Difference between revisions of "Hardened Armor"

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== Description ==
 
== Description ==
'''Hardened Armor''' is a thicker armor type that uses multiple overlapping plates to provide additional protection against enemy fire. Though capable of diverting more damage than standard armor, the increased number of armor plates and their lack of flexibility makes any unit employing it more difficult to pilot, and can affect the speed as well. In fact, Hardened Armor is so heavy that it cannot be mounted on hovercraft, VTOLs, or WiGE vehicles.<ref name="TOp280-281">''Tactical Operations'', pp. 280-281, "Armor - Hardened Armor"</ref>
+
'''Hardened Armor''' is a thicker armor type that uses multiple overlapping plates to provide additional protection against enemy fire. Though capable of diverting more damage than standard armor, the increased number of armor plates and their lack of flexibility makes any unit employing it more difficult to pilot, and can affect the speed as well. In fact, Hardened Armor is so heavy that it cannot be mounted on hovercraft, VTOLs, or WiGE vehicles.<ref name="TOp280-281">''Tactical Operations'', pp. 280–281: "Armor - Hardened Armor"</ref>
  
Development of Hardened Armor began in [[3045]] with the [[Federated Commonwealth]].<ref name="TOp280-281"/> Though prototype armors entered service in [[3047]],<ref name="TOp280-281"/> the multiple drawbacks of the armor prevented widespread adoption. The [[Clan Invasion]] increased pressure on manufacturers to create viable Hardened Armor but despite their best efforts creating armor that provides increased protection without compromising performance remains impossible.
+
Development of Hardened Armor began in [[3045]] with the [[Federated Commonwealth]].<ref name="TOp280-281"/> Though prototype armor entered service in [[3047]]<ref name="TOp280-281"/>, the multiple drawbacks of the armor prevented widespread adoption. The [[Clan Invasion]] increased pressure on manufacturers to create viable Hardened Armor, but despite their best efforts creating armor that provides increased protection without compromising performance remains impossible.
  
[[Clan Ghost Bear]] seized several examples of Hardened Armor and their Scientist and Technician Castes have created their own version. However, to the Bear's dismay the heavy plates preclude the armor from being used on [[OmniMech]]s.<ref name="TOp280-281"/> This means that only standard BattleMechs can benefit from the increased armor protection. By 3090, the armor would enter limited mass-production becoming more wide spread by the 32nd Century.<ref name="TRO:PROTOp206">''Technical Readout: Prototypes'', p. 206, "Jihad Technology Advancement Table"</ref>
+
[[Clan Ghost Bear]] seized several examples of Hardened Armor and their [[Scientist Caste|Scientist]] and [[Technician Caste|Technician Castes]] have created their own version. However, to the Bear's dismay the heavy plates preclude the armor being used on [[OmniMech]]s.<ref name="TOp280-281"/> This means that only standard BattleMechs can benefit from the increased armor protection. By 3090, the armor would enter limited mass-production becoming more widespread by the [[thirty-second century]].<ref name="TRO:PROTOp206">''Technical Readout: Prototypes'', p. 206: "Jihad Technology Advancement Table"</ref>
  
The final drawback to Hardened Armor is its cost: 15,000 C-Bills per ton.<ref name="TOp405">''Tactical Operations'', p. 405, "Heavy Weapons And Equipment Construction Data"</ref> This has restricted its use to prototype vehicles and 'Mechs.
+
The final drawback to Hardened Armor is its cost: 15,000 C-Bills per ton.<ref name="TOp405">''Tactical Operations'', p. 405: "Heavy Weapons And Equipment Construction Data"</ref> This has restricted its use to prototype vehicles and 'Mechs.
  
