Difference between revisions of "Marauder"

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{{otheruses|the iconic [[unseen]] [[BattleMech]]|other uses|Marauder (disambiguation)}}
 
{{InfoBoxBattleMech
 
{{InfoBoxBattleMech
|image=3025_marauder.jpg
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|image=3025-Marauder-Classics.png
 
|name=Marauder
 
|name=Marauder
 
|manufacturer=[[General Motors]]<ref>''Handbook House Davion'' p.187</ref><br/> [[Bowie Industries]], [[Ceres Metal Industries]],<br/> [[Gibson Federated BattleMechs]],<br/> [[Ibuki Robotics & Manufacturing]],<br/> [[Independence Weaponry]],<br/> [[Majesty Metals and Manufacturing]],<br/> [[Ronin Incorporated]],<br/> [[Taurus Territorial Industries]]
 
|manufacturer=[[General Motors]]<ref>''Handbook House Davion'' p.187</ref><br/> [[Bowie Industries]], [[Ceres Metal Industries]],<br/> [[Gibson Federated BattleMechs]],<br/> [[Ibuki Robotics & Manufacturing]],<br/> [[Independence Weaponry]],<br/> [[Majesty Metals and Manufacturing]],<br/> [[Ronin Incorporated]],<br/> [[Taurus Territorial Industries]]
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|cost= 6,635,125 C-bills
 
|cost= 6,635,125 C-bills
 
|mass=75
 
|mass=75
|production year=2612
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|production year=2819
|year reference=<ref>''[http://www.masterunitlist.info/ MUL online date for ''{{PAGENAME}}'']''</ref>
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|year reference=<ref>''[http://www.masterunitlist.info/Unit/Details/2038/ MUL online date for ''{{PAGENAME}}'']''</ref>
 
|chassis=GM Marauder
 
|chassis=GM Marauder
 
|armor=Valiant Lamellor
 
|armor=Valiant Lamellor
 
|engine=[[Vlar 300]]
 
|engine=[[Vlar 300]]
 
|comsys=[[Dalban Micronics]]
 
|comsys=[[Dalban Micronics]]
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|T&T=[[Dalban HiRez]]
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|heat sinks=16
 
|speed=64.8
 
|speed=64.8
 
|armament=  
 
|armament=  
*2x[[PPC]]s
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*2x [[PPC]]s
*2x[[Medium Laser]]s
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*2x [[Medium Laser]]s
*1x[[Autocannon/5]]
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*1x [[Autocannon/5]]
 
|BV (1.0)= 1,089<ref>''Combat Operations'', p. 121</ref>
 
|BV (1.0)= 1,089<ref>''Combat Operations'', p. 121</ref>
 
|BV (2.0)= 1,363<ref>''Technical Readout: 3039'', p. 298</ref><ref>''Record Sheets: 3039 Unabridged'', p. 493</ref>
 
|BV (2.0)= 1,363<ref>''Technical Readout: 3039'', p. 298</ref><ref>''Record Sheets: 3039 Unabridged'', p. 493</ref>
 
}}
 
}}
  
The '''''Marauder''''' BattleMech is arguably the most iconic early BattleMech image featured in BattleTech and, previously, BattleDroids. ''Marauder'' miniatures have been resculpted several times, more recently due to legal disputes.  The original ''Marauder'' artwork and figures are [[Unseen|unseen]], bearing striking resemblance to Zentradi Officer's Battle Pods (Roiquonmi Glaug Battle Pod) from the anime series ''The Super Dimension Fortress Macross''. Despite this, [[Reseen|reseen]] ''Marauder'' images have replaced previous artwork, and aspects of the design have influenced artwork and construction for several other BattleMechs.
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==Description==
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The '''''Marauder''''' was first built by [[General Motors]] in [[2612]] for use as an attack and direct fire support [[BattleMech]].  The first 'Mech to diverge from the traditional humanoid shape of previous machines, the ''Marauder'' was one of the most well-known 'Mechs in existence and originally meant to usher in a new generation of 'Mechs. Unfortunately, with the fall of the [[Star League]], this new generation never quite materialized. On its own merits though the ''Marauder'' was a devastatingly powerful 'Mech, outclassed only by larger machines like the ''[[Stalker]]'' and ''[[BattleMaster]]''.<ref name=TRO3025>''Technical Readout: 3025'', p. 98</ref><ref name=TRO3039>''Technical Readout: 3039'', p. 298</ref>
  
==Description==
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During the years of the Star League the ''Marauder'' was a favorite in the [[Gunslinger Program]] thanks to its tremendous firepower, while its advanced electronics endeared it to many [[battalion]] and [[regiment]]al commanders. On the hellish battlefields of the [[Succession Wars (History)|Succession Wars]], massed formations of ''Marauders'' proved devastating as shock units in breaking through enemy lines.  However, the rarity of these 'Mechs ([[House Liao]] only fielded several hundred ''Marauders'' total in [[2828]]) often meant they had to be paired with other, similar 'Mechs such as the ''[[Warhammer]]'' and ''[[Thunderbolt]]''.<ref name=TRO3025>''Technical Readout: 3025'', p. 98</ref><ref name=TRO3039>''Technical Readout: 3039'', p. 298</ref>
The ''Marauder'' was first built in the 2600s as an attack and direct fire support [['Mech]]. The ''Marauder'' is one of the most well-known 'Mechs in existence and was built to usher in a new generation of [[BattleMech]]s. Unfortunately, with the fall of the [[Star League]], the new generation of 'Mechs the ''Marauder'' was to herald never quite materialized. On its own merits the ''Marauder'' is a devastatingly powerful 'Mech. The ''Marauder'' has powerful offensive capabilities and a top speed of 64.8 km/h.
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When the [[Helm Memory Core]] was recovered, the ''Marauder'' was an obvious candidate for [[lostech]] upgrades.  [[House Davion]] were among the first to field an updated variant, but their eagerness backfired when [[House Kurita]] captured [[Quentin]] - and its ''Marauder'' factory - in the [[War of 3039]]. With the Kuritans in possession of this first variant, the [[Federated Commonwealth]] decided to build a second using a different configuration.  Other lostech-inspired variants were also built in time for the [[Clan Invasion]].<ref name=TRO3050>''Technical Readout: 3050'', p. 174</ref>
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A second revitalization of the ''Marauder'' occurred at the hands of the Capellan Confederation, though notably they had never before built the 'Mech themselves. On behalf of Ceres Metals Industries, the [[Chancellor]] himself, [[Sun-Tzu Liao]], negotiated a deal to acquire the design from General Motors in exchange for allowing [[HildCo Interplanetary]] to resume exporting its products to the [[Federated Suns]].  While a success, disturbing rumors from the [[Periphery]] reported a number of these seemingly backwater realms fielding updated ''Marauders'' of their own, with origins suspected to be of a [[Word of Blake|sinister]] nature.<ref name=TROPP>''Technical Readout: Project Pheonix'', p. 48</ref>
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==Weapons and Equipment==
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The ''Marauder'' carried a payload dedicated to long-range firepower in the form of two Magna Hellstar [[PPC]]s and a GM Whirlwind [[Autocannon/5]]. These three weapons all had similar range profiles that allowed the ''Marauder'' use them to their maximum effect at long ranges. The PPCs were carried in armored gauntlets, matching the same configuration as the ''Warhammer'', but the arms' versatile ball-and-socket joints provided a faster traverse rate and superior field of fire.  Compact enough to be carried in the arms the Hellstar PPCs were also durable enough to withstand heavy hand-to-hand combat, allowing the ''Marauder'' to bludgeon opponents into scrap.  The [[autocannon]] was mounted atop the right torso and fed by one ton of ammunition in the left torso.  Added as an afterthought, its connection to the main chassis was tenuous and a successful hit could easily disable the system, while the gun itself was often temperamental.  If the enemy was able to close the range, the ''Marauder'' could rely on its two Magna Mk II [[Medium Laser]]s, also mounted in the gauntlets, which provided adequate defense against other 'Mechs.<ref name=TRO3025>''Technical Readout: 3025'', p. 98</ref><ref name=TRO3039>''Technical Readout: 3039'', p. 298</ref>
  
The design does have a couple of drawbacks; the armor protection of only eleven and a half tons is lower than most 'Mechs in the heavy weight class, particularly in the legsThe 'Mech can also run hot if the pilot overtaxes the heat sinks.
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The once-unique silhouette of the ''Marauder'' made it much harder to target than the more common humanoid models.  It also originally carried eleven and a half tons of special Valiant Lamellor armor which was less massive and superior at distributing kinetic and thermal energy than other standard armor types.  As the knowledge for its manufacture was lost though, many ''Marauders'' became a patchwork quilt as sections were damaged and had to be replacedSixteen [[heat sinks]] easily allowed a competent [[MechWarrior]] to keep their waste heat under control, while a powerful nineteen-ton [[fusion engine]] gave it a decent cruising speed of 43.2 km/h.<ref name=TRO3025>''Technical Readout: 3025'', p. 98</ref><ref name=TRO3039>''Technical Readout: 3039'', p. 298</ref>
  
