Sniper Artillery Piece

Revision as of 16:11, 4 April 2019 by Admiral Obvious (talk | contribs) (→‎Rules Revision: Incindeary Ammo doesn't exist for tube arty.)
Sniper
Production information
Type Artillery
Tech Base Clan / Inner Sphere (IS)[1]
Year Availability Pre-Spaceflight [2]
Technical specifications
Heat 10
Damage 20/10[3]
Minimum Range -
Short Range -
Medium Range -
Long Range 18 Maps[4]
Tons 20
Critical Slots 20
Ammo Per Ton 10
Cost (unloaded) 300,000
Ammo Cost (per ton) 6,000
BV (1.0) ?
BV (2.0) Clan = 96[5]
11 (Ammo)[5]

IS = 85[6]
11 (Ammo)[6]

Description

The Sniper Rifle Artillery Piece is the smaller cousin to the Long Tom Artillery Piece designed by Armstrong Industries. As the second most-powerful tube artillery in the Inner Sphere, the Sniper can cripple or destroy most light and medium BattleMechs with a single hit.[7] The weapon has an effective range of 9 kilometers.[8] While usable as field artillery, the Sniper is also mounted on several vehicles: the Marksman, Padilla Artillery Tank, Sniper Artillery Tank, and Teppō. It was also mounted on the BattleMech Helepolis, though the 'Mech proved ineffective as an artillery mount.

Models

The Sniper Artillery Piece is manufactured on the following planets:

Brand Planet Company
Sniper Rifle Bainsville Armstrong Industries
DAT/96 Sniper Artillery Cannon[9] Hegemony Arms
Type S3 Sniper Artillery Piece[10] Unknown Luthien Armor Works

Rules

Rules Revision

The Sniper Artillery Rifle prior to revision artillery rules, was considered optional standard equipment, using old Level 2 Rules. After introduction Total Warfare rule set, the equipment was re-shuffled to the Advanced rules. Which made it no longer considered playable in Tournament, thus Non-Tournament Legal.

The Sniper artillery's ammunition options were expanded to include Smoke, Anti-Personnel, Illumination, Copperhead, Flechette, Thunder/FASCAM, Cluster, and High Explosive Rounds (High Explosive rounds considered the "Standard" rounds for tube artilery). The standard rounds damage was increased from the old Damage = 10/5 to 20/10 damage.

See Also

(References to Sniper Artillery Piece)

References

  1. Tactical Operation, p. 405 - "Heavy Weapons and Equipment Combat Construction Data - Tech Base".
  2. Tactical Operation, p. 405 - "Heavy Weapons and Equipment Combat Construction Data - Latest Intro Date (IS/Clan)".
  3. Tactical Operation, p. 423 - "Artillery Ordnance" - Sniper damage capacity using High Explosive (Standard) rounds.
  4. Tactical Operation, p. 404 - "Heavy Weapons and Equipment Combat Data - Sniper maximum range".
  5. 5.0 5.1 Tactical Operations, p. 385, "Clan Weapons and Equipment BV Table"
  6. 6.0 6.1 Tactical Operations, p. 383, "Inner Sphere Weapons and Equipment BV Table"
  7. Technical Readout: 3050 Upgrade, p. 172
  8. Technical Readout: 3085, p. 32
  9. Historical: Liberation of Terra Volume 2, p. 142 Pollux ADA Heavy Tank - "Pollux's weapon systems include artillery piece, despite being called a cannon."
  10. Technical Readout: 3145 Draconis Combine, p. 26-27, "SM2 Heavy Artillery Vehicle"
  • BattleTech Compendium: Rules of Warfare, p. 116
  • BattleTech Master Rules, p. 116
  • Tactical Operations, p. 284

Bibliography