Difference between revisions of "BattleTechWiki:Glossary of BattleTech terms"

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== A ==
 
== A ==
; <span id="Abtakha">Abtakha</span> : A warrior captured but then accepted into his new Clan as a warrior.
+
; <span id="Abtakha">Abtakha</span> : A warrior captured but then accepted into his new [[Clan]] as a warrior.
  
; <span id="Actuator">Actuator</span> : A component within a BattleMech's limbs, composed of the joint, myomer bundles and motor control units.<ref>''Tech Manual'', p. 32, "Actuators"</ref>
+
; <span id="Actuator">Actuator</span> : A component within a [[BattleMech]]'s limbs, composed of the joint, [[myomer bundles]], and motor control units.<ref>''Tech Manual'', p. 32, "Actuators"</ref>
  
 
; <span id="Aff">Aff</span> : Clan abbreviation of "Affirmative". Generally used in place of "Yes".
 
; <span id="Aff">Aff</span> : Clan abbreviation of "Affirmative". Generally used in place of "Yes".
  
 
; <span id="Air Lance">Air Lance</span>  
 
; <span id="Air Lance">Air Lance</span>  
: An alternative name for a formation of Aerospace Fighters consisting of 2 [[Conventional aircraft]] or [[AeroSpace Fighter]]s. A [[Squadron]] consists of six such units.
+
: An alternative name for a formation of [[Aerospace Fighter]]s consisting of two [[conventional aircraft]] or AeroSpace Fighters. A [[Squadron]] consists of six such units.
: A specialized lance that consists of 2 Aerospace Fighters and 4 Battlemechs (Confederate or Leopard payload) (early terminology, currently rarely seen).
+
: A specialized lance that consists of two Aerospace Fighters and four BattleMechs ([[Confederate]] or [[Leopard]] payload) (early terminology, currently rarely seen).
  
; <span id="Archon">Archon</span> : Political and military leader of the [[Lyran Commonwealth]]. For more information, refer to the [[Lyran Commonwealth Armed Forces]] article.
+
; <span id="Archon-Designate">Archon-Designate</span> : Title granted to designated heir of [[Lyran Commonwealth]]. Example: [[Melissa Steiner]] was Archon-Designate until her mother's death in [[3039]].
  
; <span id="Archon-Designate">Archon-Designate</span> : Title granted to designated heir of [[Lyran Commonwealth]].  Example: [[Melissa Steiner]] was Archon-Designate until her mother's death in [[3039]].
+
; <span id="Archon-Prince">Archon-Prince</span> : Political and military leader of the [[Federated Commonwealth]], a combination of the Lyran position of [[Archon]] and the [[Federated Suns]] position of [[First Prince]]. For more information, refer to the [[Armed Forces of the Federated Commonwealth]] article.
  
; <span id="Archon-Prince">Archon-Prince</span> : Political and military leader of the [[Federated Commonwealth]], a combination of the [[Lyran Commonwealth|Lyran]] position of [[Archon]] and the [[Federated Suns]] position of [[First Prince]]. For more information, refer to the [[Armed Forces of the Federated Commonwealth]] article.
+
; <span id="Arm of the Dragon">Arm of the Dragon</span> : The [[DCMS|military forces]] of the [[Draconis Combine]]<ref name="HKp113">''House Kurita (The Draconis Combine)'', p. 113, "Wisdom of the Dragon"</ref>
  
 
== B ==
 
== B ==
; <span id="Ballistic Weapons">Ballistic weapons</span>: Term for weapons which fire high-speed, unguided projectiles designed to inflict kinetic and/or explosive damage. When compared to [[Energy Weapons]], ballistic weapons produce far less heat, but are generally bulkier and dependent upon limited ammunition. On the Vehicular Scale, Ballistic Weapons fall broadly into three classes: [[Machine gun]]s, [[Gauss Rifle]]s, and [[Autocannon]]s.  On the Infantry Portable Scale, Ballistic Weapons fall broadly into the categories of [[Rifle]]s, [[Machine Gun]]s, [[Cannon]]s, [[Autocannon]]s, [[Recoilless Rifle]]s, [[GyroJet Rifle]]s, and [[Gauss Rifle]]s.
+
; <span id="Ballistic Weapons">Ballistic weapons</span>: Weapons which fire high-speed, unguided projectiles designed to inflict kinetic and/or explosive damage. When compared to [[Energy Weapons]], [[:Category:Ballistic Weapons|ballistic weapons]] produce far less heat, but are generally bulkier and dependent upon limited ammunition. On the Vehicular Scale, Ballistic Weapons fall broadly into three classes: [[Machine gun]]s, [[Gauss Rifle]]s, and [[Autocannon]]s.  On the Infantry Portable Scale, Ballistic Weapons fall broadly into the categories of [[Rifle]]s, [[Machine Gun]]s, [[Cannon]]s, [[Autocannon]]s, [[Recoilless Rifle]]s, [[:Category:GyroJet Rifles|GyroJet Rifle]]s, and [[Gauss Rifle]]s.
  
; <span id="Batchall">Batchall</span> : Ritual by which [[Clan]] warriors issue combat challenges. Though the type and phrasing of the challenge varies, most begin with the challenger identifying himself, stating the prize of the contest, and requesting that the defender identify the forces at his disposal. All batchalls are closed and final when the phrase "bargained well and done" is spoken by both members of the bid.  
+
; <span id="Batchall">Batchall</span> : Ritual by which Clan warriors issue combat challenges. Though the type and phrasing of the challenge varies, most begin with the challenger identifying himself, stating the prize of the contest, and requesting that the defender identify the forces at his disposal. All batchalls are closed and final when the phrase "bargained well and done" is spoken by both members of the bid.  
  
; <span id="Binary">Binary</span> : A Clan military formation consisting of [[Star (Clan)|2 Stars]].
+
; <span id="Binary">Binary</span> : A Clan military formation consisting of two [[Star]]s.
  
; <span id="Bug 'Mech">Bug 'Mech</span>: A term used both in and out of universe to refer primarily to [[unseen]] trio of 20 ton 'Mechs: the ''[[Locust]]'', ''[[Stinger]]'' and ''[[Wasp]]'' alluding to both their insect based names as well minor combat ability when compared to heavier 'Mechs.
+
; <span id="Bug 'Mech">Bug 'Mech</span>: A term used both in and out of the universe to refer primarily to an [[unseen]] trio of 20 ton 'Mechs: the ''[[Locust]]'', ''[[Stinger]]'' and ''[[Wasp]]'' alluding both to their insect based names as well as their minor combat ability when compared to heavier 'Mechs.
  
 
== C ==
 
== C ==
; <span id="Canister Born">Canister Born</span> : Derisive Clan Freeborn slang for the artificial breeding element of the eugenic program or the [[Trueborn]] warriors that result from that process. Occasionally shortened to Canister.
+
; <span id="Capital Weapons">Capital Weapons</span> : Weapons that are 10 times as powerful as standard scale weapons.  The standard scale damage is 10 times that listed on tables unless otherwise noted.  These weapons are found on WarShips and Fortresses.  An example, Capital Missiles, may also be found on DropShips.
 +
 
 +
; <span id="Captain-General">Captain-General</span> : The head of state of the [[Free Worlds League]]; also a command rank within the [[Hanseatic Security Force]].
 +
 
 +
; <span id="Canister Born">Canister Born</span> : Derisive Clan Freeborn slang for the artificial breeding element of the eugenic program or the [[Trueborn]] warriors that result from that process. Occasionally shortened to '''Canister'''.
  
 
; <span id="Caste">Caste</span> : Primary division within Clan society, which is rigidly divided into five castes in order of importance: Warrior, Scientist, Merchant, Technician, and Laborer. Each caste has many sub-castes, which are based on specialties within a professional field. A sixth, unofficial caste, the Bandit or Dark Caste, exists outside Clan society.
 
; <span id="Caste">Caste</span> : Primary division within Clan society, which is rigidly divided into five castes in order of importance: Warrior, Scientist, Merchant, Technician, and Laborer. Each caste has many sub-castes, which are based on specialties within a professional field. A sixth, unofficial caste, the Bandit or Dark Caste, exists outside Clan society.
  
; <span id="Captain-General">Captain-General</span> : The head of state of the [[Free Worlds League]].
+
; <span id="Celestial Throne">Celestial Throne</span> : A synonym for [[Chancellor]] of the [[Capellan Confederation]]. Also, the literal throne of the Chancellor of the Capellan Confederation.
  
; <span id="Celestial Throne">Celestial Throne</span> : A synonym for [[Chancellor]] of the [[Capellan Confederation]].
+
; <span id="Chalcas">Chalcas</span> : Clan term referring to persons or beliefs which challenge the Clans' rigid caste system.
  
; <span id="Chalcas">Chalcas</span> : Clan term referring to persons or beliefs which challenge the Clans' rigid caste system.
+
; <span id="Chancellor">Chancellor</span> : The chief of state of the Capellan Confederation.
  
; <span id="Chancellor">Chancellor</span> : The chief of state of the [[Capellan Confederation]].
+
; <span id="Claws of the Dragon">Claws of the Dragon</span> : The military districts of the [[Draconis Combine]]<ref name="HKp113"/>
  
; <span id="Cluster">Cluster</span> : A Clan military formation consisting of 4-5 Binaries or Trinaries, falling between a battalion and a regiment in size.
+
; <span id="Cluster">Cluster</span> : A Clan military formation consisting of four to five Binaries or Trinaries, roughly equivalent to a reinforced battalion or understrength regiment.  At this level, Clan units are often combined-arms formations.
  
 
; Combat Loss Grouping : The principle that a group of 'Mechs (or other vehicles) engaged in combat will accumulate damage over time, leading to a point where several or all of the group will succumb to damage at the same time.  Can also be used to describe the time a unit sustains enough losses that it is no longer a viable fighting force.
 
; Combat Loss Grouping : The principle that a group of 'Mechs (or other vehicles) engaged in combat will accumulate damage over time, leading to a point where several or all of the group will succumb to damage at the same time.  Can also be used to describe the time a unit sustains enough losses that it is no longer a viable fighting force.
  
; <span id="Combined-Arms">Combined-Arms</span>: A military formation which has its elements (BattleMechs, Vehicles, Infantry, Aerospace Fighters, etc) more tightly mixed together. These range from Regiments with dedicated battalions of vehicles to highly concentrated mixed units that have can it units as small [[company|companies]] & [[lance]] which do not segregate its different types combat elements.  
+
; <span id="Combined-Arms">Combined-Arms</span>: A military formation which has its elements (BattleMechs, Vehicles, [[Infantry]], Aerospace Fighters, etc.) more tightly mixed together. These range from regiments with dedicated battalions of vehicles to highly concentrated mixed units that can have units as small as [[company|companies]] or [[lance|lances]] which do not segregate different types of combat elements.  
  
; <span id="Commonality">Commonality</span> : Large districts which originally consisted of the signatory-states with interstellar nation. Such political states are used by [[Capellan Confederation]] or independant nations.
+
; <span id="Commonality">Commonality</span> : Large districts which originally consisted of the signatory-states within an interstellar nation. Such political states are used by the Capellan Confederation or independent nations.
  
; <span id="Command Circuit">Command Circuit</span> : Organized method of using series of [[JumpShip|JumpShips]] in relaying [[DropShip|DropShip(s)]] to distant destination in short amount of time.  Example: A DropShip leaving destination by Command Circuit, take a week to arrive instead of months travelling and waiting for JumpShips to recharge.
+
; <span id="Command Circuit">Command Circuit</span> : Organized method of using series of [[JumpShip|JumpShips]] in relaying [[DropShip|DropShip(s)]] to distant destinations in a short amount of time.  For example, a DropShip leaving via Command Circuit might take a week to arrive instead of spending months traveling and waiting for JumpShips to recharge.
  