==Armament==
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The ''Marauder'' was not without its flaws, potent though it was.  In addition to the weak linkage between its autocannon and chassis, the rotation rings connecting the chassis with the leg assemblies was a similar weak point in the design.  Many ''Marauder'' pilots took to mounting improvised armoring around these points in an attempt to protect these vulnerabilities. The powerful HiRez tracking system, located in the forward section of the 'Mech, was also known for impeding the pilot's field of view.<ref name=TRO3025>''Technical Readout: 3025'', p. 98</ref>
The ''Marauder's'' weapons and damage profile depends on the long-range capabilities of its two Magna Hellstar [[PPC]]s and the GM Whirlwind [[Autocannon/5]]. These three weapons all have similar range profiles that allow the ''Marauder'' use all three of them to their maximum effect at long ranges. At close ranges, the ''Marauder'' relies on its two Magna Mk II [[Medium Laser]]s which provide adequate defense against other 'Mechs.<ref>''Record Sheets: Phoenix Upgrades'', p. 205</ref>
 
  
 
==Variants==
 
==Variants==
* MAD-1R - The version of the ''Marauder'' used by the [[SLDF Royal units|Royal brigades]] of the [[SLDF]] utilized [[CASE]] to protect the autocannon ammunition and eleven tons of [[Ferro-Fibrous]] armor<ref name=TRO3075>''Technical Readout: 3075'', p. 169</ref>. BV (2.0) = 1,420<ref>''Record Sheets: 3075 Unabridged'', p. 178</ref><ref>''Record Sheets: 3075 Unabridged - Age of War'', p. 28</ref>
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*;MAD-1R : The earliest version of the ''Marauder'', used by the [[SLDF Royal units|Royal brigades]] of the [[SLDF]], the 1R utilized [[CASE]] to protect the autocannon ammunition and carried eleven tons of [[Ferro-Fibrous]] armor.  It was introduced in [[2612]].<ref name=TRO3075>''Technical Readout: 3075'', p. 169</ref> BV (2.0) = 1,420<ref>''Record Sheets: 3075 Unabridged'', p. 178</ref><ref>''Record Sheets: 3075 Unabridged - Age of War'', p. 28</ref>
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*;MAD-2R : This upgrade of the 1R eventually replaced it in [[2760]]. The PPCs were upgraded to [[ER PPC]]s, necessitating a similar upgrade of the heat sinks to [[double heat sink]]s.<ref name=TRO3075 /> BV (2.0) = 1,630<ref>''Record Sheets: 3075 Unabridged'', p. 179</ref><ref>''Record Sheets: 3075 Unabridged - Age of War'', p. 29</ref>
  
* MAD-2R - This upgrade of the 1R eventually replaced it. The PPCs were upgraded to [[ER PPC]]s, resulting in the upgrade to [[double heat sink]]s.<ref name=TRO3075 /> BV (2.0) = 1,630<ref>''Record Sheets: 3075 Unabridged'', p. 179</ref><ref>''Record Sheets: 3075 Unabridged - Age of War'', p. 29</ref>
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*;MAD-3D : The 3D ''Marauder'' was a modification of the 'Mech introduced for House Davion in [[2834]] which removed its ammunition dependency. In order to do this, the 3D replaced the Autocannon/5 and with a [[Large Laser]]. The saved weight was used to add four more heat sinks to the 'Mech to handle the added heat burden from the large laser.<ref name=TRO3025/><ref>''Record Sheets: Phoenix Upgrades'', p. 202</ref> BV (1.0) = 1,136,<ref name=COFS>''Combat Operations'', p. 127</ref> BV (2.0) = 1,470<ref name=MUL125>''Master Unit List: Battle Values'', p. 125</ref><ref>''Record Sheets: 3039 Unabridged'', p. 490</ref>
  
* MAD-3D - The 3D ''Marauder'' is a modification of the 'Mech that removes its ammunition dependency. In order to do this, the 3D removes the Autocannon/5 and replaces it with a [[Large Laser]]. The saved weight is used to add four [[heat sink]]s to the 'Mech to handle the added heat burden from the Large Laser.<ref>''Record Sheets: Phoenix Upgrades'', p. 202</ref> BV (1.0) = 1,136,<ref name=COFS>''Combat Operations'', p. 127</ref> BV (2.0) = 1,470<ref name=MUL125>''Master Unit List: Battle Values'', p. 125</ref><ref>''Record Sheets: 3039 Unabridged'', p. 490</ref>
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*;MAD-3L : Built for House Liao in [[2905]], the 3L attempted to make the ''Marauder'' more heat efficient (and make up for a shortage in reliable PPCs) by replacing one of the arm-mounted particle cannons with a large laser. Additionally, two more heat sinks were added to further increase the ''Marauder's'' heat efficiency.<ref name=TRO3025/><ref>''Record Sheets: Phoenix Upgrades'', p. 203</ref> BV (1.0) = 1,098,<ref name=COCC>''Combat Operations'', p. 122</ref> BV (2.0) = 1,369<ref name=MUL125/><ref>''Record Sheets: 3039 Unabridged'', p. 491</ref>
  
* MAD-3L - An attempt to make the ''Marauder'' more heat efficient, the 3L model replaces one of the arm mounted PPCs with a Large Laser. Additionally, two more heat sinks have been added to further increase the ''Marauder's'' heat efficiency.<ref>''Record Sheets: Phoenix Upgrades'', p. 203</ref> BV (1.0) = 1,098,<ref name=COCC>''Combat Operations'', p. 122</ref> BV (2.0) = 1,369<ref name=MUL125/><ref>''Record Sheets: 3039 Unabridged'', p. 491</ref>
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*;MAD-3M : The 3M was introduced in [[2873]] specially for the [[Free Worlds League]].  Because of the abundance of large lasers built by that realm, the 3M model carried two large lasers in place of the PPCs.  While running cooler than the weapons they replaced, the large lasers also caused slightly less damage. Additionally, the 3M added four heat sinks to the design, making the 'Mech much more manageable for pilots who have trouble with overheating their 'Mechs.<ref name=TRO3025/><ref>''Record Sheets: Phoenix Upgrades'', p. 204</ref> BV (1.0) = 1,105,<ref name=COFWL>''Combat Operations'', p. 130</ref> BV (2.0) = 1,335<ref name=MUL125/><ref>''Record Sheets: 3039 Unabridged'', p. 492</ref>
  
* MAD-3M - Because of the abundance of Large Lasers in the [[Free Worlds League]], the 3M model carries Large Lasers in place of the PPCs. The Large Lasers are both cooler running and cause slightly less damage than the PPCs that they replace. Finally, the 3M adds four heat sinks, making the 'Mech much more manageable for pilots who have trouble managing the heat on their 'Mechs.<ref>''Record Sheets: Phoenix Upgrades'', p. 204</ref> BV (1.0) = 1,105,<ref name=COFWL>''Combat Operations'', p. 130</ref> BV (2.0) = 1,335<ref name=MUL125/><ref>''Record Sheets: 3039 Unabridged'', p. 492</ref>
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*;MAD-3R (C) : A [[Clan]]-tech retrofit of the classic MAD-3R ''Marauder'', designed for use by second-line garrison and [[solahma]] forces, the ''Marauder C'' replaced some of the Inner Spheroid weaponry with Clan equivalents. The ''Marauder C'' swapped the PPCs for a pair of Clan-tech [[Large Pulse Laser]]s and the standard autocannon for a [[Ultra AC/5]] model, but retained the IS medium lasers.  The munitions for the autocannon were also protected with [[CASE]].<ref name=BFT>''[[The Battle for Twycross]]'', p. 48</ref> BV (2.0) = 1,616<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 191</ref>
  
* MAD-3R (C) - A [[Clan]]-tech retrofit of the classic MAD-3R ''Marauder'', the ''Marauder C'' replaces some of the Inner Spheroid weaponry with Clan equivalents. The ''Marauder C'' swaps the PPCs for a pair of Clan-tech [[Large Pulse Laser]]s and the standard autocannon for [[Ultra AC/5]] model, but retains the [[Inner Sphere]] [[Medium Laser]]s. The munitions for the autocannon are now also protected with [[CASE]].<ref name=BFT>''[[The Battle for Twycross]]'', p. 48</ref>  BV (2.0) = 1,616<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 191</ref>
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*;MAD-4X : This experimental variant was made at [[Ronin Incorporated]]'s facility on [[Wallis]] in [[3039]]. Techs removed the standard weaponry from a ''Marauder'' and replaced the arm mounted weapons with a [[Binary Laser Cannon]] in each arm, while the torso mounted autocannon was replaced by twin [[SRM-6]] launchers backed by one ton of ammunition. The ''Marauder''-4X was also noteworthy because it used a [[Prototype Endo Steel]] chassis. To keep the heat under control, technicians installed twelve single heat sinks and six prototype Double Heat Sinks.<ref name=XTRO:SWp7>''Experimental Technical Readout: Succession Wars, Volume 1'', p. 7</ref>
  
