesla pods from the US, and began to put together an 'unofficial' Virtual World Center in Tokyo.  Despite many key components becoming 'LosTech' and their spare parts no longer available on market, the 4 pods are now semi-operational, though no commercial operation has resumed yet.{{Citation needed}}
  
==List of BattleTech centers==
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==List of BattleTech centers Note: has not been updated, most are gone==
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
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|BattleTech: Firestorm and Red Planet
 
|BattleTech: Firestorm and Red Planet
 
|-
 
|-
|
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|Private Single Owner
 
|Denver, Colorado
 
|Denver, Colorado
|10 Tesla II pods
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|12 Tesla II pods
 
|BattleTech: Firestorm
 
|BattleTech: Firestorm
 
|-
 
|-
 
|}
 
|}
  
The 42 other cockpits in private hands not included in this list are currently known and tracked via the Virtual World Entertainment website.<ref>[http://www.virtualworld.com/main/sites/ "Virtual World Entertainment sites"]</ref>
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The 42 other (estimated) cockpits not included in this list may be salvaged or operating by private owners. This list is old and not updated. Each site is independently owned.  
 
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WIKI needs to validate all references and websites.
  
 
==References==
 
==References==

Revision as of 18:40, 24 September 2017

A typical pod bay of 2.5/3.0 cockpits.
A VR 2.5/3.0 cockpit.
A mission log sheet from the BattleTech Center in Chicago in 1993.

Battletech Centers are commercial virtual entertainment venues that feature multiplayer virtual combat in the BattleTech universe. The games are played in fully enclosed cockpits with multiple screens, joysticks, and rudder pedals.[1] The centers were initially created and operated by Virtual World Entertainment, INC. with Tim Disney on the public records. The INC was closed under the corporation guidelines registered in State of Illinois public records. Today, the gaming cockpits can now be found in various sites around the United States. Reference obsoleted

The first BattleTech Center opened in Chicago in 1990, with others in Yokohama following in August 1992 and Tokyo in 1993. Eventually 26 such facilities were built and included other game types and more elaborate operations. These new locations were called 'Virtual World'. Each Virtual World site featured at least 16 networked 'pods' designed in part by Frog Design.By 1993, patrons could compete against players in other centers across the country. "Red Planet" was the first non-BattleTech game added, and involved racing through the mining tunnels of Mars using vectored thrust mining hover-crafts. However, rapid advances in arcade games and online games meant that the Japanese Centers began closing in 1995, and by 2000 no BattleTech Centers remained operational in Japan.

In 1996, Virtual World Entertainment, INC and FASA Interactive merged and became wholly owned subsidiaries of Virtual World Entertainment Group (VWEG). In 1999, Microsoft Corporation purchased VWEG[2], sold VWE to a group headed by VWEG's former CFO, James Garbarini (and two other individuals) into an LLC in the State of Delaware, and integrated FASA Interactive into the Microsoft Game Studios division. In 2005, all interest in VWE was sold to Nickolas 'PropWash' Smith and the principal offices were moved from Chicago to Kalamazoo, MI.[3] This reference was removed by ICANN for reasons and can not be used for WIKI cites.

In November 2005, an independent operator of the Virtual World Tesla II cockpits, MechCorps Entertainment, LLC, in Houston, Texas, USA opened its doors to the public with eight Tesla II pods. They acquired another four pods in 2007, and hosted the 2007 National BattleTech Invitational in September 2007 with all twelve pods operational.[4]

Virtual World Entertainment, MechCorps, and VGCorps decided to refit existing Tesla II pods and take the BattleTech Center experience on the road starting at GenCon in 2007. Gaming, Sci-Fi and Anime conventions (OwlCon, ChimaeraCon, Dragon-Con and MechaCon) in the south-central US were introduced to MechCorps' Mobile Armor Division while Virtual World Entertainment in association with MechJock LLC made appearances in the Mid-West at events including Gencon, Origins, Chicago Comi-Con, ACEN, CodCon and Youmacon.[5]

In 2006, players in Japan purchased 4 Tesla pods from the US, and began to put together an 'unofficial' Virtual World Center in Tokyo. Despite many key components becoming 'LosTech' and their spare parts no longer available on market, the 4 pods are now semi-operational, though no commercial operation has resumed yet.[citation needed]

List of BattleTech centers Note: has not been updated, most are gone

Center Name Location Number and Type of Pods Game(s) Available
The Airlock Kirkland, Washington 8 Tesla II pods BattleTech: Firestorm and Red Planet
Hinkle Family Fun Center Albuquergue, New Mexico 6 Tesla II pods BattleTech: Firestorm
MechCorps Entertainment LLC Houston, Texas 16 Tesla II pods BattleTech: Firestorm and Red Planet
Modesto Virtual Modesto, California 8 Tesla II pods BattleTech: Firestorm
Mr. Biggs Family Fun Center Colorado Springs, Colorado 12 Tesla II pods
Mr. Biggs Family Fun Center Littleton, Colorado 12 Tesla II pods BattleTech: Firestorm
(Private) The Fallout Shelter Twin Cities, MN 8 Tesla II pods BattleTech: Firestorm
Sim Playground Rolling Hills, California 8 Tesla II pods BattleTech: Firestorm and Red Planet
(Private) Solaris Babylon 4 Tesla II pods BattleTech: Firestorm
(Private) South Pasadena 3.0 Pod Bay Pasadena, California 6 3.0 pods BattleTech and Red Planet 3.x
Ultimate LAN Experience Grand Rapids, Michigan 4 Tesla II pods BattleTech: Firestorm
(Private) VGL Underground Kalamazoo, Michigan 8 Tesla II & 4.10 pods BattleTech: Firestorm, Red Planet, and BT / RP 4.11
XMax Games Dallas, Texas
VGCorps LLC Dallas, Texas 8 Tesla II pods BattleTech: Firestorm and Red Planet
Private Single Owner Denver, Colorado 12 Tesla II pods BattleTech: Firestorm

The 42 other (estimated) cockpits not included in this list may be salvaged or operating by private owners. This list is old and not updated. Each site is independently owned. WIKI needs to validate all references and websites.

References


See Also


External links


The text in this article is based on this revision of the Wikipedia article "BattleTech Centers" used under the terms of the GNU Free Documentation License. See the BattleTechWiki's copyright notice.