Difference between revisions of "Overlord (DropShip class)"

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{{InfoBoxDropShip  
 
{{InfoBoxDropShip  
| image = Overlord.gif
+
| image = Overlord TRO3057r.png
| name = Overlord
+
| name = ''Overlord''
| manufacturer = [[Matabushi Incorporated]]<ref name=DS&JSp17/><br /> [[Earthwerks Limited]]<ref name=DS&JSp17/><br /> [[Shipil Company]]<ref name=DS&JSp17>''Dropships and Jumpships'', p.17 </ref>[[Federated-Boeing]] <ref>Handbook Davion p.181 </ref>
+
| manufacturer = [[Earthwerks Limited]]<ref name=DS&JSp17/>
 +
----[[Federated-Boeing Interstellar]]<ref>Handbook: House Davion p. 181 </ref>
 +
----[[Matabushi Incorporated]]<ref name=DS&JSp17/>
 +
----[[Shipil Company]]<ref name=DS&JSp17>''DropShips and JumpShips: ComStar Intelligence Summary'', p. 17 </ref>
 
| production year = 2762
 
| production year = 2762
 
| year reference = <ref>''[http://www.masterunitlist.info/Unit/Details/4772/ MUL online date for the ''{{PAGENAME}}'']''</ref>
 
| year reference = <ref>''[http://www.masterunitlist.info/Unit/Details/4772/ MUL online date for the ''{{PAGENAME}}'']''</ref>
Line 19: Line 22:
 
| Fuel (tons) = 306 tons
 
| Fuel (tons) = 306 tons
 
| Fuel (days) = 166.3 days
 
| Fuel (days) = 166.3 days
| Armament = 6x [[PPC]]s <br> 2x [[AC/20]] <br> 6x [[AC/5]] <br> 12x [[Medium Laser]]s <br> 3x [[LRM-20]]s <br> 6x [[Large Laser]]s
+
| Armament = <span></span>
 +
* 6x [[PPC]]
 +
* 2x [[AC/20]]
 +
* 6x [[AC/5]]
 +
* 12x [[medium laser]]
 +
* 3x [[LRM-20]]
 +
* 6x [[large laser]]
 
| Armor = Standard <br> Fore: 22 <br> Sides: 21 <br> Aft: 15
 
| Armor = Standard <br> Fore: 22 <br> Sides: 21 <br> Aft: 15
| Crew = 43
+
| Crew = 43<ref name=TRO305rV/>
 +
*8 Officers
 +
*29 Enlisted
 +
*6 Gunners
 +
----
 +
(Crew Types)<ref name="BSr63">''BattleSpace'' rulebook, p. 63</ref><br/>
 +
*3 Pilots <br />
 +
*5 Engineers <br />
 +
*31 Secondary Engineers
 +
----
 +
Bay Personnel: 84
 
| Escape Pods/Life Boats = 3/3
 
| Escape Pods/Life Boats = 3/3
 
| Heat Sinks = 120 (single)
 
| Heat Sinks = 120 (single)
| BV (1.0) = 4,164<ref>''Technical Readout: 3057 Revised'', p. 52 - BV1</ref><ref>''AeroTech 2 Record Sheets'', p. 247</ref>
+
| BV (1.0) = 4,164<ref name=TRO305rV/><ref>''AeroTech 2 Record Sheets'', p. 247</ref>
 