== Rules ==
 
 
<div class="gamerules">
 
<div class="gamerules">
=== Game Rules===
+
 
Hardened Armor provides eight points of protection per ton.<ref name="TOp280-281"/> Though this is half the protection of standard armor, each point of Hardened Armor can absorb two points of damage.<ref name="TOp280-281"/> As the armor is thicker and provides better protection, checks for a penetrating critical hit have a -2 modifier, essentially requiring a 10 or higher for a critical hit.
+
== Game Rules==
 +
Hardened Armor provides eight points of protection per ton.<ref name="TOp280-281"/> Though this is half the protection of standard armor, each point of Hardened Armor can absorb two points of damage.<ref name="TOp280-281"/> As the armor is thicker and provides better protection, checks for a penetrating critical hit have a −2 modifier, essentially requiring a 10 or higher for a critical hit.
  
 
Hardened Armor also provides better protection against special armor piercing weapons: [[Armor-Piercing]] autocannon ammunition, [[Tandem-Charge Missiles]], and [[BattleMech Taser]]s all have their armor-piercing properties nullified. When these weapons hit a location protected by Hardened Armor, they act as standard weapons hitting standard armor (AP autocannon ammo acts as a standard AC round; Mech Tasers inflict a point of damage, and TC missiles act as standard SRMs).<ref name="TOp280-281"/>
 
Hardened Armor also provides better protection against special armor piercing weapons: [[Armor-Piercing]] autocannon ammunition, [[Tandem-Charge Missiles]], and [[BattleMech Taser]]s all have their armor-piercing properties nullified. When these weapons hit a location protected by Hardened Armor, they act as standard weapons hitting standard armor (AP autocannon ammo acts as a standard AC round; Mech Tasers inflict a point of damage, and TC missiles act as standard SRMs).<ref name="TOp280-281"/>
  
Hardened Armor is bulky and less flexible than standard armor. Combat Vehicles and 'Mechs that mount Hardened Armor suffer a +1 Piloting Skill Roll Penalty. In addition, 'Mechs that mount Hardened Armor have their Running MP reduced by 1,<ref name="TOp280-281"/> though this reduction in speed can be avoided while using Patchwork Armor construction rules by not putting any Hardened Armor on the legs.<ref>''[[Tactical Operations]]'', p. 377 - 378</ref>
+
Hardened Armor is bulky and less flexible than standard armor. Combat Vehicles and 'Mechs that mount Hardened Armor suffer a +1 Piloting Skill Roll Penalty. In addition, 'Mechs that mount Hardened Armor have their Running MP reduced by 1,<ref name="TOp280-281"/> though this reduction in speed can be avoided while using [[Patchwork Armor]] construction rules by not putting any Hardened Armor on the legs.<ref>''[[Tactical Operations]]'', pp. 377–378</ref> However, Patchwork Armor is not tournament legal.{{cn}}
 
