MechWarrior (RPG)

Revision as of 05:48, 19 December 2011 by Frabby (talk | contribs)
This article is about the role-playing game. For other meanings, see MechWarrior (disambiguation).


MechWarrior is a role-playing game (RPG) based on and set in the BattleTech universe. The player usually takes on the role of a MechWarrior, but other career paths are available. The RPG was intended to expand a player's experience beyond just the board game aspect. It allows them to create a character who could then earn experience both in 'Mech combat and in role-playing scenarios. The character's experience could then be used to improve their board game skills (particularly in Piloting and Gunnery) and other RPG skills.

Four versions of the RPG have been published. The first edition was set in the Third Succession War era. The second edition introduced the Clans and reworked much of the basic rule set. The third edition (republished as Classic BattleTech RPG) includes a character creation system that is similar to FASA's original Star Trek role-playing game. It fixed many of the issues introduced by the second edition rules.

The fourth edition (A Time of War) was rewritten from the ground up, to adress perceived balancing issues and the very random character creation of the third edition. A Time of War is the first one not published under the "MechWarrior" moniker ("A Time of War" having previously been the title of the introductory fiction in the third edition).

See also