| BV (2.0) = 4,702{{cn}}  
 
| BV (2.0) = 4,702{{cn}}  
 
}}
 
}}
  
 
==Description==
 
==Description==
The '''''Overlord''''' is one of the primary [['Mech]] transport [[DropShip]]s in the [[Inner Sphere]]. Capable of carrying a full 'Mech battalion and a squadron of [[ASF|Aerospace Fighter]]s, as well as most of the technical support for both, the nearly-10,000 ton vessel has proven its worth as a dedicated combat transport. Usually kept out of combat to minimize the risk of loss of these expensive vessels, when grounded they often serve as dedicated command stations and resupply bases in longer campaigns. These highly valued ships started to become scarce in the later [[Succession Wars (History)|Succession Wars]], but rediscovered technology and refits have continued to keep them in service.
+
The '''''Overlord''''' is one of the primary [['Mech]] transport [[DropShips]] in the [[Inner Sphere]], and the largest still in production post-[[Star League]]. Capable of carrying a full 'Mech battalion and a squadron of [[aerospace fighters]], as well as most of the technical support for both, the nearly 10,000-ton vessel has proven its worth as a dedicated combat transport. Usually kept out of combat to minimize the risk of losing these expensive vessels, when grounded they often serve as dedicated command stations and resupply bases in longer campaigns. These highly valued ships started to become scarce in the later [[Succession Wars (History)|Succession Wars]], but rediscovered technology and refits have continued to keep them in service.
 +
 
 +
Electrical and hydraulic issues and the "stale" air circulation are widespread complaints shared with the ''[[Union]]'', largely due to the designs being constructed by the same manufacturers. Also similar to the ''Union'', overhauls and refurbishments during repairs over the centuries have led to a wide variety of interior configurations.<ref name=DS&JSp42>''DropShips and JumpShips: ComStar Intelligence Summary'', p. 42</ref>
  
 
==Armament==
 
==Armament==
The armament of the ''Overlord'' is impressive for a dedicated 'Mech transport, but pales in comparison to most [[:Category:Assault_DropShip_classes|Assault DropShips]] and newer designs with better technology. Long range fire is covered by six [[PPC]]s, six [[Large Lasers]] and three [[LRM-20]]s. Close in firepower is mostly built around its two [[AC/20]]s, with support from six [[AC/5]]s and twelve [[Medium Lasers]]. It carries sufficient ammo for those weapons that need it, but not enough for a drawn out engagement.
+
The armament of the ''Overlord'' is impressive for a dedicated 'Mech transport, but pales in comparison to most [[:Category:Assault_DropShip_classes|Assault DropShips]] and newer designs with better technology. Long-range fire is covered by six [[PPC]]s, six [[Large Lasers]], and three [[LRM-20]]s. Close in firepower is mostly built around its two [[AC/20]]s, with support from six [[AC/5]]s and twelve [[medium laser]]s. It carries sufficient ammo for those weapons that need it, but not enough for a drawn-out engagement.
  
 
==Cargo==
 
==Cargo==
 +
The Cargo allotment aboard ''Overlords'' is minimal, and space is at a premium. Any prolonged engagement or extra troop deployments require the use of cargo or troop carrier DropShip support.<ref name=DS&JSp42/>
 +
 
* Bay 1: 36 'Mechs - 6 Doors
 
* Bay 1: 36 'Mechs - 6 Doors
 
* Bay 2: 50 tons of Cargo - 1 Door
 
* Bay 2: 50 tons of Cargo - 1 Door
 
* Bay 3: 6 Fighters - 2 Doors
 
* Bay 3: 6 Fighters - 2 Doors
 +
 +
==Number in service==
 +
The number of extant ''Overlords'' is given as 1,900 in sources.<ref name=TRO305rV/> Given the unclear and often contradictory number of [[JumpShips]] and [[DropShips]] throughout known space (see: [[Essay:JumpShip_distribution| the Sarna article on JumpShip distribution]]), this number is possibly in error.
  
 
==Variants==
 
==Variants==
The number of variants of the ''Overlord'' class are too numerous to list. While they were customized extensively prior to the fall of the original[[ Star League]], the modifications to remaining units was an obvious necessity, primarily due to the loss of damaged equipment and the inability to repair and replace the same. However, mission-specific modifications are still common. Most notable as an example is the ''[[Running Fox]]'', [[House Davion]]'s flagship, modified to be more luxurious and act as a command post, for when the [[First Prince]] is on campaign.<ref>''Technical Readout: 3025'', p. 172 Overlord - Notable DropShips - ''Running Fox'' fluff mentions Overlord Modifications for Hanse Davion's flagship.</ref>
+
The number of variants of the ''Overlord'' class is numbered at about two dozen "officially" represented.<ref name=TRO305rV/> Unofficial changes to the class over the centuries are likely too numerous to list. While they were customized extensively prior to the fall of the original [[Star League]], the later modifications to remaining units were primarily due to the inability to repair or replace damaged or lost equipment. However, mission-specific modifications remain common. For example, the ''[[Running Fox]]'', [[House Davion]]'s flagship, was modified to be more luxurious and act as a command post, for when the [[First Prince]] is on campaign.<ref>''Technical Readout: 3025'', p. 172: Overlord - Notable DropShip ''Running Fox'' fluff mentions Overlord modifications for Hanse Davion's flagship.</ref>
 +
 