</div>
 
</div>
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 +
 +
== Manufacturing ==
 +
'''Hardened Armor''' is manufactured on the following planets:
 +
 +
{|class="wikitable sortable" style="background: #gray; text-align:center; border: 2px solid black;"
 +
! Brand
 +
! Planet
 +
! Company
 +
! Used by
 +
! References
 +
|-
 +
| [[ArcShield Nimbus I Hardened]]
 +
| [[Betelgeuse]]
 +
| [[Aldis Industries]]
 +
| ''[[Scorpion]]''
 +
| <ref name=TROPRO32>''Technical Readout: Prototypes'', p. 32: "Produced Scorpion Vehicle Components" </ref>
 +
|-
 +
| [[Double-Forged ZX20 Hardened]]
 +
| [[Tukayyid]]
 +
| [[Manufacturing Plant SFF-TU1]]
 +
| ''[[Amarok]]''
 +
| <ref>''Recognition Guide: ilClan, vol. 17'', p. 8</ref>
 +
|-
 +
| [[New Samarkand Teppeki Hardened]]
 +
| [[New Samarkand]]
 +
| [[New Samarkand Metals]]
 +
| [[Narukami (Combat Vehicle)|Narukami]]
 +
| <ref name="TRO:3145DC28">''Technical Readout: 3145 Draconis Combine'', p. 28</ref>
 +
|-
 +
| [[New Samarkand Teppeki Hardened]]
 +
| [[Luthien]]
 +
| [[Luthien Armor Works]]
 +
| ''[[Rokurokubi]]''
 +
| <ref name="TRO:3145DC32">''Technical Readout: 3145 Draconis Combine'', p. 32</ref>
 +
|-
 +
| [[New Samarkand Teppeki Hardened]]
 +
| [[Kaznejoy]]
 +
| [[Luthien Armor Works]]
 +
| ''[[Rokurokubi]]''
 +
| <ref name="TRO:3145DC32"/>
 +
 +
|-
 +
| [[New Samarkand Teppeki Hardened]]
 +
| [[New Samarkand]]
 +
| [[Luthien Armor Works]]
 +
| ''[[Hitotsume Kozo]]''
 +
| <ref name="TRO:3145DC40">''Technical Readout: 3145 Draconis Combine'', p. 40</ref>
 +
|-
 +
| [[New Samarkand Teppeki Hardened]]
 +
| [[Luthien]]
 +
| [[Luthien Armor Works]]
 +
| ''[[Shiro (BattleMech)| Shiro]]''
 +
| <ref name="TRO:3145DC44">''Technical Readout: 3145 Draconis Combine'', p. 44</ref>
 +
|-
 +
| Unknown
 +
| [[Betelgeuse]]
 +
| [[Hellespont Industrials]]
 +
| UM-93 ''[[UrbanMech]]''
 +
| <ref>''Experimental Technical Readout: Republic, Volume 2'', p. 7</ref>
 +
|-
 +
| Unknown
 +
| [[Betelgeuse]]
 +
| [[Hellespont Industrials]]
 +
| UM-96 ''[[UrbanMech]]''
 +
| <ref>''Recognition Guide: ilClan, vol. 2'', p. 13</ref>
 +
|-
 +
| [[Durallex Hardened]]
 +
| [[Solaris VII]]
 +
| [[Vining Engineering and Salvage Team]]
 +
| ''[[Volkh]]''
 +
| <ref name="TRO3055p146">''Technical Readout: 3055 Upgrade'', p. 146</ref>
 +
|-
 +
| [[Riese-675 Hardened]]
 +
| [[Shiro III]]
 +
| [[Irian BattleMechs Unlimited]]
 +
| ''[[Stalker II]]''
 +
| <ref name="TRO3145fwlp38">''Technical Readout: 3145 Free Worlds League'', p. 38</ref>
 +
|-
 +
| [[StarSlab/3H Hardened]]
 +
| [[Arc-Royal]]
 +
| [[WC Site 4]]
 +
| ''[[Gulltoppr]]''
 +
| <ref name="TRO3145LCp24">''Technical Readout: 3145 Lyran Commonwealth'', p. 24</ref>
 +
|-
 +
| [[GC Hardened Slab]]
 +
| [[Arc-Royal]]
 +
| [[Arc-Royal MechWorks]]
 +
| ''[[Viking IIC]]''
 +
| <ref name="TRO3145LCp44">''Technical Readout: 3145 Lyran Commonwealth'', p. 44</ref>
 +
|-
 +
| [[GC Hardened Slab]]
 +
| [[Grumium]]
 +
| [[Grumium Creations]]
 +
| ''[[Viking IIC]]''
 +
| <ref name="TRO3145LCp44"/>
 +
|-
 +
| [[Double-Forged ZX20 Hardened]]
 +
| [[Itabaiana]]
 +
| [[Manufacturing Plant SFF-IT1]]
 +
| ''[[Hammerhead (BattleMech)|Hammerhead]]''
 +
| <ref>''Recognition Guide: ilClan, vol. 5'', p. 4</ref>
 +
|-
 +
|}
  
 
== See Also ==
 
== See Also ==
 
*;Reinforced Structure: The [[Reinforced Structure]] serves a similar purpose to Hardened Armor, and functions in a similar fashion, doubling the mass of the mech's internal skeleton in exchange for doubling the amount of punishment it can take. While it cannot mount additional armor, it does make critical hits less likely.
 
