Difference between revisions of "MechCommander 2/Equipment"
m (changed "Avail." label) |
m (→Missile Weapons: LRMs done) |
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==Missile Weapons== | ==Missile Weapons== | ||
− | ===Inner Sphere= | + | ===LRM-5 Rack=== |
+ | {| class="wikitable" border="1"; style=text-align:center; | ||
+ | |- | ||
+ | ! width="80pt" | Game Version | ||
+ | ! width="80pt" | Tech. Base | ||
+ | ! width="80pt" | Heat | ||
+ | ! width="80pt" | Damage | ||
+ | ! width="80pt" | Min. Range | ||
+ | ! width="80pt" | Max. Range | ||
+ | ! width="80pt" | Tons | ||
+ | ! width="80pt" | Criticals/Slots (X x Y) | ||
+ | ! width="80pt" | Recycle Time (s.) | ||
+ | ! width="80pt" | Ammo per Ton | ||
+ | ! width="80pt" | Cost (RPs) | ||
+ | |- | ||
+ | | rowspan="2" | Base MC2 | ||
+ | | Inner Sphere | ||
+ | | 2 | ||
+ | | 3 | ||
+ | | N/A | ||
+ | | Long | ||
+ | | 4 | ||
+ | | 1 x 1 | ||
+ | | 9.5 | ||
+ | | 24 | ||
+ | | 1700 | ||
+ | |- | ||
+ | | Clan | ||
+ | | 4 | ||
+ | | 3 | ||
+ | | N/A | ||
+ | | Long | ||
+ | | 4 | ||
+ | | 1 x 1 | ||
+ | | 4.75 | ||
+ | | 47 | ||
+ | | 4500 | ||
+ | |- | ||
+ | | rowspan="2" | MCO | ||
+ | | Inner Sphere | ||
+ | | 2 | ||
+ | | 1.6 | ||
+ | | 80 | ||
+ | | 450 | ||
+ | | 4 | ||
+ | | 1 x 1 | ||
+ | | 10 | ||
+ | | 24 | ||
+ | | 740 | ||
+ | |- | ||
+ | | Clan | ||
+ | | 4 | ||
+ | | 1.6 | ||
+ | | 70 | ||
+ | | 450 | ||
+ | | 4 | ||
+ | | 1 x 1 | ||
+ | | 5 | ||
+ | | 28 | ||
+ | | 2370 | ||
+ | |} | ||
− | ===Clan=== | + | ===Swarm LRM-5 Rack=== |
+ | {| class="wikitable" border="1"; style=text-align:center; | ||
+ | |- | ||
+ | ! width="80pt" | Game Version | ||
+ | ! width="80pt" | Tech. Base | ||
+ | ! width="80pt" | Heat | ||
+ | ! width="80pt" | Damage | ||
+ | ! width="80pt" | Min. Range | ||
+ | ! width="80pt" | Max. Range | ||
+ | ! width="80pt" | Tons | ||
+ | ! width="80pt" | Criticals/Slots (X x Y) | ||
+ | ! width="80pt" | Recycle Time (s.) | ||
+ | ! width="80pt" | Ammo per Ton | ||
+ | ! width="80pt" | Cost (RPs) | ||
+ | |- | ||
+ | | Base MC2 | ||
+ | | Inner Sphere | ||
+ | | 2 | ||
+ | | 3 (Splash) | ||
+ | | N/A | ||
+ | | Long | ||
+ | | 4 | ||
+ | | 1 x 1 | ||
+ | | 9.5 | ||
+ | | 24 | ||
+ | | 2600 | ||
+ | |- | ||
+ | | MCO | ||
+ | | Inner Sphere | ||
+ | | 2 | ||
+ | | 2 (Splash) | ||
+ | | 80 | ||
+ | | 450 | ||
+ | | 4 | ||
+ | | 1 x 1 | ||
+ | | 10 | ||
+ | | 24 | ||
+ | | 1160 | ||
+ | |} | ||
+ | |||
+ | ===LRM-10 Rack=== | ||
+ | |||
+ | {| class="wikitable" border="1"; style=text-align:center; | ||
+ | |- | ||
+ | ! width="80pt" | Game Version | ||
+ | ! width="80pt" | Tech. Base | ||
+ | ! width="80pt" | Heat | ||
+ | ! width="80pt" | Damage | ||
+ | ! width="80pt" | Min. Range | ||
+ | ! width="80pt" | Max. Range | ||
+ | ! width="80pt" | Tons | ||
+ | ! width="80pt" | Criticals/Slots (X x Y) | ||
+ | ! width="80pt" | Recycle Time (s.) | ||
+ | ! width="80pt" | Ammo per Ton | ||
+ | ! width="80pt" | Cost (RPs) | ||
+ | |- | ||
+ | | rowspan="2" | MCO | ||
+ | | Inner Sphere | ||
+ | | 4 | ||