 +
Some notable variants include:
 +
*;Overlord-One: Contains a single tall cylindrical and immense bay, with a middle central support column. Extending from this column are three sets of support spokes that carry power cabling, coolant lines, circulation ducts, and lifts for cargo and personnel.<ref name=DS&JSp42/>
  
Two other common modifications can sometimes be seen within the [[Inner Sphere]]: the first, often referred to as the ''Overlord-Two'', reduces the [['Mech]] component by 12 and brings in a company of vehicles. The ''Command-Overlord'' subtracts only four [['Mech]]s and adds in the equivalent tonnage for command and control facilities (including added berthing).<ref>''Technical Readout: 3057 Revised'', p. 52 - Unstated overlord variants notes.</ref>  
+
*;Overlord-Two : Carries 24 'Mechs (instead of 36) plus a company of [[vehicle]]s.<ref name=TRO305rV>''Technical Readout: 3057 Revised'', p. 52</ref>
  
Other notable variants include:
+
*;Command Overlord : Lowers capacity by four [['Mechs]] for the equivalent tonnage in command and control facilities (including added berthing).<ref name=TRO305rV/>
*;Upgrade : Starting in [[3056]], [[Shipil Company]] began production of an upgraded variant of the ''Overlord'' armed primarily with advanced weaponry. Replacing the nose weaponry with two [[ER PPC]]s and three [[Gauss Rifle|Gauss rifles]] while adding [[Artemis IV FCS]] to the missile launchers, the remainder of the energy weapons have been replaced with either pulse or extended-range variants, the advanced energy weaponry is hampered by the unchanged coolant system.  Further, minor reinforcement was done to the ship's structure. BV (1.0) = 4,892<ref>''Technical Readout: 3057 Revised'', p. 52 - Background, stats, and BV1 of Overlord (Upgrade)</ref><ref>''AeroTech 2 Record Sheets'', p. 248</ref>, BV (2.0) = 5,680{{cn}}
 
  
*;''Overlord'' A-3 : Developed in [[3058]] as a [[WarShip]] escort, the A-3 removes the 'Mech bays, freeing up space and weight to boost the armor and weaponry, replacing the existing array with eleven ER PPCs, twelve Gauss Rifles and ER Large Lasers, sixteen Medium Lasers, four Artemis enhanced LRM-20s, four [[Large Pulse Laser]]s and ten [[Medium Pulse Laser]]s. Most notably the A-3 carries an [[AR-10]] capital missile launcher and a massive teleoperated [[Kraken-T]] launcher in its nose, retaining the fighter bays while adding berths for a [[platoon]] of [[Battle Armor]] marines. BV (1.0) = 21,831<ref>''Technical Readout: 3067'', p. 180 - A3's background, stats, and Battle Value 1.</ref> (21.988)<ref>''AeroTech 2 Record Sheets'', p. 249</ref> BV (2.0) = 24,600<ref>''Record Sheets: 3067 Unabridged'', p. 307</ref>
+
*; Overlord (3056) : Starting in [[3056]], [[Shipil Company]] began production of an upgraded variant of the ''Overlord'' armed primarily with advanced weaponry. There doesn't seem to be a specific name for this upgraded version beyond its production year. Replacing the nose weaponry with two [[ER PPC]]s and three [[Gauss rifle]]s while adding [[Artemis IV FCS]] to the missile launchers, the remainder of the energy weapons have been replaced with either pulse or extended-range variants, the advanced energy weaponry is hampered by the unchanged coolant system. Further, minor reinforcement was done to the ship's structure. BV (1.0) = 4,892<ref name=TRO305rV/><ref>''AeroTech 2 Record Sheets'', p. 248</ref>, BV (2.0) = 5,680{{cn}}
  
