Extended Range Small Laser

ER Small Laser
Production information
Type Energy (Direct-Fire)
Tech Base Clan / Inner Sphere[1]
Year Availability Clan = circa 2820[1]

IS = 3058[1]

Technical specifications
Heat 2[2][3]
Damage Clan = 5[3]

IS = 3[2]

Minimum Range 0[2]
Short Range 1-2[2]
Medium Range 3-4[2]
Long Range Clan = 5-6[3]

IS = 5[2]

Tons 0.5[2]
Critical Slots 1[2]
Ammo Per Ton n/a
Cost (unloaded) 11,250
Ammo Cost (per ton) n/a
BV (1.0) Clan = 31

IS = 17

BV (2.0) Clan = 31[4]

IS = 17[5]



Contents

DescriptionEdit

The Extended-Range Small Laser (ER Small Laser) focuses a powerful beam of light on targets that causes damage by overheating or melting the target.

As the name suggests, the Extended-Range variant of the Small Laser increases the power of the beam to project it to much farther ranges. The power necessary to facilitate the production of such generates an increased quantity of waste heat.[1]

Unlike larger laser models, Small Lasers can be mounted on infantry, powered armor, or Elementals due to their small size.

As with most Clan energy weapons, the Clans lack their own standard Small Laser.

ModelsEdit

See AlsoEdit

The ER Small Laser has been used in various video games, each with their own stats for the weapon; below is a list of the games that use it along with a link to each version's stats:

ReferencesEdit

  1. 1.0 1.1 1.2 1.3 TechManual, p. 226, "Laser - Extended-Range (ER) Laser"
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 TechManual, p. 341, "Inner Sphere Weapons And Equipment Table"
  3. 3.0 3.1 3.2 TechManual, p. 343, "Clan Weapons And Equipment Table"
  4. TechManual, p. 318, "Clan Weapons and Equipment BV Table"
  5. TechManual, p. 317, "Inner Sphere Weapons and Equipment BV Table"
  6. Technical Readout: 3145 Federated Suns, p. 45, "BLK-NT-5H Black Knight"

BibliographyEdit