Difference between revisions of "Black Knight"

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|BV (2.0)=1,550
 
|BV (2.0)=1,550
 
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''This article is for the Black Knight [[BattleMech]]. For the computer game, see [[MechWarrior IV#MechWarrior IV: Black Knight Expansion Pack|MechWarrior IV: Black Knight]].''
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{{Otheruses|the Black Knight [[BattleMech]]|the computer game|MechWarrior IV#MechWarrior IV: Black Knight Expansion Pack|MechWarrior IV: Black Knight}}
  
 
==Description==
 
==Description==
The ''Black Knight'' is a [['Mech]] that appears to be a jack-of-all-trades. The all energy weapon configuration allows it to operate for long periods without re-supply. The good armor protection allows the [['Mech]] to stand up to a great deal of punishment and its Beagle [[Active Probe]] allow it to work well as a command [['Mech]] and also as a heavy scout. The main drawback of the design is its use of single [[heat sinks]]. With twenty [[heat sinks]] it is able to dissipate a great deal of the heat its weapons produce. If the ''Black Knight'' finds itself in a protracted combat situation though a less experienced [[MechWarrior]] can have trouble with heat management.
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The ''Black Knight'' is a [[BattleMech]] that appears to be a jack-of-all-trades. The all energy weapon configuration allows it to operate for long periods without re-supply. The good armor protection allows the [['Mech]] to stand up to a great deal of punishment and its [[Beagle Active Probe]] allow it to work well as a command [['Mech]] and also as a heavy scout. The main drawback of the design is its use of single [[heat sinks]]. With twenty [[heat sinks]] it is able to dissipate a great deal of the heat its weapons produce. If the ''Black Knight'' finds itself in a protracted combat situation, though, a less experienced [[MechWarrior (pilot)|MechWarrior]] can have trouble with heat management.
  
 
==Armament==
 
==Armament==
 
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As mentioned before, the ''Black Knight'' is an all energy weapon [['Mech]]. The primary weapon is the Magna Hellstar II [[PPC]]. Backing up the [[PPC]] are two McCorkel [[Large Laser]]s that can inflict a great deal of damage as the ''Black Knight'' closes with its enemy. Finally, for closer ranges, the ''Black Knight'' employs four Maxell DT [[Medium Laser]]s and a single Magna [[Small Laser]].
As mentioned before, the ''Black Knight'' is an all energy weapon [['Mech]]. The primary weapon is the Magna Hellstar II [[PPC]], which has a similar damage and range profile to an [[Autocannon/10]] with less weight in exchange for more heat buildup. Backing up the [[PPC]] are two McCorkel [[Large Laser]]s that can inflict a great deal of damage as the ''Black Knight'' closes with it's enemy. Finally, for closer ranges, the ''Black Knight'' employs four Maxell DT [[Medium Laser]]s and a single Magna [[Small Laser]].
 
  
 
==Variants==
 
==Variants==
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* BL-6b-KNT - Used by the Royal BattleMech regiments of the [[SLDF]], the 6b upgraded the dissipation system with [[double heat sink]]s and used the tonnage saved to upgrade the Large Lasers to [[Large Pulse Laser]]s. In addition, the PPC is upgraded to an [[ER PPC]]. BV (2.0) = ???
  
 
* BL-7-KNT - The BL7 ''Black Knight'' is the downgraded version of the [['Mech]]. The [[Endo Steel]] chassis was replaced while the weapons payload and speed have remained the same. The weight lost to the standard chassis is made up for by lowering the ''Black Knight''s overall armor protection by two tons. BV (1.0) = 1,106, BV (2.0) = 1,443
 
* BL-7-KNT - The BL7 ''Black Knight'' is the downgraded version of the [['Mech]]. The [[Endo Steel]] chassis was replaced while the weapons payload and speed have remained the same. The weight lost to the standard chassis is made up for by lowering the ''Black Knight''s overall armor protection by two tons. BV (1.0) = 1,106, BV (2.0) = 1,443
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*[[Record Sheets: 3025/3026]]
 
*[[Record Sheets: 3025/3026]]
 
*[[Record Sheets: 3050]]
 
*[[Record Sheets: 3050]]
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*[[Record Sheets: 3050 Upgrade (Clan & Star League)]]
 