; <span id="Coordinator">Coordinator</span> : The Chief of State of the [[Draconis Combine]]; also, the head of the [[Kurita]] family.
+
; <span id="Coordinator">Coordinator</span> : The Chief of State of the [[Draconis Combine]]; also, the head of the Kurita family.
  
 
; <span id="Cutdown">Cutdown</span> : Clan term referring to the minimum force necessary to win a trial for which there has been bidding. Bidders who can push their opponent into making a bid below the cutdown are considered clever, while those who win with a force smaller than the cutdown are greatly honored.
 
; <span id="Cutdown">Cutdown</span> : Clan term referring to the minimum force necessary to win a trial for which there has been bidding. Bidders who can push their opponent into making a bid below the cutdown are considered clever, while those who win with a force smaller than the cutdown are greatly honored.
  
; <span id="Capital Weapons">Capitol Weapons</span>  : weapons that are 10 times as powerful as standard scale weapons.  The standard scale damage is 10 times that listed on tables unless otherwise noted.  These weapons are found on WarShips and Fortresses.  Capital Missiles may also be found on DropShips.
+
== D ==
  
== D ==
+
; <span id="Dezgra">Dezgra</span> : A fighting unit that disgraces itself is known as a <i>dezgra</i> unit. The name also refers to the ritual whereby that unit is marked and punished. Any unit that refuses orders, panics in the face of the enemy, or takes dishonorable action is disgraced.
  
; <span id="Diem">Diem</span> : A appointed administrator of Duchy. A Diem will be charged to administrate small group star systems referred to as [[warren|warrens]]. The title is typically used by the [[Capellan Confederation]].
+
; <span id="Diem">Diem</span> : A appointed administrator of Duchy. A Diem will be charged to administrate small groups star systems referred to as [[warren|warrens]]. The title is typically used by the Capellan Confederation.
  
 
; <span id="Director-General">Director-General</span> : The head of state of the [[Terran Hegemony]].
 
; <span id="Director-General">Director-General</span> : The head of state of the [[Terran Hegemony]].
 +
 +
; <span id="Dragon">Dragon</span> : A euphemism for the Draconis Combine or its head-of-state.
 +
 +
; <span id="Dragon Days">Dragon Days</span> : The local season when nights are at their longest.<ref name="HKp113"/>
 +
 +
; <span id="Dragon's Blood">Dragon's Blood</span> : A rare gem like substance called jewelblood. <ref name="HKp113"/>
 +
 +
; <span id="Dragon's Breath">Dragon's Breath</span> : Death from less than obvious sources. (e.g He died from from the Dragon's Breath.) Also means agents of the [[ISF]]<ref name="HKp113"/>
 +
 +
; <span id="Dragon's Dove">Dragon's Dove</span> : Help from lesser subjects or an unexpected source, particularly in times of need.<ref name="HKp113"/>
 +
 +
; <span id="Dragon's Joy">Dragon's Joy</span> : A sense of satisfaction from helping the [[Draconis Combine]].<ref name="HKp113"/>
 +
 +
; <span id="Dragon's Lair">Dragon's Lair</span> : A safe place.<ref name="HKp113"/>
 +
 +
; <span id="Dragon's Seeds">Dragon's Seeds</span> : Worlds recently conquered by the [[Draconis Combine]].<ref name="HKp113"/>
 +
 +
; <span id="Dragon's Tears">Dragon's Tears</span> : Those military men and women who have fallen in service to the [[Draconis Combine]].<ref name="HKp113"/>
 +
 +
; <span id="Dragon's Teeth">Dragon's Teeth</span> : The house guard of the [[First Lord]] of the [[Draconis Combine]]<ref name="HKp114">''House Kurita (The Draconis Combine)'', p. 114, "Wisdom of  the Dragon"</ref>
 +
 +
; <span id="Dragon's Time">Dragon's Time</span> : Night.<ref name="HKp114"/>
 +
 +
; <span id="Duke of the Dragon">Duke of the Dragon</span> : First Lord of the Draconis Combine.<ref name="HKp114"/>
  
 
== E ==
 
== E ==
 +
; <span id="Eat Shells">Eat Shells</span> : Suffer at the hands of the lesser skilled.<ref name="HKp114"/>
 +
 
; <span id="Elected Prince">Elected Prince</span> : The head of state of the [[Free Rasalhague Republic]].
 
; <span id="Elected Prince">Elected Prince</span> : The head of state of the [[Free Rasalhague Republic]].
  
; <span id="Element">Element</span> : Alternate term for individual military vehicles, 'mechs, Aerospace fighters, and other combat units.
+
; <span id="Element">Element</span> : Alternate term for individual military vehicles, 'Mechs, Aerospace fighters, and other combat units.
  
; <span id="Elemental">Elemental</span> : Elemental is the title given to both the technologically advanced power armor and the elite genetically engineered Clan infantry who pilot them.  
+
; <span id="Elemental">Elemental</span> : A title given to both the technologically advanced power armor and the elite genetically engineered Clan infantry who pilot them.  
  
; <span id="Elite">Elite</span> : A rare unit that has endured trials, hardships, and is capable of great military feats.  These are troops or units that have seen the worst of combat and have come through.  Their exploits are the fodder of holovids.  Also used for a character of any experience level that had roll/skill targets of two or less for gunnery and three or less for piloting in BattleTech.
+
; <span id="Elite">Elite</span> : A rare unit that has endured trials, hardships, and is capable of great military feats.  These are troops or units that have seen the worst of combat and have come through.  Their exploits are the fodder of [[holovid]]s.  Also used for a character of any experience level that had roll/skill targets of two or less for gunnery and three or less for piloting in BattleTech.
  
; <span id="Energy Weapons">Energy Weapons</span> : Term for weapons which deal damage by directing a concentrated beam of particles or radiation against a target. Unlike [[Ballistic Weapons]], energy weapons are extremely light and compact and when linked a [[Fusion Engine|fusion reactor]] are ammunition free, but produce very large amounts of waste heat. These weapons fall broadly into three classes: [[Flamer]]s, [[Laser]]s and [[PPC]]s.
+
; <span id="Energy Weapons">Energy Weapons</span> : Term for weapons which deal damage by directing a concentrated beam of particles or radiation against a target. Unlike [[Ballistic Weapons]], energy weapons are extremely light and compact and when linked a [[Fusion Engine|fusion reactor]] are ammunition free, but produce very large amounts of waste heat. These weapons fall broadly into three classes: [[Flamer]]s, [[Laser]]s, and [[PPC]]s.
  
; <span id="Elstars">Elstars</span> : A [[32nd Century]] Genotype of Clan Warrior that was first introducted by scientist caste of [[Clan Jade Falcon]].  This combination of all-three existing geno-types of Clan Warrior; MechWarrior, Elemential, and Aerospace pilot.  Resulting combination results in slightly shorter, large headed, individual, whom show superior reflexs and other ablities. Other Inner Sphere Clans have adopted genotype as well. They are considered to be superior to typical Clan warrior, but also they are rarely used unless extreme situation are called for. Name of genotype comes from term ''Elite Ristar''.<ref>''[[Heretic's Faith]]'' page 60-61 - Kisho is told number of Elstars have been added to their unit for evaluation.</ref>
+
; <span id="Elstars">Elstars</span> : A [[thirty-second century]] Genotype of Clan Warrior that was first introduced by the scientist caste of [[Clan Jade Falcon]].  It combined all three existing geno-types of Clan Warrior; MechWarrior, Elemental, and Aerospace pilot.  The resulting combination results in slightly shorter, large headed individuals who show superior reflexes and other abilities. Other Inner Sphere Clans have adopted the genotype as well. They are considered to be superior to typical Clan warrior, but also they are rarely used unless extreme situation are called for. The name of the genotype comes from term ''Elite Ristar''.<ref>''[[Heretic's Faith]]'' page 60-61 - Kisho is told number of Elstars have been added to their unit for evaluation.</ref>
  
; <span id="Errant MechWarrior">Errant MechWarrior</span> : A lone Mechwarrior whom is hired to act as protector of under defended worlds. Normally, they are found in Periphery. Always owning their own 'Mech.<ref>''Handbook: Major Periphery States'' page 57 - Summits and Spies - basic discription of Errant is given.</ref>
+
; <span id="Errata/Errant">Errata/Errant</span> : This is the name used for official canon rules/unit corrections which are issued from publisher of Battletech. These rules corrections pertain to rules/units which may not be published again for long period of time.<ref>[http://bg.battletech.com/forums/errata/errata-forum-rules-index-read-before-posting/ Explanation of what is a "Errata" and what is purpose.]</ref><ref>[http://bg.battletech.com/errata/ Official Errata List for Battletech - bg.battletech.com.]</ref>
 +
 
 +
; <span id="Errant MechWarrior">Errant MechWarrior</span> : A lone Mechwarrior who is hired to act as protector of under-defended worlds. They are normally found in [[Periphery]], and always own their own 'Mechs.<ref>''Handbook: Major Periphery States'' page 57 - Summits and Spies - basic description of Errant is given.</ref>
 +
 
 +
; <span id="Eyes of the Dragon">Eyes of the Dragon</span> : A weak spot.<ref name="HKp114"/>
  
 
== F ==
 
== F ==
; <span id="First Prince">First Prince</span> : The leader of the [[Federated Suns]] and Commander in Chief of the [[Armed Forces of the Federated Suns]].
+
; <span id="First Consul">First Consul</span> : The title established by [[Hector Rowe]] for the leader of the [[Rim Worlds Republic]].
 +
 
 +
; <span id="First Egg, The">First Egg, The</span> : The beginnings of the Draconis Combine.<ref name="HKp114"/>
 +
 
 +
; <span id="First Precentor">First Precentor</span> : The second-highest office of ComStar, established during the [{FedCom Civil War]]. Notably held by [[Gavin Dow]].
 +
 
 +
; <span id="First Prince">First Prince</span> : The leader of the Federated Suns and Commander in Chief of the Armed Forces of the Federated Suns.
 +
 
 +
; <span id="Fist of the Dragon">Fist of the Dragon</span> : Commanding General of the Draconis Combine's army.<ref name="HKp114"/>
  
 
== G ==
 
== G ==
; <span id="Galaxy">Galaxy</span> : A Clan military formation consisting of 3-5 Clusters, roughly equivalent to an SLDF Brigade or a ComStar Army.
+
; <span id="Galaxy">Galaxy</span> : A Clan military formation consisting of three to five Clusters, roughly equivalent to an SLDF Brigade or a ComStar Army.
  
; <span id="Genetic Repository">Genetic Respository</span> : A Clan facility designed store, maintain and create new Clan Warriors using the DNA of founding founders & their Bloodname successors. Taking two seperate DNAs & they put into device known as [[Iron Womb|Iron Wombs]] where child develops.
+
; <span id="Genetic Repository">Genetic Repository</span> : A Clan facility designed to store, maintain and create new Clan Warriors using the DNA of the founders and their Bloodname successors. Two separate DNAs are put into device known as [[Iron Womb|Iron Wombs]], where a child develops.
  
 
; <span id="Green">Green</span> : Typically applied to troops that are unblooded or inexperienced.  Also used for a character of any experience level that had unmodified roll/skill targets of five or higher for gunnery and six or higher for piloting in BattleTech.
 