* MAD-4X - This variant was made at [[Ronin Incorporated]]'s facility on [[Wallis]] in [[3039]]. Techs removed the standard weaponry from a ''Marauder'' and replaced the arm mounted weapons with a [[Binary Laser Cannon]] in each arm, while the torso mounted autocannon was replaced by twin [[SRM-6]] launchers backed by one ton of ammunition. The ''Marauder''-4X was also noteworthy because it used a [[Prototype Endo Steel]] chassis. To keep the heat under control technicians installed twelve single heat sinks and six prototype Double Heat Sinks.<ref name=XTRO:SWp7>''Experimental Technical Readout: Succession Wars, Volume 1'', p. 7</ref>
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*;MAD-5D : The 5D ''Marauder'' was the first updated variant to be designed in the wake of the Helm Memory Core recovery, coming off the factory lines in [[3051]].  A direct upgrade of the 3D model, the 5D's engine was replaced with a General Motors 300 [[XL Engine]], retaining the same speed profile at a much-reduced weight, to allow the entire weapons payload to be stripped out and upgraded. The 5D's primary weapons were two Defiance 1001 ER PPCs, carried in either arm, supported by a Sutel Precision Line [[Large Pulse Laser]] in place of the autocannon. The medium lasers were replaced with two Sutel Precision Line [[Medium Pulse Laser]]s, while a Federated SuperStreak [[Streak SRM-2]] launcher was also added to the left torso, along with one ton of [[CASE]]-protected ammo, for more close-range firepower. The model was protected by fourteen tons of armor, mostly added to the legs and side torsos, and carried sixteen double heat sinks for heat management.  It also had a jumping capability of up to 120 meters thanks to four [[jump jet]]s mounted in its legs. When the Kuritans captured Quentin, Independence Weaponry began building the 5D to augment their forces; unwilling to completely let go of the design, General Motors also built the 5D for FedCom forces out of [[Kathil]].<ref name=TRO3050/><ref>''Record Sheets: Phoenix Upgrades'', p. 206</ref> BV (1.0) = 1,504,<ref name=COFS /> BV (2.0) = 1,787<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 176</ref>
  
* MAD-5D - The 5D ''Marauder'' is an upgrade of the 3D model. The 'Mech's engine has been upgraded to an [[XL Engine]] to save weight, and the entire weapons payload has been stripped out and upgraded. The 5Ds primary weapons are two ER PPCs, which increase the PPCs range. The Large Laser has been replaced with a [[Large Pulse Laser]], and the Medium Lasers have been replaced with two [[Medium Pulse Laser]]s. A [[Streak SRM-2]] launcher has also been added to the 'Mech for more close range protection. It is protected by fourteen tons of armor. The 5D has a jumping capability of up to 120 meters.<ref>''Record Sheets: Phoenix Upgrades'', p. 206</ref> BV (1.0) = 1,504,<ref name=COFS /> BV (2.0) = 1,787<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 176</ref>
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*;MAD-5L : The 5L variant of the 'Mech was the first natively-produced ''Marauder'' variant for the Capellan Confederation. Introduced in early July [[3067]] and built from the Ceres Metals factories on [[Warlock]] and [[Capella]], the 5L removed the entire weapons payload of the original and upgraded its weapons, armor, and heat sinks. Built on a Ceres Metals Lite chassis with a Rawlings 300 fusion engine, the 'Mech was armored with fourteen tons of Ceres Heavy [[Stealth Armor]] backed up by a [[Guardian ECM Suite]]. The 'Mech carried two Martell [[ER Large Laser]]s and two Ceres Arms [[ER Medium Laser]]s in its arms and, in place of the autocannon, a Ceres Arms Warrior [[ER PPC]]. The heat from the 5L's all-energy arsenal was handled by eighteen [[double heat sink]]s. Additionally, the 5L was built using [[Triple Strength Myomer]], allowing the 'Mech to run at speeds of up to 86 km/h when it was operating in its optimum heat range. The electronics were also replaced with a Ceres Metals Model 666 comms system and Ceres Bullseye tracking system. <ref>''Record Sheets: Phoenix Upgrades'', p. 207</ref><ref>''Technical Readout: Project Phoenix'', p. 37</ref> BV (1.0) = 1,614,<ref name=COCC /> BV (2.0) = 2,286<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 177</ref>
  
* MAD-5L - The 5L variant of the 'Mech removes the entire weapons payload of the 'Mech and upgrades its weapons, armor, and heat sinks. The 'Mech is armored with fourteen tons of [[Stealth Armor]] with a [[Guardian ECM Suite]]. The 'Mech carries two [[ER Large Laser]]s. These are backed up by a pair of [[ER Medium Laser]]s. Finally, in place of the autocannon, the 5L carries an [[ER PPC]]. The heat from the 5L's all-energy arsenal is handled by eighteen [[double heat sink]]s. Additionally, the 5L is built using [[Triple Strength Myomer]], allowing the 'Mech to run at speeds of up to 86 km/h when it is operating in its optimum heat range.<ref>''Record Sheets: Phoenix Upgrades'', p. 207</ref><ref>''Technical Readout: Project Phoenix'', p. 37</ref> BV (1.0) = 1,614,<ref name=COCC /> BV (2.0) = 2,286<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 177</ref>
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*;MAD-5M : The 5M variant of the ''Marauder'' was introduced in 3051 by Ronin Inc. and Free Worlds Defense Industries for the [[Free Worlds League]]. Compared to the original it replaced the standard fusion engine with an [[XL Engine]] and completely re-armed the 'Mech with recovered [[Star League]]-era weapons. The primary weapons were two Tronel PPL-20 [[Large Pulse Laser]]s, backed up by two Magna 400P [[Medium Pulse Laser]]s, in either arm. Finally, in place of the Autocannon/5, the 5M carried a Oriente Model O [[LB-X Autocannon/10]]. The 5M had a jumping distance of up to one hundred and twenty meters thanks to four jump jets mounted in the legs and carried sixteen double heat sinks. One ton of ammunition for the LB-X was carried in the left torso and protected by CASE.<ref name=TRO3050/><ref>''Record Sheets: Phoenix Upgrades'', p. 208</ref> BV (1.0) = 1,391,<ref name=COFWL/> BV (2.0) = 1,471<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 178</ref>
  
* MAD-5M - The 5M variant of the ''Marauder'' replaces the fusion engine with an [[XL Engine]] and completely re-arms the 'Mech with recovered [[Star League]]-era weapons. The primary weapons are two [[Large Pulse Laser]]s, which are backed up by two [[Medium Pulse Laser]]s. Finally, in place of the Autocannon/5, the 5M carries an [[LB-X Autocannon/10]]. The 5M has a jumping distance of up to one hundred and twenty meters.<ref>''Record Sheets: Phoenix Upgrades'', p. 208</ref> BV (1.0) = 1,391,<ref name=COFWL/> BV (2.0) = 1,471<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 178</ref>
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*;MAD-5R : The ''Marauder'' 5R was an upgrade of the 3R model introduced in [[3068]]. The 'Mech carried an XL engine to save weight and its heat sinks upgraded to double-strength models. The PPCs were replaced with two ER PPCs and the Autocannon/5 upgraded to a [[Rotary Autocannon/5]]; the two medium lasers of the original were retained. Also, for added protection, the 5R mounted fourteen tons of armor and a Guardian ECM Suite. The 'Mech also carries a [[C3 Slave]] unit that allows the 'Mech to transmit targeting data to its lance mates.<ref>''Record Sheets: Phoenix Upgrades'', p. 209</ref> BV (1.0) = 1,548 (C3: 279),<ref name=COFS /> BV (2.0) = 1,877<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 179</ref>
  
* MAD-5R - The ''Marauder'' 5R is an upgrade of the 3R model. The 'Mech has an [[XL Engine]] to save weight and has had its heat sinks upgraded to double heat sinks. The PPCs are replaced with two ER PPCs and the Autocannon/5 has been upgraded to a [[Rotary Autocannon/5]]. The two Medium Lasers have been retained on the design. Also, for added protection, the 5R has fourteen tons of armor and a Guardian ECM Suite. The 'Mech also carries a [[C3 Slave]] unit that allows the 'Mech to transmit targeting data to its lance mates.<ref>''Record Sheets: Phoenix Upgrades'', p. 209</ref> BV (1.0) = 1,548 (C3: 279),<ref name=COFS /> BV (2.0) = 1,877<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 179</ref>
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*;MAD-5S : The 5S variant of the ''Marauder'' dates to the [[Clan Invasion]], introduced in 3051 by Bowie Industries after the Draconis Combine captured plans for the 5D design. The variant was built around an XL engine to save weight and upgraded the heat sinks to double-strength models. Like the 5D, the 5S carried ER PPCs and medium pulse lasers, but replaced the autocannon with a Poland Main Model A [[Gauss Rifle]]. One ton of ammunition for this powerful, long-ranged weapon was carried in the left torso.<ref>''Record Sheets: Phoenix Upgrades'', p. 210</ref> BV (1.0) = 1,466,<ref name=COFS /><ref name=COLA>''Combat Operations'', p. 132</ref> BV (2.0) = 1,799<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 180</ref>
  
* MAD-5S - The 5S variant of the ''Marauder'' dates to the [[Clan Invasion]]. It is built around an XL Engine and upgrades the heat sinks to double heat sinks. The saved weight has been used to upgrade the two PPCs to two ER PPCs. The Medium Lasers have been upgraded to Medium Pulse Lasers and the Autocannon/5 has been replaced with a [[Gauss Rifle]].<ref>''Record Sheets: Phoenix Upgrades'', p. 210</ref> BV (1.0) = 1,466,<ref name=COFS /><ref name=COLA>''Combat Operations'', p. 132</ref> BV (2.0) = 1,799<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 180</ref>
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*;MAD-5T : The 5T variant of the ''Marauder'' featured elements of both the 5M and the 5R models when it was introduced in 3068. The 5T was built around an [[Endo Steel]] chassis and an XL engine to save weight. The 'Mech carries, as its primary weapons, two large pulse lasers, backed up by two medium pulse lasers and a Rotary Autocannon/5 in the torso mount. The weapons are all linked to an advanced [[Targeting Computer]], making the 5T incredibly accurate. Finally, the 5T is protected by fourteen tons of armor.<ref>''Record Sheets: Phoenix Upgrades'', p. 211</ref> BV (1.0) = 1,390,<ref name=COFS /> BV (2.0) = 1,750<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 181</ref>
  
