Difference between revisions of "Enhanced Prosthetic (Grappler)"

m
Line 20: Line 20:
 
*''[[A Guide to Covert Ops]]''
 
*''[[A Guide to Covert Ops]]''
 
*''[[Jihad Hot Spots: 3072]]''
 
*''[[Jihad Hot Spots: 3072]]''
 +
 +
[[Category:Cybernetic Enhancements and Implants]]

Revision as of 07:12, 21 November 2018

Overview

A common tool used by field agents with Enhanced Prosthetics, Grappler enhancements were a type of low-tech alternative to electromagnetic enhancements. Concealed within the prosthetic limb was a high-pressure launcher capable of firing a thin but sturdy weighted line. The line could not only be used to climb, but also ensnare a target or reel in an object up to 50 kilograms in weight towards the agent, regardless of the agent's actual strength.[1]

As with other prosthetic enhancements, these were employed only by the intelligence agencies of the Inner Sphere with agents who already had a Type 3 or superior prosthetic limb. The Clans were too philosophically opposed and the Periphery too poor to make use of them beyond rare cases.[2] Among the Manei Domini, this upgrade was available to all agents with the necessary prosthetic limb, but could be used to reel in a target up to 150kg in weight.[3]

Notes

In CBT, if a majority of a conventional infantry platoon is equipped with Grappler limbs they receive a -2 modifier to any Anti-'Mech Leg or Swarm attacks. In RPG play, this limb has the following statistics in addition to all rules associated with enhanced limbs.[3]

Equipment Ratings: C/C/C
Range: 2/5/8/12 meters
Cost: 500
Notes: 50kg max.; -4 TN modifier to ensnare or climb

[1]

References

  1. 1.0 1.1 A Guide to Covert Ops, p. 111
  2. A Guide to Covert Ops, p. 109
  3. 3.0 3.1 Jihad Hot Spots: 3072, p. 124-125, 130

Bibliography