; <span id="Green">Green</span> : Typically applied to troops that are unblooded or inexperienced.  Also used for a character of any experience level that had unmodified roll/skill targets of five or higher for gunnery and six or higher for piloting in BattleTech.
 +
 +
; <span id="Gudarno">Gudarno</span> : A familiar title for the Earls of [[House Stewart]] in the Free Worlds League; coined in [[2406]] after Earl [[Nathan Stewart]] declared the title of Earl to be "good enough."
  
 
== H ==
 
== H ==
; <span id="HeavyMetal Aero">HeavyMetal Aero</span> : the official [[CBT]] software for the design of [[AeroSpace Fighter]]s, [[DropShip]]s, [[JumpShip]]s, [[WarShip]]s, space stations, monitors & conventional (combat) fighters.
+
; <span id="Head Like a Shell">Head Like a Shell</span> : (Derogatory) Inexperienced or incompetent.<ref name="HKp114"/>
 +
 
 +
; <span id="Heart of the Dragon">Heart of the Dragon</span> : Resources and manpower of the Draconis Combine.<ref name="HKp114"/>
 +
 
 +
; <span id="HeavyMetal Aero">HeavyMetal Aero</span> : The official [[CBT]] software for the design of AeroSpace Fighters, DropShips, JumpShips, WarShips, space stations, monitors and conventional (combat) fighters.
  
; <span id="HeavyMetal Battle Armor">HeavyMetal Battle Armor</span> : the official [[CBT]] software for the design of [[Battle Armor]].
+
; <span id="HeavyMetal Battle Armor">HeavyMetal Battle Armor</span> : The official CBT software for the design of Battle Armor.
  
; <span id="HeavyMetal Lite">HeavyMetal Lite</span> : the official [[CBT]] software for [[ProtoMech]] design, as well as printouts for [[Battle Armor]] and infantry platoon designs.
+
; <span id="HeavyMetal Lite">HeavyMetal Lite</span> : The official CBT software for [[ProtoMech]] design, as well as printouts for Battle Armor and infantry platoon designs.
  
; <span id="HeavyMetal Plus">HeavyMetal Plus</span> : a bundle of three official [[CBT]] software programs: [[HeavyMetal Pro]], [[HeavyMetal Aero]] and [[HeavyMetal  Vee]].
+
; <span id="HeavyMetal Plus">HeavyMetal Plus</span> : A bundle of three official CBT software programs: [[HeavyMetal Pro]], [[HeavyMetal Aero]] and [[HeavyMetal  Vee]].
  
; <span id="HeavyMetal Pro">HeavyMetal Pro</span> : the official [[CBT]] software for [['Mech]] design.
+
; <span id="HeavyMetal Pro">HeavyMetal Pro</span> : The official CBT software for 'Mech design.
  
; <span id="HeavyMetal Vee">HeavyMetal Vee</span> : the official [[CBT]] software for designing combat vehicles.
+
; <span id="HeavyMetal Vee">HeavyMetal Vee</span> : The official CBT software for designing combat vehicles.
  
; <span id="Heavy Weapons">Heavy Weapons</span> : the new Core Books use this term for standard scale [[CBT]] Weapons.
+
; <span id="Heavy Weapons">Heavy Weapons</span> : The new Core Books use this term for standard scale CBT Weapons.
  
 
; <span id="Hegira">Hegira</span> : Honorable withdrawal from battle granted by a Clan warrior to a defeated enemy. Hegira allows the opponent to withdraw honorably from the field without further combat or cost.  
 
; <span id="Hegira">Hegira</span> : Honorable withdrawal from battle granted by a Clan warrior to a defeated enemy. Hegira allows the opponent to withdraw honorably from the field without further combat or cost.  
  
; <span id="Heir-apparent">Heir-apparent</span> : Designated person to succeed a person whom is the head of state, usually a person of noblity.
+
; <span id="Heir-apparent">Heir-apparent</span> : Designated person to succeed a person whom is the head of state, usually a person of nobility.
  
; <span id="Heir-designate">Heir-designate</span> : alternate term for individual whom is designated to take over as head of state or a organization. Sometimes refer to as successor or Heir-apparent.  
+
; <span id="Heir-designate">Heir-designate</span> : Alternate term for individual whom is designated to take over as head of state or a organization. Sometimes referred to as successor or Heir-apparent.  
  
; <span id="High Council">High Council</span> : a group of both democratic, hereditary, and other officials chosen by the leadership of the member-worlds of the [[Federated Suns]] who officially governed the nation.
+
; <span id="High Council">High Council</span> : A group of democratic, hereditary, and other officials chosen by the leadership of the member-worlds of the Federated Suns who officially governed the nation.
  
; <span id="House of Scions">House of Scions</span> : a gathering of the Capellan nobility.
+
; <span id="House of Scions">House of Scions</span> : A gathering of the Capellan nobility.
  
; <span id="Hydrofoil">Hydrofoil</span> : is a type of high speed water-borne naval vehicle which can range from upwards 100 tons. Typically they can be used as type Combat Vehicle known as [[Surface Naval Vessel]].<ref>''Total Warfare'' pages 22-23 - Surface Naval Vessels - Hydrofoil basic description.</ref>
+
; <span id="Hydrofoil">Hydrofoil</span> : A type of high speed water-borne naval vehicle which can weigh over 100 tons. Typically they can be used as a type of Combat Vehicle known as a [[Surface Naval Vessel]].<ref>''Total Warfare'' pages 22-23 - Surface Naval Vessels - Hydrofoil basic description.</ref>
  
 
== I ==
 
== I ==
; <span id="Iron Womb">Iron Womb</span> : Clan device used to artificially conceive children. These devices are usually found in [[Clans#Genetic_Respositories|genetic depositories]].
+
; <span id="ilChi">ilChi</span> : State Messenger, a title and office specific to [[Clan Blood Spirit]], an ambassador from the Blood Spirits to a particular Clan.
 +
 
 +
; <span id="Iron Womb">Iron Womb</span> : Clan device used to artificially conceive children. These devices are usually found in [[Clans#Genetic_Repositories|genetic repositories]].
  
 
; <span id="Isorla">Isorla</span> : The spoils of battle, including bondsmen, claimed by victorious Clan warriors.
 
; <span id="Isorla">Isorla</span> : The spoils of battle, including bondsmen, claimed by victorious Clan warriors.
  
 
== J ==
 
== J ==
 +
; <span id="Jàrnskib">Jàrnskib</span> : The term used by the Jàrnfòlk to describe their JumpShips; translates literally as "iron ships".<ref name="ISP3:IEp64"/>
 +
 
; Jump : Abbreviation of Hyperspace Jump.
 
; Jump : Abbreviation of Hyperspace Jump.
  
 
; Jump Infantry : Type of infantry unit equipped with jet packs, greatly increasing maneuverability.
 
; Jump Infantry : Type of infantry unit equipped with jet packs, greatly increasing maneuverability.
  
 +
== K ==
 +
; <span id="Knight-Errant">Knight-Errant</span> : An entry level rank of [[Republic_of_the_Sphere#Knights|Knight]] in the service [[The Republic of the Sphere]]. There is no equivalent to this rank. For information see article in Republic of the Sphere main article.
  
== K ==
+
; <span id="Kurultai">Kurultai</span> : A [[Clan]] war council.
; <span id="Knight-Errant">Knight-Errant</span> : A entry level rank of [[Republic_of_the_Sphere#Knights|Knight]] in the service [[The Republic of the Sphere]]. There is no equivalent to this rank. For information see article in Republic of the Sphere main article.
 
  
 
== L ==
 
== L ==
; <span id="Land Train">Land Train</span> : Large ground based [[Support Vehicle]] which consists of a tractor & multiple trailers. This type of vehicle can be either wheeled or tracked base. It usually from 160 to 200 tons. These vehicles large capacity cargo vehicles on colony or undeveloped worlds with no transportation infrastructure.
+
; <span id="Land Train">Land Train</span> : A large ground-based [[Support Vehicle]] which consists of a tractor and multiple trailers. This type of vehicle can be either wheeled or tracked-base. It usually pulls between 160 to 200 tons. These vehicles serve as large capacity cargo vehicles on colonies or undeveloped worlds with no transportation infrastructure.
  
; Light Weapons : Term the new core rules use for Pistols, Infantry Long Arms, and other weapons that are not commonly mounted in vehicles or on vehicle Pintle Mounts.  These Weapons may be attached to BattleArmor Anti-Personnel Weapon Mounts and are not otherwise accounted for in the construction rules for any type of unit other than an Innersphere Infantry Platoon or Clan Solhama Infantry Squad.
+
; Light Weapons : Term the new core rules use for Pistols, Infantry Long Arms, and other weapons that are not commonly mounted in vehicles or on vehicle Pintle Mounts.  These Weapons may be attached to BattleArmor Anti-Personnel Weapon Mounts and are not otherwise accounted for in the construction rules for any type of unit other than an Inner Sphere Infantry Platoon or Clan [[Solahma]] Infantry Squad.
  
 
; <span id="Level I">Level I</span>: The smallest [[ComStar]] and [[Word of Blake]] military formation, consisting of either a single BattleMech, armored vehicle or aerospace fighter, or single infantry squad.
 
; <span id="Level I">Level I</span>: The smallest [[ComStar]] and [[Word of Blake]] military formation, consisting of either a single BattleMech, armored vehicle or aerospace fighter, or single infantry squad.
  
; <span id="Level II">Level II</span>: A [[ComStar]]/[[Word of Blake]] military formation consisting of six Level I units, referred to as a demi-company.
+
; <span id="Level II">Level II</span>: A ComStar/Word of Blake military formation consisting of six Level I units, referred to as a demi-company.
  
; <span id="Level III">Level III</span>: A [[ComStar]]/[[Word of Blake]] military formation consisting of six Level II units, referred to as a [[battalion]].
+
; <span id="Level III">Level III</span>: A ComStar/Word of Blake military formation consisting of six Level II units, referred to as a [[battalion]].
  
; <span id="Level IV">Level IV</span>: A [[ComStar]]/[[Word of Blake]] military formation consisting of six Level III units, referred to as a [[Division|division]].
+
; <span id="Level IV">Level IV</span>: A ComStar/Word of Blake military formation consisting of six Level III units, referred to as a [[Division|division]].
  
; <span id="Level V">Level V</span>: A [[ComStar]]/[[Word of Blake]] military formation consisting of six Level IV units, referred to as an [[Army|army]]. Mostly an administrative grouping for regional deployment, they were deployed as field units only at the [[Battle of Tukayyid]].
+
; <span id="Level V">Level V</span>: A ComStar/Word of Blake military formation consisting of six Level IV units, referred to as an [[Army|army]]. Mostly an administrative grouping for regional deployment, they were deployed as field units only at the [[Battle of Tukayyid]].
  
; <span id="LoaderMech">LoaderMech</span>: A commercial cargo handling [[Industrial Mech]]. Typically employed to do physical labor. They are usually powered by [[ICE]] power plants and used by civilians. They are also known to be used by military forces to reload weaponry and move supplies.
+
; <span id="LoaderMech">LoaderMech</span>: A commercial cargo handling [[Industrial Mech]]. Typically employed to do physical labor. They are usually powered by [[Internal Combustion Engine]] power plants and used by civilians. They are also known to be used by military forces to reload weaponry and move supplies.
  