* MAD-5T - The 5T variant of the ''Marauder'' uses elements of both the 5M and the 5R models. The 5T is built around an [[Endo Steel]] chassis and an XL Engine. The 'Mech carries, as its primary weapons, two Large Pulse Lasers backed up by two Medium Pulse Lasers and a Rotary Autocannon/5 in the torso mount. The weapons are all linked to an advanced [[Targeting Computer]], making the 5T incredibly accurate. Finally, the 5T is protected by fourteen tons of armor.<ref>''Record Sheets: Phoenix Upgrades'', p. 211</ref> BV (1.0) = 1,390,<ref name=COFS /> BV (2.0) = 1,750<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 181</ref>
+
*;MAD-6L : An upgrade of the 5L introduced in [[3070]], the 6L replaced the lasers with a pair of Ceres Arms Crusher [[Plasma Rifle]]s. The particle cannon was also downgraded to a standard Hellstar PPC. The Stealth Armor and attendant Guardian ECM Suite and Triple Strength Myomers were retained, though three less double heat sinks were used.<ref>''Record Sheets: Phoenix Upgrades'', p. 212</ref><ref name=BC /><ref>''Technical Readout: 3085'', p. 261</ref> BV (2.0) = 2,322<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 182</ref>
  
* MAD-6L - An upgrade of the 5L, the 6L replaces the lasers with a pair of Ceres Arms Crusher [[Plasma Rifle]]s. The cannon in downgraded to a standard Hellstar PPC. The Stealth Armor and attendant Guardian ECM Suite and Triple Strength Myomers are retained, though three less double heat sinks are used.<ref>''Record Sheets: Phoenix Upgrades'', p. 212</ref><ref name=BC /><ref>''Technical Readout: 3085'', p. 261</ref> BV (2.0) = 2,322<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 182</ref>
+
*;MAD-7D : Another [[House Davion|Davion]] upgrade of the ''Marauder'', the 7D was built in 3068 with an XL engine to save weight. The 'Mech was armed with two ER large lasers and two ER medium lasers, as well as a Rotary Autocannon/5. These were all linked to a [[Targeting Computer]], making the 7D extremely accurate. The 'Mech also carried an ECM Suite for protection against electronic warfare equipment and was armored with fourteen tons of armor.<ref>''Record Sheets: Phoenix Upgrades'', p. 213</ref> BV (1.0) = 1,582,<ref name=COFS /> BV (2.0) = 1,986<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 183</ref>
  
* MAD-7D - Another [[Davion]] upgrade of the ''Marauder'', the 7D is built with an XL engine to save weight. The 'Mech is armed with two ER Large Lasers and two ER Medium Lasers, as well as a Rotary Autocannon/5. These are all linked to a [[Targeting Computer]], making the 7D extremely accurate. The 'Mech also carries an ECM Suite for protection against electronic warfare equipment and is armored with fourteen tons of armor.<ref>''Record Sheets: Phoenix Upgrades'', p. 213</ref> BV (1.0) = 1,582,<ref name=COFS /> BV (2.0) = 1,986<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 183</ref>
+
*;MAD-9D : Introduced during the [[Dark Age]], this version of the ''Marauder'' carried a Clan-built [[ER Large Laser]] in each arm, supported by a [[Medium X-Pulse Laser]]. A [[Silver Bullet Gauss Rifle]] replaced the old autocannon. To handle the heat load, the 9D carries sixteen double heat sinks mated to a [[Radical Heat Sink System]]. To provide weight for all the weapons and equipment, engineers had to use an [[Endo-Composite]] skeleton, XL Engine, and [[XL Gyro]]. BV (2.0) = 1,967<ref>''Record Sheets: 3145 New Tech, New Upgrades'', p. 159</ref>
  
* MAD-9M - A departure from the standard ''Marauder'' design philosophy, the 9M is built using an XL engine and twelve and a half tons of Valiant Chainmail [[Ferro-Fibrous]] armor. The 'Mech carries, as its primary weapons, four ER Large Lasers for long-range combat. In the event that the 'Mech closes, it has two Guided Technologies 2nd Generation [[Streak SRM-6]] launchers. The 9M also carries [[TAG]] to designate targets for [[Arrow IV]] artillery strikes and an ECM Suite for protection against electronic warfare systems.<ref>''Record Sheets: Phoenix Upgrades'', p. 214</ref> BV (1.0) = 1,383,<ref name=COFWL /> BV (2.0) = 1,704<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 184</ref>
+
*;MAD-9M : A departure from the standard ''Marauder'' design philosophy, the 9M is built using an XL engine and twelve and a half tons of Valiant Chainmail [[Ferro-Fibrous]] armor. The 'Mech carries, as its primary weapons, four ER Large Lasers for long-range combat. In the event that the 'Mech closes, it has two Guided Technologies 2nd Generation [[Streak SRM-6]] launchers. The 9M also carries [[Target Acquisition Gear|TAG]] to designate targets for [[Arrow IV]] artillery strikes and an ECM Suite for protection against electronic warfare systems.<ref>''Record Sheets: Phoenix Upgrades'', p. 214</ref> BV (1.0) = 1,383,<ref name=COFWL /> BV (2.0) = 1,704<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 184</ref>
  
* MAD-9M2 - This upgrade of the 9M replaces the lasers with a pair of Magna Supernova [[Heavy PPC]]s.<ref>''Record Sheets: Phoenix Upgrades'', p. 215</ref><ref name=BC>"New Death from IrTech"</ref><ref>''Technical Readout: 3085'', p. 260</ref> BV (2.0) = 1,875<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 185</ref>
+
*;MAD-9M2 : This upgrade of the 9M replaces the lasers with a pair of Magna Supernova [[Heavy PPC]]s.<ref>''Record Sheets: Phoenix Upgrades'', p. 215</ref><ref name=BC>"New Death from IrTech"</ref><ref>''Technical Readout: 3085'', p. 260</ref> BV (2.0) = 1,875<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 185</ref>
  
* MAD-9S - The 9S ''Marauder'' is built with a [[Light Fusion Engine]] and an [[Endo Steel]] chassis to save weight. The 9S also uses double heat sinks to handle its heat intensive weapons payload. The 9S carries two ER PPCs as its primary weapons as well as an LB-X Autocannon/10 for long-range combat. For close ranges, the 9S is equipped with two ER Medium Lasers and a [[Flamer]]. The 9S is also equipped with exceptional electronic systems including an ECM Suite and a [[Beagle Active Probe]].<ref>''Record Sheets: Phoenix Upgrades'', p. 216</ref> BV (1.0) = 1,403,<ref name=COLA /> BV (2.0) = 1,786<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 186</ref>
+
*;MAD-9S : The 9S ''Marauder'' is built in 3068 with a [[Light Fusion Engine]] and an [[Endo Steel]] chassis to save weight. The 9S also used double heat sinks to handle its heat intensive weapons payload. The 9S carried two ER PPCs as its primary weapons as well as an LB-X Autocannon/10 for long-range combat. For close ranges, the 9S was equipped with two ER medium lasers and a [[Flamer]]. The 9S was also equipped with exceptional electronic systems including an ECM Suite and a [[Beagle Active Probe]].<ref>''Record Sheets: Phoenix Upgrades'', p. 216</ref> BV (1.0) = 1,403,<ref name=COLA /> BV (2.0) = 1,786<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 186</ref>
  
* MAD-9W - This Blakist design carries an [[ER Large Laser]] and [[Medium Pulse Laser]] in each arm, backed up by a [[Snub-Nose PPC]] in the torso. Five Improved Jump Jets allow it to cover 150 meters at a time, while the [[Improved C3 Computer]] lets it share targeting data with friendly units. To make room for this it uses a [[Light Fusion Engine]], while a [[Heavy Duty Gyro]] provides significant protection against battlefield damage. BV (2.0) = 1,788<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 187</ref>
+
*;MAD-9W : This Blakist design carried an [[ER Large Laser]] and [[Medium Pulse Laser]] in each arm, backed up by a [[Snub-Nose PPC]] in the torso. Five [[Improved Jump Jet]]s allowed it to cover 150 meters at a time, while the [[Improved C3 Computer]] could share targeting data with friendly units. To make room for these improvements it used a [[Light Fusion Engine]], while a [[Heavy Duty Gyro]] provided significant protection against battlefield damage. BV (2.0) = 1,788<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 187</ref>
  
* MAD-9W2 - Based on captured [[Word of Blake]] plans formerly owned by [[Vicore Industries]], the MAD-9W2 carries twin [[ER Large Lasers]] and Medium Pulse Lasers, supported by a single [[Snub-Nose PPC]]. To offset a lower top speed, this ''Marauder'' mounts five [[Improved Jump Jet]]s. A [[Heavy Duty Gyro]] enhances battlefield longevity, while a [[Guardian ECM Suite]] and [[C3 Slave]] maximize its electronics performance. A [[Light Fusion Engine]] provides weight savings to allow all these upgrades. BV (2.0) = 1,868<ref>''Technical Readout: 3085'', p. 261</ref>
+
*;MAD-9W2 : Based on captured [[Word of Blake]] plans formerly owned by [[Vicore Industries]], the MAD-9W2 carried twin ER large lasers and medium pulse lasers, supported by a single snub-nose PPC. To offset a lower top speed, this ''Marauder'' mounted five [[Improved Jump Jet]]s. A [[Heavy Duty Gyro]] enhanced battlefield longevity, while a [[Guardian ECM Suite]] and [[C3 Slave]] maximized its electronics performance. A [[Light Fusion Engine]] provided weight savings to allow all these upgrades. BV (2.0) = 1,868<ref>''Technical Readout: 3085'', p. 261</ref>
  
*[[Dual Cockpit]] refits: The ''Marauder'' is one of the [[Free Worlds League]]'s preferred 'Mechs to install Dual Cockpits. Standard refits usually install the Dual Cockpit on a MAD-3M or MAD-5D, removing one heat sink.
+
*[[Dual Cockpit]] refits: The ''Marauder'' was one of the [[Free Worlds League]]'s preferred 'Mechs to install Dual Cockpits. Standard refits usually install the Dual Cockpit on a MAD-3M or MAD-5D, removing one heat sink.
  