*[[Record Sheets: Upgrades]]
 
*[[Record Sheets: Upgrades]]
 
*[[Technical Readout: 2750]]
 
*[[Technical Readout: 2750]]
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*[[Technical Readout: 3050]]
 
*[[Technical Readout: 3050]]
 
*[[Technical Readout: 3050 Revised]]
 
*[[Technical Readout: 3050 Revised]]
 
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*[[Technical Readout: 3050 Upgrade]]
  
 
[[Category:BattleMechs]]
 
[[Category:BattleMechs]]
 
[[Category:Heavy BattleMechs]]
 
[[Category:Heavy BattleMechs]]
 
[[Category:75 ton BattleMechs]]
 
[[Category:75 ton BattleMechs]]
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[[Category:1001-1500 BV BattleMechs]]
 
[[Category:SLDF 2750 BattleMechs]]
 
[[Category:SLDF 2750 BattleMechs]]
[[Category:1001-1500 BV BattleMechs]]
 

Revision as of 21:30, 17 April 2008

Black Knight
Black Knight
Production information
Manufacturer Kong Interstellar Corporation
Model BL-6-KNT
Class Heavy
Technical specifications
Mass 75 tons
Chassis Technicron 1L Endo Steel
Armor Numall DuraBond
Engine Vlar 300
Speed 64.8 km/h
Armament
BV (1.0) 1,191
BV (2.0) 1,550
This article is about the Black Knight BattleMech. For the computer game, see MechWarrior IV#MechWarrior IV: Black Knight Expansion Pack and MechWarrior IV: Black Knight.


Description

The Black Knight is a BattleMech that appears to be a jack-of-all-trades. The all energy weapon configuration allows it to operate for long periods without re-supply. The good armor protection allows the 'Mech to stand up to a great deal of punishment and its Beagle Active Probe allow it to work well as a command 'Mech and also as a heavy scout. The main drawback of the design is its use of single heat sinks. With twenty heat sinks it is able to dissipate a great deal of the heat its weapons produce. If the Black Knight finds itself in a protracted combat situation, though, a less experienced MechWarrior can have trouble with heat management.

Armament

As mentioned before, the Black Knight is an all energy weapon 'Mech. The primary weapon is the Magna Hellstar II PPC. Backing up the PPC are two McCorkel Large Lasers that can inflict a great deal of damage as the Black Knight closes with its enemy. Finally, for closer ranges, the Black Knight employs four Maxell DT Medium Lasers and a single Magna Small Laser.

Variants

  • BL-6b-KNT - Used by the Royal BattleMech regiments of the SLDF, the 6b upgraded the dissipation system with double heat sinks and used the tonnage saved to upgrade the Large Lasers to Large Pulse Lasers. In addition, the PPC is upgraded to an ER PPC. BV (2.0) = ???
  • BL-7-KNT - The BL7 Black Knight is the downgraded version of the 'Mech. The Endo Steel chassis was replaced while the weapons payload and speed have remained the same. The weight lost to the standard chassis is made up for by lowering the Black Knights overall armor protection by two tons. BV (1.0) = 1,106, BV (2.0) = 1,443
  • BL-9-KNT - The BL9 is an upgraded version of the BL6 model. The 'Mech has been equipped with an Extralight engine, allowing it to mount an upgraded and heavier weapons load. The PPC has been upgraded to an ER PPC and a Large Pulse Laser has been added to the design as well. The Small Laser was removed from the design. To handle the heavier heat load, the heat sinks have been upgraded to double strength versions. In addition, for close in work, the Black Knight has had a Hatchet added, allowing it to make devastating physical attacks. BV (1.0) = 1,222, BV (2.0) = 1,678
  • BL-12-KNT - The BL12 is probably the most technologically advanced version of the Black Knight to date. The 'Mech is also based on the BL6 model but takes the design in a different direction than the BL9. The first thing that was done to the design was the upgrade of all of the Medium Lasers and the PPC to extended range versions. Next, the 'Mech has had its heat sinks upgraded to double heat sinks. Because of this, the number of heat sinks has been reduced to sixteen from twenty. Finally, all of the weapons were mated to a Targeting Computer. BV (1.0) = 1,450, BV (2.0) = 1,840

References