Mustang (Conventional Fighter)
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Mustang Fighter | |
Production information | |
Manufacturer | Journey Aerospace |
Use | Air-To-Ground Fire Support Strike Craft |
Tech Base | Primitive |
Chassis Type (Size) | Fixed Wing (Medium) |
Equipment Rating | |
Introduced | 2463[1] |
Technical specifications | |
Mass | 80 |
Structural Integrity | 5 |
Speed | 5 |
Top Speed | 8 |
Power Plant | ICE |
Fuel (Type/Range) | |
Communications System | Unspecified |
Targeting Tracking System | Advanced Fire Control |
Armament |
|
Heat Sinks | None |
Armor | BAR-6 Primitive Armor |
Crew |
|
BV (2.0) | 661[2] |
Contents
Description
The Mustang Fighter was a heavy conventional fighter craft that was used originally by the Federated Suns as a strike/ground support air vehicle.
History
Built with Primitive Technology during the later days of the Age of War era, the Mustang owes it's existence to First Prince James Davion and the development of the Heavy Autocannon in mid-25th Century.
Parallel development with Terran Hegemony, Prince James Davion, saw the potential of the new heavy autocannon. After the prototypes became available, he pushed to have his military create new combat units designed around it. The Mustang was one of the many early units to be built around the use the Class-10 Autocannon in the Federated Suns.
While not the most effective aircraft, especially in air-to-air role. It's heavy autocannon proved to be superb in defeating the armor of most opponents it had to face on the battlefield when it was first deployed. Two decades of production would follow, with thousand of units ordered. By 2475, Federated Suns would perfect modern technology, rendering the Mustang obsolete.[3]
Weapons and Equipment
Built with Primitive Technology, not unlike technology used to build civilian Support Aircraft later centuries. Due to this method of construction, the vehicle requires a large crew that a normal combat vehicle would normally have. While it's engine was powerful enough move the aircraft at reasonable speed, it's armor would quickly make it vulnerable to from modern ground fire, with only 3.5 tons of Primitive Armor, which was would be equal to BAR-6 Grade civilian commercial armor.
Intended as a strike craft, the Mustang's signature weapon, the Prototype Class-10 Autocannon, was mounted in front, with sixteen rounds of ammunition to feed from center fuselage. Problems with P-AC/10 would include the gun jamming, instability while firing the gun, and not being able carry as much ammunition as would later modern Class-10 Autocannon would be able carry. Additionally, it carried four 4-tubed Short-Range Missile launchers, two per wing with two tons of ammunition.[4]
Notes
The image of the Mustang Fighter was originally used by the Meteor conventional Heavy Fighter.
The Mustang Fighter's Equipment Rating is D/D-X-X. This equipment rating is not upgraded version used with addition of the Dark Age Era.
Design Quirks
The Mustang Fighter has the following Design Quirks;
References
- ↑ MUL Profile for Mustang Fighter (Standard) - BV2 and Introduction Date
- ↑ Experimental Technical Readout: Primitives, Volume 4, p. 31 Mustang Fighter/Record Sheet - Battle value 2 noted on record sheet.
- ↑ Experimental Technical Readout: Primitives, Volume 4, p. 12 Mustang Fighter - Background information.
- ↑ Experimental Technical Readout: Primitives, Volume 4, p. 12 & 16 Mustang Fighter/Game Rules - Stats and game rule information related to the Prototype nature of the AC/10.