*;Reinforced Structure: The [[Reinforced Structure]] serves a similar purpose to Hardened Armor, and functions in a similar fashion, doubling the mass of the mech's internal skeleton in exchange for doubling the amount of punishment it can take. While it cannot mount additional armor, it does make critical hits less likely.
  
*;Modular Armor: [[Modular Armor]] also serves to increase the amount of protection on a mech, but it has some similar downsides to Hardened Armor. It isn't a type of armor in the traditional construction rules sense, though, and rather is a piece of equipment.
+
*;Modular Armor: [[Modular Armor]] also serves to increase the amount of protection on a 'Mech, but it has some similar downsides to Hardened Armor. It isn't a type of armor in the traditional construction rules sense, though, and rather is a piece of equipment.
  
 
== References ==
 
== References ==
Line 27: Line 131:
  
 
== Bibliography ==
 
== Bibliography ==
 +
* ''[[Experimental Technical Readout: Republic, Volume 2]]''
 +
* ''[[Recognition Guide: ilClan, vol. 2]]''
 +
* ''[[Recognition Guide: ilClan, vol. 5]]''
 +
* ''[[Recognition Guide: ilClan, vol. 17]]''
 
* ''[[Tactical Operations]]''
 
* ''[[Tactical Operations]]''
 +
* ''[[Technical Readout: 3055 Upgrade]]''
 +
* ''[[Technical Readout: 3145 Draconis Combine]]''
 +
* ''[[Technical Readout: 3145 Free Worlds League]]''
 +
* ''[[Technical Readout: 3145 Lyran Commonwealth]]''
 
* ''[[Technical Readout: Prototypes]]''
 
* ''[[Technical Readout: Prototypes]]''
 +
  
 
[[Category:Armor]]
 
[[Category:Armor]]
[[Category:Technology]]
 
[[Category:Experimental Technology]]
 
[[Category:Advanced Technology]]
 

Latest revision as of 05:11, 24 November 2023

Description[edit]

Hardened Armor is a thicker armor type that uses multiple overlapping plates to provide additional protection against enemy fire. Though capable of diverting more damage than standard armor, the increased number of armor plates and their lack of flexibility makes any unit employing it more difficult to pilot, and can affect the speed as well. In fact, Hardened Armor is so heavy that it cannot be mounted on hovercraft, VTOLs, or WiGE vehicles.[1]

Development of Hardened Armor began in 3045 with the Federated Commonwealth.[1] Though prototype armor entered service in 3047[1], the multiple drawbacks of the armor prevented widespread adoption. The Clan Invasion increased pressure on manufacturers to create viable Hardened Armor, but despite their best efforts creating armor that provides increased protection without compromising performance remains impossible.

Clan Ghost Bear seized several examples of Hardened Armor and their Scientist and Technician Castes have created their own version. However, to the Bear's dismay the heavy plates preclude the armor being used on OmniMechs.[1] This means that only standard BattleMechs can benefit from the increased armor protection. By 3090, the armor would enter limited mass-production becoming more widespread by the thirty-second century.[2]

The final drawback to Hardened Armor is its cost: 15,000 C-Bills per ton.[3] This has restricted its use to prototype vehicles and 'Mechs.

Game Rules[edit]

Hardened Armor provides eight points of protection per ton.[1] Though this is half the protection of standard armor, each point of Hardened Armor can absorb two points of damage.[1] As the armor is thicker and provides better protection, checks for a penetrating critical hit have a −2 modifier, essentially requiring a 10 or higher for a critical hit.