+ | | 3.4 | ||
+ | | 80 | ||
+ | | 450 | ||
+ | | 4 | ||
+ | | 1 x 2 | ||
+ | | 10 | ||
+ | | 24 | ||
+ | | 1740 | ||
+ | |- | ||
+ | | Clan | ||
+ | | 7 | ||
+ | | 3.4 | ||
+ | | 70 | ||
+ | | 450 | ||
+ | | 4 | ||
+ | | 1 x 2 | ||
+ | | 5 | ||
+ | | 28 | ||
+ | | 4370 | ||
+ | |} | ||
+ | |||
+ | ===LRM-20 Rack=== | ||
+ | |||
+ | {| class="wikitable" border="1"; style=text-align:center; | ||
+ | |- | ||
+ | ! width="80pt" | Game Version | ||
+ | ! width="80pt" | Tech. Base | ||
+ | ! width="80pt" | Heat | ||
+ | ! width="80pt" | Damage | ||
+ | ! width="80pt" | Min. Range | ||
+ | ! width="80pt" | Max. Range | ||
+ | ! width="80pt" | Tons | ||
+ | ! width="80pt" | Criticals/Slots (X x Y) | ||
+ | ! width="80pt" | Recycle Time (s.) | ||
+ | ! width="80pt" | Ammo per Ton | ||
+ | ! width="80pt" | Cost (RPs) | ||
+ | |- | ||
+ | | rowspan="2" | MCO | ||
+ | | Inner Sphere | ||
+ | | 8 | ||
+ | | 7 | ||
+ | | 80 | ||
+ | | 450 | ||
+ | | 4 | ||
+ | | 2 x 2 | ||
+ | | 10 | ||
+ | | 24 | ||
+ | | 2740 | ||
+ | |- | ||
+ | | Clan | ||
+ | | 11 | ||
+ | | 7 | ||
+ | | 70 | ||
+ | | 450 | ||
+ | | 4 | ||
+ | | 2 x 2 | ||
+ | | 5 | ||
+ | | 28 | ||
+ | | 8370 | ||
+ | |} | ||
==Electronics== | ==Electronics== |
Revision as of 15:38, 23 August 2014
This article or section is in a state of significant expansion or restructuring. You are welcome to assist in its construction by editing it as well. If this article or section has not been edited in several days, please remove this template. If you are the editor who added this template and you are actively editing, please be sure to replace this template with {{in use}} during the active editing session. Click on the link for template parameters to use.
This article was last edited by Raven 2C (talk | contribs) 9 years ago. (Update timer) |
Below is a listing of all equipment available in MechCommander 2 and its stand-alone modifications. The most major mods available are MechCommander OmniTech and Wolfman's MC2-X mod.
Contents
- 1 Ballistic Weapons
- 1.1 Light Autocannon
- 1.2 Autocannon
- 1.3 Heavy Autocannon
- 1.4 Light LBX Autocannon
- 1.5 LBX Autocannon
- 1.6 Heavy LBX Autocannon
- 1.7 Light Ultra Autocannon
- 1.8 Ultra Autocannon
- 1.9 Heavy Ultra Autocannon
- 1.10 Dropship Ultra Autocannon
- 1.11 Dropship Heavy Ultra Autocannon
- 1.12 Light Gauss Rifle
- 1.13 Gauss Rifle
- 1.14 Heavy Gauss Rifle
- 1.15 Dropship Gauss Cannon
- 1.16 Long Tom
- 1.17 Machine Gun
- 1.18 Heavy Machine Gun
- 1.19 Machine Gun Array
- 1.20 Rail Gun
- 2 Energy Weapons
- 2.1 Flamer Array
- 2.2 Ion Cannon
- 2.3 Small Laser
- 2.4 Laser
- 2.5 Large Laser
- 2.6 Dropship Laser
- 2.7 Small ER Laser
- 2.8 ER Laser
- 2.9 Large ER Laser
- 2.10 Dropship ER Laser
- 2.11 Heavy Laser
- 2.12 Large Heavy Laser
- 2.13 Pulse Laser
- 2.14 Large Pulse Laser
- 2.15 Dropship Pulse Laser
- 2.16 Large ER Pulse Laser
- 2.17 X Pulse Laser
- 2.18 Large X Pulse Laser
- 2.19 Neutron Gun
- 2.20 PPC
- 2.21 ER PPC
- 3 Missile Weapons
- 4 Electronics
Ballistic Weapons
Light Autocannon