; <span id="Ling-Temco-Vought (LTV)">Ling-Temco-Vought (LTV)</span>: A firm that designed a large number of Fusion Engines, Jump Jets, and other equipment.  Seen primarily in the equipment that other firms produce by license.
+
; <span id="Ling-Temco-Vought (LTV)">Ling-Temco-Vought (LTV)</span>: A firm that designed a large number of Fusion Engines, Jump Jets, and other equipment.  Seen primarily in the equipment that other firms produce by license.
  
 
== M ==
 
== M ==
; <span id="Magestrix">Magestrix</span>: Title of the Supreme Leader of [[Magistracy of Canopus]]. An elected title, which is voted on by the Central Committe & Canopian Electors. The title can be only held by a woman.
+
; <span id="Magestrix">Magestrix</span>: Title of the Supreme Leader of [[Magistracy of Canopus]]. An elected title, which is voted on by the Central Committee and Canopian Electors. The title can be only held by a woman.
 +
 
 +
; <span id="Mandrinn">Mandrinn</span>: A noble rank of the [[Capellan Confederation]]. Approximately equal to a Baron in other realms.<ref>''Handbook: House Liao'', p. 94</ref>
  
 
; <span id="Medium Weapons">Medium Weapons</span> : Term the new core rules use for Support Weapons.
 
; <span id="Medium Weapons">Medium Weapons</span> : Term the new core rules use for Support Weapons.
  
; <span id="Melee Weapons">Melee Weapons</span>: Term for [[BattleMech]] scale melee weapons such as [[Hatchet]]s and [[Sword]]s. While nominally armed with ranged weaponry, the technological decline of the [[Succession Wars]] led to the development of specialized BattleMech scale melee weapons in response to the impromptu battlefield debris for physical attacks. While many deride melee weapons as a waste of tonnage, [[Clans]] considering them highly dishonorable, their ability to inflict increased damage without a heat cost has led to appear both in and outside the arenas of [[Solaris VII]].
+
; <span id="Melee Weapons">Melee Weapons</span>: Term for BattleMech scale melee weapons such as [[Hatchet]]s and [[Sword]]s. While nominally armed with ranged weaponry, the technological decline of the [[Succession Wars (History)|Succession Wars]] led to the development of specialized BattleMech scale melee weapons in response to the impromptu battlefield debris for physical attacks. While many deride melee weapons as a waste of tonnage and the [[Clans]] consider them highly dishonorable, their ability to inflict increased damage without a heat cost has led to their appearance both in and outside the arenas of [[Solaris VII]].
  
; <span id="Minister General">Minister-General</span>: (New) Free World League political title created by [[Nikol Marik]] in [[3138]], whom duties include minister the people of the League; to ensure people of the league remain free. <ref>’’[[To Ride the Chimera]]’’, pg. 221 – Nikol explanation on her-self made title.</ref> The MG also sits over FWL Parliament while it is in session. Also, handles domestic affairs of the League. <ref>’’[[To Ride the Chimera]]’’, pg. 314 – Thaddeus Marik explains MG’s primary responsibility.</ref>  Acting as primary aide to the [[Captain-General]].
+
; <span id="Minister General">Minister-General</span>: (New) Free World League political title created by [[Nikol Marik]] in [[3138]], whose duties include ministering to the people of the League to ensure people of the league remain free. <ref>’’[[To Ride the Chimera]]’’, pg. 221 – Nikol explanation on her self-made title.</ref> The MG also sits over FWL Parliament while it is in session and handles domestic affairs of the League. <ref>’’To Ride the Chimera’’, pg. 314 – Thaddeus Marik explains MG’s primary responsibility.</ref>  Acts as primary aide to the [[Captain-General]].
  
; <span id="Missile Weapons">Missile Weapons</span>: Missile Weapons are Rockets & Missiles that are fired from tubes and include an engine in the projectile. Some of these weapons travel a flat trajectory, others have an arcing trajectory that allows them to clear terrain features. In general parlance, Rockets are unguided and Missiles have some form of guidance.
+
; <span id="Missile Weapons">Missile Weapons</span>: Missile Weapons are Rockets and Missiles that are fired from tubes and include an engine in the projectile. Some of these weapons travel a flat trajectory, others have an arcing trajectory that allows them to clear terrain features. In general parlance, Rockets are unguided and Missiles have some form of guidance.
  
; <span id="Monocycle">Monocycle</span>: Term for a single wheeled variation of the motorcycle.
+
; <span id="Monocycle">Monocycle</span>: A single-wheeled variation of the motorcycle.
  
 
== N ==
 
== N ==
; <span id="Naval Star">Naval Star</span> : a Clan formation consisting of 5-6 individual [[JumpShip|JumpShips]] or [[WarShip|WarShips]] under the command a Trueborn officer with the rank of [[Star Admiral]].<ref>''Field Manual: Warden Clans'' pp. 10-11 - Aerospace Assets - Naval Star size and discription.</ref>
+
; <span id="Nathaculor">Nathaculor</span>: A series of ''zellbrigen'' duels.<ref name=ER3062_56>''Era Report: 3062'', p. 56, "Turkina Keshik"</ref>
 +
 
 +
; <span id="Naval Star">Naval Star</span> : A Clan formation consisting of 5-6 individual JumpShips or WarShips under the command of a Trueborn officer with the rank of [[Star Admiral]].<ref>''Field Manual: Warden Clans'' pp. 10-11 - Aerospace Assets - Naval Star size and description.</ref>
  
 
; <span id="Neg">Neg</span> : Clan abbreviation of "Negative".
 
; <span id="Neg">Neg</span> : Clan abbreviation of "Negative".
 
; <span id="Nova">Nova</span> : a Clan military formation that consisting of a Star of OmniMechs and a Star of Elementals.  Rather than just being two separate Stars deployed together, Novas are trained in combined-arms tactics and operate as a single cohesive unit.
 
  
 
== O ==
 
== O ==
; <span id="Oathmaster">Oathmaster</span> : Clan name for a person whom is the master of a any particular clan ceremony.  This can be a temporary position for small ceremonies or events such as trials or be permanent position who answers to Khan of a Clan. Oathmaster are also responsible to know rules & laws he/she must use to conduct or judge in various cermonies.  This depending on size or scope of the event.
+
; <span id="Oathmaster">Oathmaster</span> : Clan name for the master of any particular clan ceremony.  This can be a temporary position for small ceremonies or events such as trials, or a permanent position who answers to Khan of a Clan. Oathmasters are also responsible for knowing rules and laws he/she must use to conduct or judge in various ceremonies.
  
; <span id="Occupation Zone">Occupation Zone</span> : Name given to Inner Sphere terrority that is taken by invading Clan forces. These zones are referred to by the Clan's name at head of them. Example: Clan Jade Falcon Occupation Zone. Typically the initials for Occupation Zone is used in place of full spelling.
+
; <span id="Occupation Zone">Occupation Zone</span> : Name given to Inner Sphere territory that was taken by invading Clan forces. These zones are referred to by the Clan's name at head of them (example: Clan Jade Falcon Occupation Zone). Typically shortened to "OZ".
  
 
== P ==
 
== P ==
; <span id="PBI">PBI</span> : A MechWarrior's acronym for "Poor Bloody [[Infantry]]", those forced to fight without a 'Mech or other vehicle.  Often crushed underfoot, toasted with Flamers, or riddled with Machine Gun bullets by amused pilots; PBI's fight back with shoulder-launched SRMs, Inferno missiles, hand Flamers, and satchel charges.
+
; <span id="PBI">PBI</span> : A MechWarrior's acronym for "Poor Bloody Infantry", those forced to fight without a 'Mech or other vehicle.  Often crushed underfoot, toasted with Flamers, or riddled with Machine Gun bullets by amused pilots; PBI's fight back with shoulder-launched SRMs, Inferno missiles, hand Flamers, and satchel charges.
  
; <span id="Personal Weapons">Personal Weapons</span> : pistols and other small weapons carried in addition to any arms issued.
+
; <span id="Personal Weapons">Personal Weapons</span> : Pistols and other small weapons carried in addition to any arms issued.
  
; <span id="Pit Fighter">Pit Fighter</span> : [[Solaris VII]] slang for specialized combat [[Exoskeleton|exoskeletons]] used in arena fighting.
+
; <span id="Pillars of the Dragon">Pillars of the Dragon</span> : The five pillars of the Draconis Combine.<ref name="HKp114"/>
  
; <span id="Platoon">Platoon</span> : An Inner Sphere military formation, a platoon is the infantry eqivilant of the BattleMech/Combat Vehicle Lance, and can consist of anywhere between eight and 28 men depending on infantry type.
+
; <span id="Pit Fighter">Pit Fighter</span> : Solaris VII slang for specialized combat [[Exoskeleton|exoskeletons]] used in arena fighting.
  
; <span id="Point">Point</span> : The smallest Clan military formation, consisting either of one BattleMech, two Land Vehicles or Aerospace Fighters, five Battle Armored Infantry or ProtoMechs, or five Squads of conventional infantry (25 men total). Commanded by a [[Point Commander]].
+
; <span id="Platoon">Platoon</span> : An Inner Sphere military formation, a platoon is the infantry equivalent of the BattleMech/Combat Vehicle Lance, and can consist of anywhere between eight and 28 men depending on infantry type.
 +
 
 +
; <span id="Point">Point</span> : The smallest Clan military formation, consisting either of one BattleMech, two Land Vehicles or Aerospace Fighters, five Battle Armored Infantry or ProtoMechs, or five Squads of conventional infantry (25 men total). Commanded by a Point Commander.
 +
 
 +
; <span id="PodSpace">Pod Space</span> : The amount of unallocated space that an [[OmniMech]] carries. Pod Space is what allows the OmniMech its tactical flexibility.
  
 
; <span id="Point Commander">Point Commander</span> : A Clan rank, given to the commander of a Point.
 
; <span id="Point Commander">Point Commander</span> : A Clan rank, given to the commander of a Point.
  
; <span id="Prefectorate">Prefectorate</span> : Officially, the law-making body of the [[Capellan Confederation]]; made up of the six leaders of the Capellan member-states, which generally includes the current [[Dictionary#C|Chancellor]].
+
; <span id="Prefectorate">Prefectorate</span> : Officially, the law-making body of the Capellan Confederation; made up of the six leaders of the Capellan member-states, which generally includes the current Chancellor.
  
; <span id="Prefecture">Prefecture</span> : A commonly known as geo-political district of land or a group star systems. The latter is commonly utilized within in the [[Capellan Confederation]], [[Draconis Combine]], [[Republic of the Sphere]]. Example: In the Capellan Confederation. They are small collections of planets within a Commonality, each ruled by an appointed administrator.
+
; <span id="Prefecture">Prefecture</span> : A geo-political district of land or a group star systems. The latter is commonly utilized within in the Capellan Confederation, Draconis Combine, Republic of the Sphere. They are small collections of planets within a Commonality, each ruled by an appointed administrator.
  
; <span id="Privy Council">Privy Council</span> : A group of the highest advisors to the [[First Prince]] of the [[Federated Suns]] that is extremely important in the running of the day-to-day affairs of the state.
+
; <span id="President">President</span> : The title given to the leader of the [[Outworlds Alliance]]. The title was also used by the [[Federated Suns]] before it used [[Prince]].
  
; <span id="Provisional Galaxy">Provisional Galaxy</span> : A 2nd-Line or reserve Clan formation consisting mainly of 2nd-line BattleMechs and other 2nd-line equipment. Provisional Galaxies are used to garrison and defend Clan worlds.
+
; <span id="Prime Magnate">Prime Magnate</span> : The title given to the ruler of the [[Capellan Hegemony]].
  