 
===Custom Variants===
 
===Custom Variants===
* MAD-SD ''Marauder'' Douglas - The personal ‘Mech of [[12th Vegan Rangers]] Alpha Regiment commander [[Margrave]] [[Sheridan Douglass]] during the [[DCMS]]'s [[Third Succession War]] invasion of [[Galtor III]], only the arm mounted medium lasers remain, with each PPC replaced by a Large Laser and the autocannon swapped for a pair of [[SRM-4]] launchers with a shared ton of reloads. The remaining weight and space is devoted to five additional heat sinks and three extra tons of armor.  BV (2.0) = 1,459<ref name="HTPG">''Historical Turning Points: Galtor'', p. 21</ref>
+
*;MAD-SD ''Marauder'' Douglas : The personal ‘Mech of [[12th Vegan Rangers]] Alpha Regiment commander [[Margrave]] [[Sheridan Douglass]] during the [[DCMS]]'s [[Third Succession War]] invasion of [[Galtor III]], only the arm mounted medium lasers remain, with each PPC replaced by a large laser and the autocannon swapped for a pair of [[SRM-4]] launchers with a shared ton of reloads. The remaining weight and space was devoted to five additional heat sinks and three extra tons of armor.  BV (2.0) = 1,459<ref name="HTPG">''Historical Turning Points: Galtor'', p. 21</ref>
  
* Bounty Hunter model (3015) - This unusual variant features [[lostech]], the standard 300 Vlar fusion engine has been downgrade to 225 version giving it a top speed of 54 kph. It mounts a standard [[PPC]] and a [[Medium Laser]] in each arm. Another [[PPC]] and [[Medium Laser]] are mounted on the right torso, with additional [[Medium Laser]]s mounted on the center and left torso. 16 [[Double Heat Sink]]s are use to cool this beast down allowing it to firing all 3 [[PPC]]s without even generating excess heat. It features 14.5 tons of standard armor giving it maximum armor for it's weight and capable of jumping over 90 meters. It's painted all green with credit symbols. BV (1.0) = 1,686 BV (2.0) = 1,919<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 189</ref>
+
*;Bounty Hunter model (3015) : This unusual variant piloted by the [[Bounty Hunter]] featured various lostech equipment: the standard 300 Vlar fusion engine was downgrade to a 225-rated version giving it a top speed of 54 kph. It mounted a standard [[PPC]] and a [[Medium Laser]] in each arm while another PPC and medium laser were mounted on the right torso; additional medium lasers were mounted in the center and left torso. Sixteen double heat sinks were use to cool this beast down, allowing it to firing all 3 PPCs without even generating excess heat. It featured fourteen and a half tons of standard armor, giving it maximum armor for it's weight, and was capable of jumping over 90 meters with three jump jets. It was also painted all green with credit symbols. BV (1.0) = 1,686 BV (2.0) = 1,919<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 189</ref>
  
* Bounty Hunter model (3044) - The [[Bounty Hunter]] upgraded his Marauder sometime in [[3044]], the fusion engine was upgrade to an extra-light version while keeping it at the same rating to save weight but with it's increase size 3 [[Double Heat Sink]]s were removed. The standard [[PPC]]s were upgrade to [[ERPPC]], both the left and right torso mounted [[Medium Laser]]s were removed while the center torso [[Medium Laser]] was moved to the head to make room for a [[Gauss Rifle]] on the right torso and 2 tons of ammunition. This upgrade allow the [[Bounty Hunter]] to engage it's enemies at a far greater range while still able to continuously operate without fear of overheating. BV (1.0) = 1,788 BV (2.0) = 2,103<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 190</ref>
+
*;Bounty Hunter model (3044) : The Bounty Hunter upgraded his ''Marauder'' sometime in [[3044]].  The fusion engine was upgrade to an extra-light version while keeping it at the same rating to save weight, though the increased size meant three heat sinks had to be removed. The standard PPCs were upgrade to ER PPCs, both the left and right torso-mounted medium lasers were removed while the center torso medium laser was moved to the head to make room for a [[Gauss Rifle]] on the right torso and two tons of ammunition. This upgrade allowed the Bounty Hunter to engage enemies at a far greater range while still able to continuously operate without fear of overheating. BV (1.0) = 1,788 BV (2.0) = 2,103<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 190</ref>
  
 
==Related BattleMechs==
 
==Related BattleMechs==
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* ''[[Dragon Fire]]'' - The ''Dragon Fire'' is among a series of Star League-era ''Marauder''-series BattleMechs.  However, the ''Dragon Fire'' never reached full-scale production due to the [[Amaris Civil War]].  The ''Dragon Fire'' replaces the energy-weapon heavy ''Marauder'' armament with an [[LB 10-X AC]], a [[Gauss Rifle]], and an assortment of torso-mounted lasers.<ref> ''Technical Readout: 3058'', pp. 128-129  </ref>  
 
* ''[[Dragon Fire]]'' - The ''Dragon Fire'' is among a series of Star League-era ''Marauder''-series BattleMechs.  However, the ''Dragon Fire'' never reached full-scale production due to the [[Amaris Civil War]].  The ''Dragon Fire'' replaces the energy-weapon heavy ''Marauder'' armament with an [[LB 10-X AC]], a [[Gauss Rifle]], and an assortment of torso-mounted lasers.<ref> ''Technical Readout: 3058'', pp. 128-129  </ref>  
  
* ''[[Maelstrom]]'' - The ''Maelstrom'' is among a series of Star League-era ''Marauder''-series BattleMechs.  The [[Amaris Civil War]] curtailed the production of the ''Maelstrom'', making the BattleMech rare until plans were rediscovered with the [[Gray Death Memory Core]].  The ''Maelstrom'' maintains a heavy array of energy weapons, highlighted by an [[ER PPC]] and an [[ER Large Laser]].  The ''Maelstrom'' also mounts [[TAG]].<ref> ''Technical Readout: 3058'', pp. 130-132</ref>   
+
* ''[[Maelstrom]]'' - The ''Maelstrom'' is among a series of Star League-era ''Marauder''-series BattleMechs.  The [[Amaris Civil War]] curtailed the production of the ''Maelstrom'', making the BattleMech rare until plans were rediscovered with the [[Gray Death Memory Core]].  The ''Maelstrom'' maintains a heavy array of energy weapons, highlighted by an [[ER PPC]] and an [[ER Large Laser]].  The ''Maelstrom'' also mounts TAG.<ref> ''Technical Readout: 3058'', pp. 130-132</ref>   
  
 
* ''[[Nightstar]]'' - The ''Nightstar'' is among a series of Star League-era ''Marauder''-series BattleMechs.  Production for the ''Nightstar'' ceased right after the start of the [[First Succession War]].  The basic ''Nightstar'' features arm-mounted [[Gauss Rifle|Gauss Rifles]] and [[Medium Pulse Laser|Medium Pulse Lasers]], along with an [[ER PPC]] and a [[Small Laser]].<ref> ''Technical Readout: 3058'', pp. 144-145</ref>   
 
* ''[[Nightstar]]'' - The ''Nightstar'' is among a series of Star League-era ''Marauder''-series BattleMechs.  Production for the ''Nightstar'' ceased right after the start of the [[First Succession War]].  The basic ''Nightstar'' features arm-mounted [[Gauss Rifle|Gauss Rifles]] and [[Medium Pulse Laser|Medium Pulse Lasers]], along with an [[ER PPC]] and a [[Small Laser]].<ref> ''Technical Readout: 3058'', pp. 144-145</ref>   
Line 96: Line 107:
  
 
* ''[[Marauder II]]'' - Built by a collaboration between GM and [[Blackwell Heavy Industries]] exclusively for the [[Wolf's Dragoons]] [[mercenary unit]], the ''Marauder II'' mates the abilities of the fearsome ''Marauder'' to a massively strengthened jump capable 100 ton assault 'Mech chassis.
 