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 1 | 2 | N/A | Long | 8 | 2 x 2 | 3 | 75 | 3500 |
MCO | Inner Sphere | 1 | 0.8 | 20 | 350 | 8 | 2 x 1 | 2 | 80 | 918 |
Autocannon
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 2 | 6 | N/A | Medium | 12 | 2 x 3 | 5.7 | 39 | 5300 |
MCO | Inner Sphere | 2 | 4.8 | 20 | 210 | 12 | 2 x 2 | 5 | 40 | 2901 |
Heavy Autocannon
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 7 | 12 | N/A | Short | 16 | 2 x 4 | 5.88 | 38 | 7100 |
MCO | Inner Sphere | 6 | 10.6 | 1 | 120 | 16 | 2 x 3 | 7.5 | 15 | 4365 |
Light LBX Autocannon
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Clan | 1 | 1.2 | 20 | 350 | 12 | 2 x 1 | 1.75 | 90 | 1800 |
LBX Autocannon
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Innere Sphere | 2 | 5 | 20 | 210 | 16 | 2 x 2 | 4 | 40 | 4251 |
Clan | 2 | 5.6 | 20 | 210 | 16 | 2 x 2 | 4 | 45 | 5102 |
Heavy LBX Autocannon
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Clan | 6 | 12 | 1 | 120 | 16 | 2 x 3 | 6 | 20 | 11353 |
Light Ultra Autocannon
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 1 | 2 | N/A | Long | 8 | 2 x 2 | 2.2 | 102 | 5500 |
Clan | 1 | 2 | N/A | Long | 8 | 2 x 2 | 1.8 | 125 | 7500 | |
MCO | Inner Sphere | 1 | 0.8 | 20 | 350 | 8 | 2 x 1 | 1.33 | 60 | 1422 |
Clan | 1 | 0.8 | 20 | 350 | 8 | 2 x 1 | 1.07 | 80 | 1944 |
Ultra Autocannon
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 4 | 6 | N/A | Medium | 12 | 2 x 3 | 4 | 56 | 8000 |
Clan | 3 | 6 | N/A | Medium | 12 | 2 x 3 | 3.52 | 64 | 10200 | |
MCO | Inner Sphere | 4 | 4.8 | 20 | 210 | 12 | 2 x 2 | 3 | 30 | 4725 |
Clan | 4 | 0.8 | 20 | 210 | 12 | 2 x 2 | 3 | 40 | 5815 |
Heavy Ultra Autocannon
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 8 | 12 | N/A | Short | 16 | 2 x 4 | 4.17 | 54 | 11800 |
Clan | 8 | 12 | N/A | Short | 16 | 2 x 4 | 3.7 | 61 | 14200 | |
MCO | Inner Sphere | 8 | 10.8 | 1 | 120 | 16 | 2 x 3 | 4 | 13 | 9331 |
Clan | 8 | 12 | 1 | 120 | 16 | 2 x 3 | 4 | 15 | 10368 |
Dropship Ultra Autocannon
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Clan | 100 | 10 | 50 | 300 | 12 | 2 x 2 | 3 | 100 | 105815 |
Dropship Heavy Ultra Autocannon
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Clan | 100 | 20 | 1 | 150 | 16 | 2 x 3 | 4 | 50 | 510368 |
Light Gauss Rifle
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 1 | 6 | N/A | Long | 12 | 2 x 3 | 6.67 | 34 | 7200 |
MCO | Inner Sphere | 1 | 5.5 | 50 | 400 | 12 | 2 x 2 | 5 | 32 | 3790 |
Gauss Rifle
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 1 | 10 | N/A | Long | 16 | 2 x 4 | 7.14 | 32 | 15300 |
Clan | 1 | 10 | N/A | Long | 16 | 2 x 4 | 6.25 | 36 | 18500 | |
MCO | Inner Sphere | 1 | 10 | 60 | 450 | 16 | 2 x 3 | 5 | 16 | 5385 |
Clan | 1 | 12 | 60 | 450 | 16 | 2 x 3 | 5 | 16 | 8797 |
Heavy Gauss Rifle
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Inner Sphere | 1 | 16 | 100 | 500 | 16 | 2 x 4 | 5 | 12 | 7582 |
Dropship Gauss Cannon
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Inner Sphere | 100 | 15 | 140 | 500 | 16 | 2 x 3 | 5 | 50 | 105385 |