; <span id="Power Armor">Power Armor</span> : Essentially an industrial Exo-Skeleton that has been covered in armor, this suit of infantry armor is powered by Battery Packs and may or may not be armed.  Power Armor comes in the Following flavors in the game rules: [[Power Armor (Light)]], [[Battle Armor (Light)]] (also known as [[Scout Battle Armor]]), [[Battle Armor (Medium)]], [[Battle Armor (Heavy)]] and [[Battle Armor (Assault)]].
+
; <span id="Prince of the Dragon">Prince of the Dragon</span> : First Lord of the Draconis Combine.<ref name="HKp114"/>
 +
 
 +
; <span id="Privy Council">Privy Council</span> : A group of the highest advisers to the First Prince of the Federated Suns; extremely important in running the day-to-day affairs of the state.
 +
 
 +
; <span id="Provisional Galaxy">Provisional Galaxy</span> : A 2nd-Line or reserve Clan formation consisting mainly of 2nd-line BattleMechs and other equipment. Provisional Galaxies are used to garrison and defend Clan worlds.
 +
 
 +
; <span id="Power Armor">Power Armor</span> : Essentially an industrial exoskeleton that has been covered in armor, this suit of infantry armor is powered by Battery Packs and may or may not be armed.  Power Armor comes in the following flavors in the game rules: Power Armor (Light), [[Battle Armor (Light)]] (also known as [[Scout Battle Armor]]), [[Battle Armor (Medium)]], [[Battle Armor (Heavy)]] and [[Battle Armor (Assault)]].
  
 
== Q ==
 
== Q ==
Line 205: Line 270:
 
== R ==
 
== R ==
  
; <span id="Regimental Combat Team">Regimental Combat Team</span> : Commanded by a [[General#Armed Forces of the Federated Suns|general]], an RCT is combined-arms formation consisting of multiple combat unit types designed to work in concert. The standard modern RCT, introduced to the Succession Wars by the [[AFFS|Federated Suns military]], consists of one BattleMech regiment, three regiments of combat vehicles, five infantry regiments, one artillery battalion and two AeroSpace Fighter wings.
+
; <span id="Recharge station">Recharge station</span> : A space station, generally located at a zenith or nadir point within a solar system, where JumpShips and WarShips can recharge their jump drives.
 
 
; <span id="Recharge station">Recharge station</span> : a space station, generally located at a zenith or nadir point within a solar system, where [[JumpShip]]s and [[WarShip]]s can recharge their jump drives.
 
  
 
; <span id="Rede">Rede</span> : [[Clan]] honor-bound promise. Breaking a rede may be punishable by death.  
 
; <span id="Rede">Rede</span> : [[Clan]] honor-bound promise. Breaking a rede may be punishable by death.  
  
; <span id="Regular">Regular</span> : A unit composed of troops that have some combat experience and have worked together for an extended period of time. Also used for a character of any experience level that had roll/skill targets of four for gunnery and five for piloting in BattleTech.
+
; <span id="Regular">Regular</span> : A unit composed of troops that have some combat experience and have worked together for an extended period of time. Also used for a character of any experience level that had roll/skill targets of four for gunnery and five for piloting in BattleTech.
  
 
; <span id="Remembrance, The">Remembrance, The</span> : Ongoing heroic saga detailing Clan history from the time of the [[Operation Exodus|Exodus]] to the present day. Each Clan has a slightly different version reflecting their own opinions and experiences, and all Clan warriors can quote whole verses of this marvelous epic from memory. See the [[The Remembrance|Remembrance]] page for more information.
 
; <span id="Remembrance, The">Remembrance, The</span> : Ongoing heroic saga detailing Clan history from the time of the [[Operation Exodus|Exodus]] to the present day. Each Clan has a slightly different version reflecting their own opinions and experiences, and all Clan warriors can quote whole verses of this marvelous epic from memory. See the [[The Remembrance|Remembrance]] page for more information.
  
; <span id="Reseen">Reseen</span> : A colloquial term for [[Unseen]] mechs that have been given new artwork to bring the designs back into published works. Note: The stats themselves ''and the BattleTech name for the 'Mech'' were created by FASA and were therefore never in question, only the artwork.
+
; <span id="Reseen">Reseen</span> : A colloquial term for Unseen 'Mechs that have been given new artwork to bring the designs back into published works. Note: The stats themselves ''and the BattleTech name for the 'Mech'' were created by FASA and were therefore never in question, only the artwork.
  
; <span id="Retrotech">Retrotech</span> : Technological term for Primitive Technology in the late [[31st Century]]. The [[Age of War]] level of technology was revitalized among haggard factions of the Inner Sphere to bolster their armies with any means of equipment.<ref>''Jihad Secrets: The Blake Documents'' page 144 - New Construction Option: Retrotech - Basic info on Retrotech.</ref> The term was original coined by the [[MRBC]].<ref>''[[Technical Readout: 3075]] page 167 - Retrotech - basic description of technology and its re-emergence.</ref>
+
; <span id="Retrotech">Retrotech</span> : Technological term for Primitive Technology in the late [[thirty-first century]]. The [[Age of War]] level of technology was revitalized among haggard factions of the Inner Sphere to bolster their armies with any means of equipment.<ref>''Jihad Secrets: The Blake Documents'' page 144 - New Construction Option: Retrotech - Basic info on Retrotech.</ref> The term was originally coined by the [[MRBC]].<ref>''[[Technical Readout: 3075]] page 167 - Retrotech - basic description of technology and its re-emergence.</ref>
  
 
; <span id="Ristar">Ristar</span> : Clan compound word for "rising star", referring to a particularly gifted warrior on his or her way to high position.
 
; <span id="Ristar">Ristar</span> : Clan compound word for "rising star", referring to a particularly gifted warrior on his or her way to high position.
Line 223: Line 286:
 
; <span id="Rite of the Vision">Rite of the Vision</span> : [[Clan Nova Cat]] ritual which a warrior meditates before a large fire to bring on a vision of that person's future. The ritual uses objects known as a ''Vineer'' to bring about this vision.  The warrior also does not sleep for over 24 hours and fasts.
 
; <span id="Rite of the Vision">Rite of the Vision</span> : [[Clan Nova Cat]] ritual which a warrior meditates before a large fire to bring on a vision of that person's future. The ritual uses objects known as a ''Vineer'' to bring about this vision.  The warrior also does not sleep for over 24 hours and fasts.
  
; <span id="RPG">RPG</span> : acronym for '''Role Playing Game'''.
+
; <span id="RPG">RPG</span> : Acronym that can mean either '''Role Playing Game''' or '''Rocket Propelled Grenade'''.
 
 
; <span id="RPG">RPG</span> : acronym for '''Rocket Propelled Grenade'''.
 
  
 
; <span id="Rules Expansion">Rules Expansion</span> : a secondary line of rulesets, usually intended to develop upon the primary rulesets for one or more Classic BattleTech games (ex: ''[[Combat Operations]]'').
 
; <span id="Rules Expansion">Rules Expansion</span> : a secondary line of rulesets, usually intended to develop upon the primary rulesets for one or more Classic BattleTech games (ex: ''[[Combat Operations]]'').
  
 
== S ==
 
== S ==
; <span id="Scrapper">Scrapper</span>: A post-Jihad [[Solaris VII]] infantry warrior. Which is are be part of a named team(s) or can be solo warriors.
+
; <span id="Sælgeflåde">Sælgeflåde</span> : The term used by the Jàrnfòlk to describe the family-controlled trading fleets present within Jàrnfòlk society.<ref name="ISP3:IEp64">''Interstellar Players 3: Interstellar Expeditions'', p. 64, "Excerpts From ESC-COL-67-4-7"</ref>
  
; <span id="Stravag">Stravag</span>: a Clan epithet favored by members of the Warrior Caste, loosely translated as "freeborn."
+
; <span id="Scrapper">Scrapper</span> : A post-Jihad Solaris VII infantry warrior. Can be part of a named team or a solo warrior.
  
; Squad Support Weapons : Medium or Heavy Weapons carried by an individual suit in a BattleArmor Point or Squad. ''the rules account for this oddly by assigning a fraction of the mass to each suit in the Squad or Point as part of the design process for the Suit.''
+
; <span id="Skåret">Skåret</span> : The name given by the Jàrnfòlk to outcasts from their society.<ref name="ISP3:IEp64A">''Interstellar Players 3: Interstellar Expeditions'', p. 64, "Under New Management: The Jàrnfòlk"</ref>
  
; <span id="Supernova (unit)">Supernova (Unit)</span> : A Clan military formation that consists of two Novas, i.e. two Stars of OmniMechs and two Stars of Elementals. A Supernova Trinary consists of three Novas.
+
; <span id="Smile of the Dragon">Smile of the Dragon</span> : Glee at the defeat of a strong opponent.<ref name="HKp114"/>
  
; Support Weapons : Medium Class Weapons requiring a crew of 1 or more infantry men.  These weapons are only rarely able to be fired from a standing position and on the [[#R|RPG]] scale must be deployed in order to be fired. Missile Based Support Weapons, Light Machine Guns, and to a more limited extent, Portable Machine Guns, are the exception to this rule.
+
; <span id="Søskende">Søskende</span> : This term, which also means "siblings", is also used by the Jàrnfòlk to refer to members of their own clan regardless of actual blood relationship.<ref name="ISP3:IEp64"/>
  
; Support Weapons, Light : Medium Class Weapons requiring a crew of 1 infantry man and are normally fired from a standing position but have a folding bipod to facilitate firing from the prone or from emplacements and are intended to supplement the Long Arms carried by the rest of the squad.
+
; <span id="Sons of the Dragon">Sons of the Dragon</span> : Loyal citizens of the Draconis Combine.<ref name="HKp114"/>
  
; Support Weapons, Portable : Medium Class Weapons requiring a crew of 1 and are normally fired from emplacements but may be fired from the standing position, these weapons are used to supplement the firepower of the platoon.  
+
; Squad Support Weapons : Medium or Heavy Weapons carried by an individual suit in a BattleArmor Point or Squad. ''The rules account for this oddly by assigning a fraction of the mass to each suit in the Squad or Point as part of the design process for the Suit.''
  
; Support Weapons, Semi-Portable : Medium Class Weapons requiring a crew of 2 and are normally fired from emplacements and may be equipped with either a folding bi-pod or be intended to be fired from a tripod or a vehicle Pintle Mount, these weapons are used to supplement the firepower of the platoon.  
+
; <span id="StarLeagueDollar">Star League Dollar</span>: The single, unified currency unit used by the Inner Sphere during the Star League. Compare to [[C-Bill]] and [[H-Bill]].
 +
 
 +
; <span id="Stravag">Stravag</span>: A Clan epithet favored by members of the Warrior Caste, loosely translated as "freeborn."
 +
 
 +
; Support Weapons : Medium Class Weapons requiring a crew of one or more infantry men.  These weapons are only rarely able to be fired from a standing position and on the RPG scale must be deployed in order to be fired. Missile Based Support Weapons, Light Machine Guns, and to a more limited extent, Portable Machine Guns, are the exception to this rule. 
 +
 
 +
; Support Weapons, Light : Medium Class Weapons requiring a crew of one infantry man and are normally fired from a standing position but have a folding bipod to facilitate firing from the prone or from emplacements and are intended to supplement the Long Arms carried by the rest of the squad. 
 +
 
 +
; Support Weapons, Portable : Medium Class Weapons requiring a crew of one and are normally fired from emplacements but may be fired from the standing position, these weapons are used to supplement the firepower of the platoon.
 +
 
 +
; Support Weapons, Semi-Portable : Medium Class Weapons requiring a crew of two and are normally fired from emplacements and may be equipped with either a folding bi-pod or be intended to be fired from a tripod or a vehicle Pintle Mount, these weapons are used to supplement the firepower of the platoon.  
  