*;''Overlord'' A3A : Developed alongside the A-3, this version replaces the Kraken-T missile launcher with a second AR-10. It carries ten Gauss Rifles, eleven ER PPCs, twelve ER Large Lasers, twelve Medium Lasers, four LRM-20s with Artemis, four Large Pulse Lasers, ten Medium Pulse Lasers, a [[Screen Launcher]] and four [[Laser AMS]]. This variant of the ''Overlord'' cannot carry any marines or battle armor, but does carry six fighters. BV (2.0) = 18,624<ref>''Record Sheets: 3067 Unabridged'', p. 308</ref>
+
*; ''Overlord'' A3 : Developed in [[3058]] as a [[WarShip]] escort, the A3 removes the 'Mech bays, freeing up space and weight to boost the armor and weaponry, replacing the existing array with eleven ER PPCs, twelve Gauss rifles and ER Large Lasers, sixteen medium lasers, four Artemis-enhanced LRM-20s, four [[Large Pulse Laser]]s and ten [[Medium Pulse Laser]]s. Most notably the A3 carries an [[AR-10]] capital missile launcher and a massive teleoperated [[Kraken-T]] launcher in its nose, retaining the fighter bays while adding berths for a [[platoon]] of [[battle armor]] marines. BV (1.0) = 21,831<ref>''Technical Readout: 3067'', p. 180 - A3's background, stats, and Battle Value 1.</ref> (21,988)<ref>''AeroTech 2 Record Sheets'', p. 249</ref> BV (2.0) = 24,600<ref>''Record Sheets: 3067 Unabridged'', p. 307</ref>
 +
 
 +
*; ''Overlord'' A3A : Developed alongside the A3, this version replaces the Kraken-T missile launcher with a second AR-10. It carries ten Gauss rifles, eleven ER PPCs, twelve ER Large Lasers, twelve medium lasers, four LRM-20s with Artemis, four Large Pulse Lasers, ten Medium Pulse Lasers, a [[Screen Launcher]], and four [[Laser AMS]]. This variant of the ''Overlord'' cannot carry any marines or battle armor, but does carry six fighters. BV (2.0) = 18,624<ref>''Record Sheets: 3067 Unabridged'', p. 308</ref>
  
 
==Named Vessels==
 
==Named Vessels==
 
(See [[:Category:Individual Overlord-class DropShips|List of named Overlord-class DropShips]])
 
(See [[:Category:Individual Overlord-class DropShips|List of named Overlord-class DropShips]])
  
==Overlord Ship Gallery==
+
==Gallery==
 
<gallery>
 
<gallery>
File:Overlord_3025.jpg|''Overlord''-class DropShip with 'Mech silhouette for scale.
+
Overlord_3025.jpg|Original ''Overlord'' (with 'Mech silhouette for scale) from ''[[Technical Readout: 3025|TRO:3025]]''
Image:Overlord.png|''Overlord''-class DropShip
+
Overlord TRO3025Revised.png|''Overlord'' from ''[[Technical Readout: 3025 Revised|TRO:3025 Revised]]''
File:Overlord-A3_3067.jpg|''Overlord-A3''-class DropShip
+
Overlord.png|''Overlord'' from ''[[DropShips and JumpShips|DropShips and JumpShips: ComStar Intelligence Summary]]''
 +
Overlord TRO3057r.png|''Overlord'' from ''[[Technical Readout: 3057|TRO:3057]]''
 +
Overlord-A3_3067.jpg|Variant ''Overlord-A3'' from ''[[Technical Readout: 3067|TRO:3067]]''
 
