Revision as of 17:21, 14 April 2016 by Doneve (talk | contribs)
Production information
Type Energy (Heat-Inducing, Anti-Infantry)
Tech Base Clan / Inner Sphere
Year Introduced Clan = 2827 CFM

IS = 2025 WA

Technology Rating C
Availability Ratings B/B/B
Technical specifications
Heat 3
Damage 2
Minimum Range n/a
Short Range 1
Medium Range 2
Long Range 3
Tons Clan = 0.5
Inner Sphere = 1
Critical Slots 1
Ammo Per Ton n/a
Cost (unloaded) 7,500
Ammo Cost (per ton) n/a
BV (1.0) 6
BV (2.0) Clan = 6[1]

IS = 6[2]


Introduced in 2025, the standard Flamer taps into a BattleMech's reactor to produce heat in the form of a plasma release.[3] An extremely short-ranged weapon, the Flamer is devastating against infantry, however damage done against other 'Mechs and vehicles is negligible, though it can raise the enemy unit's heat levels. The Flamer is also often used to set ambient objects such as trees aflame, making it useful for burning forests or cities in order to slow the enemy down or cover friendly movements. A clear example of such weapon usage in a 'Mech is the Firestarter BattleMech.


Flamer is manufactured on the following planets:

Brand Planet Company
Flame Tech K-213 Fletcher Flame Tech
Hotshot Coventry Coventry Metal Works
Hotshot Detroit Detroit Consolidated MechWorks
Hotshot Sterope Sterope Defense Industries
HS Carlisle Bergan Industries
Olympian Irian Irian BattleMechs Unlimited
Olympian Shiro III Irian BattleMechs Unlimited
Olympus Victoria Earthwerks Incorporated
Skylight Model 5 Terra Pandora 'Mech Works
Zippo Furillo Defiance Industries
Zippo Hesperus II Defiance Industries
Zippo Lushann Lushann Industrials Limited
Zippo Terra Aldis Industries

See Also

The Flamer has been used in various video games, each with their own stats for the weapon; below is a list of the games that use it along with a link to each version's stats:


  1. TechManual, p. 318, "Clan Weapons and Equipment BV Table"
  2. TechManual, p. 317, "Inner Sphere Weapons and Equipment BV Table"
  3. TechManual, p. 218