 
; Support Weapons, Support : The heaviest type of Medium Class Weapons, requiring a crew of 2 or more and are normally fired from emplacements and are equipped with a tripod are intended to be fired from emplacements and are intended to be used to supplement the firepower of the platoon. These weapons are also found on Pintle Mounts aboard [[:Category:Wheeled Vehicles|Wheeled Vehicles]], [[:Category:Tracked Vehicles|Tracked Vehicles]], [[:Category:Hovercraft|Hovercraft]], [[:Category:VTOL|VTOL]], [[:Category:WiGE|WiGE]], [[:Category:Surface Naval Vessles|Naval Vessels]], or [[:Category:Fortresses|Fortresses]].
 
; Support Weapons, Support : The heaviest type of Medium Class Weapons, requiring a crew of 2 or more and are normally fired from emplacements and are equipped with a tripod are intended to be fired from emplacements and are intended to be used to supplement the firepower of the platoon. These weapons are also found on Pintle Mounts aboard [[:Category:Wheeled Vehicles|Wheeled Vehicles]], [[:Category:Tracked Vehicles|Tracked Vehicles]], [[:Category:Hovercraft|Hovercraft]], [[:Category:VTOL|VTOL]], [[:Category:WiGE|WiGE]], [[:Category:Surface Naval Vessles|Naval Vessels]], or [[:Category:Fortresses|Fortresses]].
  
; <span id="Surface Naval Vessel">Surface Naval Vessel</span>: These vessles are descended from the Ships and Boats in use today.  They are loosly classed into standard hulled boats or [[:Category:Hydrofoils|Hydrofoils]].
+
; <span id="Surface Naval Vessel">Surface Naval Vessel</span>: These vessels are descended from the Ships and Boats used in ancient [[Terra]].  They are loosely classed into standard hulled boats or [[:Category:Hydrofoils|Hydrofoils]].
  
 
== T ==
 
== T ==
  
; <span id="Terra Synchronized Time">Terra Synchronized Time</span> : Also known as (TST) – This related to the time on any world to traditional, twenty-four hour clock set to the rise and the fall of local sun(s). Which divides the any world’s time into standard hours & days. .<ref>[[Warrior: En Garde]] pg. 22 – Brief planetary description</ref>
+
; <span id="Terra Synchronized Time">Terra Synchronized Time</span> : Also known as (TST) – this relates the time on any world to the traditional, twenty-four hour clock set to the rise and the fall of local sun(s), dividing the world’s time into standard Earth hours and days. <ref>[[Warrior: En Garde]] pg. 22 – Brief planetary description</ref>
  
; <span id="Thuggee">Thuggee</span> : Pre-starflight death cult of assassins, which were secretly devoted to the Hindu death goddess named Kali. The cult was known to numerous enclaves throughout the Inner Sphere by 31st Century.  They became more public, in their devotion to Romano & Kali Liao in [[31st Century]].<ref>[[Warrior: Riposte]] page 125 - [[Quintus Allard]] tells of what he knows of Thuggee in [[3028]].</ref>
+
; <span id="Tetrarch">Tetrarch</span> : The title given to one of the four co-rulers of the [[Tikonov Union]] and the later [[Tikonov Grand Union]] while those states existed.<ref>''House Liao (The Capellan Confederation)'', p. 22-23, "Friends And Other Enemies"</ref>
 +
 
 +
; <span id="Thuggee">Thuggee</span> : Pre-starflight death cult of assassins, which were secretly devoted to the Hindu death goddess, Kali. The cult was known to have numerous enclaves throughout the Inner Sphere by the thirty-first century.  They became more public in their devotion to Romano and Kali Liao in thirty-first century, viewing them as avatars.<ref>[[Warrior: Riposte]] page 125 - [[Quintus Allard]] tells of what he knows of Thuggee in [[3028]].</ref>
  
 
== U ==
 
== U ==
  
; <span id="Unit">Unit</span> : Mixed use term for any individual combat organized formation (Example: Lances, Companies, Etc.). This term is sometimes applied to individual vehicles/BattleMechs/Aerospace Fighters.
+
; <span id="Unit">Unit</span> : Mixed use term for any individual combat organized formation (Example: Lances, Companies, Etc.). This term is sometimes applied to individual vehicles, BattleMechs, or Aerospace Fighters.
  
 
== V ==
 
== V ==
  
; <span id="Veteran">Veteran</span> : A unit that has several years of successful combat experience.  Capable of undertaking the most difficult missions and succeding.  Also used for a character of any experience level that had roll/skill targets of three for gunnery and four for piloting in BattleTech.
+
; <span id="Veteran">Veteran</span> : A unit that has several years of successful combat experience.  Capable of undertaking the most difficult missions and succeeding.  Also used for a character of any experience level that had roll/skill targets of three for gunnery and four for piloting in BattleTech.
  
 
; <span id="Vineer">Vineer</span> : A [[Clan Nova Cat]] name for a object from a warrior's past which is used for their Clan's [[Rite of the Vision]].  The object is usually a fragment of the person's life in which they throw into a fire to bring about a vision of warrior's future.<ref>''Path of Glory'' pg. 110-112: Zane throws his ''vineer'' into fire.</ref>
 
; <span id="Vineer">Vineer</span> : A [[Clan Nova Cat]] name for a object from a warrior's past which is used for their Clan's [[Rite of the Vision]].  The object is usually a fragment of the person's life in which they throw into a fire to bring about a vision of warrior's future.<ref>''Path of Glory'' pg. 110-112: Zane throws his ''vineer'' into fire.</ref>
 +
 +
; <span id="Virtues of the Dragon">Virtues of the Dragon</span> : The five virtues that every citizen of the Draconis Combine is extolled to have: Bravery, Tenacity, Audacity, Integrity and Wisdom.<ref name="HKp114"/>
 +
 +
;<span id="Voorzitter">''Voorzitter''</span> : The title of the ruler of the [[Malagrotta Cooperative]] during the existence of that nation.
  
 
== W ==
 
== W ==
  
; <span id="Warden-General">Warden-General</span>: Free World League title first used in [[3139]], for a person whom oversees FWL’s military.<ref>’’[[To Ride the Chimera]]’’, pg. 314 – Thaddeus Marik explains Minister-General & Warden-General’s primary responsibilities.</ref>
+
; <span id="Warden-General">Warden-General</span>: Free World League title first used in [[3139]], for a person who oversees FWL’s military.<ref>’’To Ride the Chimera’’, pg. 314 – Thaddeus Marik explains Minister-General and Warden-General’s primary responsibilities.</ref>
 +
 
 +
; <span id="Warren">Warren</span>: A name for pair of star systems that belong to a Duchy or Grand Duchy, typically used in the Capellan Confederation. [[Diem|Diems]] are usually appointed by a Duke or Duchess to govern a warren.<ref>''House Liao (The Capellan Confederation) page 60 - Duchies,Warrens, and Demesnes.</ref>
 +
 
 +
== Y ==
  
; <span id="Warren">Warren</span>: A name for pair of star systems that belong to a Duchy or Grand Duchy. Name is typically used in the [[Capellan Confederation]]. [[Diem|Diems]] are usually appointed by a Duke/Duchess to govern a warren.<ref>''House Liao (The Capellan Confederation) page 60 - Duchies,Warrens, and Demesnes.</ref>
+
; <span id="Yellow Bird, The">Yellow Bird, The</span> : A yellow bird that seeks to blind the sleeping dragon of the [[Draconis Combine]]. In common usage this also means enemies of the [[Draconis Combine]], particularly those that seem harmless or are overlooked.<ref>''House Kurita (The Draconis Combine)'', p. 113, "Wisdom of  the Dragon"</ref>
  
 
==References==
 
==References==
 
<references/>
 
<references/>

Revision as of 03:02, 9 November 2016

See also: BattleTechWiki:Dictionary for terms related to this wiki.

A

Abtakha 
A warrior captured but then accepted into his new Clan as a warrior.
Actuator 
A component within a BattleMech's limbs, composed of the joint, myomer bundles, and motor control units.[1]
Aff 
Clan abbreviation of "Affirmative". Generally used in place of "Yes".
Air Lance
An alternative name for a formation of Aerospace Fighters consisting of two conventional aircraft or AeroSpace Fighters. A Squadron consists of six such units.
A specialized lance that consists of two Aerospace Fighters and four BattleMechs (Confederate or Leopard payload) (early terminology, currently rarely seen).
Archon-Designate 
Title granted to designated heir of Lyran Commonwealth. Example: Melissa Steiner was Archon-Designate until her mother's death in 3039.
Archon-Prince 
Political and military leader of the Federated Commonwealth, a combination of the Lyran position of Archon and the Federated Suns position of First Prince. For more information, refer to the Armed Forces of the Federated Commonwealth article.
Arm of the Dragon 
The military forces of the Draconis Combine[2]

B

Ballistic weapons
Weapons which fire high-speed, unguided projectiles designed to inflict kinetic and/or explosive damage. When compared to Energy Weapons, ballistic weapons produce far less heat, but are generally bulkier and dependent upon limited ammunition. On the Vehicular Scale, Ballistic Weapons fall broadly into three classes: Machine guns, Gauss Rifles, and Autocannons. On the Infantry Portable Scale, Ballistic Weapons fall broadly into the categories of Rifles, Machine Guns, Cannons, Autocannons, Recoilless Rifles, GyroJet Rifles, and Gauss Rifles.
Batchall 
Ritual by which Clan warriors issue combat challenges. Though the type and phrasing of the challenge varies, most begin with the challenger identifying himself, stating the prize of the contest, and requesting that the defender identify the forces at his disposal. All batchalls are closed and final when the phrase "bargained well and done" is spoken by both members of the bid.
Binary 
A Clan military formation consisting of two Stars.
Bug 'Mech
A term used both in and out of the universe to refer primarily to an unseen trio of 20 ton 'Mechs: the Locust, Stinger and Wasp alluding both to their insect based names as well as their minor combat ability when compared to heavier 'Mechs.

C

Capital Weapons 
Weapons that are 10 times as powerful as standard scale weapons. The standard scale damage is 10 times that listed on tables unless otherwise noted. These weapons are found on WarShips and Fortresses. An example, Capital Missiles, may also be found on DropShips.
Captain-General 
The head of state of the Free Worlds League; also a command rank within the Hanseatic Security Force.
Canister Born 
Derisive Clan Freeborn slang for the artificial breeding element of the eugenic program or the Trueborn warriors that result from that process. Occasionally shortened to Canister.
Caste 
Primary division within Clan society, which is rigidly divided into five castes in order of importance: Warrior, Scientist, Merchant, Technician, and Laborer. Each caste has many sub-castes, which are based on specialties within a professional field. A sixth, unofficial caste, the Bandit or Dark Caste, exists outside Clan society.
Celestial Throne 
A synonym for Chancellor of the Capellan Confederation. Also, the literal throne of the Chancellor of the Capellan Confederation.
Chalcas 
Clan term referring to persons or beliefs which challenge the Clans' rigid caste system.
Chancellor 
The chief of state of the Capellan Confederation.
Claws of the Dragon 
The military districts of the Draconis Combine[2]
Cluster 
A Clan military formation consisting of four to five Binaries or Trinaries, roughly equivalent to a reinforced battalion or understrength regiment. At this level, Clan units are often combined-arms formations.
Combat Loss Grouping 
The principle that a group of 'Mechs (or other vehicles) engaged in combat will accumulate damage over time, leading to a point where several or all of the group will succumb to damage at the same time. Can also be used to describe the time a unit sustains enough losses that it is no longer a viable fighting force.
Combined-Arms
A military formation which has its elements (BattleMechs, Vehicles, Infantry, Aerospace Fighters, etc.) more tightly mixed together. These range from regiments with dedicated battalions of vehicles to highly concentrated mixed units that can have units as small as companies or lances which do not segregate different types of combat elements.
Commonality 
Large districts which originally consisted of the signatory-states within an interstellar nation. Such political states are used by the Capellan Confederation or independent nations.
Command Circuit 
Organized method of using series of JumpShips in relaying DropShip(s) to distant destinations in a short amount of time. For example, a DropShip leaving via Command Circuit might take a week to arrive instead of spending months traveling and waiting for JumpShips to recharge.
Coordinator 
The Chief of State of the Draconis Combine; also, the head of the Kurita family.
Cutdown 
Clan term referring to the minimum force necessary to win a trial for which there has been bidding. Bidders who can push their opponent into making a bid below the cutdown are considered clever, while those who win with a force smaller than the cutdown are greatly honored.

