Difference between revisions of "SRM-2 (Battle Armor)"

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| Tech Base = [[Inner Sphere|IS]]/[[Clan]]
 
| Tech Base = [[Inner Sphere|IS]]/[[Clan]]
 
| Year Availability = [[3050]] ([[Federated Commonwealth|FC]]) / [[2868]] ([[Clan Wolf|CWF]])
 
| Year Availability = [[3050]] ([[Federated Commonwealth|FC]]) / [[2868]] ([[Clan Wolf|CWF]])
| Tech Rating = [[Technology Rating#E|E]]
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| Tech Rating =
 +
Clan = [[Technology Rating#F|F]]
 +
IS = [[Technology Rating#E|E]]
 
| Age of War–Star League = [[Availability Rating#X|X]]
 
| Age of War–Star League = [[Availability Rating#X|X]]
 
| Succession Wars = [[Availability Rating#X|X]]
 
| Succession Wars = [[Availability Rating#X|X]]
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}}
 
}}
 
==Description==
 
==Description==
The '''SRM-2''' is a [[short-range missile]] launcher mounted on [[Battle Armor]] suits.  SRMs were already one of the most powerful weapons available for conventional [[infantry]], and so following their introduction they quickly became a favorite weapon of battle suit designs.  More bulky than the portable launchers carried by infantry, the reliable SRM-2 benefits from the advanced fire controls and stability provided by battle armor while remaining smaller per tube than vehicular launchers.<ref name=TM261>''TechManual'', p. 261</ref>
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The '''SRM-2''' is a twin-tube [[short-range missile]] launcher mounted on [[Battle Armor]] suits.  SRMs were already one of the most powerful weapons available for conventional [[infantry]], and so following their introduction they quickly became a favorite weapon of battle suit designs.  More bulky than the portable launchers carried by infantry, the reliable SRM-2 benefits from the advanced fire controls and stability provided by battle armor while remaining smaller per tube than vehicular launchers.<ref name=TM261>''TechManual'', p. 261</ref>
  
The drawback to the small size means that the SRM-2's ammunition is directly integrated into the launcher; should one of the tubes be damaged, missiles tied to it cannot be fed to the other tube to be launched.  The small size also means a more limited range of specialty ammunition is available - [[Inferno]], [[Torpedo]] or [[Multi-Purpose Missile]]s - given the lack of storage space and alternative loading mechanisms. Enhanced targeting gear like [[Artemis IV]] cannot be connected to the launcher.<ref name=TM261/>
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The drawback to the small size is that the SRM-2's ammunition is directly integrated into the launcher; should one of the tubes be damaged, missiles tied to it cannot be fed to the other tube to be launched.  The small size also means a more limited range of specialty ammunition is available - [[Inferno]], [[Torpedo]] or [[Multi-Purpose Missile]]s - given the lack of storage space and alternative loading mechanisms. Enhanced targeting gear like [[Artemis IV]] cannot be connected to the launcher.<ref name=TM261/>
  
 
==References==
 
==References==
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[[Category:Battle Armor Weapons]]
 
[[Category:Battle Armor Weapons]]
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[[Category:Battle Armor Weapons (Missile)]]

Revision as of 20:54, 9 May 2016

BA - SRM Single Shot.png
SRM-2
Production information
Type Missile
Tech Base IS/Clan
Year Availability 3050 (FC) / 2868 (CWF)
Technology Rating Clan = F

IS = E

Availability Ratings X/X/D
Technical specifications
Damage 2/Missile
Short Range 3
Medium Range 6
Long Range 9
Mass Clan = 70/40(OS)

IS = 120/75(OS) kg

Space Slots 2
Mass Per Reload 20kg
Cost (unloaded) 10,000[1]
BV (2.0) 21/4(One Shot)[2]
Ammo BV (2.0) 3[2]

Description

The SRM-2 is a twin-tube short-range missile launcher mounted on Battle Armor suits. SRMs were already one of the most powerful weapons available for conventional infantry, and so following their introduction they quickly became a favorite weapon of battle suit designs. More bulky than the portable launchers carried by infantry, the reliable SRM-2 benefits from the advanced fire controls and stability provided by battle armor while remaining smaller per tube than vehicular launchers.[3]

The drawback to the small size is that the SRM-2's ammunition is directly integrated into the launcher; should one of the tubes be damaged, missiles tied to it cannot be fed to the other tube to be launched. The small size also means a more limited range of specialty ammunition is available - Inferno, Torpedo or Multi-Purpose Missiles - given the lack of storage space and alternative loading mechanisms. Enhanced targeting gear like Artemis IV cannot be connected to the launcher.[3]

References

  1. TechManual, p. 297
  2. 2.0 2.1 TechManual, p. 318
  3. 3.0 3.1 TechManual, p. 261

Bibliography