Headhunter Missile

Revision as of 04:36, 3 April 2016 by Cyc (talk | contribs) (Added info from the Star League)

Supposedly developed during the reign of First Lord Jonathan Cameron, the Headhunter Missile was a potentially fictitious missile developed by the Star League, specifically for achieving "head shots" against opponents.

Overview

One of the more mysterious advances reportedly emerging from First Lord Jonathan's paranoia fueled military renaissance initiated in the final decade of the 27th Century, at least when compared to the Caspar drones, the Headhunter missiles were reported the ultimately MechWarrior-killer weapon, developed along side the prototype Snub-Nose PPC for the Star League Defense Force's Royal Commands. [1] Beyond anecdotal evidence (much of which may wildly exaggerate the weapon's capability), the only potential proof of the missile's existence is an authenticated BattleROM recording of a firing range test. In the footage, an unknown missile launcher is seen firing individual missiles which consistently achieve a high rate of head shots against a variety of opponents.[2]

Exactly how the Headhunter Missile system would have worked is unknown, with many different theories proposed and rejected. Active homing guidance would have suffered from ECM jamming while teleoperation would be subject to time-to-target limitations. The most plausible explanation was that the system used a type of beam riding method which combined aspects of an advanced targeting computer with Streak fire control systems. However, the two technologies were incompatible in the 31st century, so it is unknown how the Star League would have overcome this obstacle.[2]

Allegedly, these missiles were also fitted with Tandem-Charge Warheads and could be fired from both SRM and LRM launchers.[2]

References

  1. The Star League, p. 61 "History - Peace and Prosperity - Military Renaissance"
  2. 2.0 2.1 2.2 Era Report: 2750, p. 28

Bibliography