Submachine Gun
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Description
The Submachine Gun resembles a large pistol with an elongated magazine extending from the grip. Smaller and with a larger magazine than ballistic rifles, it is capable of firing in both single-shot and burst-fire modes, though accuracy is reduced in the latter. This feature also makes it vulnerable to jamming.[1]
Rules
Specification
- Item: Submachine Gun[2]
- Equipment Rating:C/A-A-A/D
- Armor Piercing/Base Damage: 3B/3B
- Range: 5/16/35/80 meters
- Shots: 50
- Cost/Reload: 80/5
- Affiliation: -
- Mass/Reload: 3kg/570g
- Notes: Burst: 10; Recoil: -1