</gallery>
 
</gallery>
  
 
==References==
 
==References==
 
<references />
 
<references />
 +
 
==Bibliography==
 
==Bibliography==
*''[[AeroTech]]''
+
<div class="desktop-3-col">
*''[[AeroTech 2 Record Sheets]]''
+
* ''[[AeroTech]]''
*''[[AeroTech 2 Revised Edition]]''
+
* ''[[AeroTech 2 Record Sheets]]''
*''[[Combat Operations]]''
+
* ''[[AeroTech 2 Revised Edition]]''
*''[[DropShips and JumpShips]]''
+
* ''[[BattleSpace]]''
*''[[Technical Readout: 3025]]''
+
* ''[[Combat Operations]]''
*''[[Technical Readout: 3025 Revised]]''
+
* ''[[DropShips and JumpShips]]''
*''[[Technical Readout: 3057]]''
+
* ''[[Handbook: House Davion]]''
*''[[Technical Readout: 3057 Revised]]''
+
* ''[[Record Sheets: 3067 Unabridged]]''
*''[[Record Sheets: 3067 Unabridged]]''
+
* ''[[Technical Readout: 3025]]''
 +
* ''[[Technical Readout: 3025 Revised]]''
 +
* ''[[Technical Readout: 3057]]''
 +
* ''[[Technical Readout: 3057 Revised]]''
 +
</div>
  
  

Latest revision as of 16:03, 12 March 2024

Overlord TRO3057r.png
Overlord
Production information
Manufacturer Earthwerks Limited[1]
Federated-Boeing Interstellar[2]
Matabushi Incorporated[1]
Shipil Company[1]
Production Year 2762[3]
Use 'Mech/ASF Carrier
Type Spheroid
Tech Base Inner Sphere
Technical specifications
Mass 9,700 tons
Structural Integrity 18
Length 99 meters
Width 99 meters
Height 131.2 meters
Drive System Star League V450
Safe Thrust 1.5 g
Max Thrust 2.5 g
Fuel (tons) 306 tons
Fuel (days) 166.3 days
Armament
Armor Standard
Fore: 22
Sides: 21
Aft: 15
Crew 43[4]
  • 8 Officers
  • 29 Enlisted
  • 6 Gunners

(Crew Types)[5]

  • 3 Pilots
  • 5 Engineers
  • 31 Secondary Engineers

Bay Personnel: 84

Escape Pods/Life Boats 3/3
Heat Sinks 120 (single)
BV (1.0) 4,164[4][6]
BV (2.0) 4,702[citation needed]


Description[edit]

The Overlord is one of the primary 'Mech transport DropShips in the Inner Sphere, and the largest still in production post-Star League. Capable of carrying a full 'Mech battalion and a squadron of aerospace fighters, as well as most of the technical support for both, the nearly 10,000-ton vessel has proven its worth as a dedicated combat transport. Usually kept out of combat to minimize the risk of losing these expensive vessels, when grounded they often serve as dedicated command stations and resupply bases in longer campaigns. These highly valued ships started to become scarce in the later Succession Wars, but rediscovered technology and refits have continued to keep them in service.

Electrical and hydraulic issues and the "stale" air circulation are widespread complaints shared with the Union, largely due to the designs being constructed by the same manufacturers. Also similar to the Union, overhauls and refurbishments during repairs over the centuries have led to a wide variety of interior configurations.[7]

Armament[edit]

The armament of the Overlord is impressive for a dedicated 'Mech transport, but pales in comparison to most Assault DropShips and newer designs with better technology. Long-range fire is covered by six PPCs, six Large Lasers, and three LRM-20s. Close in firepower is mostly built around its two AC/20s, with support from six AC/5s and twelve medium lasers. It carries sufficient ammo for those weapons that need it, but not enough for a drawn-out engagement.

Cargo[edit]

The Cargo allotment aboard Overlords is minimal, and space is at a premium. Any prolonged engagement or extra troop deployments require the use of cargo or troop carrier DropShip support.[7]

  • Bay 1: 36 'Mechs - 6 Doors
  • Bay 2: 50 tons of Cargo - 1 Door
  • Bay 3: 6 Fighters - 2 Doors

Number in service[edit]

The number of extant Overlords is given as 1,900 in sources.[4] Given the unclear and often contradictory number of JumpShips and DropShips throughout known space (see: the Sarna article on JumpShip distribution), this number is possibly in error.

