Magshot Gauss Rifle
| |
| Magshot Gauss Rifle | |
| Production information | |
| Type | Ballistic (Direct Fire) |
| Tech Base | Inner Sphere |
| Year Availability | 3059[1], 3060[2] |
| Technical specifications | |
| Heat | N/A |
| Damage | 2 |
| Minimum Range | N/A |
| Short Range | 1-3[3] |
| Medium Range | 4-6 |
| Long Range | 7-9 |
| Mass | 45 [2]. 175 [4] kg |
| Ammo Per Ton | ??? |
| Cost (unloaded) | 10,500[1] |
| Ammo Cost (per ton) | 400[1] |
| BV (1.0) | ??? |
| BV (2.0) | 3.09[5] |
Contents |
Description
The Magshot Guass Rifle was developed by Federated-Barrett under a Federated Commonwealth Intelligence Command grant and introduced as the main armament of the Infiltrator Mk. II Battle Armor. A miniature version of vehicle-mounted Gauss Rifles, it accelerates a small projectile to speeds in excess of 6000km/h by use of a magnetic accelerator. Devastating to infantry, it is also capable of inflicting respectable damage against 'Mechs. In addition to being standard-issue for the Infiltrator Mk. II and adapted for use on other battle armor designs, a crew-served version was also introduced using telescopic sighting system with infrared and rangefinding capabilities. The majority of these stand-alone weapons were initially issued to MI6 and a number of special forces units in the Armed Forces of the Federated Suns, though since its introduction production of the Magshot has increased significantly.[2][6]
The Magshot Gauss Rifle formed the core of the 'Mech-sized Magshot weapon.
Notes
Specification
- Item:Tsunami Heavy Gauss Rifle
- Equipment Rating: E/X-X-E/F
- Armor Piercing/Base Damage: 6B/7
- Range: 70/280/600/1250 meters
- Shots: 20; 3 Power Points per Shot
- Cost/Reload: 8500/10*
- Affiliation: FS
- Mass/Reload: 45kg/16.5kg*
- Notes: Crew: 2
References
- ↑ 1.0 1.1 1.2 Tech Manual, p.296
- ↑ 2.0 2.1 2.2 Field Manual: Federated Suns, p. 156
- ↑ Field Manual: Federated Suns, p. 171
- ↑ Tech Manual, p.346
- ↑ Tech Manual, p.319
- ↑ Lostech, p. 42
- ↑ A Time of War, p. 274