Clan | 100 | 17 | 130 | 500 | 16 | 2 x 3 | 5 | 50 | 108797 |
Long Tom
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 20 | 15 | N/A | Long | 24 | 2 x 5 | 7.14 | 50 | 29300 |
MCO | Inner Sphere | 20 | 15 | 50 | 500 | 24 | 2 x 4 | 7.5 | 15 | 16893 |
Machine Gun
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Inner Sphere | 0 | 0.3 | 1 | 100 | 2 | 1 x 1 | 1 | 200 | 591 |
Heavy Machine Gun
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Clan | 0 | 0.5 | 1 | 100 | 2 | 1 x 1 | 1 | 500 | 772 |
Machine Gun Array
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 0 | 1 | N/A | Short | 2 | 1 x 1 | 2.5 | 72 | 900 |
MCO | Inner Sphere | 0 | 0.4 | 1 | 100 | 2 | 1 x 1 | 1 | 200 | 591 |
Rail Gun
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Inner Sphere | 2 | 20 | 80 | 400 | 25 | 2 x 4 | 10 | 8 | 32430 |
Energy Weapons
Flamer Array
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 7 | 3.5 | N/A | Short | 2 | 1 x 1 | 5.8 | N/A | 1800 |
MCO | Inner Sphere | 7 | 3.5 | 1 | 100 | 2 | 1 x 1 | 8.5 | N/A | 1087 |
Clan | 6 | 4 | 1 | 110 | 2 | 1 x 1 | 8.5 | N/A | 1810 |
Ion Cannon
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Unknown | 14 | 9 | 1 | 250 | 4 | 1 x 2 | 4 | N/A | 11678 |
Small Laser
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Inner Sphere | 1 | 0.5 | 1 | 80 | 2 | 1 x 1 | 4 | N/A | 432 |
Laser
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 3 | 2.5 | N/A | Short | 2 | 1 x 1 | 4.2 | N/A | 1700 |
MCO | Inner Sphere | 3 | 1.5 | 1 | 120 | 2 | 1 x 1 | 5 | N/A | 955 |
Large Laser
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 8 | 4 | N/A | Medium | 4 | 1 x 2 | 5 | N/A | 3800 |
MCO | Inner Sphere | 8 | 3.2 | 40 | 220 | 4 | 1 x 2 | 5 | N/A | 3358 |
Dropship Laser
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Inner Sphere | 100 | 6 | 40 | 300 | 4 | 1 x 2 | 5 | N/A | 103358 |
Small ER Laser
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Inner Sphere | 2 | 0.7 | 1 | 100 | 2 | 1 x 1 | 3 | N/A | 698 |
Clan | 2 | 1 | 1 | 120 | 2 | 1 x 1 | 3 | N/A | 828 |
ER Laser
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 5 | 2.5 | N/A | Medium | 2 | 1 x 1 | 4.2 | N/A | 3000 |
Clan | 5 | 2.5 | N/A | Medium | 2 | 1 x 1 | 3.3 | N/A | 4500 | |
MCO | Inner Sphere | 5 | 1.6 | 1 | 210 | 2 | 1 x 1 | 5 | N/A | 1136 |
Clan | 5 | 2 | 1 | 230 | 2 | 1 x 1 | 5 | N/A | 1499 |
Large ER Laser
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 12 | 4 | N/A | Long | 4 | 1 x 2 | 5 | N/A | 5300 |
Clan | 12 | 4 | N/A | Long | 4 | 1 x 2 | 4 | N/A | 7700 | |
MCO | Inner Sphere | 12 | 3.2 | 60 | 450 | 4 | 1 x 2 | 5 | N/A | 4388 |
Clan | 12 | 4.4 | 60 | 470 | 4 | 1 x 2 | 5 | N/A | 4921 |
Dropship ER Laser
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Inner Sphere | 100 | 6 | 100 | 500 | 4 | 1 x 2 | 5 | N/A | 104388 |
Clan | 100 | 8 | 90 | 500 | 4 | 1 x 2 | 5 | N/A | 104921 |
Heavy Laser
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Clan | 7 | 5 | N/A | Short | 2 | 1 x 1 | 5 | N/A | 4700 |
MCO | Clan | 7 | 4 | 1 | 150 | 2 | 1 x 1 | 5 | N/A | 3232 |
Large Heavy Laser