D

Dezgra 
A fighting unit that disgraces itself is known as a dezgra unit. The name also refers to the ritual whereby that unit is marked and punished. Any unit that refuses orders, panics in the face of the enemy, or takes dishonorable action is disgraced.
Diem 
A appointed administrator of Duchy. A Diem will be charged to administrate small groups star systems referred to as warrens. The title is typically used by the Capellan Confederation.
Director-General 
The head of state of the Terran Hegemony.
Dragon 
A euphemism for the Draconis Combine or its head-of-state.
Dragon Days 
The local season when nights are at their longest.[2]
Dragon's Blood 
A rare gem like substance called jewelblood. [2]
Dragon's Breath 
Death from less than obvious sources. (e.g He died from from the Dragon's Breath.) Also means agents of the ISF[2]
Dragon's Dove 
Help from lesser subjects or an unexpected source, particularly in times of need.[2]
Dragon's Joy 
A sense of satisfaction from helping the Draconis Combine.[2]
Dragon's Lair 
A safe place.[2]
Dragon's Seeds 
Worlds recently conquered by the Draconis Combine.[2]
Dragon's Tears 
Those military men and women who have fallen in service to the Draconis Combine.[2]
Dragon's Teeth 
The house guard of the First Lord of the Draconis Combine[3]
Dragon's Time 
Night.[3]
Duke of the Dragon 
First Lord of the Draconis Combine.[3]

E

Eat Shells 
Suffer at the hands of the lesser skilled.[3]
Elected Prince 
The head of state of the Free Rasalhague Republic.
Element 
Alternate term for individual military vehicles, 'Mechs, Aerospace fighters, and other combat units.
Elemental 
A title given to both the technologically advanced power armor and the elite genetically engineered Clan infantry who pilot them.
Elite 
A rare unit that has endured trials, hardships, and is capable of great military feats. These are troops or units that have seen the worst of combat and have come through. Their exploits are the fodder of holovids. Also used for a character of any experience level that had roll/skill targets of two or less for gunnery and three or less for piloting in BattleTech.
Energy Weapons 
Term for weapons which deal damage by directing a concentrated beam of particles or radiation against a target. Unlike Ballistic Weapons, energy weapons are extremely light and compact and when linked a fusion reactor are ammunition free, but produce very large amounts of waste heat. These weapons fall broadly into three classes: Flamers, Lasers, and PPCs.
Elstars 
A thirty-second century Genotype of Clan Warrior that was first introduced by the scientist caste of Clan Jade Falcon. It combined all three existing geno-types of Clan Warrior; MechWarrior, Elemental, and Aerospace pilot. The resulting combination results in slightly shorter, large headed individuals who show superior reflexes and other abilities. Other Inner Sphere Clans have adopted the genotype as well. They are considered to be superior to typical Clan warrior, but also they are rarely used unless extreme situation are called for. The name of the genotype comes from term Elite Ristar.[4]
Errata/Errant 
This is the name used for official canon rules/unit corrections which are issued from publisher of Battletech. These rules corrections pertain to rules/units which may not be published again for long period of time.[5][6]
Errant MechWarrior 
A lone Mechwarrior who is hired to act as protector of under-defended worlds. They are normally found in Periphery, and always own their own 'Mechs.[7]
Eyes of the Dragon 
A weak spot.[3]

F

First Consul 
The title established by Hector Rowe for the leader of the Rim Worlds Republic.
First Egg, The 
The beginnings of the Draconis Combine.[3]
First Precentor 
The second-highest office of ComStar, established during the [{FedCom Civil War]]. Notably held by Gavin Dow.
First Prince 
The leader of the Federated Suns and Commander in Chief of the Armed Forces of the Federated Suns.
Fist of the Dragon 
Commanding General of the Draconis Combine's army.[3]

G

Galaxy 
A Clan military formation consisting of three to five Clusters, roughly equivalent to an SLDF Brigade or a ComStar Army.
Genetic Repository 
A Clan facility designed to store, maintain and create new Clan Warriors using the DNA of the founders and their Bloodname successors. Two separate DNAs are put into device known as Iron Wombs, where a child develops.
Green 
Typically applied to troops that are unblooded or inexperienced. Also used for a character of any experience level that had unmodified roll/skill targets of five or higher for gunnery and six or higher for piloting in BattleTech.
Gudarno 
A familiar title for the Earls of House Stewart in the Free Worlds League; coined in 2406 after Earl Nathan Stewart declared the title of Earl to be "good enough."

H

Head Like a Shell 
(Derogatory) Inexperienced or incompetent.[3]
Heart of the Dragon 
Resources and manpower of the Draconis Combine.[3]
HeavyMetal Aero 
The official CBT software for the design of AeroSpace Fighters, DropShips, JumpShips, WarShips, space stations, monitors and conventional (combat) fighters.
HeavyMetal Battle Armor 
The official CBT software for the design of Battle Armor.
HeavyMetal Lite 
The official CBT software for ProtoMech design, as well as printouts for Battle Armor and infantry platoon designs.
HeavyMetal Plus 
A bundle of three official CBT software programs: HeavyMetal Pro, HeavyMetal Aero and HeavyMetal Vee.
HeavyMetal Pro 
The official CBT software for 'Mech design.
HeavyMetal Vee 
The official CBT software for designing combat vehicles.
Heavy Weapons 
The new Core Books use this term for standard scale CBT Weapons.
Hegira 
Honorable withdrawal from battle granted by a Clan warrior to a defeated enemy. Hegira allows the opponent to withdraw honorably from the field without further combat or cost.
Heir-apparent 
Designated person to succeed a person whom is the head of state, usually a person of nobility.
Heir-designate 
Alternate term for individual whom is designated to take over as head of state or a organization. Sometimes referred to as successor or Heir-apparent.
High Council 
A group of democratic, hereditary, and other officials chosen by the leadership of the member-worlds of the Federated Suns who officially governed the nation.
House of Scions 
A gathering of the Capellan nobility.
Hydrofoil 
A type of high speed water-borne naval vehicle which can weigh over 100 tons. Typically they can be used as a type of Combat Vehicle known as a Surface Naval Vessel.[8]

I

ilChi 
State Messenger, a title and office specific to Clan Blood Spirit, an ambassador from the Blood Spirits to a particular Clan.
Iron Womb 
Clan device used to artificially conceive children. These devices are usually found in genetic repositories.
Isorla 
The spoils of battle, including bondsmen, claimed by victorious Clan warriors.

J

Jàrnskib 
The term used by the Jàrnfòlk to describe their JumpShips; translates literally as "iron ships".[9]
Jump 
Abbreviation of Hyperspace Jump.
Jump Infantry 
Type of infantry unit equipped with jet packs, greatly increasing maneuverability.

K

Knight-Errant 
An entry level rank of Knight in the service The Republic of the Sphere. There is no equivalent to this rank. For information see article in Republic of the Sphere main article.
Kurultai 
A Clan war council.

L

Land Train 
A large ground-based Support Vehicle which consists of a tractor and multiple trailers. This type of vehicle can be either wheeled or tracked-base. It usually pulls between 160 to 200 tons. These vehicles serve as large capacity cargo vehicles on colonies or undeveloped worlds with no transportation infrastructure.
Light Weapons 
Term the new core rules use for Pistols, Infantry Long Arms, and other weapons that are not commonly mounted in vehicles or on vehicle Pintle Mounts. These Weapons may be attached to BattleArmor Anti-Personnel Weapon Mounts and are not otherwise accounted for in the construction rules for any type of unit other than an Inner Sphere Infantry Platoon or Clan Solahma Infantry Squad.
Level I
The smallest ComStar and Word of Blake military formation, consisting of either a single BattleMech, armored vehicle or aerospace fighter, or single infantry squad.
Level II
A ComStar/Word of Blake military formation consisting of six Level I units, referred to as a demi-company.
Level III
A ComStar/Word of Blake military formation consisting of six Level II units, referred to as a battalion.
Level IV
A ComStar/Word of Blake military formation consisting of six Level III units, referred to as a division.
Level V
A ComStar/Word of Blake military formation consisting of six Level IV units, referred to as an army. Mostly an administrative grouping for regional deployment, they were deployed as field units only at the Battle of Tukayyid.
LoaderMech
A commercial cargo handling Industrial Mech. Typically employed to do physical labor. They are usually powered by Internal Combustion Engine power plants and used by civilians. They are also known to be used by military forces to reload weaponry and move supplies.
Ling-Temco-Vought (LTV)
A firm that designed a large number of Fusion Engines, Jump Jets, and other equipment. Seen primarily in the equipment that other firms produce by license.

M

Magestrix
Title of the Supreme Leader of Magistracy of Canopus. An elected title, which is voted on by the Central Committee and Canopian Electors. The title can be only held by a woman.
Mandrinn
A noble rank of the Capellan Confederation. Approximately equal to a Baron in other realms.[10]
Medium Weapons 
Term the new core rules use for Support Weapons.
Melee Weapons
Term for BattleMech scale melee weapons such as Hatchets and Swords. While nominally armed with ranged weaponry, the technological decline of the Succession Wars led to the development of specialized BattleMech scale melee weapons in response to the impromptu battlefield debris for physical attacks. While many deride melee weapons as a waste of tonnage and the Clans consider them highly dishonorable, their ability to inflict increased damage without a heat cost has led to their appearance both in and outside the arenas of Solaris VII.
Minister-General
(New) Free World League political title created by Nikol Marik in 3138, whose duties include ministering to the people of the League to ensure people of the league remain free. [11] The MG also sits over FWL Parliament while it is in session and handles domestic affairs of the League. [12] Acts as primary aide to the Captain-General.
Missile Weapons
Missile Weapons are Rockets and Missiles that are fired from tubes and include an engine in the projectile. Some of these weapons travel a flat trajectory, others have an arcing trajectory that allows them to clear terrain features. In general parlance, Rockets are unguided and Missiles have some form of guidance.
Monocycle
A single-wheeled variation of the motorcycle.

N

Nathaculor
A series of zellbrigen duels.[13]
Naval Star 
A Clan formation consisting of 5-6 individual JumpShips or WarShips under the command of a Trueborn officer with the rank of Star Admiral.[14]
Neg 
Clan abbreviation of "Negative".