* ''[[Marauder II]]'' - Built by a collaboration between GM and [[Blackwell Heavy Industries]] exclusively for the [[Wolf's Dragoons]] [[mercenary unit]], the ''Marauder II'' mates the abilities of the fearsome ''Marauder'' to a massively strengthened jump capable 100 ton assault 'Mech chassis.
 +
 +
* ''[[Timber Wolf]]'' - When [[Operation Revival]] first started, the then-unknown invaders used 'Mechs not recognized by targeting systems. One such instance involved a confused targeting system identifying a ''Timber Wolf'' as either a ''Marauder'' or ''Catapult'', due to physical similarities to both. After-action analysis of the data recording resulted in the Timber Wolf being dubbed with the operational name "Mad Cat" by Inner Sphere forces.
  
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
 +
File:3025_marauder.jpg|Original Unseen ''Marauder''
 +
Image:MAD-5D.png|MAD-5D ''Marauder''
 +
Image:Mad-5l marauder.jpg|MAD-5L ''Marauder''
 +
File:Mad-5r marauder.png|MAD-5R ''Marauder''
 +
File:Mad-5t marauder.png|MAD-5T ''Marauder''
 +
File:Mad-7d marauder.png|MAD-7D ''Marauder''
 +
File:Mad-9s marauder.png|MAD-9S ''Marauder''
 +
File:Mad-9m marauder.png|MAD-9M ''Marauder''
 +
File:Mad-9W2 Marauder.png |MAD-9W2 ''Marauder''
 
Image:Marauder Schematic.jpg|''Marauder'' internal schematics view
 
Image:Marauder Schematic.jpg|''Marauder'' internal schematics view
Image:Mad-5l marauder.jpg|MAD-5L ''Marauder''
 
Image:BountyHunterMarauder.JPG|[[Bounty Hunter]] & his ''Marauder''
 
File:Mad-9W2 Marauder.png |MAD-9W2
 
File:Mad-9s marauder.png|MAD-9S
 
File:Mad-9m marauder.png|MAD-9M
 
File:Mad-7d marauder.png|MAD-7D
 
File:Mad-5t marauder.png|MAD-5T
 
File:Mad-5r marauder.png|MAD-5R
 
Image:MAD-5D.png|MAD-5D
 
 
</gallery>
 
</gallery>
  
Line 116: Line 129:
 
* [[First Prince]] [[Joseph Davion]] of the Federated Suns piloted a ''Marauder'' up until his death during the [[War of Davion Succession]].<ref name="H:LoTV1p18">''Historical: Liberation of Terra Volume 1'', p. 18, "A Plague On Both Your Houses: The War of Davion Succession (Second Hidden War)"</ref>
 
* [[First Prince]] [[Joseph Davion]] of the Federated Suns piloted a ''Marauder'' up until his death during the [[War of Davion Succession]].<ref name="H:LoTV1p18">''Historical: Liberation of Terra Volume 1'', p. 18, "A Plague On Both Your Houses: The War of Davion Succession (Second Hidden War)"</ref>
  
* The [[Bounty Hunter]] piloted his ''Marauder'' during his endeavours during the [[Succession Wars]] and well into the [[Clan Invasion]], where he lost it but gained a ''[[Timber Wolf]]'' in it's place.
+
* The [[Bounty Hunter]] piloted his ''Marauder'' during his endeavours during the [[Succession Wars (History)|Succession Wars]] and well into the [[Clan Invasion]], where he lost it but gained a ''[[Timber Wolf]]'' in it's place.
  
 
* [[Natasha Kerensky]] piloted a ''Marauder'' during her early [[Wolf's Dragoons]] career, prior to losing it to the Bounty Hunter.
 
* [[Natasha Kerensky]] piloted a ''Marauder'' during her early [[Wolf's Dragoons]] career, prior to losing it to the Bounty Hunter.
Line 127: Line 140:
 
* [[Improved  Cooling Jacket|Improved  Cooling Jackets  (Binary  Lasers)]]
 
* [[Improved  Cooling Jacket|Improved  Cooling Jackets  (Binary  Lasers)]]
 
* [[No Ejection Mechanism|No Ejection System]]
 
* [[No Ejection Mechanism|No Ejection System]]
 +
 +
==Notes==
 +
The Marauder BattleMech is arguably the most iconic early BattleMech image featured in BattleTech and, previously, BattleDroids.  ''Marauder'' miniatures have been resculpted several times, more recently due to legal disputes.  The original ''Marauder'' artwork and figures are [[Unseen|unseen]], bearing striking resemblance to Zentradi Officer's Battle Pods (Roiquonmi Glaug Battle Pod) from the anime series ''The Super Dimension Fortress Macross''.  Despite this, [[Reseen|reseen]] ''Marauder'' images have replaced previous artwork, and aspects of the design have influenced artwork and construction for several other BattleMechs.
  
 
==References==
 
==References==
Line 149: Line 165:
 
* ''[[Record Sheets: 3075 Unabridged - Age of War]]''
 
* ''[[Record Sheets: 3075 Unabridged - Age of War]]''
 
* ''[[Record Sheets: 3085 Unabridged — Project Phoenix]]''
 
* ''[[Record Sheets: 3085 Unabridged — Project Phoenix]]''
 +
* ''[[Record Sheets: 3145 New Tech, New Upgrades]]''
 
* ''[[Record Sheets: Phoenix Upgrades]]''
 
* ''[[Record Sheets: Phoenix Upgrades]]''
 
* ''[[Technical Readout: 3025]]''
 
* ''[[Technical Readout: 3025]]''
Line 171: Line 188:
 
[[Category:Unseen]]
 
[[Category:Unseen]]
 
[[Category:Improved C3 Equipped BattleMechs]]
 
[[Category:Improved C3 Equipped BattleMechs]]
 +
[[Category:MekTek BattleMechs]]

Revision as of 07:28, 27 April 2017

This article is about the iconic unseen BattleMech. For other uses, see Marauder (disambiguation).
Marauder
Marauder
Production information
Manufacturer General Motors[1]
Bowie Industries, Ceres Metal Industries,
Gibson Federated BattleMechs,
Ibuki Robotics & Manufacturing,
Independence Weaponry,
Majesty Metals and Manufacturing,
Ronin Incorporated,
Taurus Territorial Industries
Production Year 2819[2]
Model MAD-3R
Class Heavy
Cost 6,635,125 C-bills
Technical specifications
Mass 75 tons
Chassis GM Marauder
Armor Valiant Lamellor
Engine Vlar 300
Communications System Dalban Micronics
Targeting Tracking System Dalban HiRez
Heat Sinks 16
Speed 64.8 km/h
Armament
BV (1.0) 1,089[3]
BV (2.0) 1,363[4][5]


Description

The Marauder was first built by General Motors in 2612 for use as an attack and direct fire support BattleMech. The first 'Mech to diverge from the traditional humanoid shape of previous machines, the Marauder was one of the most well-known 'Mechs in existence and originally meant to usher in a new generation of 'Mechs. Unfortunately, with the fall of the Star League, this new generation never quite materialized. On its own merits though the Marauder was a devastatingly powerful 'Mech, outclassed only by larger machines like the Stalker and BattleMaster.[6][7]

During the years of the Star League the Marauder was a favorite in the Gunslinger Program thanks to its tremendous firepower, while its advanced electronics endeared it to many battalion and regimental commanders. On the hellish battlefields of the Succession Wars, massed formations of Marauders proved devastating as shock units in breaking through enemy lines. However, the rarity of these 'Mechs (House Liao only fielded several hundred Marauders total in 2828) often meant they had to be paired with other, similar 'Mechs such as the Warhammer and Thunderbolt.[6][7]

When the Helm Memory Core was recovered, the Marauder was an obvious candidate for lostech upgrades. House Davion were among the first to field an updated variant, but their eagerness backfired when House Kurita captured Quentin - and its Marauder factory - in the War of 3039. With the Kuritans in possession of this first variant, the Federated Commonwealth decided to build a second using a different configuration. Other lostech-inspired variants were also built in time for the Clan Invasion.[8]

A second revitalization of the Marauder occurred at the hands of the Capellan Confederation, though notably they had never before built the 'Mech themselves. On behalf of Ceres Metals Industries, the Chancellor himself, Sun-Tzu Liao, negotiated a deal to acquire the design from General Motors in exchange for allowing HildCo Interplanetary to resume exporting its products to the Federated Suns. While a success, disturbing rumors from the Periphery reported a number of these seemingly backwater realms fielding updated Marauders of their own, with origins suspected to be of a sinister nature.[9]

Weapons and Equipment

The Marauder carried a payload dedicated to long-range firepower in the form of two Magna Hellstar PPCs and a GM Whirlwind Autocannon/5. These three weapons all had similar range profiles that allowed the Marauder use them to their maximum effect at long ranges. The PPCs were carried in armored gauntlets, matching the same configuration as the Warhammer, but the arms' versatile ball-and-socket joints provided a faster traverse rate and superior field of fire. Compact enough to be carried in the arms the Hellstar PPCs were also durable enough to withstand heavy hand-to-hand combat, allowing the Marauder to bludgeon opponents into scrap. The autocannon was mounted atop the right torso and fed by one ton of ammunition in the left torso. Added as an afterthought, its connection to the main chassis was tenuous and a successful hit could easily disable the system, while the gun itself was often temperamental. If the enemy was able to close the range, the Marauder could rely on its two Magna Mk II Medium Lasers, also mounted in the gauntlets, which provided adequate defense against other 'Mechs.[6][7]