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Clan | 18 | 9 | N/A | Medium | 4 | 1 x 2 | 5.56 | N/A | 15000 |
MCO | Clan | 18 | 8 | 20 | 250 | 4 | 1 x 2 | 5.56 | N/A | 10692 |
Pulse Laser
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 4 | 2 | N/A | Short | 2 | 1 x 1 | 2.85 | N/A | 2000 |
Clan | 4 | 2 | N/A | Short | 2 | 1 x 1 | 2.5 | N/A | 2400 | |
MCO | Inner Sphere | 4 | 0.8 | 1 | 140 | 2 | 1 x 1 | 1.5 | N/A | 1566 |
Clan | 4 | 1.2 | 1 | 150 | 2 | 1 x 1 | 1.5 | N/A | 2193 |
Large Pulse Laser
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 10 | 2 | N/A | Medium | 4 | 1 x 2 | 1.8 | N/A | 5000 |
Clan | 10 | 2 | N/A | Medium | 4 | 1 x 2 | 1.6 | N/A | 6000 | |
MCO | Inner Sphere | 10 | 1.6 | 40 | 230 | 4 | 1 x 2 | 2 | N/A | 6292 |
Clan | 10 | 2 | 20 | 250 | 4 | 1 x 2 | 2 | N/A | 7723 |
Dropship Pulse Laser
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Clan | 100 | 4 | 40 | 300 | 4 | 1 x 2 | 2 | N/A | 107723 |
Large ER Pulse Laser
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Clan | 12 | 2 | 1 | 400 | 4 | 1 x 2 | 2.5 | N/A | 8960 |
X Pulse Laser
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Inner Sphere | 9 | 1.8 | 1 | 250 | 4 | 1 x 2 | 2.2 | N/A | 3120 |
Large X Pulse Laser
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Inner Sphere | 13 | 2.5 | 1 | 400 | 4 | 1 x 3 | 2.5 | N/A | 5451 |
Neutron Gun
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Unknown | 8 | 8 | 50 | 190 | 4 | 1 x 2 | 6 | N/A | 10239 |
PPC
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 10 | 7 | N/A | Medium | 6 | 1 x 3 | 6.67 | N/A | 5700 |
MCO | Inner Sphere | 10 | 6 | 40 | 220 | 6 | 1 x 3 | 7.5 | N/A | 3567 |
ER PPC
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 15 | 7 | N/A | Long | 6 | 1 x 3 | 6.67 | N/A | 8000 |
Clan | 15 | 7 | N/A | Long | 6 | 1 x 3 | 4.55 | N/A | 14900 | |
MCO | Inner Sphere | 15 | 7 | 10 | 400 | 6 | 1 x 3 | 7.5 | N/A | 4561 |
Clan | 15 | 9 | 1 | 440 | 6 | 1 x 3 | 7.5 | N/A | 7533 |
Missile Weapons
LRM-5 Rack
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 2 | 3 | N/A | Long | 4 | 1 x 1 | 9.5 | 24 | 1700 |
Clan | 4 | 3 | N/A | Long | 4 | 1 x 1 | 4.75 | 47 | 4500 | |
MCO | Inner Sphere | 2 | 1.6 | 80 | 450 | 4 | 1 x 1 | 10 | 24 | 740 |
Clan | 4 | 1.6 | 70 | 450 | 4 | 1 x 1 | 5 | 28 | 2370 |
Swarm LRM-5 Rack
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
Base MC2 | Inner Sphere | 2 | 3 (Splash) | N/A | Long | 4 | 1 x 1 | 9.5 | 24 | 2600 |
MCO | Inner Sphere | 2 | 2 (Splash) | 80 | 450 | 4 | 1 x 1 | 10 | 24 | 1160 |
LRM-10 Rack
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Inner Sphere | 4 | 3.4 | 80 | 450 | 4 | 1 x 2 | 10 | 24 | 1740 |
Clan | 7 | 3.4 | 70 | 450 | 4 | 1 x 2 | 5 | 28 | 4370 |
LRM-20 Rack
Game Version | Tech. Base | Heat | Damage | Min. Range | Max. Range | Tons | Criticals/Slots (X x Y) | Recycle Time (s.) | Ammo per Ton | Cost (RPs) |
---|---|---|---|---|---|---|---|---|---|---|
MCO | Inner Sphere | 8 | 7 | 80 | 450 | 4 | 2 x 2 | 10 | 24 | 2740 |
Clan | 11 | 7 | 70 | 450 | 4 | 2 x 2 | 5 | 28 | 8370 |