O

Oathmaster 
Clan name for the master of any particular clan ceremony. This can be a temporary position for small ceremonies or events such as trials, or a permanent position who answers to Khan of a Clan. Oathmasters are also responsible for knowing rules and laws he/she must use to conduct or judge in various ceremonies.
Occupation Zone 
Name given to Inner Sphere territory that was taken by invading Clan forces. These zones are referred to by the Clan's name at head of them (example: Clan Jade Falcon Occupation Zone). Typically shortened to "OZ".

P

PBI 
A MechWarrior's acronym for "Poor Bloody Infantry", those forced to fight without a 'Mech or other vehicle. Often crushed underfoot, toasted with Flamers, or riddled with Machine Gun bullets by amused pilots; PBI's fight back with shoulder-launched SRMs, Inferno missiles, hand Flamers, and satchel charges.
Personal Weapons 
Pistols and other small weapons carried in addition to any arms issued.
Pillars of the Dragon 
The five pillars of the Draconis Combine.[3]
Pit Fighter 
Solaris VII slang for specialized combat exoskeletons used in arena fighting.
Platoon 
An Inner Sphere military formation, a platoon is the infantry equivalent of the BattleMech/Combat Vehicle Lance, and can consist of anywhere between eight and 28 men depending on infantry type.
Point 
The smallest Clan military formation, consisting either of one BattleMech, two Land Vehicles or Aerospace Fighters, five Battle Armored Infantry or ProtoMechs, or five Squads of conventional infantry (25 men total). Commanded by a Point Commander.
Pod Space 
The amount of unallocated space that an OmniMech carries. Pod Space is what allows the OmniMech its tactical flexibility.
Point Commander 
A Clan rank, given to the commander of a Point.
Prefectorate 
Officially, the law-making body of the Capellan Confederation; made up of the six leaders of the Capellan member-states, which generally includes the current Chancellor.
Prefecture 
A geo-political district of land or a group star systems. The latter is commonly utilized within in the Capellan Confederation, Draconis Combine, Republic of the Sphere. They are small collections of planets within a Commonality, each ruled by an appointed administrator.
President 
The title given to the leader of the Outworlds Alliance. The title was also used by the Federated Suns before it used Prince.
Prime Magnate 
The title given to the ruler of the Capellan Hegemony.
Prince of the Dragon 
First Lord of the Draconis Combine.[3]
Privy Council 
A group of the highest advisers to the First Prince of the Federated Suns; extremely important in running the day-to-day affairs of the state.
Provisional Galaxy 
A 2nd-Line or reserve Clan formation consisting mainly of 2nd-line BattleMechs and other equipment. Provisional Galaxies are used to garrison and defend Clan worlds.
Power Armor 
Essentially an industrial exoskeleton that has been covered in armor, this suit of infantry armor is powered by Battery Packs and may or may not be armed. Power Armor comes in the following flavors in the game rules: Power Armor (Light), Battle Armor (Light) (also known as Scout Battle Armor), Battle Armor (Medium), Battle Armor (Heavy) and Battle Armor (Assault).

Q

Quiaff 
Clan word used at the end of a question in which an affirmative response is expected.
Quineg 
Clan word used at the end of a question in which a negative response is expected.

R

Recharge station 
A space station, generally located at a zenith or nadir point within a solar system, where JumpShips and WarShips can recharge their jump drives.
Rede 
Clan honor-bound promise. Breaking a rede may be punishable by death.
Regular 
A unit composed of troops that have some combat experience and have worked together for an extended period of time. Also used for a character of any experience level that had roll/skill targets of four for gunnery and five for piloting in BattleTech.
Remembrance, The 
Ongoing heroic saga detailing Clan history from the time of the Exodus to the present day. Each Clan has a slightly different version reflecting their own opinions and experiences, and all Clan warriors can quote whole verses of this marvelous epic from memory. See the Remembrance page for more information.
Reseen 
A colloquial term for Unseen 'Mechs that have been given new artwork to bring the designs back into published works. Note: The stats themselves and the BattleTech name for the 'Mech were created by FASA and were therefore never in question, only the artwork.
Retrotech 
Technological term for Primitive Technology in the late thirty-first century. The Age of War level of technology was revitalized among haggard factions of the Inner Sphere to bolster their armies with any means of equipment.[15] The term was originally coined by the MRBC.[16]
Ristar 
Clan compound word for "rising star", referring to a particularly gifted warrior on his or her way to high position.
Rite of the Vision 
Clan Nova Cat ritual which a warrior meditates before a large fire to bring on a vision of that person's future. The ritual uses objects known as a Vineer to bring about this vision. The warrior also does not sleep for over 24 hours and fasts.
RPG 
Acronym that can mean either Role Playing Game or Rocket Propelled Grenade.
Rules Expansion 
a secondary line of rulesets, usually intended to develop upon the primary rulesets for one or more Classic BattleTech games (ex: Combat Operations).

S

Sælgeflåde 
The term used by the Jàrnfòlk to describe the family-controlled trading fleets present within Jàrnfòlk society.[9]
Scrapper 
A post-Jihad Solaris VII infantry warrior. Can be part of a named team or a solo warrior.
Skåret 
The name given by the Jàrnfòlk to outcasts from their society.[17]
Smile of the Dragon 
Glee at the defeat of a strong opponent.[3]
Søskende 
This term, which also means "siblings", is also used by the Jàrnfòlk to refer to members of their own clan regardless of actual blood relationship.[9]
Sons of the Dragon 
Loyal citizens of the Draconis Combine.[3]
Squad Support Weapons 
Medium or Heavy Weapons carried by an individual suit in a BattleArmor Point or Squad. The rules account for this oddly by assigning a fraction of the mass to each suit in the Squad or Point as part of the design process for the Suit.
Star League Dollar
The single, unified currency unit used by the Inner Sphere during the Star League. Compare to C-Bill and H-Bill.
Stravag
A Clan epithet favored by members of the Warrior Caste, loosely translated as "freeborn."
Support Weapons 
Medium Class Weapons requiring a crew of one or more infantry men. These weapons are only rarely able to be fired from a standing position and on the RPG scale must be deployed in order to be fired. Missile Based Support Weapons, Light Machine Guns, and to a more limited extent, Portable Machine Guns, are the exception to this rule.
Support Weapons, Light 
Medium Class Weapons requiring a crew of one infantry man and are normally fired from a standing position but have a folding bipod to facilitate firing from the prone or from emplacements and are intended to supplement the Long Arms carried by the rest of the squad.
Support Weapons, Portable 
Medium Class Weapons requiring a crew of one and are normally fired from emplacements but may be fired from the standing position, these weapons are used to supplement the firepower of the platoon.
Support Weapons, Semi-Portable 
Medium Class Weapons requiring a crew of two and are normally fired from emplacements and may be equipped with either a folding bi-pod or be intended to be fired from a tripod or a vehicle Pintle Mount, these weapons are used to supplement the firepower of the platoon.
Support Weapons, Support 
The heaviest type of Medium Class Weapons, requiring a crew of 2 or more and are normally fired from emplacements and are equipped with a tripod are intended to be fired from emplacements and are intended to be used to supplement the firepower of the platoon. These weapons are also found on Pintle Mounts aboard Wheeled Vehicles, Tracked Vehicles, Hovercraft, VTOL, WiGE, Naval Vessels, or Fortresses.
Surface Naval Vessel
These vessels are descended from the Ships and Boats used in ancient Terra. They are loosely classed into standard hulled boats or Hydrofoils.

T

Terra Synchronized Time 
Also known as (TST) – this relates the time on any world to the traditional, twenty-four hour clock set to the rise and the fall of local sun(s), dividing the world’s time into standard Earth hours and days. [18]
Tetrarch 
The title given to one of the four co-rulers of the Tikonov Union and the later Tikonov Grand Union while those states existed.[19]
Thuggee 
Pre-starflight death cult of assassins, which were secretly devoted to the Hindu death goddess, Kali. The cult was known to have numerous enclaves throughout the Inner Sphere by the thirty-first century. They became more public in their devotion to Romano and Kali Liao in thirty-first century, viewing them as avatars.[20]

U

Unit 
Mixed use term for any individual combat organized formation (Example: Lances, Companies, Etc.). This term is sometimes applied to individual vehicles, BattleMechs, or Aerospace Fighters.

V

Veteran 
A unit that has several years of successful combat experience. Capable of undertaking the most difficult missions and succeeding. Also used for a character of any experience level that had roll/skill targets of three for gunnery and four for piloting in BattleTech.
Vineer 
A Clan Nova Cat name for a object from a warrior's past which is used for their Clan's Rite of the Vision. The object is usually a fragment of the person's life in which they throw into a fire to bring about a vision of warrior's future.[21]
Virtues of the Dragon 
The five virtues that every citizen of the Draconis Combine is extolled to have: Bravery, Tenacity, Audacity, Integrity and Wisdom.[3]
Voorzitter 
The title of the ruler of the Malagrotta Cooperative during the existence of that nation.

W

Warden-General
Free World League title first used in 3139, for a person who oversees FWL’s military.[22]
Warren
A name for pair of star systems that belong to a Duchy or Grand Duchy, typically used in the Capellan Confederation. Diems are usually appointed by a Duke or Duchess to govern a warren.[23]

Y

Yellow Bird, The 
A yellow bird that seeks to blind the sleeping dragon of the Draconis Combine. In common usage this also means enemies of the Draconis Combine, particularly those that seem harmless or are overlooked.[24]

References

  1. Tech Manual, p. 32, "Actuators"
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 House Kurita (The Draconis Combine), p. 113, "Wisdom of the Dragon"
  3. 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 House Kurita (The Draconis Combine), p. 114, "Wisdom of the Dragon"
  4. Heretic's Faith page 60-61 - Kisho is told number of Elstars have been added to their unit for evaluation.
  5. Explanation of what is a "Errata" and what is purpose.
  6. Official Errata List for Battletech - bg.battletech.com.
  7. Handbook: Major Periphery States page 57 - Summits and Spies - basic description of Errant is given.
  8. Total Warfare pages 22-23 - Surface Naval Vessels - Hydrofoil basic description.
  9. 9.0 9.1 9.2 Interstellar Players 3: Interstellar Expeditions, p. 64, "Excerpts From ESC-COL-67-4-7"
  10. Handbook: House Liao, p. 94
  11. ’’To Ride the Chimera’’, pg. 221 – Nikol explanation on her self-made title.
  12. ’’To Ride the Chimera’’, pg. 314 – Thaddeus Marik explains MG’s primary responsibility.
  13. Era Report: 3062, p. 56, "Turkina Keshik"
  14. Field Manual: Warden Clans pp. 10-11 - Aerospace Assets - Naval Star size and description.
  15. Jihad Secrets: The Blake Documents page 144 - New Construction Option: Retrotech - Basic info on Retrotech.
  16. Technical Readout: 3075 page 167 - Retrotech - basic description of technology and its re-emergence.
  17. Interstellar Players 3: Interstellar Expeditions, p. 64, "Under New Management: The Jàrnfòlk"
  18. Warrior: En Garde pg. 22 – Brief planetary description
  19. House Liao (The Capellan Confederation), p. 22-23, "Friends And Other Enemies"
  20. Warrior: Riposte page 125 - Quintus Allard tells of what he knows of Thuggee in 3028.
  21. Path of Glory pg. 110-112: Zane throws his vineer into fire.
  22. ’’To Ride the Chimera’’, pg. 314 – Thaddeus Marik explains Minister-General and Warden-General’s primary responsibilities.
  23. House Liao (The Capellan Confederation) page 60 - Duchies,Warrens, and Demesnes.
  24. House Kurita (The Draconis Combine), p. 113, "Wisdom of the Dragon"