The once-unique silhouette of the Marauder made it much harder to target than the more common humanoid models. It also originally carried eleven and a half tons of special Valiant Lamellor armor which was less massive and superior at distributing kinetic and thermal energy than other standard armor types. As the knowledge for its manufacture was lost though, many Marauders became a patchwork quilt as sections were damaged and had to be replaced. Sixteen heat sinks easily allowed a competent MechWarrior to keep their waste heat under control, while a powerful nineteen-ton fusion engine gave it a decent cruising speed of 43.2 km/h.[6][7]

The Marauder was not without its flaws, potent though it was. In addition to the weak linkage between its autocannon and chassis, the rotation rings connecting the chassis with the leg assemblies was a similar weak point in the design. Many Marauder pilots took to mounting improvised armoring around these points in an attempt to protect these vulnerabilities. The powerful HiRez tracking system, located in the forward section of the 'Mech, was also known for impeding the pilot's field of view.[6]

Variants

  • MAD-3D 
    The 3D Marauder was a modification of the 'Mech introduced for House Davion in 2834 which removed its ammunition dependency. In order to do this, the 3D replaced the Autocannon/5 and with a Large Laser. The saved weight was used to add four more heat sinks to the 'Mech to handle the added heat burden from the large laser.[6][15] BV (1.0) = 1,136,[16] BV (2.0) = 1,470[17][18]
  • MAD-3L 
    Built for House Liao in 2905, the 3L attempted to make the Marauder more heat efficient (and make up for a shortage in reliable PPCs) by replacing one of the arm-mounted particle cannons with a large laser. Additionally, two more heat sinks were added to further increase the Marauder's heat efficiency.[6][19] BV (1.0) = 1,098,[20] BV (2.0) = 1,369[17][21]
  • MAD-3M 
    The 3M was introduced in 2873 specially for the Free Worlds League. Because of the abundance of large lasers built by that realm, the 3M model carried two large lasers in place of the PPCs. While running cooler than the weapons they replaced, the large lasers also caused slightly less damage. Additionally, the 3M added four heat sinks to the design, making the 'Mech much more manageable for pilots who have trouble with overheating their 'Mechs.[6][22] BV (1.0) = 1,105,[23] BV (2.0) = 1,335[17][24]
  • MAD-3R (C) 
    A Clan-tech retrofit of the classic MAD-3R Marauder, designed for use by second-line garrison and solahma forces, the Marauder C replaced some of the Inner Spheroid weaponry with Clan equivalents. The Marauder C swapped the PPCs for a pair of Clan-tech Large Pulse Lasers and the standard autocannon for a Ultra AC/5 model, but retained the IS medium lasers. The munitions for the autocannon were also protected with CASE.[25] BV (2.0) = 1,616[26]
  • MAD-4X 
    This experimental variant was made at Ronin Incorporated's facility on Wallis in 3039. Techs removed the standard weaponry from a Marauder and replaced the arm mounted weapons with a Binary Laser Cannon in each arm, while the torso mounted autocannon was replaced by twin SRM-6 launchers backed by one ton of ammunition. The Marauder-4X was also noteworthy because it used a Prototype Endo Steel chassis. To keep the heat under control, technicians installed twelve single heat sinks and six prototype Double Heat Sinks.[27]
  • MAD-5D 
    The 5D Marauder was the first updated variant to be designed in the wake of the Helm Memory Core recovery, coming off the factory lines in 3051. A direct upgrade of the 3D model, the 5D's engine was replaced with a General Motors 300 XL Engine, retaining the same speed profile at a much-reduced weight, to allow the entire weapons payload to be stripped out and upgraded. The 5D's primary weapons were two Defiance 1001 ER PPCs, carried in either arm, supported by a Sutel Precision Line Large Pulse Laser in place of the autocannon. The medium lasers were replaced with two Sutel Precision Line Medium Pulse Lasers, while a Federated SuperStreak Streak SRM-2 launcher was also added to the left torso, along with one ton of CASE-protected ammo, for more close-range firepower. The model was protected by fourteen tons of armor, mostly added to the legs and side torsos, and carried sixteen double heat sinks for heat management. It also had a jumping capability of up to 120 meters thanks to four jump jets mounted in its legs. When the Kuritans captured Quentin, Independence Weaponry began building the 5D to augment their forces; unwilling to completely let go of the design, General Motors also built the 5D for FedCom forces out of Kathil.[8][28] BV (1.0) = 1,504,[16] BV (2.0) = 1,787[29]
  • MAD-5L 
    The 5L variant of the 'Mech was the first natively-produced Marauder variant for the Capellan Confederation. Introduced in early July 3067 and built from the Ceres Metals factories on Warlock and Capella, the 5L removed the entire weapons payload of the original and upgraded its weapons, armor, and heat sinks. Built on a Ceres Metals Lite chassis with a Rawlings 300 fusion engine, the 'Mech was armored with fourteen tons of Ceres Heavy Stealth Armor backed up by a Guardian ECM Suite. The 'Mech carried two Martell ER Large Lasers and two Ceres Arms ER Medium Lasers in its arms and, in place of the autocannon, a Ceres Arms Warrior ER PPC. The heat from the 5L's all-energy arsenal was handled by eighteen double heat sinks. Additionally, the 5L was built using Triple Strength Myomer, allowing the 'Mech to run at speeds of up to 86 km/h when it was operating in its optimum heat range. The electronics were also replaced with a Ceres Metals Model 666 comms system and Ceres Bullseye tracking system. [30][31] BV (1.0) = 1,614,[20] BV (2.0) = 2,286[32]
  • MAD-5M 
    The 5M variant of the Marauder was introduced in 3051 by Ronin Inc. and Free Worlds Defense Industries for the Free Worlds League. Compared to the original it replaced the standard fusion engine with an XL Engine and completely re-armed the 'Mech with recovered Star League-era weapons. The primary weapons were two Tronel PPL-20 Large Pulse Lasers, backed up by two Magna 400P Medium Pulse Lasers, in either arm. Finally, in place of the Autocannon/5, the 5M carried a Oriente Model O LB-X Autocannon/10. The 5M had a jumping distance of up to one hundred and twenty meters thanks to four jump jets mounted in the legs and carried sixteen double heat sinks. One ton of ammunition for the LB-X was carried in the left torso and protected by CASE.[8][33] BV (1.0) = 1,391,[23] BV (2.0) = 1,471[34]
  • MAD-5R 
    The Marauder 5R was an upgrade of the 3R model introduced in 3068. The 'Mech carried an XL engine to save weight and its heat sinks upgraded to double-strength models. The PPCs were replaced with two ER PPCs and the Autocannon/5 upgraded to a Rotary Autocannon/5; the two medium lasers of the original were retained. Also, for added protection, the 5R mounted fourteen tons of armor and a Guardian ECM Suite. The 'Mech also carries a C3 Slave unit that allows the 'Mech to transmit targeting data to its lance mates.[35] BV (1.0) = 1,548 (C3: 279),[16] BV (2.0) = 1,877[36]
  • MAD-5S 
    The 5S variant of the Marauder dates to the Clan Invasion, introduced in 3051 by Bowie Industries after the Draconis Combine captured plans for the 5D design. The variant was built around an XL engine to save weight and upgraded the heat sinks to double-strength models. Like the 5D, the 5S carried ER PPCs and medium pulse lasers, but replaced the autocannon with a Poland Main Model A Gauss Rifle. One ton of ammunition for this powerful, long-ranged weapon was carried in the left torso.[37] BV (1.0) = 1,466,[16][38] BV (2.0) = 1,799[39]
  • MAD-5T 
    The 5T variant of the Marauder featured elements of both the 5M and the 5R models when it was introduced in 3068. The 5T was built around an Endo Steel chassis and an XL engine to save weight. The 'Mech carries, as its primary weapons, two large pulse lasers, backed up by two medium pulse lasers and a Rotary Autocannon/5 in the torso mount. The weapons are all linked to an advanced Targeting Computer, making the 5T incredibly accurate. Finally, the 5T is protected by fourteen tons of armor.[40] BV (1.0) = 1,390,[16] BV (2.0) = 1,750[41]
  • MAD-6L 
    An upgrade of the 5L introduced in 3070, the 6L replaced the lasers with a pair of Ceres Arms Crusher Plasma Rifles. The particle cannon was also downgraded to a standard Hellstar PPC. The Stealth Armor and attendant Guardian ECM Suite and Triple Strength Myomers were retained, though three less double heat sinks were used.[42][43][44] BV (2.0) = 2,322[45]
  • MAD-7D 
    Another Davion upgrade of the Marauder, the 7D was built in 3068 with an XL engine to save weight. The 'Mech was armed with two ER large lasers and two ER medium lasers, as well as a Rotary Autocannon/5. These were all linked to a Targeting Computer, making the 7D extremely accurate. The 'Mech also carried an ECM Suite for protection against electronic warfare equipment and was armored with fourteen tons of armor.[46] BV (1.0) = 1,582,[16] BV (2.0) = 1,986[47]
  • MAD-9M 
    A departure from the standard Marauder design philosophy, the 9M is built using an XL engine and twelve and a half tons of Valiant Chainmail Ferro-Fibrous armor. The 'Mech carries, as its primary weapons, four ER Large Lasers for long-range combat. In the event that the 'Mech closes, it has two Guided Technologies 2nd Generation Streak SRM-6 launchers. The 9M also carries TAG to designate targets for Arrow IV artillery strikes and an ECM Suite for protection against electronic warfare systems.[49] BV (1.0) = 1,383,[23] BV (2.0) = 1,704[50]
  • MAD-9S 
    The 9S Marauder is built in 3068 with a Light Fusion Engine and an Endo Steel chassis to save weight. The 9S also used double heat sinks to handle its heat intensive weapons payload. The 9S carried two ER PPCs as its primary weapons as well as an LB-X Autocannon/10 for long-range combat. For close ranges, the 9S was equipped with two ER medium lasers and a Flamer. The 9S was also equipped with exceptional electronic systems including an ECM Suite and a Beagle Active Probe.[54] BV (1.0) = 1,403,[38] BV (2.0) = 1,786[55]
  • Dual Cockpit refits: The Marauder was one of the Free Worlds League's preferred 'Mechs to install Dual Cockpits. Standard refits usually install the Dual Cockpit on a MAD-3M or MAD-5D, removing one heat sink.