Hardened Armor also provides better protection against special armor piercing weapons: Armor-Piercing autocannon ammunition, Tandem-Charge Missiles, and BattleMech Tasers all have their armor-piercing properties nullified. When these weapons hit a location protected by Hardened Armor, they act as standard weapons hitting standard armor (AP autocannon ammo acts as a standard AC round; Mech Tasers inflict a point of damage, and TC missiles act as standard SRMs).[1]

Hardened Armor is bulky and less flexible than standard armor. Combat Vehicles and 'Mechs that mount Hardened Armor suffer a +1 Piloting Skill Roll Penalty. In addition, 'Mechs that mount Hardened Armor have their Running MP reduced by 1,[1] though this reduction in speed can be avoided while using Patchwork Armor construction rules by not putting any Hardened Armor on the legs.[4] However, Patchwork Armor is not tournament legal.[citation needed]


Manufacturing[edit]

Hardened Armor is manufactured on the following planets:

Brand Planet Company Used by References
ArcShield Nimbus I Hardened Betelgeuse Aldis Industries Scorpion [5]
Double-Forged ZX20 Hardened Tukayyid Manufacturing Plant SFF-TU1 Amarok [6]
New Samarkand Teppeki Hardened New Samarkand New Samarkand Metals Narukami [7]
New Samarkand Teppeki Hardened Luthien Luthien Armor Works Rokurokubi [8]
New Samarkand Teppeki Hardened Kaznejoy Luthien Armor Works Rokurokubi [8]
New Samarkand Teppeki Hardened New Samarkand Luthien Armor Works Hitotsume Kozo [9]
New Samarkand Teppeki Hardened Luthien Luthien Armor Works Shiro [10]
Unknown Betelgeuse Hellespont Industrials UM-93 UrbanMech [11]
Unknown Betelgeuse Hellespont Industrials UM-96 UrbanMech [12]
Durallex Hardened Solaris VII Vining Engineering and Salvage Team Volkh [13]
Riese-675 Hardened Shiro III Irian BattleMechs Unlimited Stalker II [14]
StarSlab/3H Hardened Arc-Royal WC Site 4 Gulltoppr [15]
GC Hardened Slab Arc-Royal Arc-Royal MechWorks Viking IIC [16]
GC Hardened Slab Grumium Grumium Creations Viking IIC [16]
Double-Forged ZX20 Hardened Itabaiana Manufacturing Plant SFF-IT1 Hammerhead [17]

See Also[edit]

  • Reinforced Structure
    The Reinforced Structure serves a similar purpose to Hardened Armor, and functions in a similar fashion, doubling the mass of the mech's internal skeleton in exchange for doubling the amount of punishment it can take. While it cannot mount additional armor, it does make critical hits less likely.
  • Modular Armor
    Modular Armor also serves to increase the amount of protection on a 'Mech, but it has some similar downsides to Hardened Armor. It isn't a type of armor in the traditional construction rules sense, though, and rather is a piece of equipment.

References[edit]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Tactical Operations, pp. 280–281: "Armor - Hardened Armor"
  2. Technical Readout: Prototypes, p. 206: "Jihad Technology Advancement Table"
  3. Tactical Operations, p. 405: "Heavy Weapons And Equipment Construction Data"
  4. Tactical Operations, pp. 377–378
  5. Technical Readout: Prototypes, p. 32: "Produced Scorpion Vehicle Components"
  6. Recognition Guide: ilClan, vol. 17, p. 8
  7. Technical Readout: 3145 Draconis Combine, p. 28
  8. 8.0 8.1 Technical Readout: 3145 Draconis Combine, p. 32
  9. Technical Readout: 3145 Draconis Combine, p. 40
  10. Technical Readout: 3145 Draconis Combine, p. 44
  11. Experimental Technical Readout: Republic, Volume 2, p. 7
  12. Recognition Guide: ilClan, vol. 2, p. 13
  13. Technical Readout: 3055 Upgrade, p. 146
  14. Technical Readout: 3145 Free Worlds League, p. 38
  15. Technical Readout: 3145 Lyran Commonwealth, p. 24
  16. 16.0 16.1 Technical Readout: 3145 Lyran Commonwealth, p. 44
  17. Recognition Guide: ilClan, vol. 5, p. 4

Bibliography[edit]