Light Gauss Rifle

Revision as of 22:40, 28 September 2014 by BobTheZombie (talk | contribs) (added weapon)
Light Gauss Rifle.jpg
Light Gauss Rifle
Production information
Type Ballistic (Direct)
Tech Base Inner Sphere
Year Availability 3056
Technical specifications
Heat 1
Damage 8
Minimum Range 3
Short Range 8
Medium Range 17
Long Range 25
Tons 12
Critical Slots 5
Ammo Per Ton 16
Cost (unloaded) 275,000
Ammo Cost (per ton) 20,000 (BV 1.0 = 20) (BV 2.0 = 20)[1]
BV (1.0) 159
BV (2.0) 159[1]

Description

Introduced in 3056 by the Free Worlds League[2]. The Light Gauss Rifle principally functions identical to a Gauss Rifle, electromagnetically accelerating a slug to high speeds to cause massive damage at long range. As its name suggests, however, the Light Gauss Rifle is designed to be more compact, allowing Gauss Rifles to be mounted on smaller combat units. The slug and damage caused by the miniaturized rifle decreased in size, though the rifle is able to propel the smaller slug farther. Also similar to a standard Gauss Rifle, a Light Gauss Rifle that is struck with a critical hit releases its stored energy and damages the unit it is mounted in, though the Light Gauss Rifle deals less damage corresponding to its lesser size.

Models

The Light Gauss Rifle is manufactured on the following planets:

Brand Planet Company/Uses by
Zeus Stewart Corean Enterprises
Imperator Type II [3] Stewart Imperator
Imperator Automatic Weaponry Light Gauss Rifles Moltke [4]

See Also

The Light Gauss Rifle has been used in various video games, each with their own stats for the weapon; below is a list of the games that use it along with a link to each version's stats:

References

  1. 1.0 1.1 TechManual, p. 317, "Inner Sphere Weapons and Equipment BV Table"
  2. TechManual, p. 219
  3. Technical Readout: 3067, p. 10
  4. Jihad Hot Spots: 3076, p. 113

Bibliography