Custom Variants

  • MAD-SD Marauder Douglas 
    The personal ‘Mech of 12th Vegan Rangers Alpha Regiment commander Margrave Sheridan Douglass during the DCMS's Third Succession War invasion of Galtor III, only the arm mounted medium lasers remain, with each PPC replaced by a large laser and the autocannon swapped for a pair of SRM-4 launchers with a shared ton of reloads. The remaining weight and space was devoted to five additional heat sinks and three extra tons of armor. BV (2.0) = 1,459[58]
  • Bounty Hunter model (3015) 
    This unusual variant piloted by the Bounty Hunter featured various lostech equipment: the standard 300 Vlar fusion engine was downgrade to a 225-rated version giving it a top speed of 54 kph. It mounted a standard PPC and a Medium Laser in each arm while another PPC and medium laser were mounted on the right torso; additional medium lasers were mounted in the center and left torso. Sixteen double heat sinks were use to cool this beast down, allowing it to firing all 3 PPCs without even generating excess heat. It featured fourteen and a half tons of standard armor, giving it maximum armor for it's weight, and was capable of jumping over 90 meters with three jump jets. It was also painted all green with credit symbols. BV (1.0) = 1,686 BV (2.0) = 1,919[59]
  • Bounty Hunter model (3044) 
    The Bounty Hunter upgraded his Marauder sometime in 3044. The fusion engine was upgrade to an extra-light version while keeping it at the same rating to save weight, though the increased size meant three heat sinks had to be removed. The standard PPCs were upgrade to ER PPCs, both the left and right torso-mounted medium lasers were removed while the center torso medium laser was moved to the head to make room for a Gauss Rifle on the right torso and two tons of ammunition. This upgrade allowed the Bounty Hunter to engage enemies at a far greater range while still able to continuously operate without fear of overheating. BV (1.0) = 1,788 BV (2.0) = 2,103[60]

Related BattleMechs

  • Bandersnatch - Designed by Felifious Bander, the Bandersnatch was designed with a similar profile and weapons layout to the Marauder, and maintains common components to ease repair and allow an excess of spare parts. The Bandersnatch mounts an LB 10-X AC and a pair of Medium Lasers in each arm. The 'Mech also mounts a trio of LRM 5s and a pair of Medium Lasers in the torso.[61]
  • Dragon Fire - The Dragon Fire is among a series of Star League-era Marauder-series BattleMechs. However, the Dragon Fire never reached full-scale production due to the Amaris Civil War. The Dragon Fire replaces the energy-weapon heavy Marauder armament with an LB 10-X AC, a Gauss Rifle, and an assortment of torso-mounted lasers.[63]
  • Maelstrom - The Maelstrom is among a series of Star League-era Marauder-series BattleMechs. The Amaris Civil War curtailed the production of the Maelstrom, making the BattleMech rare until plans were rediscovered with the Gray Death Memory Core. The Maelstrom maintains a heavy array of energy weapons, highlighted by an ER PPC and an ER Large Laser. The Maelstrom also mounts TAG.[64]
  • Timber Wolf - When Operation Revival first started, the then-unknown invaders used 'Mechs not recognized by targeting systems. One such instance involved a confused targeting system identifying a Timber Wolf as either a Marauder or Catapult, due to physical similarities to both. After-action analysis of the data recording resulted in the Timber Wolf being dubbed with the operational name "Mad Cat" by Inner Sphere forces.

Gallery

Notable Pilots

Design Quirks

The MAD-4X Marauder variant is subject to the following Design Quirks:[27]

Notes

The Marauder BattleMech is arguably the most iconic early BattleMech image featured in BattleTech and, previously, BattleDroids. Marauder miniatures have been resculpted several times, more recently due to legal disputes. The original Marauder artwork and figures are unseen, bearing striking resemblance to Zentradi Officer's Battle Pods (Roiquonmi Glaug Battle Pod) from the anime series The Super Dimension Fortress Macross. Despite this, reseen Marauder images have replaced previous artwork, and aspects of the design have influenced artwork and construction for several other BattleMechs.

References

  1. Handbook House Davion p.187
  2. MUL online date for Marauder
  3. Combat Operations, p. 121
  4. Technical Readout: 3039, p. 298
  5. Record Sheets: 3039 Unabridged, p. 493
  6. 6.0 6.1 6.2 6.3 6.4 6.5 6.6 6.7 Technical Readout: 3025, p. 98
  7. 7.0 7.1 7.2 7.3 Technical Readout: 3039, p. 298
  8. 8.0 8.1 8.2 Technical Readout: 3050, p. 174
  9. Technical Readout: Project Pheonix, p. 48
  10. 10.0 10.1 Technical Readout: 3075, p. 169
  11. Record Sheets: 3075 Unabridged, p. 178
  12. Record Sheets: 3075 Unabridged - Age of War, p. 28
  13. Record Sheets: 3075 Unabridged, p. 179
  14. Record Sheets: 3075 Unabridged - Age of War, p. 29
  15. Record Sheets: Phoenix Upgrades, p. 202
  16. 16.0 16.1 16.2 16.3 16.4 16.5 Combat Operations, p. 127
  17. 17.0 17.1 17.2 Master Unit List: Battle Values, p. 125
  18. Record Sheets: 3039 Unabridged, p. 490
  19. Record Sheets: Phoenix Upgrades, p. 203
  20. 20.0 20.1 Combat Operations, p. 122
  21. Record Sheets: 3039 Unabridged, p. 491
  22. Record Sheets: Phoenix Upgrades, p. 204
  23. 23.0 23.1 23.2 Combat Operations, p. 130
  24. Record Sheets: 3039 Unabridged, p. 492
  25. The Battle for Twycross, p. 48
  26. Record Sheets: 3085 Unabridged — Project Phoenix, p. 191
  27. 27.0 27.1 Experimental Technical Readout: Succession Wars, Volume 1, p. 7
  28. Record Sheets: Phoenix Upgrades, p. 206
  29. Record Sheets: 3085 Unabridged — Project Phoenix, p. 176
  30. Record Sheets: Phoenix Upgrades, p. 207
  31. Technical Readout: Project Phoenix, p. 37
  32. Record Sheets: 3085 Unabridged — Project Phoenix, p. 177
  33. Record Sheets: Phoenix Upgrades, p. 208
  34. Record Sheets: 3085 Unabridged — Project Phoenix, p. 178
  35. Record Sheets: Phoenix Upgrades, p. 209
  36. Record Sheets: 3085 Unabridged — Project Phoenix, p. 179
  37. Record Sheets: Phoenix Upgrades, p. 210
  38. 38.0 38.1 Combat Operations, p. 132
  39. Record Sheets: 3085 Unabridged — Project Phoenix, p. 180
  40. Record Sheets: Phoenix Upgrades, p. 211
  41. Record Sheets: 3085 Unabridged — Project Phoenix, p. 181
  42. Record Sheets: Phoenix Upgrades, p. 212
  43. 43.0 43.1 "New Death from IrTech"
  44. Technical Readout: 3085, p. 261
  45. Record Sheets: 3085 Unabridged — Project Phoenix, p. 182
  46. Record Sheets: Phoenix Upgrades, p. 213
  47. Record Sheets: 3085 Unabridged — Project Phoenix, p. 183
  48. Record Sheets: 3145 New Tech, New Upgrades, p. 159
  49. Record Sheets: Phoenix Upgrades, p. 214
  50. Record Sheets: 3085 Unabridged — Project Phoenix, p. 184
  51. Record Sheets: Phoenix Upgrades, p. 215
  52. Technical Readout: 3085, p. 260
  53. Record Sheets: 3085 Unabridged — Project Phoenix, p. 185
  54. Record Sheets: Phoenix Upgrades, p. 216
  55. Record Sheets: 3085 Unabridged — Project Phoenix, p. 186
  56. Record Sheets: 3085 Unabridged — Project Phoenix, p. 187
  57. Technical Readout: 3085, p. 261
  58. Historical Turning Points: Galtor, p. 21
  59. Record Sheets: 3085 Unabridged — Project Phoenix, p. 189
  60. Record Sheets: 3085 Unabridged — Project Phoenix, p. 190
  61. Technical Readout: 3055, pp. 66-67
  62. Technical Readout: 3055, pp. 72-73
  63. Technical Readout: 3058, pp. 128-129
  64. Technical Readout: 3058, pp. 130-132
  65. Technical Readout: 3058, pp. 144-145
  66. Historical: Liberation of Terra Volume 1, p. 18, "A Plague On Both Your Houses: The War of Davion Succession (Second Hidden War)"
  • Interstellar Players, p. 135


Bibliography