Variants[edit]

The number of variants of the Overlord class is numbered at about two dozen "officially" represented.[4] Unofficial changes to the class over the centuries are likely too numerous to list. While they were customized extensively prior to the fall of the original Star League, the later modifications to remaining units were primarily due to the inability to repair or replace damaged or lost equipment. However, mission-specific modifications remain common. For example, the Running Fox, House Davion's flagship, was modified to be more luxurious and act as a command post, for when the First Prince is on campaign.[8]

Some notable variants include:

  • Overlord-One
    Contains a single tall cylindrical and immense bay, with a middle central support column. Extending from this column are three sets of support spokes that carry power cabling, coolant lines, circulation ducts, and lifts for cargo and personnel.[7]
  • Overlord-Two 
    Carries 24 'Mechs (instead of 36) plus a company of vehicles.[4]
  • Command Overlord 
    Lowers capacity by four 'Mechs for the equivalent tonnage in command and control facilities (including added berthing).[4]
  • Overlord (3056) 
    Starting in 3056, Shipil Company began production of an upgraded variant of the Overlord armed primarily with advanced weaponry. There doesn't seem to be a specific name for this upgraded version beyond its production year. Replacing the nose weaponry with two ER PPCs and three Gauss rifles while adding Artemis IV FCS to the missile launchers, the remainder of the energy weapons have been replaced with either pulse or extended-range variants, the advanced energy weaponry is hampered by the unchanged coolant system. Further, minor reinforcement was done to the ship's structure. BV (1.0) = 4,892[4][9], BV (2.0) = 5,680[citation needed]
  • Overlord A3 
    Developed in 3058 as a WarShip escort, the A3 removes the 'Mech bays, freeing up space and weight to boost the armor and weaponry, replacing the existing array with eleven ER PPCs, twelve Gauss rifles and ER Large Lasers, sixteen medium lasers, four Artemis-enhanced LRM-20s, four Large Pulse Lasers and ten Medium Pulse Lasers. Most notably the A3 carries an AR-10 capital missile launcher and a massive teleoperated Kraken-T launcher in its nose, retaining the fighter bays while adding berths for a platoon of battle armor marines. BV (1.0) = 21,831[10] (21,988)[11] BV (2.0) = 24,600[12]
  • Overlord A3A 
    Developed alongside the A3, this version replaces the Kraken-T missile launcher with a second AR-10. It carries ten Gauss rifles, eleven ER PPCs, twelve ER Large Lasers, twelve medium lasers, four LRM-20s with Artemis, four Large Pulse Lasers, ten Medium Pulse Lasers, a Screen Launcher, and four Laser AMS. This variant of the Overlord cannot carry any marines or battle armor, but does carry six fighters. BV (2.0) = 18,624[13]

Named Vessels[edit]

(See List of named Overlord-class DropShips)

Gallery[edit]

References[edit]

  1. 1.0 1.1 1.2 DropShips and JumpShips: ComStar Intelligence Summary, p. 17
  2. Handbook: House Davion p. 181
  3. MUL online date for the Overlord (DropShip class)
  4. 4.0 4.1 4.2 4.3 4.4 4.5 4.6 Technical Readout: 3057 Revised, p. 52
  5. BattleSpace rulebook, p. 63
  6. AeroTech 2 Record Sheets, p. 247
  7. 7.0 7.1 7.2 DropShips and JumpShips: ComStar Intelligence Summary, p. 42
  8. Technical Readout: 3025, p. 172: Overlord - Notable DropShip Running Fox fluff mentions Overlord modifications for Hanse Davion's flagship.
  9. AeroTech 2 Record Sheets, p. 248
  10. Technical Readout: 3067, p. 180 - A3's background, stats, and Battle Value 1.
  11. AeroTech 2 Record Sheets, p. 249
  12. Record Sheets: 3067 Unabridged, p. 307
  13. Record Sheets: 3067 Unabridged, p. 308

Bibliography[edit]